sent a chat so we don’t clutter up this thread
X-Dap-3 Death By Dice vs. Clausewitz's Speedy Idiots
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 2 infantry and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to France
1 armour moved from Normandy Bordeaux to France
1 armour moved from Norway to FinlandCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 harbour
Italians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery
Casualties for Americans: 1 artillery and 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Finland
Americans attack with 1 armour
Germans defend with 1 armour
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour
Battle in France
Americans attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 infantry
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Syria from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 fighter moved from 94 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to Central United States
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Korea to 31 Sea Zone
1 bomber moved from 31 Sea Zone to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 bombers and 2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 artillery and 2 infantry placed in Holland Belgium
4 fighters placed in Western United States
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to KansuNon Combat Move - Chinese
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - British
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 95 Sea Zone
1 bomber moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Nigeria
French take French Equatorial Africa from Italians
British take Nigeria from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
British take Alexandria from Italians
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Persia to Eastern Persia
1 submarine moved from 61 Sea Zone to 63 Sea Zone
1 destroyer moved from 74 Sea Zone to 78 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 10 infantry and 1 mech_infantry moved from Holland Belgium to France -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - British
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 95 Sea Zone
1 bomber moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Nigeria
French take French Equatorial Africa from Italians
British take Nigeria from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
British take Alexandria from Italians
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Persia to Eastern Persia
1 submarine moved from 61 Sea Zone to 63 Sea Zone
1 destroyer moved from 74 Sea Zone to 78 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 10 infantry and 1 mech_infantry moved from Holland Belgium to FranceCombat - British
Battle in Gibraltar
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber in 96 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
Italians win, taking Gibraltar from Italians with 1 transport remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyerNon Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to France
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
2 artilleries, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for British :
63 Sea Zone : 1 flag, 1 submarine
Belgian Congo : 1 flag, 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Alexandria : 1 flag, 1 mech_infantry
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 fighter, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Nigeria : 1 flag, 1 armour
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
France : 1 flag, 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
Persia : 1 flag
91 Sea Zone : 1 flag, 1 carrier and 2 transports
78 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 37 / 50
Russians : 31 / 41
Japanese : 65 / 75
Americans : 58 / 84
Chinese : 4 / 4
British : 30 / 35
UK_Pacific : 0 / 0
Italians : 20 / 39
ANZAC : 9 / 20
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.105
Median : 3.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 19Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.545
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 37 / 50
Russians : 31 / 41
Japanese : 65 / 75
Americans : 58 / 84
Chinese : 4 / 4
British : 30 / 35
UK_Pacific : 0 / 0
Italians : 20 / 39
ANZAC : 9 / 20
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.105
Median : 3.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 19Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.545
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Italians
Italians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 armour, 2 artilleries and 8 infantry moved from Southern France to France
1 bomber moved from Southern Italy to France
3 armour and 2 mech_infantrys moved from Northern Italy to Southern France
3 armour and 2 mech_infantrys moved from Southern France to France -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Italians
Italians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 armour, 2 artilleries and 8 infantry moved from Southern France to France
1 bomber moved from Southern Italy to France
3 armour and 2 mech_infantrys moved from Northern Italy to Southern France
3 armour and 2 mech_infantrys moved from Southern France to FranceCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
British defend with 2 artilleries, 1 harbour and 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 2/2 hits
Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Gibraltar, round 1 : 4/8 hits
British roll dice for 2 artilleries and 4 infantry in Gibraltar, round 1 : 3/6 hits
4 infantry owned by the British , 2 artilleries owned by the British and 3 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries and 4 infantry
Casualties for Italians: 3 infantry
Battle in France
Italians attack with 4 armour, 2 artilleries, 1 bomber, 8 infantry and 2 mech_infantrys
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry; Americans defend with 1 armour and 1 artillery
Italians roll dice for 4 armour, 2 artilleries, 1 bomber, 8 infantry and 2 mech_infantrys in France, round 1 : 5/17 hits
