@Stucifer OK, the Germans go first – I will submit their move. In the meantime, want to make sure you can download and open this saved game OK?
Antholin (Axis) vs Infrastructure (Allies)
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Negative.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries and 4 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsi
3 artilleries, 1 fighter and 11 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
6 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 22 PUs; end with 24 PUs total -
sad luck
sceramble again off novg? -
map
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Negative.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 3 mech_infantrys moved from Caucasus to Volgograd
1 infantry moved from Northwest Persia to Iraq
1 artillery moved from Persia to Iraq
1 fighter moved from Egypt to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 1 : 2/3 hits
British roll dice for 1 artillery in Iraq, round 1 : 0/1 hits
1 artillery owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Volgograd
Italians attack with 3 armour and 3 mech_infantrys
British defend with 3 mech_infantrys; Russians defend with 1 factory_minor
Italians roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 1 : 1/6 hits
Russians roll dice for 3 mech_infantrys in Volgograd, round 1 : 0/3 hits
1 mech_infantry owned by the British lost in Volgograd
Italians roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 2 : 2/6 hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Volgograd
Italians win, taking Volgograd from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 3 mech_infantrysNon Combat Move - Italians
1 fighter moved from Iraq to Egypt
1 infantry moved from Northwest Persia to Persia
1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 81 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern Italy
3 artilleries, 2 infantry and 1 mech_infantry moved from Persia to IraqPlace Units - Italians
3 infantry placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs (5 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Malta : 1 flag
Syria : 1 flag
Northern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry
Volgograd : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
Caucasus : 1 flag
93 Sea Zone : 1 flag
Iraq : 1 flag, 4 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 infantry
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 3 transportsProduction/PUs Summary :
Germans : 62 / 82
Russians : 1 / 0
Japanese : 27 / 28
Americans : 79 / 104
Chinese : 22 / 24
British : 26 / 28
UK_Pacific : 14 / 14
Italians : 20 / 26
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21Russians Combat
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.533
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15 -
Well played. Nice win!
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Thank you sir, and I greatly appreciate your patience as I redid some parts of my turns. So, onto another game? If so, I’m due to play the Allies.
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I don’t know if you know about it, but there is a 2013 league that can be joined on the league setting at the top of the play boardgame page…