ncm edit if youre okay with it J3 edit ncm.tsvg
XDAP-03 Cannibalized by Fluff v. The Final Draft
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 R E L A X not R E L A P S E 
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 So Frankie says… 
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 You’d better hurry up Garg, or I’ll do some bath salts and eat your face off! 
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 LOL OMG… SPD you totally fked china… and I haven’t even scrolled over to see the US yet. 
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Combat Move - British 
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Scotland to 97 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
 1 fighter moved from Gibraltar to 97 Sea Zone
 1 artillery moved from Ontario to Quebec
 1 infantry moved from Ontario to Quebec
 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
 1 fighter moved from United Kingdom to 110 Sea Zone
 1 fighter moved from United Kingdom to 110 Sea Zone
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 Scrambles? 
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 I totally fled China on purpose, just for you. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Combat Move - British 
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Scotland to 97 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
 1 fighter moved from Gibraltar to 97 Sea Zone
 1 artillery moved from Ontario to Quebec
 1 infantry moved from Ontario to Quebec
 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
 1 fighter moved from United Kingdom to 110 Sea Zone
 1 fighter moved from United Kingdom to 110 Sea ZoneCombat - British 
 Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
 Battle in 96 Sea Zone
 British attack with 1 cruiser and 1 destroyer
 Italians defend with 1 destroyer and 1 transport
 British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 : 2/2 hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 1/1 hits
 1 destroyer owned by the Italians , 1 transport owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
 British win with 1 cruiser remaining. Battle score for attacker is 7
 Casualties for British: 1 destroyer
 Casualties for Italians: 1 destroyer and 1 transport
 Battle in 97 Sea Zone
 British attack with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber
 Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
 British roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 3/6 hits
 Units damaged: 1 battleship owned by the Italians
 Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 1 : 3/5 hits
 1 fighter owned by the British , 1 cruiser owned by the Italians , 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
 British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits
 Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/3 hits
 1 cruiser owned by the British , 2 fighters owned by the Italians , 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
 1 transport owned by the Italians lost in 97 Sea Zone
 British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
 Casualties for Germans: 1 fighter
 Casualties for British: 1 carrier, 1 cruiser and 2 fighters
 Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
 Battle in 110 Sea Zone
 British attack with 1 destroyer and 2 fighters
 Germans defend with 1 battleship
 British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 1 : 1/3 hits
 Germans roll dice for 1 battleship in 110 Sea Zone, round 1 : 1/1 hits
 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
 British win with 2 fighters remaining. Battle score for attacker is 12
 Casualties for Germans: 1 battleship
 Casualties for British: 1 destroyerNon Combat Move - British 
 1 fighter moved from 110 Sea Zone to United Kingdom
 1 fighter moved from 110 Sea Zone to United Kingdom
 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 aaGun moved from Malta to 96 Sea Zone
 1 infantry moved from Malta to 96 Sea Zone
 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
 1 infantry moved from 81 Sea Zone to Egypt
 1 aaGun moved from 81 Sea Zone to Egypt
 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
 1 mech_infantry moved from Egypt to Syria
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 2 infantry moved from Union of South Africa to Rhodesia
 1 fighter moved from 97 Sea Zone to Syria
 1 tactical_bomber moved from 97 Sea Zone to Syria
 1 bomber moved from 97 Sea Zone to Syria
 1 battleship moved from 37 Sea Zone to 54 Sea Zone
 1 infantry moved from India to 39 Sea Zone
 1 infantry moved from India to 39 Sea Zone
 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
 1 infantry moved from 44 Sea Zone to Celebes
 UK_Pacific take Celebes from Dutch
 1 infantry moved from 44 Sea Zone to Celebes
 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
 3 infantry moved from Malaya to Shan State
 1 fighter moved from Burma to India
 3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_Allies
 1 mech_infantry moved from United Kingdom to Eire
 British take Eire from Neutral_Allies
 1 aaGun and 2 infantry moved from Scotland to United Kingdom
 1 infantry moved from United Kingdom to 109 Sea Zone
 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
 1 infantry moved from 88 Sea Zone to Suriname
 British take Suriname from DutchPlace Units - British 
 9 infantry placed in United KingdomTurn Complete - British 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3,2,4
 British collect 25 PUs (3 lost to blockades); end with 26 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Place Units - UK_Pacific 
 1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 20 PUs; end with 20 PUs total
 Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryDice Statistics: Total 
