X-Dap-3 Death By Dice vs. Clausewitz's Speedy Idiots

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    112 Sea Zone : 1 flag, 1 cruiser and 2 destroyers
        125 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 23 / 29
        Japanese : 79 / 92
        Americans : 55 / 75
        Chinese : 0 / 2
        British : 32 / 34
        UK_Pacific : 0 / 0
        Italians : 21 / 20
        ANZAC : 10 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Germans
                Germans buy 1 fighter, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Belarus
                1 armour moved from Western Ukraine to Rostov
                2 infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                2 armour moved from Novgorod to Finland
                      Germans take Finland from British
                2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Finland

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Rostov
                    Germans attack with 2 armour and 2 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 armour and 2 infantry in Rostov, round 1 :  1/4 hits
                        Russians roll dice for 3 infantry in Rostov, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 2 armour and 1 infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 2 armour in Rostov, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Belarus
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Belarus, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 carrier moved from 113 Sea Zone to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 fighter moved from 113 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
                5 infantry moved from Western Germany to Germany
                1 artillery and 1 infantry moved from Germany to Poland
                3 artilleries and 4 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Ukraine to Western Ukraine
                3 mech_infantrys moved from Romania to Ukraine

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Romania
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 fighter placed in Western Germany
                Germans undo move 3.
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Romania : 1 flag, 1 factory_upgrade and 3 mech_infantrys
        Poland : 1 flag, 1 artillery and 1 infantry
        Germany : 1 flag, 1 factory_major and 5 infantry
        Denmark : 1 flag, 1 aaGun and 6 infantry
        Holland Belgium : 1 flag, 1 factory_minor
        Belarus : 1 flag, 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 2 armour
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour, 1 factory_minor, 3 infantry and 3 mech_infantrys
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        113 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Finland : 1 flag, 2 armour, 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 20 / 29
        Japanese : 79 / 92
        Americans : 55 / 75
        Chinese : 0 / 2
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 21 / 20
        ANZAC : 10 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.696
            Standard Deviation : 0.834
            Total rolls : 24

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Belarus
                5 infantry moved from Bryansk to Rostov
                1 bomber moved from Russia to Belarus
                1 armour moved from Russia to Belarus
                1 armour and 1 mech_infantry moved from Russia to Rostov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 1 bomber and 2 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 armour, 1 bomber and 2 infantry in Belarus, round 1 :  1/4 hits
                        Germans roll dice for 3 infantry in Belarus, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour, 1 bomber and 1 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour and 1 bomber in Belarus, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Russians attack with 1 armour, 5 infantry and 1 mech_infantry
                    Germans defend with 2 armour
                        Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Rostov, round 1 :  0/7 hits
                        Germans roll dice for 2 armour in Rostov, round 1 :  2/2 hits
                        2 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Rostov, round 2 :  1/5 hits
                        Germans roll dice for 2 armour in Rostov, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 3 :  1/3 hits
                        Germans roll dice for 1 armour in Rostov, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 bomber moved from Belarus to Russia
                5 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 1 infantry placed in Volgograd
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Russians :

    Ethiopia : 1 flag
        Belarus : 1 flag, 1 armour
        Bryansk : 1 flag, 6 infantry
        Rostov : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Archangel : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_major and 4 infantry
        Novosibirsk : 1 flag, 1 infantry
        Volgograd : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag, 5 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 23 / 29
        Japanese : 79 / 92
        Americans : 55 / 75
        Chinese : 0 / 2
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 21 / 20
        ANZAC : 10 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    hello everyone,

    another friendly reminder, there are 3 weeks left in round 3 of the tournament. please keep a fast pace to avoid going to a decision.

    kind regards,
    allweneedislove

  • '20 '18 '16 '13 '12

    Hey guys.

    Sorry for the delay. I’m in the middle of exams right now and I have 4 of them in one week. It’s been a little hectic to say the very least.

    There is a chance I can do it tonight.

    It would be a lot easier if I didn’t have to play this silly chess game in the south pacific.

