sent a chat so we don’t clutter up this thread
X-Dap-3 Death By Dice vs. Clausewitz's Speedy Idiots
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I am learning the rules the hard way!
How can I tell how much damage the harbour has?
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The harbor at Gibraltar has 2 damage out of 6, I think you have to choose territory to see the damage on the facility.
You can certainly choose the order of loss. I didn’t ask and should have, but I thought you would go with standard
1. free hit on carrier
2. sub
3. sub
4. second hit on carrier
5. cruiser
6. destroyer
7. transport (in the case of spill over hits from the submarine attacks but fighters are still around)
8. transport (in the case of spill over hits from the submarine attacks but fighters are still around)
9. transport (in the case of spill over hits from the submarine attacks but fighters are still around)It’s possible but not likely for the US cruiser to hit and score a hit on the fighter in the second round when you run out of ship casualties.
It’s reasonable to expect the two subs to be killed on the first round. If you really mean to keep them, either they need to submerge on the first round or you need to provide a different loss order.
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The harbor at Gibraltar has 2 damage out of 6, I think you have to choose territory to see the damage on the facility.
I did that and didn’t see any damage indicated. Perhaps I did something wrong? The rule states that on harbor damage less than three, there isn’t any impact on the functionailty of the harbor correct?
would it be possible to roll the rd one dice and then let me select the casuality’s?
how is this if you have only three hits on rd one then go with the OOL you list below. If you have 4 or more then lose the CV, CR, DD, SS and then submerge the ss on rd 2
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I can do this, OOL will be as follows:
First round
Subs stay
3 hits or less (2 hits by SS, one hit assumed to be by CA/CR)
1. free hit
2. SS
3. SS4 hits or more (3 hits or more by SS, one hit assumed to by CA/CR)
1. free hit on CV
2. second hit on CV
3. CA
4. DD
5. SS
6. SSWhen I run the combat, TripleA will fire the ten submarines first and ask me allocate those hits, and then will fire the cruiser last. That’s due to only the cruiser being eligible to hit the fighters. I’m going to assume that the cruiser will hit (50/50) when I look at how many hits the ten submarines cause.
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sounds good.
4,5 & 6’s please
my ignorance of the rules ruined the italian navy. :x :cry:
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Forum posting problems, trying to post a reply.
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Game History
Round :13
Purchase Units - Americans
Americans buy 6 bombers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 5 fighters moved from New South Wales to Queensland
2 submarines moved from 97 Sea Zone to 95 Sea Zone
2 submarines moved from 94 Sea Zone to 95 Sea Zone
2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
4 submarines moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from Tunisia to Libya
Americans take Libya from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to MoroccoCombat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Southern France
Battle in Normandy Bordeaux
Battle in 95 Sea Zone
Americans attack with 1 cruiser and 10 submarines
Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 3 transports
Italians roll dice for 2 submarines in 95 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 10 submarines in 95 Sea Zone, round 1 : 1/10 hits
Units damaged: 1 carrier owned by the Italians
Americans roll dice for 1 cruiser in 95 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 transports in 95 Sea Zone, round 1 : 2/6 hits
2 submarines owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
1 submarine owned by the Italians Submerged
Americans roll dice for 8 submarines in 95 Sea Zone, round 2 : 3/8 hits
Americans roll dice for 1 cruiser in 95 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 transports in 95 Sea Zone, round 2 : 2/6 hits
1 carrier owned by the Italians , 2 submarines owned by the Americans , 1 destroyer owned by the Italians , 1 fighter owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone
Americans roll dice for 6 submarines in 95 Sea Zone, round 3 : 2/6 hits
2 transports owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 cruiser in 95 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 2 fighters in 95 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Americans lost in 95 Sea Zone
Americans roll dice for 6 submarines in 95 Sea Zone, round 4 : 2/6 hits
1 transport owned by the Italians lost in 95 Sea Zone
6 submarines owned by the Americans retreated to 97 Sea Zone
Italians win, taking Southern France from Italians, taking Normandy Bordeaux from Italians with 2 fighters remaining. Battle score for attacker is 37
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transports
Casualties for Americans: 1 cruiser and 4 submarines
Battle in Queensland
Americans attack with 2 bombers and 5 fighters
Japanese defend with 1 airfield, 6 artilleries, 1 harbour and 4 infantry
Americans roll dice for 2 bombers and 5 fighters in Queensland, round 1 : 4/7 hits
Japanese roll dice for 6 artilleries and 4 infantry in Queensland, round 1 : 2/10 hits
2 fighters owned by the Americans and 4 infantry owned by the Japanese lost in Queensland
Americans roll dice for 2 bombers and 3 fighters in Queensland, round 2 : 4/5 hits
Japanese roll dice for 6 artilleries in Queensland, round 2 : 1/6 hits
1 fighter owned by the Americans and 4 artilleries owned by the Japanese lost in Queensland
Americans roll dice for 2 bombers and 2 fighters in Queensland, round 3 : 2/4 hits
Japanese roll dice for 2 artilleries in Queensland, round 3 : 0/2 hits
2 artilleries owned by the Japanese lost in Queensland
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 6 artilleries and 4 infantry
Casualties for Americans: 3 fighters
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
1 fighter owned by the Italians forced to land in Southern ItalyNon Combat Move - Americans
2 bombers and 2 fighters moved from Queensland to South Australia
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East
2 fighters moved from Western United States to Hawaiian Islands
3 fighters moved from Johnston Island to New Zealand
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Americans
6 bombers and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry
New Zealand : 1 flag, 3 fighters
South Australia : 1 flag, 2 bombers and 2 fighters
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 flag, 4 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
Soviet Far East : 1 flag, 2 artilleries and 2 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 flag, 2 destroyers and 2 transports
4 Sea Zone : 1 flag, 2 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag, 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Norway : 1 flag, 2 infantry
Libya : 1 flag, 1 artillery
93 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 1 flag, 6 submarines
Brazil : 1 flag
91 Sea Zone : 1 flag, 5 submarines
110 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 44 / 49
Russians : 22 / 29
Japanese : 80 / 92
Americans : 62 / 82
Chinese : 0 / 2
British : 31 / 32
UK_Pacific : 0 / 0
Italians : 15 / 26
ANZAC : 7 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 16 times
6 was rolled 16 times
Average roll : 3.711
Median : 4.000
Variance : 0.524
Standard Deviation : 0.724
Total rolls : 83Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4.062
Median : 4.000
Variance : 1.733
Standard Deviation : 1.317
Total rolls : 16Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.612
Median : 4.000
Variance : 0.062
Standard Deviation : 0.250
Total rolls : 49 -
Still having problems uploading, I’ll email the partial British turn.