 1 was rolled 1 times
 2 was rolled 10 times
 3 was rolled 8 times
 4 was rolled 5 times
 5 was rolled 9 times
 6 was rolled 2 times
 Average roll : 3.486
 Median : 3.000
 Variance : 2.206
 Standard Deviation : 1.485
 Total rolls : 35Null / Other 
 2 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3.200
 Median : 3.000
 Variance : 1.750
 Standard Deviation : 1.323
 Total rolls : 5Germans Combat 
 2 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3.200
 Median : 3.000
 Variance : 1.750
 Standard Deviation : 1.323
 Total rolls : 5British Combat 
 2 was rolled 5 times
 3 was rolled 4 times
 4 was rolled 1 times
 5 was rolled 5 times
 6 was rolled 1 times
 Average roll : 3.562
 Median : 3.000
 Variance : 1.867
 Standard Deviation : 1.366
 Total rolls : 16Italians Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 2 times
 6 was rolled 1 times
 Average roll : 3.667
 Median : 4.000
 Variance : 0.375
 Standard Deviation : 0.612
 Total rolls : 9
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Politics - Italians 
 Italians takes Political Action: Political Action Italians To War With Chinese
 Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians 
 Italians buy 1 transport; Remaining resources: 3 PUs;Combat Move - Italians 
 2 artilleries and 2 infantry moved from Northern Italy to Southern France
 1 bomber moved from Northern Italy to Southern France
 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
 2 infantry moved from Southern Italy to 97 Sea Zone
 2 infantry moved from 97 Sea Zone to Yugoslavia
 1 armour and 1 infantry moved from Albania to Yugoslavia
 1 infantry moved from Albania to Yugoslavia
 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
 Italians take Anglo Egyptian Sudan from British
 1 artillery and 1 infantry moved from Ethiopia to Kenya
 Italians take Kenya from British
 1 infantry moved from Italian Somaliland to Kenya
 1 artillery and 1 infantry moved from Libya to Tobruk
 1 armour moved from Tobruk to Alexandria
 Italians take Alexandria from British
 1 armour moved from Alexandria to TobrukCombat - Italians 
 Battle in Yugoslavia
 Italians attack with 1 armour and 4 infantry
 Neutral_Allies defend with 2 infantry
 Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 3 infantry remaining. Battle score for attacker is 3
 Casualties for Neutral_Allies: 2 infantry
 Casualties for Italians: 1 infantry
 Battle in Southern France
 Italians attack with 2 artilleries, 1 bomber and 2 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Italians win, taking Southern France from French with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
 Casualties for French: 1 artillery and 1 infantry
 Casualties for Italians: 1 infantryNon Combat Move - Italians 
 1 aaGun moved from Northern Italy to Southern France
 1 armour moved from Northern Italy to Yugoslavia
 1 aaGun moved from Northern Italy to Southern France
 1 aaGun moved from Southern Italy to Northern Italy
 1 bomber moved from Southern France to Southern Italy
 1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians 
 1 transport placed in 97 Sea ZoneTurn Complete - Italians 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
 Italians collect 15 PUs (2 lost to blockades); end with 18 PUs total
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 I am so used to playing Axis that I forgot that it is my turn!! I’ll post some time today. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Purchase Units - ANZAC 
 ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 2 aaGuns moved from New South Wales to Queensland
 2 infantry moved from New South Wales to 62 Sea Zone
 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 2 infantry moved from 42 Sea Zone to Java
 ANZAC take Java from Dutch
 1 cruiser moved from 63 Sea Zone to 54 Sea Zone
 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
 2 fighters moved from New Zealand to Western Australia
 1 fighter moved from Queensland to Java
 1 infantry moved from Malaya to Shan StatePlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC : Shan State : 1 flag, 1 infantry 
 Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
 New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
 New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
 Western Australia : 1 flag, 2 fighters
 Java : 1 flag, 1 fighter and 2 infantry
 42 Sea Zone : 1 flag, 1 transport
 54 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
 62 Sea Zone : 1 flag, 1 transport
 Egypt : 1 flag, 2 infantryProduction/PUs Summary : Germans : 37 / 66 
 Russians : 37 / 37
 Japanese : 29 / 40
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 26 / 31
 UK_Pacific : 20 / 20
 Italians : 17 / 18
 ANZAC : 14 / 14
 French : 12 / 0
 Dutch : 4 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 France shortly 
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 Ok, so the French attacked SZ97. It’s obvious you would scramble the tac fighter - so I did that. I’ve scored 1 hit. Now you decide… elements of the Chitlin navy? OR German Air Powa! :P I would think the sub… but it is your decision. AND IF YOU MISS WITH EVERYTHING, or only score 1 hit, I retain the right to retreat. 
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 You correctly assumed that I wanted to scramble, and I will take the sub as a casualty. I’ll give the rest of my OOL round by round if necessary. 
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 French Cruiser has scored a hit. Your selection? 
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 And your return fire destroyed my destroyer. :( 
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 You sunk my destroyer! 
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