Test summary from TripleA, engine version: 2.7.14900, time: 7:25:27 AM
Savegame
Antholin (Axis) vs Infrastructure (Allies)
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I chose not to place.
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I think you have to place it.
The rule says you get cash back only for units that cannot be placed due to number limitations.But in the interest of good gaming I am cool with you getting the 7IPCs back, so edit and send my way when its ready!!! Remember this for the future and our tourney game!!!
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Thank you for the clarification, I thought that if it wasn’t placed, no matter if you chose to or not to, that you would get the IPC’s back. I appreciate you giving me the benefit of getting the 7 IPC’s back. You can just use the map as is, and I will edit in 7 IPC’s worth at the end of my next turns placement. Thanks again.
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I think the reason for that rule is that otherwise you could plan a build based on a successful attack, but then if it fails just keep the money instead. That goes against the basic principal of planning industrial production ahead of time which is a lot more realistic. I’m kind of surprised at the if you can’t place getting refunded. Building these divisions took a lot of time and man hours and planning.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Novgorod to Baltic States
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
3 fighters and 1 tactical_bomber moved from Novgorod to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Novgorod to Baltic States
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
3 fighters and 1 tactical_bomber moved from Novgorod to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Baltic States, round 1 : 3/8 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 aaGun, 3 artilleries and 16 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
2 infantry moved from Bryansk to Belarus
1 artillery and 9 infantry moved from Bessarabia to Ukraine
2 armour moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
3 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Ukraine
2 aaGuns and 2 infantry moved from Tsinghai to ShensiPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
Intercept in India? Submerge in SZ26?
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pretty bone head of me. no intercept and no submerge.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 factory_minors, 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Shan State
5 infantry moved from Yunnan to Shan State
2 artilleries moved from Yunnan to Shan State
1 mech_infantry moved from French Indo China to Siam
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 artillery moved from 37 Sea Zone to Siam
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 37 Sea Zone to Malaya
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 cruiser moved from 44 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to India
2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
1 tactical_bomber moved from Yunnan to Siam
3 fighters and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
3 submarines moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from Jehol to Chahar
1 fighter moved from 19 Sea Zone to Chahar
1 tactical_bomber moved from 19 Sea Zone to ChaharCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 carrier, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 3 submarines in 26 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 submarines in 26 Sea Zone, round 3 : 2/3 hits
1 carrier owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
3 submarines owned by the Japanese Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 29
Casualties for Americans: 1 carrier, 1 submarine and 1 transport
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 1 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers
British defend with 1 harbour and 5 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Malaya, round 1 : 3/3 hits
Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers in Malaya, round 1 : 5/14 hits
UK_Pacific roll dice for 5 infantry in Malaya, round 1 : 2/5 hits
5 infantry owned by the British and 2 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for British: 5 infantry
Battle in Siam
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Siam, round 1 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Siam, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Siam
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 artilleries and 6 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 3 artilleries and 6 infantry in Shan State, round 1 : 4/9 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Air Battle in India
Japanese attacks with 6 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/3 hits
Bombing raid in India rolls: 5,6,4 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 15 damage total.