    I’ve got both rooks, 2 knights, and my queen to his measly 2 bishops, but I just can’t nail down this checkmate because there are too many damn pawns on the board! :-)

  • '21 '19 '18 '17 '16

    I feel inspired now.

    Pawn Wars

    The Pawn Menace
    Attack of the Pawns
    Revenge of the Pawns
    A New Pawn
    The Pawns Strike Back
    Return of the Pawns

    Starring
    Luke Pawnwalker
    Pawness Leia
    Obi Pawn Kenobi
    Pawn Solo
    Pawndo Calrission
    Pawn-Pawn Binks
    Darth Pawnder
    The Emperor Pawnpaltine
    C3PawnO
    R2Pawn2
    Yopawn
    Queen Amipawna
    Anakin Pawnwalker

  • '20 '18 '16 '13 '12

    :-)

    Funny how so many of those names can be converted to pawns-like names.

    I promise to have J12 out tonight boys. Stats exam from 2-5.

    Thanks for your understanding.

  • '20 '18 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 armour, 5 artilleries, 2 destroyers, 5 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Japanese
                5 infantry moved from Caroline Islands to 33 Sea Zone
                5 artilleries moved from Caroline Islands to 33 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 33 Sea Zone to 49 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 54 Sea Zone
                7 infantry moved from 54 Sea Zone to Queensland
                6 artilleries moved from 54 Sea Zone to Queensland
                2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 55 Sea Zone
                2 artilleries moved from 55 Sea Zone to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 mech_infantry moved from Korea to Siberia
                1 fighter and 2 tactical_bombers moved from Japan to Siberia
                1 mech_infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
                1 submarine moved from 6 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 32 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone
                1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 cruiser moved from 33 Sea Zone to 49 Sea Zone
                1 cruiser moved from 49 Sea Zone to 54 Sea Zone

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 armour, 5 artilleries, 2 destroyers, 5 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Japanese
                5 infantry moved from Caroline Islands to 33 Sea Zone
                5 artilleries moved from Caroline Islands to 33 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 33 Sea Zone to 49 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 54 Sea Zone
                7 infantry moved from 54 Sea Zone to Queensland
                6 artilleries moved from 54 Sea Zone to Queensland
                2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 55 Sea Zone
                2 artilleries moved from 55 Sea Zone to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 mech_infantry moved from Korea to Siberia
                1 fighter and 2 tactical_bombers moved from Japan to Siberia
                1 mech_infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
                1 submarine moved from 6 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 32 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone
                1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 cruiser moved from 33 Sea Zone to 49 Sea Zone
                1 cruiser moved from 49 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Siberia, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Siberia, round 1 :  2/2 hits
                        1 tactical_bomber owned by the Japanese , 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Siberia
                    retreated to Siberia
                    Russians win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
                    Casualties for Americans: 1 infantry
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 30 Sea Zone, round 1 :  1/4 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans lost in 30 Sea Zone
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 30 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 31 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 32 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 32 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 1 :  3/5 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Queensland
                    Japanese attack with 6 artilleries and 7 infantry
                    ANZAC defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 1 infantry
                        Japanese roll dice for 1 battleship and 2 cruisers in Queensland, round 1 :  3/3 hits
                        Japanese roll dice for 6 artilleries and 7 infantry in Queensland, round 1 :  2/13 hits
                        ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries and 1 infantry in Queensland, round 1 :  1/4 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Queensland
                        Japanese roll dice for 6 artilleries and 6 infantry in Queensland, round 2 :  8/12 hits
                        ANZAC roll dice for 1 armour in Queensland, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 6 artilleries and 5 infantry remaining. Battle score for attacker is 21
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries and 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Queensland: 1 artillery
                EDIT: Adding units owned by Japanese to Queensland: 1 infantry
                EDIT: Adding units owned by Japanese to Northern Territory: 1 infantry
                EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 infantry and 2 transports
                EDIT: Adding units owned by Japanese to 55 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
                1 fighter moved from 46 Sea Zone to Caroline Islands
                2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from Java to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
                3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour moved from Shantung to Manchuria
                1 fighter and 1 tactical_bomber moved from Siberia to Manchuria
                4 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan

