Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
British take Egypt from Japanese
2 infantry moved from Alexandria to Egypt
Combat - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 4 infantry
Normandy Bordeaux : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Production/PUs Summary :
Germans : 43 / 58
Russians : 22 / 21
Japanese : 17 / 13
Americans : 71 / 98
Chinese : 23 / 29
British : 31 / 25
UK_Pacific : 20 / 26
Italians : 14 / 15
ANZAC : 16 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Germans
Germans buy 7 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers moved from Novgorod to Belarus
5 mech_infantrys moved from Baltic States to Belarus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 armour moved from Novgorod to Karelia
3 armour and 3 mech_infantrys moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
7 armour and 7 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 2 bombers, 1 fighter, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 3 artilleries, 2 infantry and 2 mech_infantrys
Germans win, taking Belarus from Russians with 1 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Russians: 3 artilleries, 2 infantry and 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 fighters moved from Holland Belgium to Western Germany
1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
2 bombers moved from Belarus to Novgorod
8 infantry moved from Western Germany to Denmark
4 artilleries moved from Western Germany to Denmark
10 infantry moved from Germany to Western Germany
3 infantry moved from Poland to Germany
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
10 infantry placed in Germany
1 artillery placed in Western Germany
Germans undo move 3.
7 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,6,6,4
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
1 armour moved from Russia to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Archangel, round 1 : 3/3 hits
Germans roll dice for 1 armour in Archangel, round 1 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Russians: 1 fighter
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 1 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 0/3 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Territory Summary for Russians :
Bryansk : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag, 1 armour
Archangel : 1 flag, 1 armour
Russia : 1 flag, 2 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 1 fighter, 64 infantry and 1 tactical_bomber
Vologda : 1 flag, 1 infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 52 / 76
Russians : 16 / 16
Japanese : 17 / 13
Americans : 68 / 98
Chinese : 23 / 29
British : 31 / 25
UK_Pacific : 20 / 26
Italians : 14 / 15
ANZAC : 16 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 4 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Vologda
2 bombers moved from Japan to Siberia
2 bombers moved from Japan to Sakha
2 bombers moved from Japan to Buryatia
Combat - Japanese
Battle in Buryatia
Japanese attack with 2 bombers
Americans defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sakha
Japanese attack with 2 bombers
Americans defend with 1 mech_infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Siberia
Japanese attack with 2 bombers
Americans defend with 1 mech_infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Vologda
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Siberia to Olgiy
2 bombers moved from Sakha to Yenisey
2 bombers moved from Buryatia to Timguska
1 aaGun moved from Olgiy to Timguska
3 fighters and 2 tactical_bombers moved from Ukraine to Persia
4 fighters and 2 tactical_bombers moved from 81 Sea Zone to Persia
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
2 battleships, 3 carriers, 2 submarines and 5 transports moved from 81 Sea Zone to 80 Sea Zone
Place Units - Japanese
3 infantry placed in Persia
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,5,6,6,1,4,4
Japanese collect 14 PUs (6 lost to blockades); end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Americans
Americans buy 5 armour, 3 fighters, 5 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from 98 Sea Zone to 80 Sea Zone
4 fighters and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
3 submarines moved from 39 Sea Zone to 80 Sea Zone
2 destroyers moved from 39 Sea Zone to 80 Sea Zone
1 battleship and 2 cruisers moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 bombers moved from United Kingdom to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Holland Belgium
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern France
Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 80 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 3 submarines and 5 transports
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 80 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 99
Casualties for Japanese: 2 battleships, 3 carriers, 3 submarines and 5 transports
Casualties for Americans: 1 carrier, 1 destroyer and 3 submarines
Non Combat Move - Americans
3 carriers and 3 fighters moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from 80 Sea Zone to Eastern Persia
1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 80 Sea Zone to Eastern Persia
2 artilleries and 3 infantry moved from India to 39 Sea Zone
2 artilleries, 3 infantry and 4 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 3 infantry moved from 80 Sea Zone to Eastern Persia
2 fighters moved from India to Eastern Persia
2 fighters moved from 94 Sea Zone to 91 Sea Zone
