Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Yeah, Garg has been pretty busy with work the past month or so. Hopefully it will be better around the 14th or 15th. Either way, I hope we don’t fall victim to the new Delay of Game penalty…
R E L A X
not
R E L A P S E
So Frankie says…
You’d better hurry up Garg, or I’ll do some bath salts and eat your face off!
LOL OMG…
SPD you totally fked china… and I haven’t even scrolled over to see the US yet.
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - British
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
Scrambles?
I totally fled China on purpose, just for you.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - British
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 destroyer
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 :  2/2 hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                    1 destroyer owned by the Italians , 1 transport owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  3/6 hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 1 :  3/5 hits
                    1 fighter owned by the British , 1 cruiser owned by the Italians , 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/5 hits
                    Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  2/3 hits
                    1 cruiser owned by the British , 2 fighters owned by the Italians , 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Germans: 1 fighter
                Casualties for British: 1 carrier, 1 cruiser and 2 fighters
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 battleship
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 1 :  1/3 hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 1 :  1/1 hits
                    1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 1 battleship
                Casualties for British: 1 destroyer
Non Combat Move - British
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 aaGun moved from 81 Sea Zone to Egypt
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Egypt to Syria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from 97 Sea Zone to Syria
            1 tactical_bomber moved from 97 Sea Zone to Syria
            1 bomber moved from 97 Sea Zone to Syria
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            1 infantry moved from 44 Sea Zone to Celebes
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            3 infantry moved from Malaya to Shan State
            1 fighter moved from Burma to India
            3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to Suriname
                  British take Suriname from Dutch
Place Units - British
            9 infantry placed in United Kingdom
Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3,2,4
            British collect 25 PUs (3 lost to blockades); end with 26 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs total
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Dice Statistics:
Total
            1 was rolled 1 times
            2 was rolled 10 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 9 times
            6 was rolled 2 times
        Average roll : 3.486
        Median : 3.000
        Variance : 2.206
        Standard Deviation : 1.485
        Total rolls : 35
Null / Other
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.200
        Median : 3.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 5
Germans Combat
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.200
        Median : 3.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 5
British Combat
            2 was rolled 5 times
            3 was rolled 4 times
            4 was rolled 1 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.562
        Median : 3.000
        Variance : 1.867
        Standard Deviation : 1.366
        Total rolls : 16
Italians Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.375
        Standard Deviation : 0.612
        Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 bomber moved from Northern Italy to Southern France
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Yugoslavia
            1 armour and 1 infantry moved from Albania to Yugoslavia
            1 infantry moved from Albania to Yugoslavia
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery and 1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 armour and 4 infantry
                Neutral_Allies defend with 2 infantry
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Italians attack with 2 artilleries, 1 bomber and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Italians win, taking Southern France from French with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
Non Combat Move - Italians
            1 aaGun moved from Northern Italy to Southern France
            1 armour moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from Southern Italy to Northern Italy
            1 bomber moved from Southern France to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
            1 transport placed in 97 Sea Zone
Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 15 PUs (2 lost to blockades); end with 18 PUs total
I am so used to playing Axis that I forgot that it is my turn!! I’ll post some time today.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Western Australia
            1 fighter moved from Queensland to Java
            1 infantry moved from Malaya to Shan State
Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Shan State : 1 flag, 1 infantry
    Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
    New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Western Australia : 1 flag, 2 fighters
    Java : 1 flag, 1 fighter and 2 infantry
    42 Sea Zone : 1 flag, 1 transport
    54 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
    62 Sea Zone : 1 flag, 1 transport
    Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 37 / 66
    Russians : 37 / 37
    Japanese : 29 / 40
    Americans : 52 / 52
    Chinese : 9 / 15
    British : 26 / 31
    UK_Pacific : 20 / 20
    Italians : 17 / 18
    ANZAC : 14 / 14
    French : 12 / 0
    Dutch : 4 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
France shortly
Ok, so the French attacked SZ97.
It’s obvious you would scramble the tac fighter - so I did that.
I’ve scored 1 hit. Now you decide… elements of the Chitlin navy? OR German Air Powa! :P
I would think the sub… but it is your decision.
AND IF YOU MISS WITH EVERYTHING, or only score 1 hit, I retain the right to retreat.
You correctly assumed that I wanted to scramble, and I will take the sub as a casualty. I’ll give the rest of my OOL round by round if necessary.
French Cruiser has scored a hit.
Your selection?