French roll dice for 1 armour, 2 artilleries, 2 fighters, 14 infantry and 1 mech_infantry in France, round 1 : 7/20 hits
1 infantry owned by the British , 4 infantry owned by the French and 7 infantry owned by the Italians lost in France
Italians roll dice for 4 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys in France, round 2 : 4/10 hits
French roll dice for 1 armour, 2 artilleries, 2 fighters, 9 infantry and 1 mech_infantry in France, round 2 : 7/15 hits
4 infantry owned by the British , 2 artilleries owned by the Italians , 2 mech_infantrys owned by the Italians , 2 armour owned by the Italians and 1 infantry owned by the Italians lost in France
2 armour owned by the Italians retreated to Southern France
French win with 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -25
Casualties for French: 4 infantry
Casualties for British: 5 infantry
Casualties for Italians: 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrysNon Combat Move - Italians
1 bomber moved from France to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Tobruk to LibyaPlace Units - Italians
3 infantry placed in Southern France
7 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 armour, 2 artilleries and 1 harbour
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 2 aaGuns, 2 armour, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Northern Italy : 1 flag, 1 aaGun, 1 factory_major and 8 infantry
Libya : 1 flag, 1 aaGun and 1 artillery
Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Greece : 1 flag
92 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 3 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 37 / 50
Russians : 31 / 41
Japanese : 65 / 75
Americans : 58 / 84
Chinese : 4 / 4
British : 30 / 35
UK_Pacific : 0 / 0
Italians : 20 / 30
ANZAC : 9 / 20
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
2 artilleries and 2 infantry moved from South Australia to New South Wales
1 bomber moved from Gilbert Islands to New South WalesPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantryProduction/PUs Summary :
Germans : 37 / 50
Russians : 31 / 41
Japanese : 65 / 75
Americans : 58 / 84
Chinese : 4 / 4
British : 30 / 35
UK_Pacific : 0 / 0
Italians : 20 / 30
ANZAC : 9 / 15
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to FranceTurn Complete - French
French collect 11 PUs; end with 11 PUs totalTerritory Summary for French :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
76 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 flag, 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 37 / 50
Russians : 31 / 41
Japanese : 65 / 75
Americans : 58 / 84
Chinese : 4 / 4
British : 30 / 35
UK_Pacific : 0 / 0
Italians : 20 / 30
ANZAC : 9 / 15
French : 11 / 11
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Western Germany to Holland Belgium
6 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers moved from Western Germany to France
1 mech_infantry moved from Denmark to France
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to France
1 artillery moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
8 armour, 2 artilleries and 1 infantry moved from Ukraine to RostovCombat - Germans
Battle in Rostov
Germans attack with 8 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour, 2 artilleries and 1 infantry in Rostov, round 1 : 4/11 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 8 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 3 infantry
Americans defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 1 : 0/5 hits
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 : 1/3 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in France
Germans attack with 6 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 2 tactical_bombers
French defend with 1 airfield, 1 factory_minor and 1 infantry; British defend with 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry; Americans defend with 1 armour and 1 artillery
Germans roll dice for 6 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 1 : 4/19 hits
French roll dice for 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in France, round 1 : 2/12 hits
4 infantry owned by the British and 2 infantry owned by the Germans lost in France
Germans roll dice for 6 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 2 : 9/17 hits
French roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in France, round 2 : 3/8 hits
1 infantry owned by the British , 1 infantry owned by the French , 1 artillery owned by the Americans , 3 infantry owned by the Germans , 1 mech_infantry owned by the British , 1 artillery owned by the British , 1 armour owned by the Americans and 2 fighters owned by the British lost in France
Germans captures 11PUs while taking French capital
Germans win, taking France from French with 6 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 5 infantry
Casualties for French: 1 infantry
Casualties for British: 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry
Casualties for Americans: 1 armour and 1 artilleryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from France to Western Germany
1 armour moved from Novgorod to Finland
1 artillery and 1 infantry moved from Karelia to Novgorod
3 infantry moved from Bessarabia to Ukraine
4 infantry moved from Denmark to Western Germany
4 infantry moved from Germany to PolandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Romania
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 58 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
Romania : 1 flag, 2 armour, 1 factory_upgrade and 1 mech_infantry
Poland : 1 flag, 4 infantry
Germany : 1 flag, 3 aaGuns, 1 factory_major and 2 mech_infantrys
Denmark : 1 flag, 1 aaGun and 2 infantry
Holland Belgium : 1 flag, 1 artillery and 1 factory_minor
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 2 infantry
Rostov : 1 flag, 8 armour and 2 artilleries
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 6 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
112 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 47 / 63
Russians : 28 / 41
Japanese : 65 / 75
Americans : 55 / 84
Chinese : 4 / 4
British : 30 / 35
UK_Pacific : 0 / 0