2 bombers moved from Southern France to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Southern France to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 transports placed in 101 Sea Zone
5 armour and 5 infantry placed in Eastern United States
3 fighters placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 artilleries, 2 infantry and 3 transports
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 110 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 74 PUs; end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 artilleries and 7 infantry
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag, 3 artilleries and 6 infantry
Shensi : 1 flag, 2 artilleries and 4 infantry
Hunan : 1 flag, 2 artilleries and 4 infantry
Kansu : 1 flag, 5 artilleries, 1 fighter and 11 infantry
Sikang : 1 flag, 2 artilleries and 7 infantry
Anhwe : 1 flag, 5 artilleries and 9 infantry
Kwangtung : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 49 / 76
Russians : 13 / 16
Japanese : 20 / 18
Americans : 74 / 101
Chinese : 23 / 29
British : 31 / 25
UK_Pacific : 20 / 26
Italians : 11 / 15
ANZAC : 16 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Combat Move - British
5 transports moved from 98 Sea Zone to 80 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from 98 Sea Zone to Eastern Persia
1 carrier and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to Southern France
2 fighters moved from 110 Sea Zone to Southern France
5 artilleries, 10 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
2 armour and 3 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
1 infantry moved from Burma to India
1 tactical_bomber moved from India to Eastern Persia
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
Combat - British
Battle in Kazakhstan
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Kazakhstan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Normandy Bordeaux to Southern France
4 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 artillery and 7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6
British collect 27 PUs (4 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 1 harbour and 10 infantry
Malaya : 1 flag, 1 aaGun, 1 artillery, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 factory_minor and 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 8 infantry
Morocco : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 4 artilleries and 6 infantry
Southern France : 1 flag, 1 aaGun, 5 artilleries, 3 fighters, 10 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 5 transports
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
Iraq : 1 flag
Eastern Persia : 1 flag, 4 armour, 3 fighters, 7 mech_infantrys and 2 tactical_bombers
Northwest Persia : 1 flag
91 Sea Zone : 1 flag, 1 transport
110 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 5 transports
Production/PUs Summary :
Germans : 49 / 76
Russians : 14 / 16
Japanese : 19 / 18
Americans : 74 / 101
Chinese : 23 / 29
British : 31 / 32
UK_Pacific : 20 / 0
Italians : 11 / 15
ANZAC : 16 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Place Units - UK_Pacific
3 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Production/PUs Summary :
Germans : 49 / 76
Russians : 14 / 16
Japanese : 19 / 18
Americans : 74 / 101
Chinese : 23 / 29
British : 31 / 32
UK_Pacific : 20 / 25
Italians : 11 / 15
ANZAC : 16 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
5 artilleries moved from Northern Italy to Southern Italy
7 infantry moved from Northern Italy to Southern Italy
3 armour moved from Northern Italy to Southern Italy
2 artilleries and 7 infantry moved from Bulgaria to Yugoslavia
2 fighters moved from Ukraine to Southern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 armour and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,2,6,1,1,3,5
Italians collect 1 PU (10 lost to blockades); end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 7 PUs;
Combat Move - ANZAC
2 destroyers and 1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Combat - ANZAC
Battle in 72 Sea Zone
ANZAC attack with 2 destroyers and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking 72 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from New South Wales to Queensland
2 fighters moved from 54 Sea Zone to Malaya
Place Units - ANZAC
2 transports placed in 54 Sea Zone
ANZAC undo move 1.
1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for ANZAC :
Paulau Island : 1 flag
Formosa : 1 flag
Okinawa : 1 flag
India : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 armour, 1 artillery, 2 fighters and 2 infantry
Queensland : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
37 Sea Zone : 1 flag, 2 transports
39 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 2 transports
62 Sea Zone : 1 flag
80 Sea Zone : 1 flag, 3 fighters and 1 submarine
72 Sea Zone : 1 flag, 2 destroyers and 1 submarine
Production/PUs Summary :
Germans : 49 / 76
Russians : 14 / 16
Japanese : 19 / 18
Americans : 74 / 101
Chinese : 23 / 29
British : 31 / 32
UK_Pacific : 20 / 25
Italians : 11 / 1
ANZAC : 16 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Combat Move - French
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
Egypt : 1 flag, 3 infantry
Southern France : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Production/PUs Summary :
Germans : 49 / 76
Russians : 14 / 16
Japanese : 19 / 18
Americans : 74 / 101
Chinese : 23 / 29
British : 31 / 32
UK_Pacific : 20 / 25
Italians : 11 / 1
ANZAC : 16 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Germans
Germans buy 9 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
2 mech_infantrys moved from Volgograd to Kazakhstan
