Keep the cruiser alive. I agree, I should have pointed out the fighter edit especially since it was moved after china dice. I did not do it for the reason you mention and it is easy to see in the summary text. Nevertheless, i apologise and will be more carefull in the future
13L G1940.2 Vance vs Jeff28
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Battle in Karelia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Karelia, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Germans lost in 114 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - Russians
1 fighter moved from Eastern Poland to Russia
1 fighter moved from Karelia to Russia
1 tactical_bomber moved from Eastern Poland to Russia
2 aaGuns, 3 artilleries and 3 infantry moved from Novgorod to Archangel
1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Belarus to Bryansk
3 artilleries and 3 infantry moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
5 infantry moved from Russia to Bryansk
2 infantry moved from Olgiy to Timguska
6 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Dzavhan
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Yenisey : 1 flag, 6 infantry
Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
Timguska : 1 flag, 2 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag, 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Karelia : 1 flag, 2 infantry
Bryansk : 1 flag, 1 aaGun, 2 armour, 6 artilleries, 25 infantry and 2 mech_infantrys
Archangel : 1 flag, 2 aaGuns, 3 artilleries and 3 infantry
Eastern Poland : 1 flag, 2 infantry
Russia : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 9 infantry and 1 tactical_bomber
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 42 / 46
Russians : 35 / 35
Japanese : 40 / 41
Americans : 52 / 76
Chinese : 10 / 16
British : 29 / 34
UK_Pacific : 13 / 20
Italians : 13 / 14
ANZAC : 10 / 15
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I dread J2, too many damn weak spots and bad possibilities.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Central Mongolia
2 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
8 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Manchuria to Buyant-Uhaa
2 infantry moved from French Indo China to Yunnan
3 fighters, 1 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
1 armour and 1 artillery moved from Philippines to 35 Sea Zone
1 armour, 1 artillery and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
1 destroyer and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 16 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 32 Sea Zone
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 fighter and 3 tactical_bombers moved from Manchuria to Central Mongolia
3 fighters moved from Caroline Islands to Japan
1 infantry moved from Amur to BuryatiaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Central Mongolia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 6 infantry
retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 aaGun moved from Amur to Buryatia
1 fighter and 3 tactical_bombers moved from Central Mongolia to Manchuria
1 submarine moved from 6 Sea Zone to 1 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Manchuria
1 destroyer, 1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs total -
crimes of opportunity.
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messed up another NCM… apologies.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Americans
Americans buy 2 bombers, 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 1 Sea Zone
1 bomber moved from New Zealand to 30 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 1 Sea ZoneCombat - Americans
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 1 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Americans lost in 1 Sea Zone
retreated to 1 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 30 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 31 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to Hawaiian Islands
1 bomber moved from 30 Sea Zone to Queensland
1 fighter moved from 1 Sea Zone to 10 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 flag, 1 bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 transport
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Gibraltar : 1 flag, 1 aaGun, 1 armour, 1 artillery and 3 infantry
101 Sea Zone : 1 flag, 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 42 / 46
Russians : 32 / 35
Japanese : 48 / 49
Americans : 52 / 72
Chinese : 8 / 16
British : 29 / 34
UK_Pacific : 10 / 20
Italians : 13 / 14
ANZAC : 10 / 15
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Shensi to Hunan
3 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Hunan
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hopei, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Hopei
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Hunan to YunnanPlace Units - Chinese
4 artilleries placed in Yunnan
Chinese undo move 1.
1 artillery placed in Hopei
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Yunnan : 1 flag, 3 artilleries, 1 fighter and 3 infantry
Hopei : 1 flag, 1 artillery and 6 infantryProduction/PUs Summary :
Germans : 42 / 46
Russians : 32 / 35
Japanese : 47 / 49
Americans : 52 / 72
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 10 / 20
Italians : 13 / 14
ANZAC : 10 / 15
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Combat Move - British
3 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Ethiopia to Italian Somaliland
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from Scotland to 125 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 2 cruisers, 1 fighter and 1 tactical_bomber
Italians defend with 2 cruisers and 1 transport
British roll dice for 2 cruisers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 : 2/4 hits
Italians roll dice for 2 cruisers and 1 transport in 98 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the British and 2 cruisers owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser
Casualties for Italians: 2 cruisers and 1 transport
Battle in Malaya
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 1 : 3/5 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 1 : 2/3 hits
2 infantry owned by the British , 1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Italian Somaliland
British attack with 2 artilleries and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 1 infantry in Italian Somaliland, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters; Russians loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 1 : 3/3 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
3 aaGuns and 3 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 aaGuns and 3 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
2 fighters moved from 125 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 91 Sea Zone
2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 carrier and 1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalTerritory Summary for British :
Yunnan : 1 flag, 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 infantry
Celebes : 1 flag, 2 infantry
39 Sea Zone : 1 flag, 1 destroyer
Belgian Congo : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 armour, 1 fighter and 1 tactical_bomber
