sent a chat so we don’t clutter up this thread
X-Dap-3 Death By Dice vs. Clausewitz's Speedy Idiots
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery moved from New South Wales to QueenslandCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 1 flag, 2 artilleries
Java : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 cruiser and 1 transport
62 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 40 / 51
Russians : 33 / 36
Japanese : 52 / 72
Americans : 58 / 78
Chinese : 10 / 11
British : 25 / 26
UK_Pacific : 2 / 0
Italians : 26 / 38
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Tunisia : 1 flag, 1 infantry
80 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
110 Sea Zone : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 40 / 51
Russians : 33 / 36
Japanese : 52 / 72
Americans : 58 / 78
Chinese : 10 / 11
British : 25 / 26
UK_Pacific : 2 / 0
Italians : 26 / 38
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 artillery and 1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Eastern Poland
6 armour, 5 artilleries and 6 infantry moved from Bessarabia to Ukraine
3 armour and 3 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 tactical_bomber moved from Novgorod to Eastern Poland
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 tactical_bomber moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Eastern Poland to UkraineCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 tactical_bomber in Eastern Poland, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 tactical_bomber in Eastern Poland, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 tactical_bomber in Eastern Poland, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 infantry
Russians defend with 2 aaGuns
2 aaGuns owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Ukraine
Germans attack with 9 armour, 5 artilleries, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 factory_minor, 2 fighters, 18 infantry and 1 tactical_bomber
AA guns fire in Ukraine : 0/1 hits
Germans roll dice for 9 armour, 5 artilleries, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 : 12/25 hits
Russians roll dice for 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber in Ukraine, round 1 : 9/21 hits
10 infantry owned by the Russians , 7 infantry owned by the Germans , 2 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Ukraine
Germans roll dice for 9 armour, 5 artilleries, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 9/16 hits
Russians roll dice for 2 fighters, 8 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/11 hits
8 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 9 armour, 3 artilleries and 1 tactical_bomber in Ukraine, round 3 : 7/13 hits
Russians roll dice for 2 fighters in Ukraine, round 3 : 1/2 hits
2 fighters owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 9 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Germans: 3 artilleries, 7 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomberNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Western Germany
3 artilleries moved from Finland to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
1 artillery moved from 113 Sea Zone to Denmark
2 artilleries moved from Romania to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
1 armour moved from Belarus to Bessarabia
1 artillery and 2 infantry moved from Karelia to Novgorod
1 armour moved from Finland to Karelia
1 armour moved from Karelia to NovgorodPlace Units - Germans
6 infantry placed in Western Germany
8 infantry placed in Germany
3 infantry placed in Novgorod
Germans undo move 3.
3 infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 6 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 flag, 1 factory_upgrade and 3 infantry
Germany : 1 flag, 1 factory_major and 8 infantry
Denmark : 1 flag, 2 artilleries and 1 infantry
Holland Belgium : 1 flag, 1 factory_minor and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 1 infantry
Nenetsia : 1 flag, 1 armour
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 artillery
Bessarabia : 1 flag, 1 armour, 2 artilleries and 1 tactical_bomber
Ukraine : 1 flag, 9 armour, 2 artilleries and 1 factory_minor
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 artillery
113 Sea Zone : 1 flag, 3 transports
Bulgaria : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 57
Russians : 27 / 36
Japanese : 52 / 72
Americans : 55 / 78
Chinese : 10 / 11
British : 25 / 26
UK_Pacific : 2 / 0
Italians : 26 / 38
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 31 times
3 was rolled 23 times
4 was rolled 28 times
5 was rolled 20 times
6 was rolled 27 times
Average roll : 3.474
Median : 3.000
Variance : 0.543
Standard Deviation : 0.737
Total rolls : 152Null / Other
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.605
Median : 4.000
Variance : 0.119
Standard Deviation : 0.345
Total rolls : 43Germans Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 3.303
Median : 3.000
Variance : 0.646
Standard Deviation : 0.804
Total rolls : 66Russians Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.605
Median : 4.000
Variance : 0.119
Standard Deviation : 0.345
Total rolls : 43 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 1 factory_minor and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Urals
5 infantry moved from Novosibirsk to Vologda
1 bomber moved from Northwest Persia to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Northwest Persia to Syria
Russians take Iraq from Italians
Russians take Syria from Italians
1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 mech_infantry moved from Caucasus to Kazakhstan
