Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Germans
Germans buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 7 mech_infantrys moved from Romania to Ukraine
Germans take Ukraine from Russians
7 armour moved from Bessarabia to Ukraine
13 artilleries moved from Western Ukraine to Ukraine
29 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
7 mech_infantrys moved from Western Ukraine to Belarus
1 mech_infantry moved from Baltic States to Belarus
2 bombers moved from Novgorod to Belarus
4 armour and 3 mech_infantrys moved from Baltic States to Archangel
3 artilleries, 1 fighter and 2 tactical_bombers moved from Novgorod to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 4 armour, 3 artilleries, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Germans win, taking Archangel from Russians with 4 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 2 artilleries and 3 mech_infantrys
Casualties for Russians: 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Battle in Belarus
Germans attack with 2 bombers and 8 mech_infantrys
Russians defend with 2 artilleries and 3 infantry
5 mech_infantrys owned by the Germans retreated to Baltic States
Russians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Novgorod
1 aaGun moved from Novgorod to Archangel
1 fighter and 2 tactical_bombers moved from Archangel to Novgorod
3 armour moved from Finland to Novgorod
1 infantry moved from Norway to Finland
3 aaGuns moved from Western Ukraine to Ukraine
1 aaGun moved from Bessarabia to Western Ukraine
4 infantry moved from Western Germany to Denmark
4 artilleries moved from Denmark to Western Germany
2 artilleries and 2 infantry moved from France to Western Germany
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
Place Units - Germans
3 artilleries placed in Western Germany
3 infantry placed in Novgorod
7 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Archangel
2 artilleries and 1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Archangel
1 artillery moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Urals
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Urals
Combat - Russians
Battle in Archangel
Russians attack with 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 4 armour and 1 artillery
2 infantry owned by the Russians , 2 mech_infantrys owned by the Russians and 3 artilleries owned by the Russians retreated to Belarus
Germans win with 2 armour remaining. Battle score for attacker is 18
Casualties for Germans: 1 aaGun, 2 armour and 1 artillery
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Urals from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Urals to Russia
1 aaGun moved from Vologda to Novosibirsk
1 infantry moved from Bryansk to Rostov
2 aaGuns, 2 armour, 8 artilleries and 49 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Japanese
Japanese buy 6 bombers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
5 artilleries and 5 infantry moved from Persia to 80 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 80 Sea Zone to 81 Sea Zone
5 artilleries and 5 infantry moved from 81 Sea Zone to Egypt
4 fighters and 2 tactical_bombers moved from 80 Sea Zone to Egypt
2 battleships moved from 80 Sea Zone to 81 Sea Zone
2 submarines moved from 80 Sea Zone to 72 Sea Zone
3 carriers and 2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Olgiy to Urals
1 armour moved from Timguska to Urals
1 armour and 1 mech_infantry moved from Olgiy to Novosibirsk
3 fighters moved from Timguska to Persia
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 aaGun
Japanese win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Urals
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Japanese win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Egypt
Japanese attack with 5 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers
British defend with 5 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Japanese win, taking Egypt from British with 4 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for British: 5 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Egypt to 81 Sea Zone
1 fighter and 2 tactical_bombers moved from Novgorod to Ukraine
2 fighters moved from Novgorod to Ukraine
Place Units - Japanese
1 factory_minor placed in Persia
6 bombers and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,4,6,2,1,5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5,6,3,5,2
Japanese collect 13 PUs (10 lost to blockades); end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 submarines moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
3 bombers moved from India to Egypt
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 mech_infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Egypt
Americans attack with 3 bombers
Japanese defend with 4 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 3 bombers in Egypt, round 1 : 2/3 hits
Japanese roll dice for 4 artilleries in Egypt, round 1 : 3/4 hits
3 bombers owned by the Americans and 2 artilleries owned by the Japanese lost in Egypt
Japanese win with 2 artilleries remaining. Battle score for attacker is -28
Casualties for Japanese: 2 artilleries
Casualties for Americans: 3 bombers
Battle in Iwo Jima
Battle in 96 Sea Zone
Americans attack with 1 cruiser and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 cruiser owned by the Americans lost in 96 Sea Zone
Americans win, taking Iwo Jima from Japanese with 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 cruiser
Non Combat Move - Americans
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 infantry, 3 submarines and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to India
1 fighter moved from Philippines to 39 Sea Zone
2 transports moved from 35 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 54 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
2 armour, 2 artilleries and 6 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
3 fighters placed in Normandy Bordeaux
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Americans collect 73 PUs (1 lost to blockades); end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Korea : 1 flag, 1 factory_minor and 1 infantry
Hainan : 1 flag, 1 harbour
India : 1 flag, 2 artilleries, 2 fighters and 4 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Sakha : 1 flag, 1 mech_infantry