Italians : 20 / 30
ANZAC : 9 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 14 times
5 was rolled 19 times
6 was rolled 16 times
Average roll : 3.589
Median : 4.000
Variance : 0.245
Standard Deviation : 0.495
Total rolls : 95Germans Combat
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.516
Median : 3.500
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 64French Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.850
Median : 4.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20Russians Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Russians
Russians buy 1 destroyer and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 bomber moved from Russia to Bryansk
3 infantry moved from Korea to Amur
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
2 armour moved from Egypt to Iraq
1 armour and 3 mech_infantrys moved from Eastern Persia to West IndiaCombat - Russians
Battle in West India
Russians attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 armour
Russians roll dice for 1 armour and 3 mech_infantrys in West India, round 1 : 1/4 hits
Japanese roll dice for 1 armour in West India, round 1 : 0/1 hits
1 armour owned by the Japanese lost in West India
Russians win, taking West India from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Bryansk
Russians attack with 1 bomber and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 bomber and 5 infantry in Bryansk, round 1 : 1/6 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 0/3 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 bomber and 5 infantry in Bryansk, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 bomber and 3 infantry in Bryansk, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Amur, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Amur, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
4 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 bomber moved from Bryansk to RussiaPlace Units - Russians
1 destroyer placed in 6 Sea Zone
2 infantry placed in Korea
1 infantry placed in Volgograd
2 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,1,5,1
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUsTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns, 1 factory_minor and 11 infantry
6 Sea Zone : 1 flag, 1 destroyer
West India : 1 flag, 1 armour and 3 mech_infantrys
Ethiopia : 1 flag, 1 mech_infantry
Belarus : 1 flag, 1 infantry
Bryansk : 1 flag, 3 infantry
Archangel : 1 flag, 9 infantry
Russia : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major and 21 infantry
Tambov : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Caucasus : 1 flag, 1 mech_infantry
Samara : 1 flag, 2 infantry
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 2 armour
Eastern Persia : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 45 / 63
Russians : 33 / 41
Japanese : 63 / 75
Americans : 55 / 84
Chinese : 4 / 4
British : 30 / 35
UK_Pacific : 0 / 0
Italians : 19 / 30
ANZAC : 9 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
hmmm…
Well played my friends, well played.
I will have to think about this one for a while…
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_majors; Remaining resources: 72 PUs;
Japanese buy 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
3 units repaired.
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 armour moved from Suiyuyan to Kansu
1 mech_infantry moved from Szechwan to Sikang
1 armour moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 armour and 2 mech_infantrys moved from Hopei to Shensi
1 armour and 2 mech_infantrys moved from Anhwe to Shensi
1 artillery moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
3 artilleries and 2 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
2 infantry moved from Western Australia to 56 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 56 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
Japanese take Queensland from ANZAC
2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 mech_infantry moved from Shantung to 19 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from 6 Sea Zone to Korea
5 infantry and 1 mech_infantry moved from Manchuria to Korea
1 infantry moved from Amur to Korea
5 fighters and 6 tactical_bombers moved from Japan to Korea
2 bombers moved from Philippines to Korea
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
Japanese take Wake Island from Americans -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_majors; Remaining resources: 72 PUs;
Japanese buy 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
3 units repaired.
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 armour moved from Suiyuyan to Kansu
1 mech_infantry moved from Szechwan to Sikang
1 armour moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 armour and 2 mech_infantrys moved from Hopei to Shensi
1 armour and 2 mech_infantrys moved from Anhwe to Shensi
1 artillery moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
3 artilleries and 2 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
2 infantry moved from Western Australia to 56 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 56 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
Japanese take Queensland from ANZAC
2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 mech_infantry moved from Shantung to 19 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from 6 Sea Zone to Korea
5 infantry and 1 mech_infantry moved from Manchuria to Korea
1 infantry moved from Amur to Korea
5 fighters and 6 tactical_bombers moved from Japan to Korea
2 bombers moved from Philippines to Korea
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
Japanese take Wake Island from AmericansCombat - Japanese
Battle in Kansu
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 armour and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 4 mech_infantrys in Shensi, round 1 : 0/6 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Japanese roll dice for 2 armour and 4 mech_infantrys in Shensi, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 2 transports
Russians defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 2 transports in 6 Sea Zone, round 1 : 1/6 hits
