ncm edit if youre okay with it J3 edit ncm.tsvg
XDAP-03 Cannibalized by Fluff v. The Final Draft
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 I would HOLD in Manilla. F-up his ground units! 
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 Just waiting for official conformation…… 
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 Sorry, will look at it in a couple hours. 
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 No scrambles 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With Americans
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
 Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
 Japanese takes Political Action: Political Action Japanese To War With French
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese 
 Japanese buy 1 armour, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
 1 infantry moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 1 infantry moved from Korea to 6 Sea Zone
 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
 1 artillery moved from Jehol to 19 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
 1 artillery and 1 infantry moved from Hunan to Yunnan
 1 mech_infantry moved from Anhwe to Yunnan
 3 infantry moved from Anhwe to Kweichow
 2 infantry moved from Anhwe to Hopei
 1 infantry moved from Chahar to Suiyuyan
 Japanese take Suiyuyan from Chinese
 1 infantry moved from Chahar to Hopei
 1 artillery moved from Anhwe to Kweichow
 2 fighters moved from Japan to Kwangtung
 1 infantry moved from Kwangsi to 36 Sea Zone
 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
 1 infantry moved from 43 Sea Zone to Borneo
 1 infantry moved from Kwangsi to 36 Sea Zone
 1 submarine moved from 36 Sea Zone to 42 Sea Zone
 1 submarine moved from 36 Sea Zone to 44 Sea Zone
 6 fighters moved from Kwangsi to Yunnan
 5 tactical_bombers moved from Kwangsi to Yunnan
 2 bombers moved from Kwangsi to Yunnan
 1 battleship moved from 36 Sea Zone to 35 Sea Zone
 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
 1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
 2 carriers moved from 36 Sea Zone to 37 Sea Zone
 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
 1 artillery moved from Kwangsi to 36 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
 1 armour moved from Kwangsi to French Indo China
 Japanese take French Indo China from French
 1 tactical_bomber moved from 36 Sea Zone to Yunnan
 1 fighter moved from 36 Sea Zone to Philippines
 1 armour moved from French Indo China to Yunnan
 1 artillery moved from Anhwe to Hopei
 1 infantry moved from Anhwe to KweichowCombat - Japanese 
 Battle in 35 Sea Zone
 Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
 Americans defend with 1 destroyer and 1 submarine
 Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 1 : 3/5 hits
 Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
 Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
 Casualties for Americans: 1 destroyer and 1 submarine
 Battle in Philippines
 Japanese attack with 2 artilleries, 1 fighter and 2 infantry
 Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
 Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Philippines, round 1 : 2/5 hits
 Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 1/3 hits
 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
 Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Philippines, round 2 : 2/4 hits
 Americans roll dice for 1 fighter in Philippines, round 2 : 1/1 hits
 1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
 Japanese win, taking Philippines from Americans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 10
 Casualties for Japanese: 2 infantry
 Casualties for Americans: 1 fighter and 2 infantry
 Battle in 44 Sea Zone
 Japanese attack with 1 submarine
 British defend with 1 transport
 1 transport owned by the British lost in 44 Sea Zone
 Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
 Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in 42 Sea Zone
 Japanese attack with 1 submarine
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 42 Sea Zone
 Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
 Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in Borneo
 Battle in Malaya
 Battle in Hopei
 Japanese attack with 1 artillery and 3 infantry
 Chinese defend with 2 infantry
 Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 1 : 2/4 hits
 Chinese roll dice for 2 infantry in Hopei, round 1 : 1/2 hits
 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
 Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 2 infantry
 Battle in Kwangtung
 Japanese attack with 1 artillery, 2 fighters and 1 infantry
 British defend with 1 harbour and 2 infantry
 Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangtung, round 1 : 0/4 hits
 UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
 1 infantry owned by the Japanese lost in Kwangtung
 Japanese roll dice for 1 artillery and 2 fighters in Kwangtung, round 2 : 2/3 hits
 UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits
 2 infantry owned by the British , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
 Japanese win with 1 fighter remaining. Battle score for attacker is -11
 Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
 Casualties for British: 2 infantry
 Battle in Kweichow
 Japanese attack with 1 artillery and 4 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 1 : 2/5 hits
 Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
 1 infantry owned by the Chinese lost in Kweichow
 Japanese win, taking Kweichow from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Yunnan
 Japanese attack with 1 armour, 1 artillery, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers
 Chinese defend with 11 infantry
 Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 1 : 13/20 hits
 Chinese roll dice for 11 infantry in Yunnan, round 1 : 3/11 hits
 1 infantry owned by the Japanese , 11 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 22
 Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
 Casualties for Chinese: 11 infantryNon Combat Move - Japanese 
 1 aaGun moved from Korea to Manchuria
 1 aaGun moved from Jehol to Anhwe
 4 infantry moved from Jehol to Anhwe
 2 infantry moved from Jehol to Chahar
 2 bombers moved from Yunnan to Siam
 1 fighter moved from Kwangtung to Kiangsi
 1 fighter moved from 35 Sea Zone to 37 Sea Zone
 1 fighter moved from Philippines to 35 Sea Zone
 1 fighter moved from Yunnan to 37 Sea Zone
 2 tactical_bombers moved from Yunnan to 37 Sea Zone
 5 fighters and 5 tactical_bombers moved from Yunnan to Siam
 1 fighter moved from Yunnan to KiangsiPlace Units - Japanese 
 1 mech_infantry placed in Japan
 1 armour and 1 mech_infantry placed in Shantung
 1 carrier placed in 19 Sea Zone
 Japanese undo move 2.
 1 armour placed in Shantung
 1 mech_infantry placed in Shantung
 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 44 PUs; end with 46 PUs totalTerritory Summary for Japanese : Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 flag, 1 infantry
 Paulau Island : 1 flag, 1 infantry
 Shantung : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
 Korea : 1 flag, 2 infantry
 Kiangsi : 1 flag, 2 fighters
 Japan : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
 Siam : 1 flag, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
 Manchuria : 1 flag, 1 aaGun and 2 infantry
 Yunnan : 1 flag, 1 armour
 Suiyuyan : 1 flag, 1 infantry
 Kweichow : 1 flag, 1 artillery and 4 infantry
 Hunan : 1 flag
 Hopei : 1 flag, 1 artillery and 2 infantry
 Chahar : 1 flag, 2 infantry
 Anhwe : 1 flag, 1 aaGun and 4 infantry
 Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
 Borneo : 1 flag, 1 infantry
 Philippines : 1 flag, 1 airfield, 2 artilleries and 1 harbour
 French Indo China : 1 flag
 42 Sea Zone : 1 flag, 1 submarine
 44 Sea Zone : 1 flag, 1 submarine
 43 Sea Zone : 1 flag, 1 transport
 37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
 35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
 25 Sea Zone : 1 flag, 1 destroyer
 20 Sea Zone : 1 flag, 1 transport
 19 Sea Zone : 1 flag, 1 carrier
 6 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary : Germans : 41 / 51 
 Russians : 37 / 37
 Japanese : 44 / 46
 Americans : 50 / 52
 Chinese : 5 / 15
 British : 26 / 31
 UK_Pacific : 13 / 20
 Italians : 16 / 18
 ANZAC : 14 / 14
 French : 9 / 0
 Dutch : 4 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 That is quite a turn there, brother. 
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 Thanks, brother! 
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 Ching chee chow ChOi (Secretly speaks with SatinP). 
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 I see the evil rising! 