Siberia : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 1 infantry
Celebes : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 4 transports
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 destroyer and 4 submarines
54 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Trans-Jordan : 1 flag, 1 aaGun, 1 artillery and 2 infantry
United Kingdom : 1 flag, 3 bombers
Morocco : 1 flag, 2 artilleries and 4 infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
Holland Belgium : 1 flag, 1 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 3 submarines
101 Sea Zone : 1 flag, 4 transports
Brazil : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 2 fighters and 2 transports
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports
110 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 43 / 58
Russians : 22 / 21
Japanese : 19 / 13
Americans : 74 / 98
Chinese : 23 / 29
British : 29 / 34
UK_Pacific : 20 / 25
Italians : 11 / 13
ANZAC : 16 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Manchuria to Kansu
Place Units - Chinese
2 artilleries and 7 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 artilleries and 7 infantry
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag, 3 artilleries and 6 infantry
Shensi : 1 flag, 2 artilleries and 4 infantry
Hunan : 1 flag, 2 artilleries and 4 infantry
Kansu : 1 flag, 5 artilleries, 1 fighter and 11 infantry
Anhwe : 1 flag, 5 artilleries and 9 infantry
Kwangtung : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 43 / 58
Russians : 22 / 21
Japanese : 19 / 13
Americans : 74 / 98
Chinese : 23 / 29
British : 29 / 34
UK_Pacific : 20 / 25
Italians : 11 / 13
ANZAC : 16 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Combat Move - British
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from India to Egypt
3 armour and 6 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Shan State to Burma
Combat - British
Battle in Egypt
British attack with 1 bomber and 2 fighters
Japanese defend with 2 artilleries, 1 factory_minor and 1 harbour
British roll dice for 1 bomber and 2 fighters in Egypt, round 1 : 2/3 hits
Japanese roll dice for 2 artilleries in Egypt, round 1 : 1/2 hits
1 bomber owned by the British and 2 artilleries owned by the Japanese lost in Egypt
British win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 2 artilleries
Casualties for British: 1 bomber
Non Combat Move - British
2 fighters moved from Egypt to 98 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
3 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
4 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,5,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4,3,4
British collect 25 PUs (4 lost to blockades); end with 25 PUs total
Territory Summary for British :
Burma : 1 flag, 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 fighter, 1 harbour, 9 infantry and 2 tactical_bombers
Malaya : 1 flag, 1 aaGun, 1 artillery, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 5 artilleries, 10 infantry and 1 mech_infantry
French West Africa : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 3 armour and 6 mech_infantrys
83 Sea Zone : 1 flag, 1 transport
Northwest Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
110 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 5 transports
Production/PUs Summary :
Germans : 43 / 58
Russians : 22 / 21
Japanese : 19 / 13
Americans : 74 / 98
Chinese : 23 / 29
British : 29 / 25
UK_Pacific : 20 / 1
Italians : 11 / 13
ANZAC : 16 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Production/PUs Summary :
Germans : 43 / 58
Russians : 22 / 21
Japanese : 19 / 13
Americans : 74 / 98
Chinese : 23 / 29
British : 29 / 25
UK_Pacific : 20 / 26
Italians : 11 / 13
ANZAC : 16 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Rostov
1 artillery and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
Italians creates battle in territory 99 Sea Zone
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking 99 Sea Zone from Americans, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 2 fighters
Russians defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Rostov to Ukraine
6 infantry moved from Northern Italy to Southern Italy
3 armour moved from Yugoslavia to Northern Italy
1 artillery moved from Western Germany to Northern Italy
Place Units - Italians
3 artilleries placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,4,5,6
Italians collect 9 PUs (5 lost to blockades); end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 destroyer and 2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
British take Egypt from Japanese
2 infantry moved from Alexandria to Egypt
Combat - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 4 infantry
Normandy Bordeaux : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Production/PUs Summary :
Germans : 43 / 58
Russians : 22 / 21
Japanese : 17 / 13
Americans : 71 / 98
Chinese : 23 / 29
British : 31 / 25
UK_Pacific : 20 / 26
Italians : 14 / 15
ANZAC : 16 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Germans
Germans buy 7 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers moved from Novgorod to Belarus
5 mech_infantrys moved from Baltic States to Belarus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 armour moved from Novgorod to Karelia
3 armour and 3 mech_infantrys moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
7 armour and 7 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 2 bombers, 1 fighter, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 3 artilleries, 2 infantry and 2 mech_infantrys
Germans win, taking Belarus from Russians with 1 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Russians: 3 artilleries, 2 infantry and 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 fighters moved from Holland Belgium to Western Germany
1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
2 bombers moved from Belarus to Novgorod
8 infantry moved from Western Germany to Denmark
4 artilleries moved from Western Germany to Denmark
10 infantry moved from Germany to Western Germany
3 infantry moved from Poland to Germany
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
10 infantry placed in Germany
1 artillery placed in Western Germany
Germans undo move 3.
