X-Dap-3 Death By Dice vs. Clausewitz's Speedy Idiots

  • '21 '19 '18 '17 '16

    I need scramble orders for sea zone 113 and Canuck owes his virtual AA gunners a case of sake!  :)

  • Customizer

    Indeed, and the ONE kamikaze that hit helped. You should have clarified what he meant though since he said kamikaze the cruiser to eliminate the shore barrage, in the interest of good sportsmanship you should have asked how many to use and pointed out the fact that a shore barrage was still present by the battleship.
    Also, for the second time, could you please click all 4 check boxes above the post turn summary button. It’s a real pain in the ass looking through dice emails to find out how a battle went. I’d like to know how many hits per battle and all that junk please.

    Sea zone 113 has my 3 transports in it? If so scramble all three fighters.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - British
                British repair 4 damage on 4 harbours; Remaining resources: 22 PUs;
                British buy 2 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Normandy Bordeaux to 113 Sea Zone
                2 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 submarine moved from 60 Sea Zone to 61 Sea Zone
                1 destroyer moved from 71 Sea Zone to 74 Sea Zone

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 armour and 2 infantry
                        British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 1 :  1/4 hits
                        Italians roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 1 :  2/3 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Italians roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 4 :  0/2 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 5 :  0/2 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 5 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 6 :  1/2 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 6 :  0/1 hits
                        1 armour owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour and 2 infantry
                Battle in 113 Sea Zone
                    British attack with 1 bomber and 3 fighters
                    Germans defend with 3 fighters and 3 transports
                        British roll dice for 1 bomber and 3 fighters in 113 Sea Zone, round 1 :  3/4 hits
                        Germans roll dice for 3 fighters and 3 transports in 113 Sea Zone, round 1 :  1/3 hits
                        1 fighter owned by the British and 3 fighters owned by the Germans lost in 113 Sea Zone
                        3 transports owned by the Germans lost in 113 Sea Zone
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 41
                    Casualties for Germans: 3 fighters and 3 transports
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                6 infantry moved from Normandy Bordeaux to Holland Belgium
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 113 Sea Zone to United Kingdom
                2 fighters moved from 113 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                1 fighter placed in Union of South Africa
                2 artilleries placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Territory Summary for British :

    61 Sea Zone : 1 flag, 1 submarine
        Belgian Congo : 1 flag, 2 mech_infantrys
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 armour and 1 mech_infantry
        Tunisia : 1 flag, 1 infantry
        Holland Belgium : 1 flag, 1 artillery, 10 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag
        74 Sea Zone : 1 flag, 1 destroyer
        Persia : 1 flag, 1 mech_infantry
        110 Sea Zone : 1 flag, 1 carrier, 2 fighters, 2 infantry and 2 transports

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 33 / 36
        Japanese : 60 / 62
        Americans : 61 / 81
        Chinese : 7 / 9
        British : 27 / 27
        UK_Pacific : 0 / 0
        Italians : 21 / 38
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 4.167
            Median : 5.000
            Variance : 1.379
            Standard Deviation : 1.174
            Total rolls : 30

    Germans Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.944
            Median : 4.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    Italians Combat
                1 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 4.222
            Median : 5.000
            Variance : 3.625
            Standard Deviation : 1.904
            Total rolls : 9

  • '21 '19 '18 '17 '16

    Canuck and I both remembered that there was only one kamikaze left, but you have a point that we both could have been more specific.  The single kamikaze strike stops all shore bombardment though, not just the ship attacked.

    The dice swung back the other way in sea zone 113, I was expecting to lose three fighters there and only lost one.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 33 / 36
        Japanese : 60 / 62
        Americans : 61 / 81
        Chinese : 7 / 9
        British : 27 / 27
        UK_Pacific : 0 / 0
        Italians : 21 / 38
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 4.167
            Median : 5.000
            Variance : 1.379
            Standard Deviation : 1.174
            Total rolls : 30

    Germans Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.944
            Median : 4.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    Italians Combat
                1 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 4.222
            Median : 5.000
            Variance : 3.625
            Standard Deviation : 1.904
            Total rolls : 9

  • Customizer

    My apologies about the kamikaze comment. I forgot that they were used previously.
    Aye, I was hoping to take out a little more there but I’ll take the loss and keep the dice we’ve been getting.

  • '20 '18 '16 '13 '12

    Settle down Holy, lets not be a sore winner here. I actually feel kinda bad about how well that went… I was expecting 1 fighter left or something. But it was a very all-or-nothing sort of battle.

    Also, 1 kamakazie prevents all bombards because it counts as initiating naval battle. No worries.

  • Customizer

    Fuck I never even thought about that. Too many God Damn rules. Yeah you feel bad. Me too. The crocodile tears are flowing like Niagara Falls lol.

