Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 44 / 59
Russians : 18 / 34
Japanese : 82 / 95
Americans : 53 / 73
Chinese : 0 / 2
British : 31 / 38
UK_Pacific : 0 / 0
Italians : 24 / 40
ANZAC : 9 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.667
Median : 4.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 48
Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Americans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.769
Median : 4.000
Variance : 0.605
Standard Deviation : 0.778
Total rolls : 39
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 1 infantry moved from Norway to Finland
2 fighters moved from 125 Sea Zone to Finland
1 carrier and 2 transports moved from 125 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Anglo Egyptian Sudan to 99 Sea Zone
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 1 infantry moved from Norway to Finland
2 fighters moved from 125 Sea Zone to Finland
1 carrier and 2 transports moved from 125 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Anglo Egyptian Sudan to 99 Sea Zone
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
Battle in Finland
British attack with 2 artilleries, 2 fighters and 1 infantry
Germans defend with 2 armour
British roll dice for 2 artilleries, 2 fighters and 1 infantry in Finland, round 1 : 2/5 hits
Germans roll dice for 2 armour in Finland, round 1 : 0/2 hits
2 armour owned by the Germans lost in Finland
British win, taking Normandy Bordeaux from Italians, taking Finland from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Holland Belgium
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Italians defend with 1 artillery and 1 harbour
British roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Egypt, round 1 : 4/6 hits
Italians roll dice for 1 artillery in Egypt, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from 99 Sea Zone to Cyprus
2 fighters moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 factory_minor placed in Norway
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
British collect 38 PUs (2 lost to blockades); end with 38 PUs total
Territory Summary for British :
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Cyprus : 1 flag, 1 fighter
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 factory_minor and 2 fighters
Holland Belgium : 1 flag, 1 factory_minor and 2 infantry
106 Sea Zone : 1 flag
71 Sea Zone : 1 flag, 1 transport
81 Sea Zone : 1 flag, 1 transport
Persia : 1 flag
Finland : 1 flag, 2 artilleries and 1 infantry
110 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 39 / 59
Russians : 18 / 34
Japanese : 82 / 95
Americans : 53 / 73
Chinese : 0 / 2
British : 40 / 38
UK_Pacific : 0 / 0
Italians : 20 / 40
ANZAC : 9 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 19 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 17 times
6 was rolled 14 times
Average roll : 3.617
Median : 4.000
Variance : 1.088
Standard Deviation : 1.043
Total rolls : 81
Null / Other
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Germans Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.632
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19
Italians Combat
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
Americans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.769
Median : 4.000
Variance : 0.605
Standard Deviation : 0.778
Total rolls : 39
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 39 / 59
Russians : 18 / 34
Japanese : 82 / 95
Americans : 53 / 73
Chinese : 0 / 2
British : 40 / 38
UK_Pacific : 0 / 0
Italians : 20 / 40
ANZAC : 9 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 19 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 17 times
6 was rolled 14 times
Average roll : 3.617
Median : 4.000
Variance : 1.088
Standard Deviation : 1.043
Total rolls : 81
Null / Other
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Germans Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.632
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19
Italians Combat
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
Americans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.769
Median : 4.000
Variance : 0.605
Standard Deviation : 0.778
Total rolls : 39
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Italians
Italians buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Algeria to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from 99 Sea Zone to Cyprus
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Tunisia to Normandy Bordeaux
1 submarine moved from 94 Sea Zone to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Italians
Italians buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Algeria to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from 99 Sea Zone to Cyprus
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Tunisia to Normandy Bordeaux
1 submarine moved from 94 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Cyprus
Italians attack with 1 armour and 1 infantry
British defend with 1 fighter
Italians roll dice for 1 cruiser in Cyprus, round 1 : 1/1 hits
British roll dice for 1 fighter in Cyprus, round 1 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Cyprus
Italians win, taking Cyprus from British with 1 armour remaining. Battle score for attacker is 7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 2 submarines
Americans defend with 3 submarines
Italians roll dice for 2 submarines in 92 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 3 submarines in 92 Sea Zone, round 1 : 0/3 hits
Italians roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 1 : 2/3 hits
2 submarines owned by the Americans lost in 92 Sea Zone
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 1 : 1/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Northern Italy
3 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 aaGun moved from Tobruk to Alexandria
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Southern France to Northern Italy
1 armour moved from Alexandria to Tobruk
1 infantry moved from Morocco to Algeria
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 carrier, 2 destroyers and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag, 1 aaGun
Cyprus : 1 flag, 1 armour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour
Northern Italy : 1 flag, 1 aaGun, 1 bomber, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
95 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 2 transports
Greece : 1 flag
99 Sea Zone : 1 flag, 1 cruiser and 1 transport
92 Sea Zone : 1 flag, 1 destroyer and 2 submarines
Yugoslavia : 1 flag, 1 aaGun and 3 infantry
Production/PUs Summary :
Germans : 39 / 59
Russians : 18 / 34
Japanese : 82 / 95
Americans : 53 / 73
Chinese : 0 / 2
British : 37 / 38
UK_Pacific : 0 / 0
Italians : 23 / 34
ANZAC : 9 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
use this map. I changed a placement. DD from one sz to another, using edit.
