sent a chat so we don’t clutter up this thread
X-Dap-3 Death By Dice vs. Clausewitz's Speedy Idiots
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Western United States to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 bomber moved from Johnston Island to Queensland
1 bomber moved from Wake Island to Queensland
1 fighter moved from New Zealand to 55 Sea Zone
9 fighters moved from New Zealand to Queensland
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 94 Sea Zone
2 destroyers moved from 92 Sea Zone to 94 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 1 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Queensland
Americans attack with 2 bombers and 9 fighters
Japanese defend with 1 airfield, 5 artilleries, 1 harbour and 6 infantry
Americans roll dice for 2 bombers and 9 fighters in Queensland, round 1 : 7/11 hits
Japanese roll dice for 5 artilleries and 6 infantry in Queensland, round 1 : 3/11 hits
3 fighters owned by the Americans , 6 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland
Americans roll dice for 2 bombers and 6 fighters in Queensland, round 2 : 3/8 hits
Japanese roll dice for 4 artilleries in Queensland, round 2 : 1/4 hits
1 fighter owned by the Americans and 3 artilleries owned by the Japanese lost in Queensland
Americans roll dice for 2 bombers and 5 fighters in Queensland, round 3 : 6/7 hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Queensland
Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 5 artilleries and 6 infantry
Casualties for Americans: 4 fighters
Battle in 94 Sea Zone
Americans attack with 2 destroyers and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 94 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 46 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 30 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 30 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 destroyer
Americans roll dice for 1 fighter in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 96 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 93 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 96 Sea Zone to 94 Sea Zone
2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from 30 Sea Zone to Johnston Island
1 fighter moved from 46 Sea Zone to New Guinea
1 fighter moved from 55 Sea Zone to New Guinea
2 bombers and 5 fighters moved from Queensland to New South WalesPlace Units - Americans
1 transport placed in 10 Sea Zone
4 submarines placed in 101 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry
New South Wales : 1 flag, 2 bombers and 5 fighters
New Guinea : 1 flag, 1 artillery, 2 fighters and 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Johnston Island : 1 flag, 3 fighters
Hawaiian Islands : 1 flag, 4 aaGuns, 1 airfield, 1 artillery, 1 harbour, 7 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
Amur : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
46 Sea Zone : 1 flag, 1 destroyer
31 Sea Zone : 1 flag, 1 destroyer
30 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 2 transports
10 Sea Zone : 1 flag, 2 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 flag, 2 infantry
Morocco : 1 flag, 2 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 artillery
Norway : 1 flag, 2 infantry
112 Sea Zone : 1 flag, 1 transport
94 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 flag, 2 submarines
101 Sea Zone : 1 flag, 4 submarines
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 cruiser, 4 submarines and 2 transports
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 43 / 52
Russians : 23 / 29
Japanese : 82 / 94
Americans : 56 / 76
Chinese : 0 / 2
British : 30 / 34
UK_Pacific : 0 / 0
Italians : 20 / 20
ANZAC : 7 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.348
Median : 3.000
Variance : 0.862
Standard Deviation : 0.928
Total rolls : 66Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.222
Median : 3.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 18Italians Combat
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 4.429
Median : 4.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7Americans Combat
1 was rolled 13 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.220
Median : 3.000
Variance : 1.525
Standard Deviation : 1.235
Total rolls : 41 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 43 / 52
Russians : 23 / 29
Japanese : 82 / 94
Americans : 56 / 76
Chinese : 0 / 2
British : 30 / 34
UK_Pacific : 0 / 0
Italians : 20 / 20
ANZAC : 7 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.348
Median : 3.000
Variance : 0.862
Standard Deviation : 0.928
Total rolls : 66Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.222
Median : 3.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 18Italians Combat
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 4.429
Median : 4.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7Americans Combat
1 was rolled 13 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.220
Median : 3.000
Variance : 1.525
Standard Deviation : 1.235
Total rolls : 41 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - British
British buy 2 artilleries, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 94 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 artilleries and 4 infantry moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Norway to Finland
2 fighters moved from 112 Sea Zone to Finland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - British
British buy 2 artilleries, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 94 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 artilleries and 4 infantry moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Norway to Finland
2 fighters moved from 112 Sea Zone to FinlandCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys
Italians defend with 1 armour and 3 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 1 : 2/7 hits
Italians roll dice for 1 armour and 3 infantry in Trans-Jordan, round 1 : 2/4 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 4/5 hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 artillery owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 3 infantry