Russians roll dice for 1 destroyer in 6 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Russians lost in 6 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Russians: 1 destroyer
Battle in Korea
Japanese attack with 1 armour, 2 bombers, 5 fighters, 6 infantry, 2 mech_infantrys and 6 tactical_bombers
Russians defend with 2 aaGuns, 1 factory_minor and 11 infantry
AA guns fire in Korea : 0/6 hits
Japanese roll dice for 1 armour, 2 bombers, 5 fighters, 6 infantry, 2 mech_infantrys and 6 tactical_bombers in Korea, round 1 : 10/22 hits
Russians roll dice for 2 aaGuns and 11 infantry in Korea, round 1 : 2/11 hits
8 infantry owned by the Russians , 2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 6 tactical_bombers in Korea, round 2 : 9/20 hits
Russians roll dice for 3 infantry in Korea, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 2 bombers, 5 fighters, 3 infantry, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 aaGuns and 11 infantryNon Combat Move - Japanese
3 transports moved from 56 Sea Zone to 37 Sea Zone
3 fighters moved from Korea to 6 Sea Zone
3 tactical_bombers moved from Korea to 6 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Korea to Japan
1 mech_infantry moved from Shantung to ManchuriaPlace Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
2 artilleries and 1 fighter placed in India
2 artilleries and 1 infantry placed in Malaya
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Korea : 1 flag, 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
Japan : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Manchuria : 1 flag, 1 aaGun and 1 mech_infantry
Shensi : 1 flag, 2 armour and 4 mech_infantrys
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 armour and 2 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Malaya : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Queensland : 1 flag, 1 airfield, 1 harbour and 2 infantry
Northern Territory : 1 flag, 1 artillery
South Australia : 1 flag, 3 artilleries and 2 infantry
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield and 2 infantry
Amur : 1 flag
French Indo China : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
31 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag, 3 transports
39 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 6 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 45 / 63
Russians : 30 / 41
Japanese : 73 / 84
Americans : 55 / 84
Chinese : 1 / 4
British : 30 / 35
UK_Pacific : 0 / 0
Italians : 19 / 30
ANZAC : 5 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 6 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 transports moved from 89 Sea Zone to 11 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Central United States to Southeast MexicoNon Combat Move - Americans
4 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
6 fighters and 2 infantry placed in Western United States
2 infantry placed in Eastern United States
2 submarines placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 3 bombers, 6 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
11 Sea Zone : 1 flag, 2 transports
10 Sea Zone : 1 flag, 7 submarines and 2 transports
Central United States : 1 flag, 1 factory_major
Southeast Mexico : 1 flag, 1 infantry
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Norway : 1 flag
89 Sea Zone : 1 flag, 2 transports
101 Sea Zone : 1 flag, 2 submarines and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 submarinesProduction/PUs Summary :
Germans : 45 / 63
Russians : 30 / 41
Japanese : 73 / 84
Americans : 55 / 75
Chinese : 1 / 4
British : 30 / 35
UK_Pacific : 0 / 0
Italians : 19 / 30
ANZAC : 5 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I did the edit because I changed my mind about where 1 transport went.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - British
British buy 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eastern Persia to West India
1 fighter moved from Egypt to Eastern Persia
1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Nigeria to Anglo Egyptian Sudan
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 submarine moved from 63 Sea Zone to 50 Sea Zone
1 submarine moved from 50 Sea Zone to 31 Sea Zone
1 destroyer moved from 78 Sea Zone to 57 Sea ZoneCombat - British
Battle in 31 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
British roll dice for 1 submarine in 31 Sea Zone, round 1 : 1/1 hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
British attack with 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 1 : 1/2 hits
Germans roll dice for 1 artillery in Holland Belgium, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 fighter moved from Holland Belgium to 110 Sea ZonePlace Units - British
1 mech_infantry placed in Union of South Africa
2 fighters and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTerritory Summary for British :
31 Sea Zone : 1 flag, 1 submarine
57 Sea Zone : 1 flag, 1 destroyer
West India : 1 flag, 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 flag, 1 armour
Holland Belgium : 1 flag, 1 factory_minor and 1 infantry
Tobruk : 1 flag, 1 mech_infantry
106 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 fighter
Persia : 1 flag
110 Sea Zone : 1 flag, 1 carrier, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 42 / 63
Russians : 30 / 41
Japanese : 73 / 84
Americans : 55 / 75
Chinese : 1 / 2
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 19 / 30
ANZAC : 5 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.538
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - Italians
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
1 artillery moved from Libya to Tobruk
1 battleship moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 fighter moved from 92 Sea Zone to Tobruk
3 infantry moved from Southern France to Normandy Bordeaux
2 armour moved from Southern France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 fighter moved from 92 Sea Zone to Normandy Bordeaux -
Wow. Like lightning. Might even get to post J9 tonight!
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