X-Dap-3 Death By Dice vs. Clausewitz's Speedy Idiots

  • Customizer

    My apologies about the kamikaze comment. I forgot that they were used previously.
    Aye, I was hoping to take out a little more there but I’ll take the loss and keep the dice we’ve been getting.

  • '20 '18 '16 '13 '12

    Settle down Holy, lets not be a sore winner here. I actually feel kinda bad about how well that went… I was expecting 1 fighter left or something. But it was a very all-or-nothing sort of battle.

    Also, 1 kamakazie prevents all bombards because it counts as initiating naval battle. No worries.

  • Customizer

    Fuck I never even thought about that. Too many God Damn rules. Yeah you feel bad. Me too. The crocodile tears are flowing like Niagara Falls lol.

  • '20 '18 '16 '13 '12

    hahaha. indeed.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 3 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Morocco to Algeria
                      Italians take Algeria from French
                1 artillery moved from Tobruk to Libya
                      Italians take Libya from Americans
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Southern Italy to Tunisia
                1 fighter moved from 96 Sea Zone to Tunisia
                1 fighter moved from 96 Sea Zone to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 3 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Morocco to Algeria
                      Italians take Algeria from French
                1 artillery moved from Tobruk to Libya
                      Italians take Libya from Americans
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Southern Italy to Tunisia
                1 fighter moved from 96 Sea Zone to Tunisia
                1 fighter moved from 96 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 1 :  2/3 hits
                        British roll dice for 1 artillery and 2 infantry in Gibraltar, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 artillery owned by the British , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    French defend with 1 infantry; British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tunisia, round 1 :  2/4 hits
                        French roll dice for 2 infantry in Tunisia, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Egypt to Tobruk
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 aaGun moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 aaGun moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 carrier moved from 96 Sea Zone to 92 Sea Zone
                1 fighter moved from Tunisia to 92 Sea Zone
                1 bomber moved from Tunisia to Southern Italy
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 aaGuns, 2 artilleries and 6 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Yugoslavia to Northern Italy
                1 armour moved from Southern Italy to Southern France

    Place Units - Italians
                3 infantry placed in Southern France
                3 armour and 2 mech_infantrys placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 artillery and 1 harbour
        Egypt : 1 flag, 1 harbour
        Nigeria : 1 flag
        Morocco : 1 flag
        French Equatorial Africa : 1 flag
        Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        France : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 flag, 1 aaGun, 1 armour and 1 infantry
        Northern Italy : 1 flag, 1 aaGun, 3 armour, 1 factory_major and 2 mech_infantrys
        Libya : 1 flag, 1 artillery
        Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        96 Sea Zone : 1 flag, 1 destroyer and 1 transport
        94 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Greece : 1 flag
        92 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 2 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 33 / 36
        Japanese : 60 / 62
        Americans : 60 / 81
        Chinese : 7 / 9
        British : 27 / 27
        UK_Pacific : 0 / 0
        Italians : 24 / 39
        ANZAC : 10 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    French Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from Queensland to Caroline Islands
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to 61 Sea Zone

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 2 artilleries, 1 bomber and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 :  0/1 hits
                        ANZAC roll dice for 2 artilleries, 1 bomber and 2 infantry in Caroline Islands, round 1 :  5/5 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 61 Sea Zone to New South Wales
                1 destroyer moved from 61 Sea Zone to 56 Sea Zone
                2 infantry moved from New South Wales to South Australia
                1 bomber moved from Caroline Islands to Gilbert Islands

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Gilbert Islands : 1 flag, 1 bomber
        Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        South Australia : 1 flag, 2 artilleries and 2 infantry
        33 Sea Zone : 1 flag, 1 cruiser and 2 transports
        56 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 33 / 36
        Japanese : 60 / 62
        Americans : 60 / 81
        Chinese : 7 / 9
        British : 27 / 27
        UK_Pacific : 0 / 0
        Italians : 24 / 39
        ANZAC : 10 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Normandy Bordeaux : 1 flag, 2 infantry
        76 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 1 flag, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 33 / 36
        Japanese : 60 / 62
        Americans : 60 / 81
        Chinese : 7 / 9
        British : 27 / 27
        UK_Pacific : 0 / 0
        Italians : 24 / 39
        ANZAC : 10 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Ukraine to Bryansk
                2 armour moved from Ukraine to Rostov
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
                1 armour moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 armour and 2 artilleries
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 2 artilleries in Bryansk, round 1 :  1/3 hits
                        Russians roll dice for 2 infantry in Bryansk, round 1 :  2/2 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
                        Germans roll dice for 1 armour in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                    1 armour owned by the Germans retreated to Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 armour
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 armour in Rostov, round 1 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 1 :  0/1 hits
                        Germans roll dice for 2 armour in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Russians defend with 1 submarine; Americans defend with 1 transport
                    1 submarine owned by the Russians Submerged
                        1 transport owned by the Americans lost in 125 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                2 artilleries moved from Denmark to Western Germany
                5 infantry moved from Western Germany to Denmark
                8 infantry moved from Germany to Western Germany
                1 tactical_bomber moved from Bessarabia to Western Germany
                2 artilleries moved from Bessarabia to Ukraine
                3 infantry moved from Romania to Bessarabia
                1 armour moved from Novgorod to Finland
                1 artillery and 1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Smolensk to Archangel
                1 armour moved from Nenetsia to Archangel
                1 armour moved from Archangel to Novgorod
                1 artillery moved from Eastern Poland to Western Ukraine
                3 aaGuns moved from Western Germany to Germany
                1 mech_infantry moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark

