sent a chat so we don’t clutter up this thread
X-Dap-3 Death By Dice vs. Clausewitz's Speedy Idiots
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 2 mech_infantrys moved from Tunisia to Libya
1 bomber, 1 fighter and 1 tactical_bomber moved from Korea to Japan
2 fighters moved from 18 Sea Zone to JapanCombat - Americans
Battle in Libya
Americans attack with 1 armour and 2 mech_infantrys
Italians defend with 1 artillery
Americans win, taking Libya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Americans: 1 mech_infantry
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Japan
1 tactical_bomber killed by AA guns
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Japan causes 3 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 bomber and 1 fighter moved from Japan to Korea
1 destroyer moved from 18 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 18 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 30 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Korea
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
1 factory_minor placed in Holland BelgiumTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to HopeiPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - British
British buy 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to France
2 fighters moved from 110 Sea Zone to France
1 bomber moved from Tunisia to France
1 armour moved from Tunisia to Tobruk
British take Tobruk from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from Eastern Persia to Persia
1 submarine moved from 78 Sea Zone to 60 Sea Zone
1 destroyer moved from 76 Sea Zone to 71 Sea ZoneCombat - British
Battle in France
British attack with 1 bomber and 4 fighters
Germans defend with 1 airfield, 1 bomber, 1 factory_minor, 2 infantry and 1 tactical_bomber
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 bomber, 2 infantry and 1 tactical_bomber
Casualties for British: 2 fightersNon Combat Move - British
2 fighters moved from France to 110 Sea Zone
1 bomber moved from France to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Turn Complete - UK_Pacific
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I messed up the non combat move for loading the British infantry and artillery from the Eastern US onto the US transport, I’ll fix it later.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Egypt to Libya
1 fighter moved from 95 Sea Zone to Libya
1 fighter moved from 95 Sea Zone to Tobruk -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Egypt to Libya
1 fighter moved from 95 Sea Zone to Libya
1 fighter moved from 95 Sea Zone to TobrukAirborne Attack Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Egypt to Libya
1 fighter moved from 95 Sea Zone to Libya
1 fighter moved from 95 Sea Zone to TobrukAirborne Attack Move - Italians
Combat - Italians
Battle in Morocco
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry; Americans defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 1/2 hits
Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 1 : 1/4 hits
French roll dice for 3 infantry in Morocco, round 1 : 2/3 hits
1 infantry owned by the French , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians roll dice for 2 artilleries in Morocco, round 2 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from French with 2 artilleries remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Libya
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Libya, round 1 : 0/4 hits
Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 1 : 0/2 hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Libya, round 2 : 1/4 hits
Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Libya, round 3 : 2/3 hits
Americans roll dice for 1 armour in Libya, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 armour owned by the Americans lost in Libya
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Tobruk
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tobruk, round 1 : 1/3 hits
British roll dice for 1 armour in Tobruk, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour moved from Iraq to Egypt
1 carrier moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
1 fighter moved from Libya to 96 Sea Zone
1 bomber moved from Libya to Southern Italy
1 infantry moved from Northern Italy to France
1 aaGun moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 destroyer moved from 95 Sea Zone to 96 Sea ZonePlace Units - Italians
2 artilleries and 8 infantry placed in Northern Italy
1 armour placed in Southern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 flag, 1 armour and 1 harbour
Nigeria : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 armour and 2 infantry
Morocco : 1 flag, 2 artilleries
French Equatorial Africa : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 1 infantry
Tobruk : 1 flag, 1 artillery
Northern Italy : 1 flag, 3 aaGuns, 3 artilleries, 1 factory_major and 8 infantry
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor and 1 harbour
96 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Yugoslavia : 1 flag, 1 aaGunProduction/PUs Summary :
Germans : 40 / 51
Russians : 33 / 36
Japanese : 56 / 72
Americans : 58 / 78
Chinese : 10 / 11
British : 25 / 26
UK_Pacific : 2 / 0
Italians : 26 / 38
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery moved from New South Wales to QueenslandCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 1 flag, 2 artilleries
Java : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 cruiser and 1 transport
62 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 40 / 51
Russians : 33 / 36
Japanese : 52 / 72
Americans : 58 / 78
Chinese : 10 / 11
British : 25 / 26
UK_Pacific : 2 / 0
Italians : 26 / 38
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Tunisia : 1 flag, 1 infantry
80 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
110 Sea Zone : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 40 / 51
Russians : 33 / 36
Japanese : 52 / 72
Americans : 58 / 78
Chinese : 10 / 11
British : 25 / 26
UK_Pacific : 2 / 0
Italians : 26 / 38
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 artillery and 1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Eastern Poland
6 armour, 5 artilleries and 6 infantry moved from Bessarabia to Ukraine
3 armour and 3 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 tactical_bomber moved from Novgorod to Eastern Poland
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 tactical_bomber moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Eastern Poland to UkraineCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 tactical_bomber in Eastern Poland, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 tactical_bomber in Eastern Poland, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 tactical_bomber in Eastern Poland, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 infantry
Russians defend with 2 aaGuns
2 aaGuns owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Ukraine
Germans attack with 9 armour, 5 artilleries, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 factory_minor, 2 fighters, 18 infantry and 1 tactical_bomber
AA guns fire in Ukraine : 0/1 hits
Germans roll dice for 9 armour, 5 artilleries, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 : 12/25 hits
Russians roll dice for 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber in Ukraine, round 1 : 9/21 hits
10 infantry owned by the Russians , 7 infantry owned by the Germans , 2 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Ukraine
Germans roll dice for 9 armour, 5 artilleries, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 9/16 hits
Russians roll dice for 2 fighters, 8 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/11 hits
8 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 9 armour, 3 artilleries and 1 tactical_bomber in Ukraine, round 3 : 7/13 hits
Russians roll dice for 2 fighters in Ukraine, round 3 : 1/2 hits
2 fighters owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 9 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Germans: 3 artilleries, 7 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomberNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Western Germany
3 artilleries moved from Finland to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
1 artillery moved from 113 Sea Zone to Denmark
2 artilleries moved from Romania to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
1 armour moved from Belarus to Bessarabia
1 artillery and 2 infantry moved from Karelia to Novgorod
1 armour moved from Finland to Karelia
1 armour moved from Karelia to NovgorodPlace Units - Germans
6 infantry placed in Western Germany
8 infantry placed in Germany
3 infantry placed in Novgorod
Germans undo move 3.
