Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Java to Burma
2 fighters moved from Western Australia to Java
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 40 / 46
Americans : 50 / 70
Chinese : 6 / 5
British : 27 / 29
UK_Pacific : 16 / 14
Italians : 17 / 22
ANZAC : 14 / 18
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Ah yes, the Anzac-and-France-played-by-two-different-players strategy :roll:
I just realized that I have a rather busy day tomorrow. If we want to play online, I will only be available from about 1:00-4:00 pm (east US time) and may be interrupted occasionally.
Honestly, 2 months is a very short time to play a team game like this PBF. In the last round, we were moving at a good clip and still had to rush at the end. Might I suggest that the rounds should be increased to 10 weeks at least?
Honestly, 2 months is a very short time to play a team game like this PBF. In the last round, we were moving at a good clip and still had to rush at the end. Might I suggest that the rounds should be increased to 10 weeks at least?
I agree!
Also keep in mind that some of us have busy lives.
Take me for example: Raising a family, in University, and full time work.
Sometimes it’s difficult to find the time!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Tunisia : 1 infantry
Libya : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 40 / 46
Americans : 50 / 70
Chinese : 6 / 5
British : 27 / 29
UK_Pacific : 16 / 14
Italians : 17 / 22
ANZAC : 14 / 18
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I emailed Garg. I was giving him time to do France, but no response. I made an executive decision. :mrgreen:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Egypt
2 fighters moved from Southern Italy to Egypt
Combat - Germans
Air Battle in Egypt
Germans attacks with 4 units heading to Egypt
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 9 damage total. Damaged units is as follows: airfield = 4, factory_minor = 5
Cleaning up after air battles
Non Combat Move - Germans
2 bombers and 2 fighters moved from Egypt to Alexandria
1 fighter moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to Alexandria
3 artilleries and 1 infantry moved from Western Germany to 113 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Slovakia Hungary to Romania
1 infantry moved from Greece to 97 Sea Zone
3 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
4 armour moved from Northern Italy to Romania
1 submarine moved from 113 Sea Zone to 112 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Poland
1 armour and 2 mech_infantrys moved from Holland Belgium to Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
3 mech_infantrys moved from Germany to Romania
2 armour and 5 mech_infantrys moved from Germany to Poland
Place Units - Germans
1 fighter placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Almost forgot, I assumed that you wouldn’t intercept since I didn’t want a delay. I hope you don’t mind.
French Inf TRJ to EGY NCM was missed.
Fixing on Russian Turn. Interesting that the Germans didn’t attack!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 1 infantry
EDIT: Adding units owned by French to Egypt: 1 infantry
EDIT: Turning off Edit Mode
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 6 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to Rostov
2 aaGuns, 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Bryansk to Ukraine
1 aaGun moved from Belarus to Novgorod
1 aaGun and 12 infantry moved from Belarus to Bryansk
1 artillery and 4 infantry moved from Russia to Bryansk
1 bomber moved from Vologda to Ukraine
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
I wish we could have played this out a bit more. Congratulations you two. Best of luck with the rest of the tourney.