    Place Units - Japanese
                2 destroyers, 1 submarine and 3 transports placed in 6 Sea Zone
                Japanese undo move 1.
                3 transports placed in 6 Sea Zone
                2 destroyers and 1 submarine placed in 6 Sea Zone
                3 artilleries and 3 infantry placed in Japan
                1 artillery and 1 infantry placed in Malaya
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                Japanese undo move 1.
                1 transport placed in 6 Sea Zone
                2 transports placed in 6 Sea Zone
                1 armour placed in Korea

    Turn Complete - Japanese
                Japanese collect 83 PUs; end with 84 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Shantung : 1 flag, 1 factory_minor
        Korea : 1 flag, 1 aaGun, 1 armour and 1 factory_minor
        Japan : 1 flag, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Manchuria : 1 flag, 1 armour, 1 fighter and 1 tactical_bomber
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour and 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Queensland : 1 flag, 1 airfield, 5 artilleries, 1 harbour and 6 infantry
        Northern Territory : 1 flag, 2 artilleries and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag, 1 artillery and 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        46 Sea Zone : 1 flag, 1 destroyer
        33 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 7 transports
        30 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 flag, 1 transport
        39 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 3 transports
        54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 7 transports
        55 Sea Zone : 1 flag, 2 transports
        West India : 1 flag
        Urals : 1 flag, 1 mech_infantry
        Turkmenistan : 1 flag, 1 artillery and 1 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 22 / 29
        Japanese : 83 / 94
        Americans : 55 / 75
        Chinese : 0 / 2
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 21 / 20
        ANZAC : 7 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '16 '13 '12

    Check.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Western United States to 30 Sea Zone
                2 fighters moved from Hawaiian Islands to 46 Sea Zone
                1 bomber moved from Johnston Island to Queensland
                1 bomber moved from Wake Island to Queensland
                1 fighter moved from New Zealand to 55 Sea Zone
                9 fighters moved from New Zealand to Queensland
                1 infantry moved from Siberia to Amur
                      Russians take Amur from Japanese
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 91 Sea Zone to 94 Sea Zone
                2 destroyers moved from 92 Sea Zone to 94 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 transport moved from 1 Sea Zone to 10 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Western United States to 30 Sea Zone
                2 fighters moved from Hawaiian Islands to 46 Sea Zone
                1 bomber moved from Johnston Island to Queensland
                1 bomber moved from Wake Island to Queensland
                1 fighter moved from New Zealand to 55 Sea Zone
                9 fighters moved from New Zealand to Queensland
                1 infantry moved from Siberia to Amur
                      Russians take Amur from Japanese
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 91 Sea Zone to 94 Sea Zone
                2 destroyers moved from 92 Sea Zone to 94 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 transport moved from 1 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Queensland
                    Americans attack with 2 bombers and 9 fighters
                    Japanese defend with 1 airfield, 5 artilleries, 1 harbour and 6 infantry
                        Americans roll dice for 2 bombers and 9 fighters in Queensland, round 1 :  7/11 hits
                        Japanese roll dice for 5 artilleries and 6 infantry in Queensland, round 1 :  3/11 hits
                        3 fighters owned by the Americans , 6 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland
                        Americans roll dice for 2 bombers and 6 fighters in Queensland, round 2 :  3/8 hits
                        Japanese roll dice for 4 artilleries in Queensland, round 2 :  1/4 hits
                        1 fighter owned by the Americans and 3 artilleries owned by the Japanese lost in Queensland
                        Americans roll dice for 2 bombers and 5 fighters in Queensland, round 3 :  6/7 hits
                        Japanese roll dice for 1 artillery in Queensland, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Queensland
                    Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 5 artilleries and 6 infantry
                    Casualties for Americans: 4 fighters
                Battle in 94 Sea Zone
                    Americans attack with 2 destroyers and 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 94 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 46 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 30 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters in 30 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 fighter in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 96 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 96 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 carrier and 1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from 96 Sea Zone to 94 Sea Zone
                2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer moved from 25 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                3 fighters moved from 30 Sea Zone to Johnston Island
                1 fighter moved from 46 Sea Zone to New Guinea
                1 fighter moved from 55 Sea Zone to New Guinea
                2 bombers and 5 fighters moved from Queensland to New South Wales

