Hi Markus
Enjoy your game with crockett :)
There’s no rule against giving threats tho’.
And in reality, I never went against any rule, as threats are just words.
PS: notice how all my threats and talks are related to Russia, France, Austria and not Moilami, Make It Round etc…
Now that you made clear that I am the bad guy, can we continue to play? I guess I will stop doing politics and just click things on the board.
Starting combat without waiting for Ottoman politics.
Vive la Republique!
Can’t start combat. Need Ottoman’s answer to cease fire proposal from Austria.
By the way, in my opinion you can’t make threats to give all your cities away, even if you would not do it in the end. That is not politics. That is blackmailing to quit the game if people don’t do what you want. Dunno what other people think of this.
I was an idiot to go personal with you. Because of that I need a punishment. I will punish myself by playing with you again, if possible :-D
Anyway, my apologies.
This has been a very GG, and this still definetly is a very GG.
No hard feelings :mrgreen:
You can post as Ottomans don’t have to accept the alliance downgrade to ceasefire by game rules.
You have to accept only when you upgrade your status.
(Anyway the “I can concede my cities to UK” was followed by “…” to reflect how BAD is to lose a game when a player give everything to another. It happened last time with the CREATOR OF THE MAP, the same guy writing those rules, conceding 4 cities to UK because he was butthurt he was losing")
LOL xD
But there is no news for me in that people get emotional because of games, but it is always amusing :-D
Good emotion has been around and not robotics.
Regarding politics, I need Ottoman’s reply to Austria about cease fire offer by Austria. I don’t need Ottomans to confirm your change in politics.
To aid Russia & to repay some exposed Austrian plans :evil:
Ah, I see. Sympathy for the devil :roll:
The Republic is by all means not surprised of the recent policy change by Russians. The Republic was well aware of the true nature of Russia. Now that Russia has shown her ugly face to the public and declared war against peace and justice, The Republic will stand strong and do whatever is needed to cease the unjust onslaught of mongols, tatars and cossacks in Europe.
Everyone knows the fight will be hard and a lot of sacrifices have to be done. There will be no turning back in this fight between good and evil. However, there will be light in the end of the tunnel: one by one ancient lands of Europe shall be liberated from the ruski terror.
–Michel Ney, The Marshal of France, in his speech to the public
So, Ottomans dropped away in advance?
The game is not over. There is a chance for Ottomans to survive or at least live a few rounds.
So, Ottomans dropped away in advance?
The game is not over. There is a chance for Ottomans to survive or at least live a few rounds.
How? :O
France goes first and they can’t reinforce. What’s the % in Constantinople now?
I don’t remember the exact number, but they have a fairly good chance. And The Lady Luck can be chaotic.
Maybe we should just continue and default to no change in politics since not explicitly agreed on proposals?
If France gets Constantinopolis we only need to decide what we do with the rest of the Ottoman units.
If France does not get Constantinopolis, then we buy max defence stuff for Constantinopolis and see what happen next round?
Or are other people willing to play this game anymore?
While this game is jammed, who starts NE FFA8 :mrgreen:
Or an MP game with predetermined sides :D Like Total World War :-D Or something very complex and big :D
I’m happy to continue, I’m happy to chalk up this game as a learning opportunity and play a second eight player round, or start a forum game of TWW.
Forum TWW?
Will be VEEEERY slow, with all the scrambling requests! But I’m in with Italy :-D
BTW I think we should start a new Napoleonic FFA, maybe 5ppl 'cause 8 is very hard.
Is someone dying here or what is the problem with slow game :lol: And my deepest apologies if someone is dying.
I think Make_It_Round could be excellent Germany. As the most successfully aggressive player I know, he could really get those tanks rolling.
For me it is all the same what country I play, though for some reason I like to play Russia in WW2. Still I would prefer to roll a dice for a country rather than chose something.
Why you think 8 people FFA is hard? Hard to find players? In my opinion 5 players is too few players in FFA. 8 is more players and since I don’t care of balance in FFA, I could take the most sucky country and enjoy the game.
Is someone dying here or what is the problem with slow game :lol: And my deepest apologies if someone is dying.
I think Make_It_Round could be excellent Germany. As the most successfully aggressive player I know, he could really get those tanks rolling.
For me it is all the same what country I play, though for some reason I like to play Russia in WW2. Still I would prefer to roll a dice for a country rather than chose something.
Why you think 8 people FFA is hard? Hard to find players? In my opinion 5 players is too few players in FFA. 8 is more players and since I don’t care of balance in FFA, I could take the most sucky country and enjoy the game.
I had two ffa8pl games die out of random ppl leaving
Maybe we should just continue and default to no change in politics since not explicitly agreed on proposals?
If France gets Constantinopolis we only need to decide what we do with the rest of the Ottoman units.
If France does not get Constantinopolis, then we buy max defence stuff for Constantinopolis and see what happen next round?
Or are other people willing to play this game anymore?
I say we move forward with this proposal, and the game should finish up pretty soon one way or another.