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 I see the evil rising! Well it ain’t the Chinese army that you see, I can tell you that! 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Politics - Americans 
 Americans takes Political Action: Political Action Americans To War With Germans
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
 Americans takes Political Action: Political Action Americans To War With Italians
 Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans 
 Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
 1 submarine moved from 26 Sea Zone to 25 Sea Zone
 1 fighter moved from Hawaiian Islands to 25 Sea Zone
 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
 1 cruiser moved from 101 Sea Zone to 106 Sea Zone
 1 carrier moved from 101 Sea Zone to 106 Sea Zone
 1 bomber moved from Eastern United States to 106 Sea Zone
 1 carrier moved from 26 Sea Zone to 33 Sea Zone
 1 battleship moved from 26 Sea Zone to 33 Sea Zone
 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
 1 artillery moved from Hawaiian Islands to 26 Sea Zone
 3 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
 1 fighter moved from Hawaiian Islands to 25 Sea Zone
 2 fighters moved from Hawaiian Islands to Queensland
 1 fighter moved from Eastern United States to 106 Sea Zone
 1 transport moved from 101 Sea Zone to 106 Sea Zone
 1 transport moved from 101 Sea Zone to 106 Sea Zone
 1 artillery moved from Eastern United States to 101 Sea Zone
 1 infantry moved from Eastern United States to 101 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
 1 artillery moved from Western United States to 10 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea ZoneCombat - Americans 
 Battle in Caroline Islands
 Americans attack with 1 artillery and 3 infantry
 Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
 Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 2/3 hits
 Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 : 2/4 hits
 Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
 2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
 Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 aaGun and 2 infantry
 Casualties for Americans: 1 infantry
 Battle in 106 Sea Zone
 Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
 Germans defend with 2 submarines
 Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 1/2 hits
 Units damaged: 1 carrier owned by the Americans
 Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 106 Sea Zone, round 1 : 3/4 hits
 2 submarines owned by the Germans lost in 106 Sea Zone
 Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 12
 Casualties for Germans: 2 submarines
 Battle in 25 Sea Zone
 Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
 Japanese defend with 1 destroyer
 Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 1 : 2/3 hits
 Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Japanese lost in 25 Sea Zone
 Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyerNon Combat Move - Americans 
 1 armour, 1 infantry and 3 mech_infantrys moved from Eastern United States to Quebec
 1 bomber moved from 106 Sea Zone to French West Africa
 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
 1 artillery and 1 infantry moved from 51 Sea Zone to Samoa
 1 fighter moved from 106 Sea Zone to Eastern United States
 1 carrier moved from 106 Sea Zone to 101 Sea Zone
 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
 1 fighter moved from 25 Sea Zone to Wake IslandPlace Units - Americans 
 1 carrier and 1 fighter placed in 101 Sea Zone
 1 destroyer and 1 submarine placed in 10 Sea Zone
 1 bomber placed in Eastern United States
 Americans undo move 3.
 1 bomber placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 50 PUs; end with 50 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsProduction/PUs Summary : Germans : 41 / 51 
 Russians : 37 / 37
 Japanese : 44 / 46
 Americans : 50 / 70
 Chinese : 5 / 15
 British : 26 / 31
 UK_Pacific : 13 / 20
 Italians : 16 / 18
 ANZAC : 14 / 14
 French : 9 / 0
 Dutch : 4 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 Sorry, forgot to hit post turn. China’s move is attached. 
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 Hi guys, This is a friendly reminder that round 3 of the xdap tournament ends December 31st. 
 There is less than 4 weeks remaining, please play as fast as you can to avoid having your game go to a decision.Kind regards, 
 Allweneedislove
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 Wait a minute… If it goes to decision, DO I GET TO DECIDE FOR MYSELF? :D :D :D :D 
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 Wait a minute… If it goes to decision, DO I GET TO DECIDE FOR MYSELF? :D :D :D :D please review the initial tournament rules Garg. The answer should be clear. 
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 Hmm… It basically says “I’ll treat myself objectively” LOLOLOL Mwahahaha 
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 told to hurry up in his own tourney…… NOW THAT’S COLD! 
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 I think Garg is too afraid of us to take his turn! 
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 I’ve damn well been trying! F’n work! 
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 This is how you have to play the Allies in order to win in G40. Delay, delay delay ===> go to a decision ===> declare yourself winner. Before you know it, everyone will be using Garg’s strategy :-P 
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