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Kazakhstan
14 artilleries and 24 infantry moved from Ukraine to Rostov
7 armour and 7 mech_infantrys moved from Caucasus to Iraq
Germans take Northwest Persia from British
Germans take Iraq from British
3 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
Combat - Germans
Battle in Rostov
Germans attack with 14 artilleries and 24 infantry
Russians defend with 1 armour
Germans win, taking Rostov from Russians with 14 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Kazakhstan
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
retreated to Kazakhstan
Russians win with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 1 bomber
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Holland Belgium
Germans attack with 4 fighters and 3 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
3 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Denmark
1 fighter and 2 tactical_bombers moved from Novgorod to Denmark
4 artilleries moved from Denmark to Western Germany
3 infantry moved from Western Germany to Denmark
13 infantry moved from Germany to Western Germany
1 armour and 4 mech_infantrys moved from Belarus to Karelia
1 bomber moved from Kazakhstan to Ukraine
1 bomber moved from Archangel to Ukraine
2 aaGuns moved from Ukraine to Rostov
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,1,3,6,2,4,6,1,5,4,2,4,5,5,2,3,5,3,3,4,3,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,5,6,4,4,4,1
Germans collect 51 PUs (7 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Russians
Russians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
Russians take Samara from Japanese
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Vologda from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Tambov
40 infantry moved from Russia to Tambov
9 artilleries moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
1 armour, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Territory Summary for Russians :
Belarus : 1 flag, 1 infantry
Bryansk : 1 flag, 1 artillery
Russia : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 flag, 1 aaGun, 9 artilleries and 40 infantry
Vologda : 1 flag, 1 artillery and 2 infantry
Samara : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 56 / 75
Russians : 14 / 14
Japanese : 17 / 18
Americans : 71 / 101
Chinese : 23 / 29
British : 29 / 32
UK_Pacific : 20 / 25
Italians : 11 / 1
ANZAC : 16 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Intercept SBR?
No
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Japanese
Japanese buy 3 armour; Remaining resources: 0 PUs;
Combat Move - Japanese
2 bombers moved from Yenisey to Russia
2 bombers moved from Timguska to Russia
2 bombers moved from Olgiy to Kazakhstan
Combat - Japanese
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Kazakhstan
Japanese attack with 2 bombers
British defend with 1 armour
Japanese win with 2 bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from Kazakhstan to Iraq
4 bombers moved from Russia to Ukraine
10 fighters, 3 infantry and 4 tactical_bombers moved from Persia to Iraq
Place Units - Japanese
3 armour placed in Persia
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,5,2,4,4,1,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,2,6,2,3,1,1,2,5,2,3,3,6,4,4,4,1,6,5,4,2,2,6
Japanese collect 7 PUs (10 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Americans
Americans buy 9 armour, 2 bombers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Northern Italy
2 fighters moved from United Kingdom to Holland Belgium
5 armour and 7 infantry moved from Eastern United States to 101 Sea Zone
5 armour, 7 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 5 infantry moved from Eastern Persia to 80 Sea Zone
3 artilleries and 5 infantry moved from 80 Sea Zone to Persia
4 fighters moved from Eastern Persia to Persia
1 tactical_bomber moved from 80 Sea Zone to Persia
4 fighters moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
Combat - Americans
Battle in Persia
Americans attack with 3 artilleries, 8 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 3 armour and 1 factory_minor
Americans roll dice for 1 battleship and 2 cruisers in Persia, round 1 : 0/3 hits
Americans roll dice for 3 artilleries, 8 fighters, 5 infantry and 1 tactical_bomber in Persia, round 1 : 5/17 hits
Japanese roll dice for 3 armour in Persia, round 1 : 2/3 hits
3 armour owned by the Japanese and 2 infantry owned by the Americans lost in Persia
Americans win, taking Persia from Japanese with 3 artilleries, 8 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 3 armour
Casualties for Americans: 2 infantry
Battle in Soviet Far East
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 bomber, 5 fighters and 2 infantry
Germans defend with 3 infantry
Americans roll dice for 2 cruisers in Holland Belgium, round 1 : 0/2 hits
Americans roll dice for 2 artilleries, 1 bomber, 5 fighters and 2 infantry in Holland Belgium, round 1 : 3/10 hits
Germans roll dice for 3 infantry in Holland Belgium, round 1 : 2/3 hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 2 artilleries, 1 bomber and 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Battle in Northern Italy
Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Italians defend with 1 airfield, 1 factory_major and 1 infantry
Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Northern Italy, round 1 : 1/5 hits
Italians roll dice for 1 infantry in Northern Italy, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 bombers moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