    Place Units - Germans
                5 artilleries, 1 fighter and 2 infantry placed in Western Germany
                4 infantry placed in Germany
                3 infantry placed in Ukraine

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 2 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 2 tactical_bombers
        Romania : 1 flag, 1 factory_upgrade
        Germany : 1 flag, 3 aaGuns, 1 factory_major and 4 infantry
        Denmark : 1 flag, 1 aaGun, 6 infantry and 1 mech_infantry
        Belarus : 1 flag
        Karelia : 1 flag, 1 artillery and 1 infantry
        Baltic States : 1 flag
        Rostov : 1 flag, 1 armour
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 3 infantry
        Ukraine : 1 flag, 8 armour, 2 artilleries, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 1 artillery
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Bulgaria : 1 flag
        Finland : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 29 / 36
        Japanese : 60 / 62
        Americans : 60 / 81
        Chinese : 7 / 9
        British : 27 / 27
        UK_Pacific : 0 / 0
        Italians : 24 / 39
        ANZAC : 10 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.125
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
                      British take Egypt from Italians
                1 armour moved from Syria to Egypt
                1 armour and 3 mech_infantrys moved from Kazakhstan to Eastern Persia
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Volgograd to Rostov
                1 bomber moved from Russia to Rostov
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                5 infantry moved from Vologda to Archangel
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans

    Combat - Russians
                Battle in Archangel
                    Russians attack with 5 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 5 infantry in Archangel, round 1 :  0/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 1 :  0/2 hits
                        Russians roll dice for 5 infantry in Archangel, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 4 infantry in Archangel, round 3 :  0/4 hits
                        Germans roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 4 infantry in Archangel, round 4 :  0/4 hits
                        Germans roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        Russians roll dice for 4 infantry in Archangel, round 5 :  0/4 hits
                        Germans roll dice for 1 artillery in Archangel, round 5 :  0/1 hits
                        Russians roll dice for 4 infantry in Archangel, round 6 :  0/4 hits
                        Germans roll dice for 1 artillery in Archangel, round 6 :  0/1 hits
                        Russians roll dice for 4 infantry in Archangel, round 7 :  0/4 hits
                        Germans roll dice for 1 artillery in Archangel, round 7 :  0/1 hits
                        Russians roll dice for 4 infantry in Archangel, round 8 :  2/4 hits
                        Germans roll dice for 1 artillery in Archangel, round 8 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Persia
                    Russians attack with 1 armour and 3 mech_infantrys
                    Japanese defend with 1 armour
                        Russians roll dice for 1 armour and 3 mech_infantrys in Eastern Persia, round 1 :  1/4 hits
                        Japanese roll dice for 1 armour in Eastern Persia, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Eastern Persia
                    Russians win, taking Eastern Persia from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Rostov
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 bomber and 2 infantry in Rostov, round 1 :  1/3 hits
                        Germans roll dice for 1 armour in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                1 bomber moved from Rostov to Russia
                1 infantry moved from Amur to Korea
                4 infantry moved from Russia to Smolensk

    Place Units - Russians
                3 infantry placed in Korea
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns, 1 factory_minor and 12 infantry
        Egypt : 1 flag, 2 armour and 1 mech_infantry
        Syria : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 1 infantry
        Nenetsia : 1 flag, 1 infantry
        Archangel : 1 flag, 4 infantry
        Russia : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major and 23 infantry
        Volgograd : 1 flag, 1 factory_minor
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag, 5 infantry
        125 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 50
        Russians : 33 / 41
        Japanese : 60 / 62
        Americans : 60 / 81
        Chinese : 7 / 9
        British : 29 / 27
        UK_Pacific : 0 / 0
        Italians : 22 / 39
        ANZAC : 10 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    I have the J7 turn from Canuck, I’ll post the next turn in a couple of hours.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 4 fighters, 2 infantry and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to France
                1 armour moved from Normandy Bordeaux to France
                1 armour moved from Norway to Finland

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 4 fighters, 2 infantry and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to France
                1 armour moved from Normandy Bordeaux to France
                1 armour moved from Norway to Finland

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 harbour
                    Italians win with no units remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Finland
                    Americans attack with 1 armour
                    Germans defend with 1 armour
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 armour
                Battle in France
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 infantry
                    Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Syria from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                1 fighter moved from 94 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern United States to Central United States
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to 91 Sea Zone
                1 bomber moved from Korea to 31 Sea Zone
                1 bomber moved from 31 Sea Zone to Hawaiian Islands
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                2 bombers and 2 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 artillery and 2 infantry placed in Holland Belgium
                4 fighters placed in Western United States
                5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 95 Sea Zone
                1 bomber moved from 95 Sea Zone to 96 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Nigeria
                      French take French Equatorial Africa from Italians
                      British take Nigeria from Italians
                1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                      British take Alexandria from Italians
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Persia to Eastern Persia
                1 submarine moved from 61 Sea Zone to 63 Sea Zone
                1 destroyer moved from 74 Sea Zone to 78 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 10 infantry and 1 mech_infantry moved from Holland Belgium to France