Battle in Persia
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Persia, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Persia, round 1 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Persia, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the British lost in Persia
British roll dice for 1 armour in Persia, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Finland
British attack with 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour, 2 artilleries and 2 infantry
British roll dice for 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber in Finland, round 1 : 3/11 hits
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Finland, round 1 : 1/6 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Finland
British roll dice for 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber in Finland, round 2 : 7/10 hits
Germans roll dice for 2 armour and 1 artillery in Finland, round 2 : 1/3 hits
1 infantry owned by the British , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Finland
British win, taking Finland from Germans with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour, 2 artilleries and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Finland to 112 Sea Zone
3 fighters moved from Finland to Norway
1 fighter moved from Finland to 112 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns and 1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 1 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 transport placed in 71 Sea Zone
1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Norway
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,5,1,6
British collect 32 PUs (3 lost to blockades); end with 32 PUs totalTerritory Summary for British :
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Norway : 1 flag, 3 aaGuns, 1 artillery, 1 factory_minor, 3 fighters and 3 infantry
112 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
80 Sea Zone : 1 flag, 1 transport
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 fighter and 1 mech_infantry
71 Sea Zone : 1 flag, 1 transport
Persia : 1 flag, 1 armour
Finland : 1 flag, 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 41 / 52
Russians : 23 / 29
Japanese : 80 / 94
Americans : 56 / 76
Chinese : 0 / 2
British : 35 / 32
UK_Pacific : 0 / 0
Italians : 19 / 20
ANZAC : 7 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 35 times
2 was rolled 14 times
3 was rolled 27 times
4 was rolled 29 times
5 was rolled 19 times
6 was rolled 21 times
Average roll : 3.317
Median : 3.000
Variance : 2.007
Standard Deviation : 1.417
Total rolls : 145Null / Other
1 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.611
Median : 4.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 18Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
Average roll : 3.143
Median : 3.000
Variance : 1.350
Standard Deviation : 1.162
Total rolls : 21Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.778
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9British Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.132
Median : 3.000
Variance : 0.649
Standard Deviation : 0.805
Total rolls : 38Italians Combat
1 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.611
Median : 4.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 18Americans Combat
1 was rolled 13 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.220
Median : 3.000
Variance : 1.525
Standard Deviation : 1.235
Total rolls : 41 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Alexandria to Egypt
Italians take Egypt from British
2 fighters moved from 98 Sea Zone to 94 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 94 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Alexandria to Egypt
Italians take Egypt from British
2 fighters moved from 98 Sea Zone to 94 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 94 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber and 4 fighters
Americans defend with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Italians roll dice for 1 bomber and 4 fighters in 94 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 transport in 94 Sea Zone, round 1 : 1/4 hits
2 destroyers owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 carrier, 1 fighter and 1 transport in 94 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 transport owned by the Americans and 1 bomber owned by the Italians lost in 94 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 1 bomber and 1 fighter
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 1 transportNon Combat Move - Italians
1 armour moved from Syria to 98 Sea Zone
1 armour, 1 carrier, 1 cruiser and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
2 fighters moved from 94 Sea Zone to 95 Sea Zone
1 aaGun and 2 infantry moved from Romania to Bessarabia
2 infantry moved from Southern France to France
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Italians collect 16 PUs (5 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 armour and 1 harbour
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 artillery and 3 infantry
Northern Italy : 1 flag, 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Bessarabia : 1 flag, 1 aaGun and 2 infantry
95 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transports
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 41 / 52
Russians : 23 / 29
Japanese : 80 / 94
Americans : 56 / 76
Chinese : 0 / 2
British : 33 / 32
UK_Pacific : 0 / 0
Italians : 21 / 26
ANZAC : 7 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to Queensland
ANZAC take Queensland from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 armour
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour
EDIT: Turning off Edit ModePlace Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1,2,5,2,6,3,1,5,6,4,6,6,6,1,3,6,5,6
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 3 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 41 / 52