I guess it would’ve been good to know that subs can pass into the Med w/out controlling the straight. Wow what a surprise to find my ITA fleet destroyed!!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Queensland to Western Australia
ANZAC take Western Australia from Japanese
2 artilleries and 1 infantry moved from New South Wales to South Australia
1 bomber and 3 fighters moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 3 fighters and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 flag, 2 artilleries and 1 infantry
Western Australia : 1 flag, 1 armour
54 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 39 / 59
Russians : 18 / 34
Japanese : 81 / 95
Americans : 53 / 73
Chinese : 0 / 2
British : 37 / 38
UK_Pacific : 0 / 0
Italians : 23 / 34
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - French
Combat - French
French creates battle in territory 125 Sea Zone
Non Combat Move - French
1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
Turn Complete - French
Territory Summary for French :
125 Sea Zone : 1 flag
91 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 39 / 59
Russians : 18 / 34
Japanese : 81 / 95
Americans : 53 / 73
Chinese : 0 / 2
British : 37 / 38
UK_Pacific : 0 / 0
Italians : 23 / 34
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 armour moved from Belarus to Novgorod
2 armour, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
3 artilleries and 4 infantry moved from France to Holland Belgium
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Holland Belgium, round 1 : 7/10 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 2 armour, 1 artillery and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Germans roll dice for 2 armour, 1 artillery and 7 infantry in Novgorod, round 1 : 2/10 hits
Russians roll dice for 7 infantry in Novgorod, round 1 : 3/7 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 armour, 1 artillery and 4 infantry in Novgorod, round 2 : 3/7 hits
Russians roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits
3 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 armour, 1 artillery and 4 infantry in Novgorod, round 3 : 3/7 hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for Russians: 7 infantry
Battle in Bryansk
Germans attack with 3 armour, 1 infantry and 5 mech_infantrys
Russians defend with 2 armour and 8 infantry
Germans roll dice for 3 armour, 1 infantry and 5 mech_infantrys in Bryansk, round 1 : 2/9 hits
Russians roll dice for 2 armour and 8 infantry in Bryansk, round 1 : 2/10 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 3 armour and 4 mech_infantrys in Bryansk, round 2 : 2/7 hits
Russians roll dice for 2 armour and 6 infantry in Bryansk, round 2 : 4/8 hits
2 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bryansk
3 armour owned by the Germans retreated to Ukraine
Russians win with 2 armour and 4 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 infantry and 5 mech_infantrys
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 armour moved from Romania to Ukraine
1 armour moved from Romania to Western Ukraine
1 fighter moved from Algeria to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
3 artilleries moved from Western Germany to Germany
3 aaGuns moved from Germany to Western Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
3 infantry placed in Ukraine
3 mech_infantrys placed in Romania
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Romania : 1 flag, 1 factory_upgrade and 3 mech_infantrys
Germany : 1 flag, 3 artilleries, 1 factory_major and 3 infantry
Denmark : 1 flag, 1 aaGun and 6 infantry
Holland Belgium : 1 flag, 3 artilleries, 1 factory_minor and 4 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 4 armour, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
113 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Bulgaria : 1 flag
Production/PUs Summary :
Germans : 44 / 49
Russians : 16 / 34
Japanese : 81 / 95
Americans : 53 / 73
Chinese : 0 / 2
British : 34 / 38
UK_Pacific : 0 / 0
Italians : 23 / 34
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 9 times
3 was rolled 16 times
4 was rolled 13 times
5 was rolled 18 times
6 was rolled 11 times
Average roll : 3.464
Median : 3.500
Variance : 0.771
Standard Deviation : 0.878
Total rolls : 84
Germans Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.300
Median : 3.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 50
Russians Combat
1 was rolled 8 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.656
Median : 4.000
Variance : 1.677
Standard Deviation : 1.295
Total rolls : 32
British Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Hi guys,
This is a friendly reminder that round 3 of the xdap tournament ends December 31st.
There is less than 4 weeks remaining, please play as fast as you can to avoid having your game go to a decision.
Kind regards,
Allweneedislove
Thanks Lennon, I think we’ll have this all wrapped up by then.
Thanks Lennon, I think we’ll have this all wrapped up by then.
Yes it looks like this will be finished before the deadline. I just copied and pasted the same message in all 7 of the games remaining in the 3rd round of the xdap tournament. There are a few games that look like they will not be finished at their current pace.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Russians
Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 bomber moved from Russia to Novosibirsk
1 mech_infantry moved from Caucasus to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
2 armour moved from Bryansk to Volgograd
3 armour moved from Russia to Volgograd
4 infantry moved from Bryansk to Rostov
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Trans-Jordan
2 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 5 armour, 2 infantry and 1 mech_infantry
Japanese defend with 3 armour, 1 factory_minor and 3 mech_infantrys
Russians win, taking Volgograd from Japanese with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 3 armour and 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Russians attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Trans-Jordan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
1 bomber moved from Novosibirsk to Russia
Place Units - Russians
2 armour, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Eastern Persia to Persia
Japanese take Persia from British
2 artilleries and 2 infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour and 1 mech_infantry moved from Yenisey to Kansu
1 mech_infantry moved from Yakut S.S.R. to Timguska
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
2 bombers moved from Japan to 30 Sea Zone
3 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
4 destroyers moved from 33 Sea Zone to 54 Sea Zone
3 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Japan to 17 Sea Zone
2 transports moved from 42 Sea Zone to 37 Sea Zone
2 transports moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from India to Java
Scramble orders for Queensland?
Vold has to give the scramble orders for ANZAC. I would scramble though if I was running ANZAC.
I saw the note from allweneedislove about being done by Dec. 31, I have to admit I’ve been happy with the brisk pace that we have been playing this game. I’ve seen some of the other games just crawling along.
On second thought, maybe I wouldn’t scramble. Good thing Vold is making this decision. :)
Well, I arranged it such that the planes die either way, its just a matter of what they kill in the process. :-)
We will wait for Vold.
Still just waiting on a scramble order…