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 95 Sea Zone
                1 bomber moved from 95 Sea Zone to 96 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Nigeria
                      French take French Equatorial Africa from Italians
                      British take Nigeria from Italians
                1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                      British take Alexandria from Italians
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Persia to Eastern Persia
                1 submarine moved from 61 Sea Zone to 63 Sea Zone
                1 destroyer moved from 74 Sea Zone to 78 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 10 infantry and 1 mech_infantry moved from Holland Belgium to France

    Combat - British
                Battle in Gibraltar
                Battle in 96 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 bomber in 96 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                        1 bomber owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
                    Italians win, taking Gibraltar from Italians with 1 transport remaining. Battle score for attacker is -4
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to France
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                2 artilleries, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for British :

    63 Sea Zone : 1 flag, 1 submarine
        Belgian Congo : 1 flag, 1 mech_infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Alexandria : 1 flag, 1 mech_infantry
        Gibraltar : 1 flag, 2 artilleries, 1 harbour and 4 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 fighter, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        Nigeria : 1 flag, 1 armour
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        France : 1 flag, 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag
        91 Sea Zone : 1 flag, 1 carrier and 2 transports
        78 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 37 / 50
        Russians : 31 / 41
        Japanese : 65 / 75
        Americans : 58 / 84
        Chinese : 4 / 4
        British : 30 / 35
        UK_Pacific : 0 / 0
        Italians : 20 / 39
        ANZAC : 9 / 20
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.105
            Median : 3.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Production/PUs Summary :

    Germans : 37 / 50
        Russians : 31 / 41
        Japanese : 65 / 75
        Americans : 58 / 84
        Chinese : 4 / 4
        British : 30 / 35
        UK_Pacific : 0 / 0
        Italians : 20 / 39
        ANZAC : 9 / 20
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.105
            Median : 3.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tobruk to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 armour, 2 artilleries and 8 infantry moved from Southern France to France
                1 bomber moved from Southern Italy to France
                3 armour and 2 mech_infantrys moved from Northern Italy to Southern France
                3 armour and 2 mech_infantrys moved from Southern France to France


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tobruk to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 armour, 2 artilleries and 8 infantry moved from Southern France to France
                1 bomber moved from Southern Italy to France
                3 armour and 2 mech_infantrys moved from Northern Italy to Southern France
                3 armour and 2 mech_infantrys moved from Southern France to France

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
                    British defend with 2 artilleries, 1 harbour and 4 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  2/2 hits
                        Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Gibraltar, round 1 :  4/8 hits
                        British roll dice for 2 artilleries and 4 infantry in Gibraltar, round 1 :  3/6 hits
                        4 infantry owned by the British , 2 artilleries owned by the British and 3 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 11
                    Casualties for British: 2 artilleries and 4 infantry
                    Casualties for Italians: 3 infantry
                Battle in France
                    Italians attack with 4 armour, 2 artilleries, 1 bomber, 8 infantry and 2 mech_infantrys
                    French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry; Americans defend with 1 armour and 1 artillery
                        Italians roll dice for 4 armour, 2 artilleries, 1 bomber, 8 infantry and 2 mech_infantrys in France, round 1 :  5/17 hits
                        French roll dice for 1 armour, 2 artilleries, 2 fighters, 14 infantry and 1 mech_infantry in France, round 1 :  7/20 hits
                        1 infantry owned by the British , 4 infantry owned by the French and 7 infantry owned by the Italians lost in France
                        Italians roll dice for 4 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys in France, round 2 :  4/10 hits
                        French roll dice for 1 armour, 2 artilleries, 2 fighters, 9 infantry and 1 mech_infantry in France, round 2 :  7/15 hits
                        4 infantry owned by the British , 2 artilleries owned by the Italians , 2 mech_infantrys owned by the Italians , 2 armour owned by the Italians and 1 infantry owned by the Italians lost in France
                    2 armour owned by the Italians retreated to Southern France
                    French win with 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -25
                    Casualties for French: 4 infantry
                    Casualties for British: 5 infantry
                    Casualties for Italians: 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                1 bomber moved from France to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 aaGun moved from Tobruk to Libya

    Place Units - Italians
                3 infantry placed in Southern France
                7 infantry placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 armour, 2 artilleries and 1 harbour
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 2 aaGuns, 2 armour, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Northern Italy : 1 flag, 1 aaGun, 1 factory_major and 8 infantry
        Libya : 1 flag, 1 aaGun and 1 artillery
        Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        Greece : 1 flag
        92 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 3 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 37 / 50
        Russians : 31 / 41
        Japanese : 65 / 75
        Americans : 58 / 84
        Chinese : 4 / 4
        British : 30 / 35
        UK_Pacific : 0 / 0
        Italians : 20 / 30
        ANZAC : 9 / 20
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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