  • '20 '18 '16 '13 '12

    hahaha. indeed.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 3 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Morocco to Algeria
                      Italians take Algeria from French
                1 artillery moved from Tobruk to Libya
                      Italians take Libya from Americans
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Southern Italy to Tunisia
                1 fighter moved from 96 Sea Zone to Tunisia
                1 fighter moved from 96 Sea Zone to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 3 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Morocco to Algeria
                      Italians take Algeria from French
                1 artillery moved from Tobruk to Libya
                      Italians take Libya from Americans
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Southern Italy to Tunisia
                1 fighter moved from 96 Sea Zone to Tunisia
                1 fighter moved from 96 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 1 :  2/3 hits
                        British roll dice for 1 artillery and 2 infantry in Gibraltar, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 artillery owned by the British , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    French defend with 1 infantry; British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tunisia, round 1 :  2/4 hits
                        French roll dice for 2 infantry in Tunisia, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Egypt to Tobruk
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 aaGun moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 aaGun moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 carrier moved from 96 Sea Zone to 92 Sea Zone
                1 fighter moved from Tunisia to 92 Sea Zone
                1 bomber moved from Tunisia to Southern Italy
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 aaGuns, 2 artilleries and 6 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Yugoslavia to Northern Italy
                1 armour moved from Southern Italy to Southern France

    Place Units - Italians
                3 infantry placed in Southern France
                3 armour and 2 mech_infantrys placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 artillery and 1 harbour
        Egypt : 1 flag, 1 harbour
        Nigeria : 1 flag
        Morocco : 1 flag
        French Equatorial Africa : 1 flag
        Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        France : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 flag, 1 aaGun, 1 armour and 1 infantry
        Northern Italy : 1 flag, 1 aaGun, 3 armour, 1 factory_major and 2 mech_infantrys
        Libya : 1 flag, 1 artillery
        Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        96 Sea Zone : 1 flag, 1 destroyer and 1 transport
        94 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Greece : 1 flag
        92 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 2 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 33 / 36
        Japanese : 60 / 62
        Americans : 60 / 81
        Chinese : 7 / 9
        British : 27 / 27
        UK_Pacific : 0 / 0
        Italians : 24 / 39
        ANZAC : 10 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    French Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from Queensland to Caroline Islands
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to 61 Sea Zone

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 2 artilleries, 1 bomber and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 :  0/1 hits
                        ANZAC roll dice for 2 artilleries, 1 bomber and 2 infantry in Caroline Islands, round 1 :  5/5 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 61 Sea Zone to New South Wales
                1 destroyer moved from 61 Sea Zone to 56 Sea Zone
                2 infantry moved from New South Wales to South Australia
                1 bomber moved from Caroline Islands to Gilbert Islands

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Gilbert Islands : 1 flag, 1 bomber
        Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        South Australia : 1 flag, 2 artilleries and 2 infantry
        33 Sea Zone : 1 flag, 1 cruiser and 2 transports
        56 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 33 / 36
        Japanese : 60 / 62
        Americans : 60 / 81
        Chinese : 7 / 9
        British : 27 / 27
        UK_Pacific : 0 / 0
        Italians : 24 / 39
        ANZAC : 10 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Normandy Bordeaux : 1 flag, 2 infantry
        76 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 1 flag, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 33 / 36
        Japanese : 60 / 62
        Americans : 60 / 81
        Chinese : 7 / 9
        British : 27 / 27
        UK_Pacific : 0 / 0
        Italians : 24 / 39
        ANZAC : 10 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Ukraine to Bryansk
                2 armour moved from Ukraine to Rostov
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
                1 armour moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 armour and 2 artilleries
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 2 artilleries in Bryansk, round 1 :  1/3 hits
                        Russians roll dice for 2 infantry in Bryansk, round 1 :  2/2 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
                        Germans roll dice for 1 armour in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                    1 armour owned by the Germans retreated to Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 armour
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 armour in Rostov, round 1 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 1 :  0/1 hits
                        Germans roll dice for 2 armour in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Russians defend with 1 submarine; Americans defend with 1 transport
                    1 submarine owned by the Russians Submerged
                        1 transport owned by the Americans lost in 125 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                2 artilleries moved from Denmark to Western Germany
                5 infantry moved from Western Germany to Denmark
                8 infantry moved from Germany to Western Germany
                1 tactical_bomber moved from Bessarabia to Western Germany
                2 artilleries moved from Bessarabia to Ukraine
                3 infantry moved from Romania to Bessarabia
                1 armour moved from Novgorod to Finland
                1 artillery and 1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Smolensk to Archangel
                1 armour moved from Nenetsia to Archangel
                1 armour moved from Archangel to Novgorod
                1 artillery moved from Eastern Poland to Western Ukraine
                3 aaGuns moved from Western Germany to Germany
                1 mech_infantry moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark

    Place Units - Germans
                5 artilleries, 1 fighter and 2 infantry placed in Western Germany
                4 infantry placed in Germany
                3 infantry placed in Ukraine

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 2 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 2 tactical_bombers
        Romania : 1 flag, 1 factory_upgrade
        Germany : 1 flag, 3 aaGuns, 1 factory_major and 4 infantry
        Denmark : 1 flag, 1 aaGun, 6 infantry and 1 mech_infantry
        Belarus : 1 flag
        Karelia : 1 flag, 1 artillery and 1 infantry
        Baltic States : 1 flag
        Rostov : 1 flag, 1 armour
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 3 infantry
        Ukraine : 1 flag, 8 armour, 2 artilleries, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 1 artillery
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Bulgaria : 1 flag
        Finland : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 29 / 36
        Japanese : 60 / 62
        Americans : 60 / 81
        Chinese : 7 / 9
        British : 27 / 27
        UK_Pacific : 0 / 0
        Italians : 24 / 39
        ANZAC : 10 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.125
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
                      British take Egypt from Italians
                1 armour moved from Syria to Egypt
                1 armour and 3 mech_infantrys moved from Kazakhstan to Eastern Persia
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Volgograd to Rostov
                1 bomber moved from Russia to Rostov
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                5 infantry moved from Vologda to Archangel
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans

    Combat - Russians
                Battle in Archangel
                    Russians attack with 5 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 5 infantry in Archangel, round 1 :  0/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 1 :  0/2 hits
                        Russians roll dice for 5 infantry in Archangel, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 4 infantry in Archangel, round 3 :  0/4 hits
                        Germans roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 4 infantry in Archangel, round 4 :  0/4 hits
                        Germans roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        Russians roll dice for 4 infantry in Archangel, round 5 :  0/4 hits
                        Germans roll dice for 1 artillery in Archangel, round 5 :  0/1 hits
                        Russians roll dice for 4 infantry in Archangel, round 6 :  0/4 hits
                        Germans roll dice for 1 artillery in Archangel, round 6 :  0/1 hits
                        Russians roll dice for 4 infantry in Archangel, round 7 :  0/4 hits
                        Germans roll dice for 1 artillery in Archangel, round 7 :  0/1 hits
                        Russians roll dice for 4 infantry in Archangel, round 8 :  2/4 hits
                        Germans roll dice for 1 artillery in Archangel, round 8 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Persia
                    Russians attack with 1 armour and 3 mech_infantrys
                    Japanese defend with 1 armour
                        Russians roll dice for 1 armour and 3 mech_infantrys in Eastern Persia, round 1 :  1/4 hits
                        Japanese roll dice for 1 armour in Eastern Persia, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Eastern Persia
                    Russians win, taking Eastern Persia from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Rostov
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 bomber and 2 infantry in Rostov, round 1 :  1/3 hits
                        Germans roll dice for 1 armour in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                1 bomber moved from Rostov to Russia
                1 infantry moved from Amur to Korea
                4 infantry moved from Russia to Smolensk

    Place Units - Russians
                3 infantry placed in Korea
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns, 1 factory_minor and 12 infantry
        Egypt : 1 flag, 2 armour and 1 mech_infantry
        Syria : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 1 infantry
        Nenetsia : 1 flag, 1 infantry
        Archangel : 1 flag, 4 infantry
        Russia : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major and 23 infantry
        Volgograd : 1 flag, 1 factory_minor
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag, 5 infantry
        125 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 50
        Russians : 33 / 41
        Japanese : 60 / 62
        Americans : 60 / 81
        Chinese : 7 / 9
        British : 29 / 27
        UK_Pacific : 0 / 0
        Italians : 22 / 39
        ANZAC : 10 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    I have the J7 turn from Canuck, I’ll post the next turn in a couple of hours.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 4 fighters, 2 infantry and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to France
                1 armour moved from Normandy Bordeaux to France
                1 armour moved from Norway to Finland

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 4 fighters, 2 infantry and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to France
                1 armour moved from Normandy Bordeaux to France
                1 armour moved from Norway to Finland

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 harbour
                    Italians win with no units remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Finland
                    Americans attack with 1 armour
                    Germans defend with 1 armour
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 armour
                Battle in France
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 infantry
                    Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Syria from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                1 fighter moved from 94 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern United States to Central United States
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to 91 Sea Zone
                1 bomber moved from Korea to 31 Sea Zone
                1 bomber moved from 31 Sea Zone to Hawaiian Islands
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                2 bombers and 2 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 artillery and 2 infantry placed in Holland Belgium
                4 fighters placed in Western United States
                5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

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