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                4 submarines placed in 101 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 infantry
        New South Wales : 1 flag, 2 bombers and 5 fighters
        New Guinea : 1 flag, 1 artillery, 2 fighters and 1 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Johnston Island : 1 flag, 3 fighters
        Hawaiian Islands : 1 flag, 4 aaGuns, 1 airfield, 1 artillery, 1 harbour, 7 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield
        Amur : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        46 Sea Zone : 1 flag, 1 destroyer
        31 Sea Zone : 1 flag, 1 destroyer
        30 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 flag, 2 transports
        10 Sea Zone : 1 flag, 2 transports
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 1 flag, 2 infantry
        Morocco : 1 flag, 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 artillery
        Norway : 1 flag, 2 infantry
        112 Sea Zone : 1 flag, 1 transport
        94 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 1 flag, 2 submarines
        101 Sea Zone : 1 flag, 4 submarines
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 1 cruiser, 4 submarines and 2 transports
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 23 / 29
        Japanese : 82 / 94
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 20 / 20
        ANZAC : 7 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 6 times
                3 was rolled 14 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.348
            Median : 3.000
            Variance : 0.862
            Standard Deviation : 0.928
            Total rolls : 66

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Italians Combat
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.429
            Median : 4.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Americans Combat
                1 was rolled 13 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.220
            Median : 3.000
            Variance : 1.525
            Standard Deviation : 1.235
            Total rolls : 41

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 23 / 29
        Japanese : 82 / 94
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 20 / 20
        ANZAC : 7 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 6 times
                3 was rolled 14 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.348
            Median : 3.000
            Variance : 0.862
            Standard Deviation : 0.928
            Total rolls : 66

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Italians Combat
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.429
            Median : 4.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Americans Combat
                1 was rolled 13 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.220
            Median : 3.000
            Variance : 1.525
            Standard Deviation : 1.235
            Total rolls : 41

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - British
                British buy 2 artilleries, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 94 Sea Zone to Trans-Jordan
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
                2 artilleries and 4 infantry moved from Norway to Finland
                2 fighters and 1 tactical_bomber moved from Norway to Finland
                2 fighters moved from 112 Sea Zone to Finland

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - British
                British buy 2 artilleries, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 94 Sea Zone to Trans-Jordan
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
                2 artilleries and 4 infantry moved from Norway to Finland
                2 fighters and 1 tactical_bomber moved from Norway to Finland
                2 fighters moved from 112 Sea Zone to Finland

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 armour and 3 infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 1 :  2/7 hits
                        Italians roll dice for 1 armour and 3 infantry in Trans-Jordan, round 1 :  2/4 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 :  4/5 hits
                        Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 artillery owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour and 3 infantry
                Battle in Persia
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Persia, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Persia, round 1 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Persia, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Persia
                        British roll dice for 1 armour in Persia, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Persia, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Persia
                    British win, taking Persia from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Finland
                    British attack with 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 2 armour, 2 artilleries and 2 infantry
                        British roll dice for 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber in Finland, round 1 :  3/11 hits
                        Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Finland, round 1 :  1/6 hits
                        1 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Finland
                        British roll dice for 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber in Finland, round 2 :  7/10 hits
                        Germans roll dice for 2 armour and 1 artillery in Finland, round 2 :  1/3 hits
                        1 infantry owned by the British , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Finland
                    British win, taking Finland from Germans with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 armour, 2 artilleries and 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Finland to 112 Sea Zone
                3 fighters moved from Finland to Norway
                1 fighter moved from Finland to 112 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns and 1 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns and 1 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Norway
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,5,1,6
                British collect 32 PUs (3 lost to blockades); end with 32 PUs total

