Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Its Questionneers turn, and we havent heard from him. Vance will play R3 today, and any other turn that is not play within 2 days.
Coorran
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 bomber moved from Russia to Novgorod
1 fighter, 1 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
Combat - Russians
Battle in Novgorod
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 bomber and 1 fighter moved from Novgorod to Ukraine
5 armour moved from Belarus to Ukraine
3 armour moved from Russia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Belarus to Ukraine
1 artillery and 5 infantry moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Ukraine
2 aaGuns, 2 artilleries and 16 infantry moved from Belarus to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 infantry placed in Ukraine
5 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Suiyuyan to Hopei
2 artilleries, 3 infantry and 1 mech_infantry moved from Hopei to Kweichow
6 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsi to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kwangsi to Hunan
2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in New Guinea
Battle in 30 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 30 Sea Zone
Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking New Guinea from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 : 5/15 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 1 : 5/6 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Hunan to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 fighter moved from Kweichow to Shan State
1 tactical_bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 aaGun moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Suiyuyan to Hopei
1 fighter moved from French Indo China to 46 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 battleship and 2 carriers moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
Place Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Manchuria : 1 flag, 4 infantry
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
New Guinea : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 2 tactical_bombers
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 transport
46 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 flag, 1 carrier, 1 fighter and 2 transports
6 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
54 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 41 / 52
Russians : 34 / 34
Japanese : 59 / 64
Americans : 50 / 70
Chinese : 5 / 12
British : 27 / 29
UK_Pacific : 6 / 6
Italians : 21 / 30
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I did an edit and moved the Cruiser from Z37(Malaya) to Z46(New Guinea) instead of Z42(Java).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 101 Sea Zone to 51 Sea Zone
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 31 Sea Zone to 50 Sea Zone
1 armour and 1 infantry moved from 50 Sea Zone to Fiji
4 fighters and 1 tactical_bomber moved from Wake Island to Fiji
1 bomber moved from Wake Island to New South Wales
1 aaGun, 1 infantry and 1 mech_infantry moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
2 mech_infantrys moved from Western United States to British Columbia
Place Units - Americans
1 armour, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 1.
2 infantry placed in Central United States
1 armour, 1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Sorry guys- I was a little busy.
Don’T worry. Life > TripleA. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries, 1 fighter and 11 infantry moved from Yunnan to Kweichow
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 2 artilleries, 1 fighter and 11 infantry
Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
AA guns fire in Kweichow : 0/1 hits
Chinese roll dice for 2 artilleries, 1 fighter and 11 infantry in Kweichow, round 1 : 4/14 hits
Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Kweichow, round 1 : 3/12 hits
3 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 artilleries, 1 fighter and 8 infantry in Kweichow, round 2 : 3/11 hits
Japanese roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 2 : 4/9 hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kweichow, round 3 : 1/7 hits
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 3 : 0/6 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kweichow, round 4 : 2/7 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Kweichow, round 4 : 0/5 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kweichow, round 5 : 2/7 hits
Japanese roll dice for 1 armour and 2 artilleries in Kweichow, round 5 : 1/3 hits
1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kweichow
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 6 : 2/6 hits
Japanese roll dice for 1 armour in Kweichow, round 6 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 23
Casualties for Japanese: 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Casualties for Chinese: 8 infantry
Non Combat Move - Chinese
2 artilleries moved from Kansu to Suiyuyan
1 fighter moved from Kweichow to Kansu
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Territory Summary for Chinese :
Shensi : 1 flag, 2 infantry
Suiyuyan : 1 flag, 2 artilleries and 1 infantry
Kweichow : 1 flag, 2 artilleries and 7 infantry
Kansu : 1 flag, 1 fighter
Production/PUs Summary :
Germans : 41 / 52
Russians : 34 / 34
Japanese : 56 / 64
Americans : 50 / 70
Chinese : 8 / 14
British : 27 / 29
UK_Pacific : 6 / 6
Italians : 21 / 30
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
What the hell was up with those dice.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from India to Iraq
1 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 bomber moved from Nigeria to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
Combat - British
Battle in Hunan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys in Iraq, round 1 : 1/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 bomber moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Scotland to 92 Sea Zone
3 fighters moved from Archangel to Ukraine
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
1 aaGun and 2 infantry moved from Yunnan to Kweichow
3 aaGuns and 2 infantry moved from Scotland to United Kingdom
2 mech_infantrys moved from India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 armour and 1 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,1,3,5
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
Territory Summary for British :
Kweichow : 1 flag, 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
Hunan : 1 flag, 1 infantry
India : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 5 infantry
West India : 1 flag, 1 artillery and 1 infantry
Belgian Congo : 1 flag, 1 fighter and 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 flag, 1 airfield
Kenya : 1 flag, 1 artillery and 3 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 aaGun
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag, 1 armour and 1 infantry
Ethiopia : 1 flag, 2 infantry
Ukraine : 1 flag, 3 fighters
106 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 1 infantry and 2 mech_infantrys
92 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Eastern Persia : 1 flag, 2 mech_infantrys
72 Sea Zone : 1 flag, 1 transport
71 Sea Zone : 1 flag, 1 destroyer
Persia : 1 flag, 1 bomber and 1 fighter
91 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 41 / 52
Russians : 34 / 34
Japanese : 55 / 64
Americans : 50 / 70
Chinese : 9 / 14
British : 31 / 30
UK_Pacific : 6 / 0
Italians : 19 / 30
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Hi guys! If you decide to attack SZ 92 w/ Italy, let us know in the thread, and attach the savefile so that we can see attack move and buys. We’ll have a specific OOL depending on that.