3 infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 6 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 flag, 1 factory_upgrade and 3 infantry
Germany : 1 flag, 1 factory_major and 8 infantry
Denmark : 1 flag, 2 artilleries and 1 infantry
Holland Belgium : 1 flag, 1 factory_minor and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 1 infantry
Nenetsia : 1 flag, 1 armour
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 artillery
Bessarabia : 1 flag, 1 armour, 2 artilleries and 1 tactical_bomber
Ukraine : 1 flag, 9 armour, 2 artilleries and 1 factory_minor
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 artillery
113 Sea Zone : 1 flag, 3 transports
Bulgaria : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 57
Russians : 27 / 36
Japanese : 52 / 72
Americans : 55 / 78
Chinese : 10 / 11
British : 25 / 26
UK_Pacific : 2 / 0
Italians : 26 / 38
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 31 times
3 was rolled 23 times
4 was rolled 28 times
5 was rolled 20 times
6 was rolled 27 times
Average roll : 3.474
Median : 3.000
Variance : 0.543
Standard Deviation : 0.737
Total rolls : 152Null / Other
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.605
Median : 4.000
Variance : 0.119
Standard Deviation : 0.345
Total rolls : 43Germans Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 3.303
Median : 3.000
Variance : 0.646
Standard Deviation : 0.804
Total rolls : 66Russians Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.605
Median : 4.000
Variance : 0.119
Standard Deviation : 0.345
Total rolls : 43 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 1 factory_minor and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Urals
5 infantry moved from Novosibirsk to Vologda
1 bomber moved from Northwest Persia to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Northwest Persia to Syria
Russians take Iraq from Italians
Russians take Syria from Italians
1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 mech_infantry moved from Caucasus to Kazakhstan
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 bomber and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber and 4 infantry in Bryansk, round 1 : 4/5 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 infantry in Vologda, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 3 mech_infantrys in Kazakhstan, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Amur to Korea
1 infantry moved from Sakha to Amur
1 mech_infantry moved from Caucasus to Rostov
1 bomber moved from Bryansk to RussiaPlace Units - Russians
1 factory_minor placed in Korea
1 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns, 1 factory_minor and 8 infantry
Amur : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 armour and 3 mech_infantrys
Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
Syria : 1 flag, 1 armour
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 1 mech_infantry
Urals : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major and 20 infantry
Vologda : 1 flag, 5 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Caucasus : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 57
Russians : 33 / 36
Japanese : 51 / 72
Americans : 55 / 78
Chinese : 10 / 11
British : 26 / 26
UK_Pacific : 2 / 0
Italians : 22 / 38
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 1 destroyer, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 42 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Shantung to Chahar
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
2 tactical_bombers moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Chahar
1 fighter moved from Shantung to Chahar
1 bomber moved from French Indo China to Anhwe
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from French Indo China to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 1 destroyer, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 42 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Shantung to Chahar
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
2 tactical_bombers moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Chahar
1 fighter moved from Shantung to Chahar
1 bomber moved from French Indo China to Anhwe
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from French Indo China to SzechwanCombat - Japanese
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Anhwe, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 tactical_bombers in Szechwan, round 1 : 4/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 1 : 2/6 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 bomber and 2 tactical_bombers moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Chahar to Shantung
1 tactical_bomber moved from Chahar to Jehol
1 bomber moved from Anhwe to French Indo China
1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 submarine and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
2 artilleries moved from India to 39 Sea Zone
2 artilleries and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Java to 42 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
1 armour placed in India
2 infantry placed in Malaya
1 destroyer and 2 submarines placed in 19 Sea Zone
1 cruiser placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,5,3,5,5,1,6,4,4,5,6,4,4,1,6,2,4,2
Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 mech_infantry and 1 tactical_bomber
Manchuria : 1 flag, 1 aaGun and 6 infantry
Yunnan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Chahar : 1 flag, 1 infantry and 1 mech_infantry
Anhwe : 1 flag, 1 armour and 2 mech_infantrys
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 2 artilleries and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
37 Sea Zone : 1 flag, 1 cruiser and 2 transports
39 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
West India : 1 flag
Eastern Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 47 / 57
Russians : 33 / 36
Japanese : 60 / 62
Americans : 55 / 78
Chinese : 7 / 11
British : 26 / 26
UK_Pacific : 0 / 0
Italians : 22 / 38
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
3 bombers and 1 fighter moved from Korea to Japan
3 fighters moved from 6 Sea Zone to Japan
EDIT: 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from 125 Sea Zone to Norway -
Need scramble and kamikaze orders for the amphibious assault on Japan.
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:-o
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Clearly I was not paying attention to all the damn air-planes that were near by…
Kamakazie the cruiser. This prevents bombards.
All right. It’s all up to dice now, and it looks like 50/50.
Rock and Roll.
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Obviously the planes fight the land battle and the OOL is aa guns, infantry, tac, fighters.
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oh man…. you mean I really have to wait until tomorrow to find out how this plays out…
no sleep for me tonight…
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