Russians : 23 / 29
Japanese : 78 / 94
Americans : 56 / 76
Chinese : 0 / 2
British : 33 / 32
UK_Pacific : 0 / 0
Italians : 21 / 26
ANZAC : 9 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
112 Sea Zone : 1 flag, 1 cruiser and 2 destroyers
125 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 41 / 52
Russians : 23 / 29
Japanese : 78 / 94
Americans : 56 / 76
Chinese : 0 / 2
British : 33 / 32
UK_Pacific : 0 / 0
Italians : 21 / 26
ANZAC : 9 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I love this never-say-die attitude with you guys. :-)
-
I hope we can finish this in the next 4 days. After that I might be a little scarce until the new year.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Germans
Germans buy 3 armour, 1 carrier and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 115 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Finland
2 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Romania to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 1 infantry and 3 mech_infantrys in Belarus, round 1 : 1/4 hits
Russians roll dice for 1 armour in Belarus, round 1 : 0/1 hits
1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Finland
Germans attack with 1 artillery, 3 infantry and 2 mech_infantrys
British defend with 2 artilleries and 2 infantry
Germans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Finland, round 1 : 1/6 hits
British roll dice for 2 artilleries and 2 infantry in Finland, round 1 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Finland, round 2 : 2/5 hits
British roll dice for 2 artilleries and 1 infantry in Finland, round 2 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Finland
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Finland, round 3 : 3/4 hits
British roll dice for 1 artillery in Finland, round 3 : 0/1 hits
1 artillery owned by the British lost in Finland
Germans win, taking Finland from British with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in 112 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 cruiser and 2 destroyers; British defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; Americans defend with 1 transport
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 1 : 1/7 hits
Units damaged: 1 carrier owned by the Germans
1 destroyer owned by the French and 1 destroyer owned by the British lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/6 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 3/5 hits
1 tactical_bomber owned by the British , 1 cruiser owned by the French , 1 carrier owned by the Germans , 1 destroyer owned by the Germans , 1 destroyer owned by the French , 1 carrier owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
Germans roll dice for 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 4/5 hits
British roll dice for 1 fighter and 3 transports in 112 Sea Zone, round 3 : 1/1 hits
2 transports owned by the British , 1 transport owned by the Americans , 1 fighter owned by the British and 1 fighter owned by the Germans lost in 112 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Casualties for French: 1 cruiser and 2 destroyers
Casualties for British: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 transportNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
2 artilleries moved from Western Germany to Germany
1 infantry moved from Germany to Western GermanyPlace Units - Germans
1 carrier placed in 112 Sea Zone
3 infantry placed in Ukraine
3 armour placed in Romania
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 fighter
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Romania : 1 flag, 3 armour and 1 factory_upgrade
Germany : 1 flag, 2 artilleries, 1 factory_major and 2 infantry
Denmark : 1 flag, 1 aaGun and 6 infantry
Holland Belgium : 1 flag, 1 factory_minor
Belarus : 1 flag, 1 infantry and 3 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour, 1 factory_minor, 6 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
113 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
Bulgaria : 1 flag
115 Sea Zone : 1 flag, 2 transports
Finland : 1 flag, 1 artillery, 1 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 44 / 49
Russians : 22 / 29
Japanese : 78 / 94
Americans : 56 / 76
Chinese : 0 / 2
British : 31 / 32
UK_Pacific : 0 / 0
Italians : 21 / 26
ANZAC : 9 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.367
Median : 3.000
Variance : 0.746
Standard Deviation : 0.864
Total rolls : 60Germans Combat
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.289
Median : 3.000
Variance : 0.703
Standard Deviation : 0.838
Total rolls : 38British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.476
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Decided to tuck the CV inside the Baltic, that is the edit.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Bryansk to Ukraine
1 armour, 1 infantry and 1 mech_infantry moved from Rostov to Ukraine
2 artilleries and 1 infantry moved from Volgograd to Kazakhstan
1 armour moved from Russia to Ukraine
1 bomber moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 armour, 1 bomber, 7 infantry and 1 mech_infantry
Germans defend with 3 armour, 1 factory_minor, 6 infantry and 3 mech_infantrys
Russians roll dice for 2 armour, 1 bomber, 7 infantry and 1 mech_infantry in Ukraine, round 1 : 3/11 hits
Germans roll dice for 3 armour, 6 infantry and 3 mech_infantrys in Ukraine, round 1 : 5/12 hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 1 bomber, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/6 hits
Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 1/9 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 2/5 hits
Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Ukraine, round 3 : 1/8 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Ukraine, round 4 : 1/4 hits
Germans roll dice for 3 armour and 3 mech_infantrys in Ukraine, round 4 : 4/6 hits
1 bomber owned by the Russians , 2 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -27