Good luck!
Coorran
In our current planning stage we don’t think we will attack there so this won’t be necessary
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Egypt to Trans-Jordan
1 bomber and 1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Egypt
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter and 2 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 infantry
British defend with 1 aaGun
Italians win, taking Anglo Egyptian Sudan from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Non Combat Move - Italians
1 bomber and 1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from Greece to Romania
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 battleship and 2 cruisers moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Albania to 95 Sea Zone
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Zealand to New South Wales
2 aaGuns and 4 infantry moved from South Australia to New South Wales
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 62 Sea Zone to 50 Sea Zone
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
1 fighter moved from Archangel to Bryansk
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :4
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 5 infantry moved from Germany to 114 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod
6 infantry moved from Vyborg to Novgorod
2 infantry moved from Baltic States to Belarus
1 fighter moved from 115 Sea Zone to Belarus
1 tactical_bomber moved from 115 Sea Zone to Belarus
1 submarine moved from 98 Sea Zone to 72 Sea Zone
1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in 72 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 72 Sea Zone
Germans roll dice for 1 submarine in 72 Sea Zone, round 1 : 0/1 hits
Germans win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 1 artillery and 11 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from 98 Sea Zone to Egypt
1 fighter and 2 tactical_bombers moved from Romania to Egypt
1 tactical_bomber moved from Romania to Southern Italy
1 fighter moved from Western Germany to 95 Sea Zone
2 fighters moved from Western Germany to Southern Italy
2 aaGuns, 2 armour, 4 artilleries and 1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Romania to Eastern Poland
5 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 aaGun, 6 armour, 4 artilleries and 19 infantry moved from Baltic States to Eastern Poland
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Poland to Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Western Germany to France
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Romania
1 fighter, 3 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Egypt : 1 flag, 1 armour, 1 fighter and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 6 infantry
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Romania : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Germany : 1 flag, 1 aaGun, 1 factory_major and 3 infantry
Southern Italy : 1 flag, 2 fighters and 1 tactical_bomber
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 9 artilleries and 27 infantry
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
95 Sea Zone : 1 flag, 1 fighter, 1 infantry and 1 submarine
72 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 3 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 46 / 61
Russians : 29 / 34
Japanese : 55 / 64
Americans : 50 / 70
Chinese : 9 / 14
British : 29 / 30
UK_Pacific : 6 / 5
Italians : 21 / 26
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Hi guys,
This is a friendly reminder that round 3 of the xdap tournament ends December 31st.
There is less than 4 weeks remaining, please play as fast as you can to avoid having your game go to a decision.
Kind regards,
Allweneedislove
Is Questioneer still occupied otherwise? If yes could somebody do Russias turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :4
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 fighter moved from Ukraine to Bessarabia
1 bomber moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Bessarabia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Bessarabia to Bryansk
1 bomber moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
8 armour moved from Ukraine to Bryansk
5 artilleries and 2 infantry moved from Russia to Bryansk
10 infantry moved from Bryansk to Ukraine
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Ukraine
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Hopei to Shensi
1 bomber moved from French Indo China to Shensi
1 mech_infantry moved from Kwangtung to Hunan
2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
2 fighters and 1 tactical_bomber moved from Shan State to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 4 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 46 Sea Zone to 42 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from Philippines to Shan State
1 fighter moved from 20 Sea Zone to Shan State
4 fighters and 3 tactical_bombers moved from Hunan to Shan State
1 bomber moved from Shensi to French Indo China
1 submarine moved from 39 Sea Zone to 80 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
4 infantry moved from Manchuria to Jehol
1 cruiser moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery, 1 fighter and 5 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Production/PUs Summary :
Germans : 45 / 61
Russians : 30 / 31
Japanese : 59 / 64
Americans : 50 / 70
Chinese : 6 / 14
British : 29 / 30
UK_Pacific : 5 / 5
Italians : 21 / 26
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0