2 fighters moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
5 armour and 7 infantry moved from 91 Sea Zone to Morocco
2 armour, 2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from Persia to 80 Sea Zone
6 fighters moved from Persia to Egypt
Place Units - Americans
3 armour placed in Normandy Bordeaux
3 armour placed in Southern France
3 armour, 2 bombers and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 factory_minor and 1 infantry
Hainan : 1 flag, 1 harbour
India : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Soviet Far East : 1 flag, 1 infantry
Celebes : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 transports
35 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 2 transports
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
5 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 destroyer and 4 submarines
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Egypt : 1 flag, 6 fighters
United Kingdom : 1 flag, 1 bomber and 3 fighters
Morocco : 1 flag, 5 armour and 7 infantry
Normandy Bordeaux : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Southern France : 1 flag, 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Syria : 1 flag
Holland Belgium : 1 flag, 2 armour, 4 artilleries and 4 infantry
Northern Italy : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
80 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transports
97 Sea Zone : 1 flag, 2 submarines
101 Sea Zone : 1 flag, 3 transports
Brazil : 1 flag
Persia : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 3 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 7 transports
110 Sea Zone : 1 flag, 2 cruisers, 2 destroyers, 2 fighters and 6 transports
Production/PUs Summary :
Germans : 53 / 75
Russians : 15 / 14
Japanese : 14 / 7
Americans : 80 / 105
Chinese : 23 / 29
British : 29 / 32
UK_Pacific : 20 / 25
Italians : 7 / 1
ANZAC : 16 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 artilleries and 7 infantry
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag, 3 artilleries and 6 infantry
Shensi : 1 flag, 2 artilleries and 4 infantry
Hunan : 1 flag, 2 artilleries and 4 infantry
Kansu : 1 flag, 5 artilleries, 1 fighter and 11 infantry
Tsinghai : 1 flag, 2 artilleries and 7 infantry
Sikang : 1 flag, 2 artilleries and 7 infantry
Anhwe : 1 flag, 5 artilleries and 9 infantry
Kwangtung : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 53 / 75
Russians : 15 / 14
Japanese : 14 / 7
Americans : 80 / 105
Chinese : 23 / 29
British : 29 / 32
UK_Pacific : 20 / 25
Italians : 7 / 1
ANZAC : 16 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Combat Move - British
4 artilleries and 6 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take French Indo China from UK_Pacific
French take Normandy Bordeaux from Americans
French take Southern France from Americans
French take Syria from Americans
5 artilleries, 10 infantry and 1 mech_infantry moved from Southern France to France
3 fighters and 2 tactical_bombers moved from Eastern Persia to Northwest Persia
3 mech_infantrys moved from Eastern Persia to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 3 fighters, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 3 armour and 1 mech_infantry
British roll dice for 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 1 : 3/8 hits
Germans roll dice for 3 armour and 1 mech_infantry in Northwest Persia, round 1 : 2/4 hits
2 armour owned by the Germans , 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
British roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 3/6 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for British: 3 mech_infantrys
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Non Combat Move - British
3 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
4 armour and 4 mech_infantrys moved from Eastern Persia to Persia
3 armour and 2 mech_infantrys moved from India to Eastern Persia
3 transports moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun, 1 artillery and 8 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Normandy Bordeaux to France
1 aaGun moved from Southern France to France
3 fighters moved from Southern France to Holland Belgium
2 fighters moved from 97 Sea Zone to Holland Belgium
Place Units - British
3 infantry placed in Egypt
2 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,1
British collect 27 PUs (2 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 1 harbour and 10 infantry
Malaya : 1 flag, 1 aaGun, 1 artillery, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour
39 Sea Zone : 1 flag, 3 transports
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
France : 1 flag, 2 aaGuns, 9 artilleries, 16 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 aaGun, 1 artillery, 5 fighters and 10 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 transports
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 1 carrier and 1 destroyer
Eastern Persia : 1 flag, 3 armour and 2 mech_infantrys
Persia : 1 flag, 4 armour, 3 fighters, 4 mech_infantrys and 2 tactical_bombers
110 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 6 transports
Production/PUs Summary :
Germans : 49 / 75
Russians : 15 / 14
Japanese : 14 / 7
Americans : 74 / 105
Chinese : 23 / 29
British : 29 / 32
UK_Pacific : 18 / 1
Italians : 7 / 1
ANZAC : 16 / 33
French : 20 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 49 / 75
Russians : 15 / 14
Japanese : 14 / 7
Americans : 74 / 105
Chinese : 23 / 29
British : 29 / 32
UK_Pacific : 18 / 24
Italians : 7 / 1
ANZAC : 16 / 33
French : 20 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0