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 bomber and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber and 4 infantry in Bryansk, round 1 : 4/5 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 infantry in Vologda, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 3 mech_infantrys in Kazakhstan, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Amur to Korea
1 infantry moved from Sakha to Amur
1 mech_infantry moved from Caucasus to Rostov
1 bomber moved from Bryansk to RussiaPlace Units - Russians
1 factory_minor placed in Korea
1 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns, 1 factory_minor and 8 infantry
Amur : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 armour and 3 mech_infantrys
Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
Syria : 1 flag, 1 armour
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 1 mech_infantry
Urals : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major and 20 infantry
Vologda : 1 flag, 5 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Caucasus : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 57
Russians : 33 / 36
Japanese : 51 / 72
Americans : 55 / 78
Chinese : 10 / 11
British : 26 / 26
UK_Pacific : 2 / 0
Italians : 22 / 38
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 1 destroyer, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 42 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Shantung to Chahar
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
2 tactical_bombers moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Chahar
1 fighter moved from Shantung to Chahar
1 bomber moved from French Indo China to Anhwe
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from French Indo China to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 1 destroyer, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 42 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Shantung to Chahar
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
2 tactical_bombers moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Chahar
1 fighter moved from Shantung to Chahar
1 bomber moved from French Indo China to Anhwe
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from French Indo China to SzechwanCombat - Japanese
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Anhwe, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 tactical_bombers in Szechwan, round 1 : 4/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 1 : 2/6 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 bomber and 2 tactical_bombers moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Chahar to Shantung
1 tactical_bomber moved from Chahar to Jehol
1 bomber moved from Anhwe to French Indo China
1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 submarine and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
2 artilleries moved from India to 39 Sea Zone
2 artilleries and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Java to 42 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
1 armour placed in India
2 infantry placed in Malaya
1 destroyer and 2 submarines placed in 19 Sea Zone
1 cruiser placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,5,3,5,5,1,6,4,4,5,6,4,4,1,6,2,4,2
Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 mech_infantry and 1 tactical_bomber
Manchuria : 1 flag, 1 aaGun and 6 infantry
Yunnan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Chahar : 1 flag, 1 infantry and 1 mech_infantry
Anhwe : 1 flag, 1 armour and 2 mech_infantrys
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 2 artilleries and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
37 Sea Zone : 1 flag, 1 cruiser and 2 transports
39 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
West India : 1 flag
Eastern Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 47 / 57
Russians : 33 / 36
Japanese : 60 / 62
Americans : 55 / 78
Chinese : 7 / 11
British : 26 / 26
UK_Pacific : 0 / 0
Italians : 22 / 38
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
3 bombers and 1 fighter moved from Korea to Japan
3 fighters moved from 6 Sea Zone to Japan
EDIT: 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from 125 Sea Zone to Norway -
Need scramble and kamikaze orders for the amphibious assault on Japan.
-
:-o
-
Clearly I was not paying attention to all the damn air-planes that were near by…
Kamakazie the cruiser. This prevents bombards.
All right. It’s all up to dice now, and it looks like 50/50.
Rock and Roll.
-
Obviously the planes fight the land battle and the OOL is aa guns, infantry, tac, fighters.
-
oh man…. you mean I really have to wait until tomorrow to find out how this plays out…
no sleep for me tonight…
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
3 bombers and 1 fighter moved from Korea to Japan
3 fighters moved from 6 Sea Zone to Japan
EDIT: 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from 125 Sea Zone to NorwayCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Battle in Japan
Americans attack with 3 bombers, 4 fighters and 2 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Japanese win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -39
Casualties for Japanese: 3 aaGuns and 2 infantry
Casualties for Americans: 2 bombers, 3 fighters and 2 infantry
1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
Battle in Gibraltar
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Norway
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Japan to 6 Sea Zone
1 bomber moved from Japan to Korea
2 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
2 submarines placed in 101 Sea Zone
Americans undo move 2.