Casualties for Germans: 6 infantry and 1 mech_infantry
Casualties for Russians: 2 armour, 1 bomber, 7 infantry and 1 mech_infantry
Battle in Kazakhstan
Russians attack with 2 artilleries and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 1 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits
Russians roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Northwest Persia to Rostov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
5 armour moved from Northwest Persia to VolgogradPlace Units - Russians
2 infantry placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Russians :
Kazakhstan : 1 flag, 2 artilleries
Ethiopia : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 1 mech_infantry
Archangel : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 2 artilleries, 1 factory_major and 7 infantry
Novosibirsk : 1 flag, 1 infantry
Volgograd : 1 flag, 5 armour, 1 factory_minor and 2 infantry
Smolensk : 1 flag, 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 44 / 49
Russians : 23 / 29
Japanese : 77 / 94
Americans : 56 / 76
Chinese : 0 / 2
British : 31 / 32
UK_Pacific : 0 / 0
Italians : 21 / 26
ANZAC : 9 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Japanese
Japanese buy 6 artilleries, 3 destroyers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;Combat Move - Japanese
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
2 destroyers moved from 33 Sea Zone to 46 Sea Zone
1 carrier moved from 54 Sea Zone to 46 Sea Zone
3 tactical_bombers moved from 54 Sea Zone to New Guinea
3 fighters moved from 54 Sea Zone to New Guinea
2 artilleries moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 49 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 49 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 armour moved from Korea to Amur
1 armour, 1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 artillery and 1 infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Urals to KansuCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 1 : 2/5 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Guinea
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 artillery, 2 fighters and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in New Guinea, round 1 : 5/10 hits
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 1 : 2/4 hits
2 fighters owned by the Americans , 1 artillery owned by the Americans , 1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
Battle in Queensland
Japanese attack with 6 artilleries and 5 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Queensland, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in Queensland, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Queensland
Japanese win, taking Queensland from ANZAC with 6 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Amur, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Amur, round 1 : 1/1 hits
1 armour owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Amur, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Amur to Japan
2 fighters moved from New Guinea to 54 Sea Zone
2 tactical_bombers moved from New Guinea to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
1 tactical_bomber moved from New Guinea to 46 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
4 transports moved from 33 Sea Zone to 17 Sea Zone
5 transports moved from 54 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
4 transports moved from 17 Sea Zone to 6 Sea ZonePlace Units - Japanese
4 artilleries and 4 infantry placed in Japan
1 artillery and 1 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 transport placed in 37 Sea Zone
1 destroyer placed in 39 Sea Zone
2 infantry placed in India
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 80 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour, 3 infantry and 1 tactical_bomber
Shantung : 1 flag, 1 factory_minor
Korea : 1 flag, 1 aaGun and 1 factory_minor
Japan : 1 flag, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 armour and 2 mech_infantrys
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Queensland : 1 flag, 1 airfield, 6 artilleries, 1 harbour and 4 infantry
Northern Territory : 1 flag
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
46 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
33 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 8 transports
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag, 1 transport
39 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 4 transports
54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 6 transports
West India : 1 flag
Urals : 1 flag
Turkmenistan : 1 flag
Eastern Persia : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 44 / 49
Russians : 22 / 29
Japanese : 80 / 92
Americans : 56 / 76
Chinese : 0 / 2
British : 31 / 32
UK_Pacific : 0 / 0
Italians : 21 / 26
ANZAC : 7 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Check.
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Americans
Americans buy 6 bombers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 5 fighters moved from New South Wales to Queensland
2 submarines moved from 97 Sea Zone to 95 Sea Zone
2 submarines moved from 94 Sea Zone to 95 Sea Zone
2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
4 submarines moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from Tunisia to Libya
Americans take Libya from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco -
Need Italian scramble orders for the fighter in South Italy (easy to guess) and stay or submerge orders for the two submarines in the sea zone (tough choice)
-
Need Italian scramble orders for the fighter in South Italy (easy to guess) and stay or submerge orders for the two submarines in the sea zone (tough choice)
i thought with the GIB harbour damaged that the bulk of the usa ss’s couldn’t move three spaces?? WTF?
the fgt scrambles and the ss fight for the first rd. I would like to choose loses as they occur. is this possible?
-
I am learning the rules the hard way!
How can I tell how much damage the harbour has?
Suggested Topics