7 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,6,6,4
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
1 armour moved from Russia to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Archangel, round 1 : 3/3 hits
Germans roll dice for 1 armour in Archangel, round 1 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Russians: 1 fighter
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 1 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 0/3 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Territory Summary for Russians :
Bryansk : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag, 1 armour
Archangel : 1 flag, 1 armour
Russia : 1 flag, 2 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 1 fighter, 64 infantry and 1 tactical_bomber
Vologda : 1 flag, 1 infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 52 / 76
Russians : 16 / 16
Japanese : 17 / 13
Americans : 68 / 98
Chinese : 23 / 29
British : 31 / 25
UK_Pacific : 20 / 26
Italians : 14 / 15
ANZAC : 16 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 4 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Vologda
2 bombers moved from Japan to Siberia
2 bombers moved from Japan to Sakha
2 bombers moved from Japan to Buryatia
Combat - Japanese
Battle in Buryatia
Japanese attack with 2 bombers
Americans defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sakha
Japanese attack with 2 bombers
Americans defend with 1 mech_infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Siberia
Japanese attack with 2 bombers
Americans defend with 1 mech_infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Vologda
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Siberia to Olgiy
2 bombers moved from Sakha to Yenisey
2 bombers moved from Buryatia to Timguska
1 aaGun moved from Olgiy to Timguska
3 fighters and 2 tactical_bombers moved from Ukraine to Persia
4 fighters and 2 tactical_bombers moved from 81 Sea Zone to Persia
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
2 battleships, 3 carriers, 2 submarines and 5 transports moved from 81 Sea Zone to 80 Sea Zone
Place Units - Japanese
3 infantry placed in Persia
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,5,6,6,1,4,4
Japanese collect 14 PUs (6 lost to blockades); end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Americans
Americans buy 5 armour, 3 fighters, 5 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from 98 Sea Zone to 80 Sea Zone
4 fighters and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
3 submarines moved from 39 Sea Zone to 80 Sea Zone
2 destroyers moved from 39 Sea Zone to 80 Sea Zone
1 battleship and 2 cruisers moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 bombers moved from United Kingdom to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Holland Belgium
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern France
Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 80 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 3 submarines and 5 transports
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 80 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 99
Casualties for Japanese: 2 battleships, 3 carriers, 3 submarines and 5 transports
Casualties for Americans: 1 carrier, 1 destroyer and 3 submarines
Non Combat Move - Americans
3 carriers and 3 fighters moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from 80 Sea Zone to Eastern Persia
1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 80 Sea Zone to Eastern Persia
2 artilleries and 3 infantry moved from India to 39 Sea Zone
2 artilleries, 3 infantry and 4 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 3 infantry moved from 80 Sea Zone to Eastern Persia
2 fighters moved from India to Eastern Persia
2 fighters moved from 94 Sea Zone to 91 Sea Zone
2 bombers moved from Southern France to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Southern France to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 transports placed in 101 Sea Zone
5 armour and 5 infantry placed in Eastern United States
3 fighters placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 artilleries, 2 infantry and 3 transports
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 110 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 74 PUs; end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 artilleries and 7 infantry
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag, 3 artilleries and 6 infantry
Shensi : 1 flag, 2 artilleries and 4 infantry
Hunan : 1 flag, 2 artilleries and 4 infantry
Kansu : 1 flag, 5 artilleries, 1 fighter and 11 infantry
Sikang : 1 flag, 2 artilleries and 7 infantry