I think that we could start recruiting for an 8-player as well, with the caveat that if they don’t make a play in 48 hours from the last post before them, their country’s forces are replaced by neutral pieces… That way the game won’t ‘hang’.
TripleA Turn Summary for game: Napoleonic Empires: FFA 5 Player, version: 4.0.8
Game History
Round :11
Combat Move - France
1 Marines moved from Macedonia to SZ84
1 Marines moved from SZ84 to Constantinople
1 Chasseurs moved from Serbia to Bulgaria
France take Bulgaria from OttomanEmpire
2 Mariness moved from Tangiers to SZ54
1 Dragoons, 4 Fusilierss, 2 Howitzers and 1 Marines moved from Egypt to Sinai
2 Mariness moved from SZ54 to Andalusia
7 Dragoonss moved from Macedonia to Constantinople
1 Fusiliers moved from Magdeburg to Mecklenburg
France take Mecklenburg from Russia
Purchase Units - France
France buy 3 Cutters, 1 Dragoons, 6 Fusilierss, 1 Horse_Artillery, 1 Marines and 3 Mortella_Towers; Remaining resources: 3 PUs;
Combat - France
Battle in Andalusia
France attack with 2 Mariness
UnitedKingdom defend with 2 Chasseurss, 1 Encampment and 1 Fortress
UnitedKingdom win with 1 Fortress remaining. Battle score for attacker is -2
Casualties for France: 2 Mariness
Casualties for UnitedKingdom: 2 Chasseurss
Battle in Sinai
France attack with 1 Dragoons, 4 Fusilierss, 2 Howitzers and 1 Marines
Neutral defend with 3 Fusilierss
France win, taking Sinai from Neutral with 1 Dragoons, 1 Fusiliers, 2 Howitzers and 1 Marines remaining. Battle score for attacker is 0
Casualties for France: 3 Fusilierss
Casualties for Neutral: 3 Fusilierss
Battle in Constantinople
France attack with 7 Dragoonss and 1 Marines
OttomanEmpire defend with 1 Artillery, 1 Capital, 1 Dragoons, 3 Grenadierss, 1 Howitzer and 2 Mariness
OttomanEmpire win with 3 Grenadierss and 2 Mariness remaining. Battle score for attacker is -33
Casualties for France: 7 Dragoonss and 1 Marines
Casualties for OttomanEmpire: 1 Artillery, 1 Dragoons and 1 Howitzer
Non Combat Move - France
1 Chasseurs and 2 Fusilierss moved from Moravia to Hungary
4 Fusilierss moved from Hesse to Magdeburg
1 Chasseurs, 1 Dragoons, 3 Fusilierss and 2 Howitzers moved from Cologne to Hesse
1 Marines moved from Orleanais to Auvergne
1 Marines moved from Auvergne to Languedoc
1 General moved from Tangiers to SZ54
1 Barque and 1 General moved from SZ54 to SZ57
1 Barque moved from SZ57 to SZ64
1 Marines moved from Languedoc to SZ62
1 Cutter moved from SZ56 to SZ54
1 Corvette, 1 Cutter and 1 Marines moved from SZ62 to SZ56
1 Fusiliers moved from Brittany to Anjou
2 Dragoonss moved from Anjou to Champagne
1 Grenadiers moved from Anjou to Orleanais
3 Fusilierss moved from Auvergne to Champagne
1 Howitzer moved from Auvergne to Champagne
3 Fusilierss moved from Anjou to Orleanais
1 Howitzer moved from Anjou to Orleanais
2 Fusilierss moved from Orleanais to Champagne
1 Howitzer moved from Auvergne to Champagne
1 Fusiliers moved from Auvergne to Champagne
1 Howitzer moved from Auvergne to Champagne
1 Horse_Artillery moved from Venetia to Slavonia
3 Fusilierss moved from Serbia to Bulgaria
3 Artillerys, 1 Fusiliers, 3 Grenadierss and 1 Howitzer moved from Serbia to Macedonia
1 Brigantine moved from SZ84 to SZ82
1 Fusiliers moved from Hungary to Transylvania
Place Units - France
3 Mortella_Towers placed in Hungary
2 Cutters placed in SZ63
1 Cutter placed in SZ86
1 Dragoons placed in Macedonia
1 Fusiliers placed in Egypt
1 Horse_Artillery placed in Egypt
5 Fusilierss and 1 Marines placed in Orleanais
Turn Complete - France
France collect 72 PUs; end with 75 PUs total
Objective France destroys TUV: France met a national objective for an additional 4 PUs; end with 79 PUs
Maybe we should just continue and default to no change in politics since not explicitly agreed on proposals?
If France gets Constantinopolis we only need to decide what we do with the rest of the Ottoman units.
If France does not get Constantinopolis, then we buy max defence stuff for Constantinopolis and see what happen next round?
Or are other people willing to play this game anymore?
I say we move forward with this proposal, and the game should finish up pretty soon one way or another.
I think that we could start recruiting for an 8-player as well, with the caveat that if they don’t make a play in 48 hours from the last post before them, their country’s forces are replaced by neutral pieces… That way the game won’t ‘hang’.
I agree with this, and I agree with every other proposal made.