Looking for German scramble orders in sea zone 115, although I can guess the answer will be no scramble.
Game History
Round :13
Purchase Units - British
British buy 1 airfield, 1 artillery and 1 bomber; Remaining resources: 1 PUs;Combat Move - British
3 fighters moved from Norway to 115 Sea Zone
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Eastern Persia
1 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Egypt
1 transport moved from 80 Sea Zone to 81 Sea Zone -
Got my wish the itailans rolled lots of sixes
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total avg of hits should have been 8….I get 5. would have been better if you hit on rd 1. :cry:
Happens all the time in these dice games. ignorance, coupled w/stupidity + bad dice equals no navy for italy
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I have to admit the dice were very kind to me in those two combats. Getting to retreat after killing the last transport was the icing on the cake though.
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I have to admit the dice were very kind to me in those two combats. Getting to retreat after killing the last transport was the icing on the cake though.
you mean “dicing on the cake though”
:lol: :lol: :lol:
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UK! Scramble orders are as follows: SCRAMBLE BOTH! (Cross your fingers fellow despots!)
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Still can’t post the saved turn to the forum I’ll email the saved game. Here’s the summary.
Game History
Round :13
Purchase Units - British
British buy 1 airfield, 1 artillery and 1 bomber; Remaining resources: 1 PUs;Combat Move - British
3 fighters moved from Norway to 115 Sea Zone
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Eastern Persia
1 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Egypt
1 transport moved from 80 Sea Zone to 81 Sea ZoneCombat - British
Germans scrambles 2 units out of Novgorod to defend against the attack in 115 Sea Zone
Battle in Egypt
British attack with 1 armour, 1 artillery and 1 mech_infantry
Italians defend with 1 armour and 1 harbour
British win, taking Egypt from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Eastern Persia
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
retreated to Eastern Persia
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in West India
Battle in 115 Sea Zone
British attack with 3 fighters
Germans defend with 1 fighter, 1 tactical_bomber and 2 transports
British win, taking West India from Japanese with 2 fighters remaining. Battle score for attacker is 25
Casualties for Germans: 1 fighter, 1 tactical_bomber and 2 transports
Casualties for British: 1 fighterNon Combat Move - British
2 fighters moved from 115 Sea Zone to Norway
1 fighter moved from Eastern Persia to PersiaPlace Units - British
1 airfield and 1 bomber placed in Union of South Africa
1 artillery placed in NorwayTurn Complete - British
British collect 33 PUs; end with 34 PUs total -
ok let me see if I can find the email that has the file, save it and move forward, had hoped the file uploading issue would have been resolved by now.
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OH yeah, I need to send the file to your email addy’s….here it comes.
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Why don’t you guys just post the file to the forum like we always do?
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Also, BTW, after this weekend I will be without internet for about a week, which will pretty much take us to the deadline. It would be nice to finish the game before then.
…and I have a feeling all it takes is one more Japan move… :-)
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In the HBG tourney we’ve been copying the turn summary and posting that and then emailing the save file to the oponent(s)
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JWW sent the I13 turn. Apparently the American subs are having trouble with the concept of convoy raiding. :-(
Game History
Round :13
Purchase Units - Italians
Italians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Northern Italy to Southern France
1 armour moved from Southern Italy to Southern France
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
Italians win, taking 93 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 armour, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Southern France, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Southern France, round 1 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 1 : 0/5 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Normandy Bordeaux to France
1 aaGun and 2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
4 infantry placed in Northern Italy
1 armour and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,1,4,6,5,6,4,5,1,4
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 1 fighter
Northern Italy : 1 flag, 1 factory_major and 6 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Ukraine : 1 flag, 1 aaGun and 2 infantry
93 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 44 / 49
Russians : 22 / 29
Japanese : 78 / 92
Americans : 57 / 82
Chinese : 0 / 2
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 18 / 20
ANZAC : 7 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
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