Anhwe : 1 flag, 5 artilleries and 9 infantry
Kwangtung : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 49 / 76
Russians : 13 / 16
Japanese : 20 / 18
Americans : 74 / 101
Chinese : 23 / 29
British : 31 / 25
UK_Pacific : 20 / 26
Italians : 11 / 15
ANZAC : 16 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Combat Move - British
5 transports moved from 98 Sea Zone to 80 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from 98 Sea Zone to Eastern Persia
1 carrier and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to Southern France
2 fighters moved from 110 Sea Zone to Southern France
5 artilleries, 10 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
2 armour and 3 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
1 infantry moved from Burma to India
1 tactical_bomber moved from India to Eastern Persia
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
Combat - British
Battle in Kazakhstan
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Kazakhstan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Normandy Bordeaux to Southern France
4 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 artillery and 7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6
British collect 27 PUs (4 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 1 harbour and 10 infantry
Malaya : 1 flag, 1 aaGun, 1 artillery, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 factory_minor and 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 8 infantry
Morocco : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 4 artilleries and 6 infantry
Southern France : 1 flag, 1 aaGun, 5 artilleries, 3 fighters, 10 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 5 transports
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
Iraq : 1 flag
Eastern Persia : 1 flag, 4 armour, 3 fighters, 7 mech_infantrys and 2 tactical_bombers
Northwest Persia : 1 flag
91 Sea Zone : 1 flag, 1 transport
110 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 5 transports
Production/PUs Summary :
Germans : 49 / 76
Russians : 14 / 16
Japanese : 19 / 18
Americans : 74 / 101
Chinese : 23 / 29
British : 31 / 32
UK_Pacific : 20 / 0
Italians : 11 / 15
ANZAC : 16 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Place Units - UK_Pacific
3 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Production/PUs Summary :
Germans : 49 / 76
Russians : 14 / 16
Japanese : 19 / 18
Americans : 74 / 101
Chinese : 23 / 29
British : 31 / 32
UK_Pacific : 20 / 25
Italians : 11 / 15
ANZAC : 16 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
5 artilleries moved from Northern Italy to Southern Italy
7 infantry moved from Northern Italy to Southern Italy
3 armour moved from Northern Italy to Southern Italy
2 artilleries and 7 infantry moved from Bulgaria to Yugoslavia
2 fighters moved from Ukraine to Southern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 armour and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,2,6,1,1,3,5
Italians collect 1 PU (10 lost to blockades); end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 7 PUs;
Combat Move - ANZAC
2 destroyers and 1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Combat - ANZAC
Battle in 72 Sea Zone
ANZAC attack with 2 destroyers and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking 72 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from New South Wales to Queensland
2 fighters moved from 54 Sea Zone to Malaya
Place Units - ANZAC
2 transports placed in 54 Sea Zone
ANZAC undo move 1.
1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for ANZAC :
Paulau Island : 1 flag
Formosa : 1 flag
Okinawa : 1 flag
India : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 armour, 1 artillery, 2 fighters and 2 infantry
Queensland : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
37 Sea Zone : 1 flag, 2 transports
39 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 2 transports
62 Sea Zone : 1 flag
80 Sea Zone : 1 flag, 3 fighters and 1 submarine
72 Sea Zone : 1 flag, 2 destroyers and 1 submarine
Production/PUs Summary :
Germans : 49 / 76
Russians : 14 / 16
Japanese : 19 / 18
Americans : 74 / 101
Chinese : 23 / 29
British : 31 / 32
UK_Pacific : 20 / 25
Italians : 11 / 1
ANZAC : 16 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Combat Move - French
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
Egypt : 1 flag, 3 infantry
Southern France : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Production/PUs Summary :
Germans : 49 / 76
Russians : 14 / 16
Japanese : 19 / 18
Americans : 74 / 101
Chinese : 23 / 29
British : 31 / 32
UK_Pacific : 20 / 25
Italians : 11 / 1
ANZAC : 16 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0