XDAP-03 Cannibalized by Fluff v. The Final Draft


  • Sorry, will look at it in a couple hours.


  • No scrambles


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                3 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hopei
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                1 artillery moved from Anhwe to Kweichow
                2 fighters moved from Japan to Kwangtung
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                6 fighters moved from Kwangsi to Yunnan
                5 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 fighter moved from 36 Sea Zone to Philippines
                1 armour moved from French Indo China to Yunnan
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 1 :  3/5 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Philippines, round 1 :  2/5 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 1 fighter in Philippines, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                Battle in Malaya
                Battle in Hopei
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 1 :  2/4 hits
                        Chinese roll dice for 2 infantry in Hopei, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangtung, round 1 :  0/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery and 2 fighters in Kwangtung, round 2 :  2/3 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  2/2 hits
                        2 infantry owned by the British , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
                    Japanese win with 1 fighter remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 4 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers
                    Chinese defend with 11 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 1 :  13/20 hits
                        Chinese roll dice for 11 infantry in Yunnan, round 1 :  3/11 hits
                        1 infantry owned by the Japanese , 11 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 11 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Korea to Manchuria
                1 aaGun moved from Jehol to Anhwe
                4 infantry moved from Jehol to Anhwe
                2 infantry moved from Jehol to Chahar
                2 bombers moved from Yunnan to Siam
                1 fighter moved from Kwangtung to Kiangsi
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                2 tactical_bombers moved from Yunnan to 37 Sea Zone
                5 fighters and 5 tactical_bombers moved from Yunnan to Siam
                1 fighter moved from Yunnan to Kiangsi

    Place Units - Japanese
                1 mech_infantry placed in Japan
                1 armour and 1 mech_infantry placed in Shantung
                1 carrier placed in 19 Sea Zone
                Japanese undo move 2.
                1 armour placed in Shantung
                1 mech_infantry placed in Shantung
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 46 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Korea : 1 flag, 2 infantry
        Kiangsi : 1 flag, 2 fighters
        Japan : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Siam : 1 flag, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
        Manchuria : 1 flag, 1 aaGun and 2 infantry
        Yunnan : 1 flag, 1 armour
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 artillery and 4 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag, 1 aaGun and 4 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 2 artilleries and 1 harbour
        French Indo China : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
        35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 flag, 1 destroyer
        20 Sea Zone : 1 flag, 1 transport
        19 Sea Zone : 1 flag, 1 carrier
        6 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 44 / 46
        Americans : 50 / 52
        Chinese : 5 / 15
        British : 26 / 31
        UK_Pacific : 13 / 20
        Italians : 16 / 18
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • That is quite a turn there, brother.


  • Thanks, brother!

  • Liaison TripleA '11 '10

    Ching chee chow ChOi

    (Secretly speaks with SatinP).

  • Liaison TripleA '11 '10

    I see the evil rising!


  • @Gargantua:

    I see the evil rising!

    Well it ain’t the Chinese army that you see, I can tell you that!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 cruiser moved from 101 Sea Zone to 106 Sea Zone
                1 carrier moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from Eastern United States to 106 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                2 cruisers moved from 26 Sea Zone to 33 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                1 fighter moved from Eastern United States to 106 Sea Zone
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  2/3 hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 :  2/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 106 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 106 Sea Zone, round 1 :  3/4 hits
                        2 submarines owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 armour, 1 infantry and 3 mech_infantrys moved from Eastern United States to Quebec
                1 bomber moved from 106 Sea Zone to French West Africa
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 artillery and 1 infantry moved from 51 Sea Zone to Samoa
                1 fighter moved from 106 Sea Zone to Eastern United States
                1 carrier moved from 106 Sea Zone to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
                1 fighter moved from 25 Sea Zone to Wake Island

    Place Units - Americans
                1 carrier and 1 fighter placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 bomber placed in Eastern United States
                Americans undo move 3.
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 44 / 46
        Americans : 50 / 70
        Chinese : 5 / 15
        British : 26 / 31
        UK_Pacific : 13 / 20
        Italians : 16 / 18
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Sorry, forgot to hit post turn. China’s move is attached.

  • TripleA

    Hi guys,

    This is a friendly reminder that round 3 of the xdap tournament ends December 31st.
    There is less than 4 weeks remaining, please play as fast as you can to avoid having your game go to a decision.

    Kind regards,
    Allweneedislove

  • Liaison TripleA '11 '10

    Wait a minute…

    If it goes to decision, DO I GET TO DECIDE FOR MYSELF? :D :D :D :D

  • '12

    @Gargantua:

    Wait a minute…

    If it goes to decision, DO I GET TO DECIDE FOR MYSELF? :D :D :D :D

    please review the initial tournament rules Garg.  The answer should be clear.

  • Liaison TripleA '11 '10

    Hmm…

    It basically says “I’ll treat myself objectively”

    LOLOLOL Mwahahaha


  • told to hurry up in his own tourney…… NOW THAT’S COLD!


  • I think Garg is too afraid of us to take his turn!

  • Liaison TripleA '11 '10

    I’ve damn well been trying!  F’n work!


  • This is how you have to play the Allies in order to win in G40. Delay, delay delay ===> go to a decision ===> declare yourself winner. Before you know it, everyone will be using Garg’s strategy  :-P


  • LOL that was better than mine!

  • Liaison TripleA '11 '10

    I haven’t forgotten.

    8 hours to post!

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