Cleaning up after air battles
2 fighters owned by the Americans forced to land in Hawaiian IslandsNon Combat Move - Japanese
2 bombers, 3 fighters and 1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from Siam to Yunnan
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
3 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
3 carriers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Paulau Island to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 battleship and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Chahar to Kiangsu
1 tactical_bomber moved from Chahar to Kiangsu
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Anhwe to HunanPlace Units - Japanese
2 mech_infantrys placed in Kiangsu
1 factory_minor and 1 harbour placed in French Indo China
1 factory_minor placed in ShantungTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag, 1 factory_minor and 1 infantry
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag, 1 aaGun and 7 infantry
Siam : 1 flag, 1 artillery and 1 mech_infantry
Yunnan : 1 flag, 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Hunan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 3 artilleries and 6 infantry
Malaya : 1 flag, 1 armour, 2 artilleries, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 4 fighters, 2 submarines, 4 tactical_bombers and 5 transports
36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 2 fighters
26 Sea Zone : 1 flag, 3 submarinesProduction/PUs Summary :
Germans : 43 / 52
Russians : 42 / 42
Japanese : 53 / 58
Americans : 52 / 72
Chinese : 8 / 9
British : 29 / 32
UK_Pacific : 6 / 11
Italians : 15 / 30
ANZAC : 12 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 25 times
2 was rolled 22 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 24 times
6 was rolled 15 times
Average roll : 3.336
Median : 3.000
Variance : 0.711
Standard Deviation : 0.843
Total rolls : 122Null / Other
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.321
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 53Japanese Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.321
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 53British Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Chinese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 26 Sea Zone
Americans attack with 1 bomber, 2 destroyers and 2 fighters
Japanese defend with 3 submarines
Japanese roll dice for 3 submarines in 26 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 26 Sea Zone, round 1 : 1/5 hits
2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
2 submarines owned by the Japanese Submerged
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -10
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 destroyers
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in CelebesNon Combat Move - Americans
1 bomber and 2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Sakha
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Western United States to British ColumbiaPlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Americans undo move 1.
3 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery and 4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Central United States: 1 artillery
EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit Mode
Americans undo move 5.
1 artillery and 4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.583
Median : 4.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Japanese Combat
1 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
Over the course of this turn those 3 jpn subs killed 1sub, 1carr, 2dest, the latter by rolling 2 out of 3 hits on 1s. I rolled a 1, 3 2’s, 2 3’s and a 4 and only got 1 hit. Give those punks medals.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Shensi to Hunan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Shensi to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
12 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to SuiyuyanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalDice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.733
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Japanese Combat
1 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Chinese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 fighter moved from India to 41 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 fighter moved from India to 41 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Egypt
British attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 harbour and 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Egypt, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in 113 Sea Zone
British attack with 1 fighter
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
1 transport owned by the Germans lost in 113 Sea Zone
British win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
1 fighter moved from Egypt to 80 Sea Zone
1 bomber moved from Egypt to Iraq
2 artilleries moved from Trans-Jordan to Iraq
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from 41 Sea Zone to IndiaPlace Units - British
1 carrier and 1 submarine placed in 110 Sea Zone
2 infantry and 1 mech_infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 tactical_bomber
EDIT: Adding units owned by British to 80 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs (2 lost to blockades); end with 32 PUs totalDice Statistics:
Total
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5British Combat
2 was rolled 3 times
3 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Place Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 aaGunDice Statistics:
Total
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5British Combat
2 was rolled 3 times
3 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
They did a hell of a lot better than I originally thought. The finest sake will be awaiting them on their return to the home islands.
@Infrastructure:
Over the course of this turn those 3 jpn subs killed 1sub, 1carr, 2dest, the latter by rolling 2 out of 3 hits on 1s. I rolled a 1, 3 2’s, 2 3’s and a 4 and only got 1 hit. Give those punks medals.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Italians
Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Northern Italy to 95 Sea Zone
2 artilleries and 2 transports moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Eastern Poland to Romania
1 bomber moved from Alexandria to Romania
2 fighters moved from Southern Italy to Egypt
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 4 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 2/3 hits
British roll dice for 2 infantry in Egypt, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 armour, 4 artilleries, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Romania, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Romania to Northern Italy
1 carrier moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
2 aaGuns moved from Eastern Poland to Romania
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
5 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 5 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 2 armour, 4 artilleries, 1 harbour, 8 infantry and 1 mech_infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Romania : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
Northern Italy : 1 flag, 2 aaGuns, 1 bomber, 1 factory_major and 10 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 5 transportsProduction/PUs Summary :
Germans : 43 / 52
Russians : 39 / 42
Japanese : 47 / 58
Americans : 57 / 81
Chinese : 9 / 9
British : 32 / 32
UK_Pacific : 6 / 6
Italians : 15 / 30
ANZAC : 12 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
I originally bought the airfield for Egypt, but completely overlooked the fact I didn’t control since start of turn. I had a different defense plan worked out for Egypt with an airfield for added coverage, sorry about that. So, I switched it out for the added infantry.