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 flag, 1 aaGun, 1 airfield and 2 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Morocco : 1 flag, 1 armour and 1 infantry
Italian Somaliland : 1 flag, 2 artilleries and 1 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
76 Sea Zone : 1 flag, 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag, 1 carrier and 1 destroyer
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 flag, 1 cruiser
91 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 42 / 46
Russians : 32 / 35
Japanese : 44 / 49
Americans : 52 / 72
Chinese : 9 / 15
British : 31 / 30
UK_Pacific : 13 / 0
Italians : 13 / 14
ANZAC : 10 / 15
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Place Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,1,2,1
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
Units Change Ownership
Some Units in India change ownership: 4 infantry and 2 mech_infantrys
Some Units in Malaya change ownership: 1 harbourTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Celebes : 1 flagProduction/PUs Summary :
Germans : 42 / 46
Russians : 32 / 35
Japanese : 44 / 49
Americans : 52 / 72
Chinese : 9 / 15
British : 31 / 30
UK_Pacific : 13 / 9
Italians : 13 / 14
ANZAC : 10 / 15
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Tobruk to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 battleship and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to SyriaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 destroyer and 1 transport
British defend with 1 cruiser
Italians win, taking 98 Sea Zone from British with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 96 Sea Zone
Italians attack with 1 bomber and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in SyriaNon Combat Move - Italians
1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to France
2 artilleries and 1 infantry moved from Southern France to FrancePlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4,1,1,4,3
ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 4 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantryProduction/PUs Summary :
Germans : 42 / 46
Russians : 32 / 35
Japanese : 44 / 49
Americans : 52 / 72
Chinese : 9 / 15
British : 29 / 30
UK_Pacific : 13 / 9
Italians : 16 / 28
ANZAC : 10 / 18
French : 8 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from United Kingdom to 91 Sea ZoneCombat - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag, 1 destroyer
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Morocco : 1 flag, 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
91 Sea Zone : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 42 / 46
Russians : 32 / 35
Japanese : 44 / 49
Americans : 52 / 72
Chinese : 9 / 15
British : 29 / 30
UK_Pacific : 13 / 9
Italians : 16 / 28
ANZAC : 10 / 18
French : 8 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
3 artilleries and 15 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Finland to Karelia
2 bombers moved from Western Germany to Karelia
1 artillery and 5 infantry moved from Romania to Eastern Poland
1 artillery and 5 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in Karelia
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans win, taking Karelia from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 10 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Romania to Eastern Poland
3 armour and 7 mech_infantrys moved from Baltic States to Slovakia Hungary
1 aaGun moved from Baltic States to Novgorod
2 bombers moved from Karelia to Finland
1 aaGun and 1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
5 armour and 5 mech_infantrys moved from Germany to Slovakia Hungary
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Germany to Slovakia Hungary
6 armour and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Western Germany to France
3 fighters moved from Western Germany to Southern ItalyPlace Units - Germans
9 infantry placed in Germany
2 artilleries and 1 infantry placed in France
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4,1
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns, 3 artilleries and 1 infantry moved from Archangel to Smolensk
2 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
6 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Russians :
Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
Timguska : 1 flag, 7 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 flag, 2 infantry
Bryansk : 1 flag, 1 aaGun, 2 armour, 7 artilleries, 31 infantry and 2 mech_infantrys
Russia : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novosibirsk : 1 flag, 2 infantry
Volgograd : 1 flag, 1 factory_minor
Smolensk : 1 flag, 2 aaGuns, 3 artilleries and 6 infantry
125 Sea Zone : 1 flag
114 Sea Zone : 1 flag, 1 submarine
110 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 46 / 54
Russians : 28 / 33
Japanese : 44 / 49
Americans : 52 / 72
Chinese : 9 / 15
British : 29 / 30
UK_Pacific : 13 / 9
Italians : 16 / 28
ANZAC : 10 / 18
French : 8 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
9 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 3 tactical_bombers moved from Manchuria to Yakut S.S.R.
1 artillery and 2 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
Japanese take Shan State from UK_Pacific
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
2 tactical_bombers moved from Kwangsi to 33 Sea Zone
2 fighters moved from Japan to Caroline Islands
1 fighter moved from Japan to Caroline Islands
2 fighters moved from Kwangsi to Siam
1 destroyer moved from 43 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 10 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in Yakut S.S.R.
Japanese attack with 1 fighter, 9 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
4 infantry owned by the Japanese retreated to Buryatia
Russians winAmericans win with 2 carriers, 1 cruiser, 1 fighter and 1 transport remaining with 1 aaGun and 12 infantry remaining. Battle score for attacker is -43
Casualties for Japanese: 5 infantry and 3 tactical_bombers
Casualties for Russians: 1 aaGun
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siberia: 1 mech_infantry
EDIT: Changing ownership of Soviet Far East from Russians to Japanese
EDIT: Adding units owned by Japanese to Soviet Far East: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Malaya to Siam
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Yakut S.S.R. to Buryatia
3 mech_infantrys moved from Manchuria to Buryatia
1 infantry moved from Sakha to BuryatiaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
2 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
DISASTER in Yakut! 3 out of 4 AA hits :x
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Having trouble with the US turn…
Am I not allowed to leave West US just because of 1 Japan sub?
–Jeff
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Ah yes that’s TripleA being anal retentive about a movement rule. The sub makes it a hostile sea zone so you can move your ships out of there in combat phase, but not in noncombat phase. Easiest thing if you have already rolled for USA is to just Edit it.
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BTW I would submerge the subs if you attack without destroyer present
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OK. I’ll try to do it then. Thanks.
–Jeff