    Territory Summary for British :

    Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Norway : 1 flag, 3 aaGuns, 1 artillery, 1 factory_minor, 3 fighters and 3 infantry
        112 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        80 Sea Zone : 1 flag, 1 transport
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 fighter and 1 mech_infantry
        71 Sea Zone : 1 flag, 1 transport
        Persia : 1 flag, 1 armour
        Finland : 1 flag, 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 23 / 29
        Japanese : 80 / 94
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 35 / 32
        UK_Pacific : 0 / 0
        Italians : 19 / 20
        ANZAC : 7 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 35 times
                2 was rolled 14 times
                3 was rolled 27 times
                4 was rolled 29 times
                5 was rolled 19 times
                6 was rolled 21 times
            Average roll : 3.317
            Median : 3.000
            Variance : 2.007
            Standard Deviation : 1.417
            Total rolls : 145

    Null / Other
                1 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.611
            Median : 4.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 4 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.350
            Standard Deviation : 1.162
            Total rolls : 21

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    British Combat
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.132
            Median : 3.000
            Variance : 0.649
            Standard Deviation : 0.805
            Total rolls : 38

    Italians Combat
                1 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.611
            Median : 4.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Americans Combat
                1 was rolled 13 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.220
            Median : 3.000
            Variance : 1.525
            Standard Deviation : 1.235
            Total rolls : 41


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Alexandria to Egypt
                      Italians take Egypt from British
                2 fighters moved from 98 Sea Zone to 94 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 94 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Alexandria to Egypt
                      Italians take Egypt from British
                2 fighters moved from 98 Sea Zone to 94 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber and 4 fighters
                    Americans defend with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport
                    2 submarines owned by the Americans Submerged
                        Italians roll dice for 1 bomber and 4 fighters in 94 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 transport in 94 Sea Zone, round 1 :  1/4 hits
                        2 destroyers owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
                        Italians roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 2 :  4/4 hits
                        Americans roll dice for 1 carrier, 1 fighter and 1 transport in 94 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 transport owned by the Americans and 1 bomber owned by the Italians lost in 94 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is 27
                    Casualties for Italians: 1 bomber and 1 fighter
                    Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 1 transport

    Non Combat Move - Italians
                1 armour moved from Syria to 98 Sea Zone
                1 armour, 1 carrier, 1 cruiser and 3 transports moved from 98 Sea Zone to 95 Sea Zone
                1 armour moved from 95 Sea Zone to Southern Italy
                1 fighter moved from 94 Sea Zone to Southern Italy
                2 fighters moved from 94 Sea Zone to 95 Sea Zone
                1 aaGun and 2 infantry moved from Romania to Bessarabia
                2 infantry moved from Southern France to France
                1 artillery moved from Northern Italy to France
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                1 destroyer and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Italians collect 16 PUs (5 lost to blockades); end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 armour and 1 harbour
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 artillery and 3 infantry
        Northern Italy : 1 flag, 1 aaGun, 1 factory_major and 2 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Bessarabia : 1 flag, 1 aaGun and 2 infantry
        95 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transports
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 23 / 29
        Japanese : 80 / 94
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 33 / 32
        UK_Pacific : 0 / 0
        Italians : 21 / 26
        ANZAC : 7 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from New South Wales to Queensland
                      ANZAC take Queensland from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 1 armour
                EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 armour
                EDIT: Turning off Edit Mode

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1,2,5,2,6,3,1,5,6,4,6,6,6,1,3,6,5,6
                ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 3 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 23 / 29
        Japanese : 78 / 94
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 33 / 32
        UK_Pacific : 0 / 0
        Italians : 21 / 26
        ANZAC : 9 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    112 Sea Zone : 1 flag, 1 cruiser and 2 destroyers
        125 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 23 / 29
        Japanese : 78 / 94
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 33 / 32
        UK_Pacific : 0 / 0
        Italians : 21 / 26
        ANZAC : 9 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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