2 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 bombers placed in Western United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to ShensiNon Combat Move - Chinese
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Suiyuyan
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - British
British repair 4 damage on 4 harbours; Remaining resources: 22 PUs;
British buy 2 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 60 Sea Zone to 61 Sea Zone
1 destroyer moved from 71 Sea Zone to 74 Sea Zone -
I need scramble orders for sea zone 113 and Canuck owes his virtual AA gunners a case of sake! :)
-
Indeed, and the ONE kamikaze that hit helped. You should have clarified what he meant though since he said kamikaze the cruiser to eliminate the shore barrage, in the interest of good sportsmanship you should have asked how many to use and pointed out the fact that a shore barrage was still present by the battleship.
Also, for the second time, could you please click all 4 check boxes above the post turn summary button. It’s a real pain in the ass looking through dice emails to find out how a battle went. I’d like to know how many hits per battle and all that junk please.Sea zone 113 has my 3 transports in it? If so scramble all three fighters.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - British
British repair 4 damage on 4 harbours; Remaining resources: 22 PUs;
British buy 2 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 60 Sea Zone to 61 Sea Zone
1 destroyer moved from 71 Sea Zone to 74 Sea ZoneCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 armour and 2 infantry
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 1 : 1/4 hits
Italians roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 1 : 2/3 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
Italians roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 5 : 0/2 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 6 : 1/2 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 6 : 0/1 hits
1 armour owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in 113 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 3 fighters and 3 transports
British roll dice for 1 bomber and 3 fighters in 113 Sea Zone, round 1 : 3/4 hits
Germans roll dice for 3 fighters and 3 transports in 113 Sea Zone, round 1 : 1/3 hits
1 fighter owned by the British and 3 fighters owned by the Germans lost in 113 Sea Zone
3 transports owned by the Germans lost in 113 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 41
Casualties for Germans: 3 fighters and 3 transports
Casualties for British: 1 fighterNon Combat Move - British
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
6 infantry moved from Normandy Bordeaux to Holland Belgium
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 113 Sea Zone to United Kingdom
2 fighters moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea ZonePlace Units - British
1 mech_infantry placed in Union of South Africa
1 fighter placed in Union of South Africa
2 artilleries placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs totalTerritory Summary for British :
61 Sea Zone : 1 flag, 1 submarine
Belgian Congo : 1 flag, 2 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 armour and 1 mech_infantry
Tunisia : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 artillery, 10 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
74 Sea Zone : 1 flag, 1 destroyer
Persia : 1 flag, 1 mech_infantry
110 Sea Zone : 1 flag, 1 carrier, 2 fighters, 2 infantry and 2 transportsProduction/PUs Summary :
Germans : 41 / 57
Russians : 33 / 36
Japanese : 60 / 62
Americans : 61 / 81
Chinese : 7 / 9
British : 27 / 27
UK_Pacific : 0 / 0
Italians : 21 / 38
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.167
Median : 5.000
Variance : 1.379
Standard Deviation : 1.174
Total rolls : 30Germans Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.944
Median : 4.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Italians Combat
1 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 4.222
Median : 5.000
Variance : 3.625
Standard Deviation : 1.904
Total rolls : 9 -
Canuck and I both remembered that there was only one kamikaze left, but you have a point that we both could have been more specific. The single kamikaze strike stops all shore bombardment though, not just the ship attacked.
The dice swung back the other way in sea zone 113, I was expecting to lose three fighters there and only lost one.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 41 / 57
Russians : 33 / 36
Japanese : 60 / 62
Americans : 61 / 81
Chinese : 7 / 9
British : 27 / 27
UK_Pacific : 0 / 0
Italians : 21 / 38
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.167
Median : 5.000
Variance : 1.379
Standard Deviation : 1.174
Total rolls : 30Germans Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.944
Median : 4.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Italians Combat
1 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 4.222
Median : 5.000
Variance : 3.625
Standard Deviation : 1.904
Total rolls : 9
Suggested Topics
