Antholin (Axis) vs Infrastructure (Allies)

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 bomber moved from Japan to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                1 fighter moved from Japan to 20 Sea Zone
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 armour moved from Buryatia to Amur

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber in 36 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 36 Sea Zone, round 1 :  1/1 hits
                        1 bomber owned by the Japanese lost in 36 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 bomber
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Yunnan
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour in Amur, round 1 :  1/1 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                1 infantry moved from Kwangsi to Kwangtung
                1 armour and 1 artillery moved from Kweichow to Yunnan
                2 armour moved from Szechwan to Yunnan
                1 tactical_bomber moved from 37 Sea Zone to French Indo China
                5 infantry moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 armour moved from Hunan to Yunnan
                2 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Hunan to French Indo China
                1 fighter moved from 20 Sea Zone to French Indo China
                1 mech_infantry moved from Hunan to French Indo China
                1 fighter moved from Japan to French Indo China
                1 aaGun moved from Yenisey to Yakut S.S.R.
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Hunan to French Indo China
                1 mech_infantry moved from Kweichow to Yunnan

    Place Units - Japanese
                2 fighters and 1 infantry placed in French Indo China
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 28 PUs (5 lost to blockades); end with 28 PUs total

    Territory Summary for Japanese :

    Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
        Yunnan : 1 flag, 5 armour, 4 artilleries, 9 infantry and 3 mech_infantrys
        Kweichow : 1 flag
        Hunan : 1 flag
        Szechwan : 1 flag
        Shan State : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 armour
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour
        Yakut S.S.R. : 1 flag, 1 aaGun
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
        Urals : 1 flag

    Production/PUs Summary :

    Germans : 63 / 82
        Russians : 3 / 0
        Japanese : 33 / 28
        Americans : 77 / 100
        Chinese : 18 / 20
        British : 26 / 26
        UK_Pacific : 13 / 14
        Italians : 18 / 28
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.077
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Russians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • scram off novg?


  • map

  • '11

    Negative.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Kiangsi to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Anhwe to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 artilleries and 4 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                3 artilleries, 1 fighter and 11 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                6 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 24 PUs total


  • sad luck
    sceramble again off novg?


  • map

  • '11

    Negative.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour and 3 mech_infantrys moved from Caucasus to Volgograd
                1 infantry moved from Northwest Persia to Iraq
                1 artillery moved from Persia to Iraq
                1 fighter moved from Egypt to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 artillery and 1 factory_minor
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 1 :  2/3 hits
                        British roll dice for 1 artillery in Iraq, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Volgograd
                    Italians attack with 3 armour and 3 mech_infantrys
                    British defend with 3 mech_infantrys; Russians defend with 1 factory_minor
                        Italians roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 1 :  1/6 hits
                        Russians roll dice for 3 mech_infantrys in Volgograd, round 1 :  0/3 hits
                        1 mech_infantry owned by the British lost in Volgograd
                        Italians roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 2 :  2/6 hits
                        Russians roll dice for 2 mech_infantrys in Volgograd, round 2 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Volgograd
                    Italians win, taking Volgograd from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for British: 3 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Iraq to Egypt
                1 infantry moved from Northwest Persia to Persia
                1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 81 Sea Zone to 98 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Southern France to Northern Italy
                3 artilleries, 2 infantry and 1 mech_infantry moved from Persia to Iraq

    Place Units - Italians
                3 infantry placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs (5 lost to blockades); end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Egypt : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        Malta : 1 flag
        Syria : 1 flag
        Northern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_major and 1 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry
        Volgograd : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
        Caucasus : 1 flag
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 4 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 1 infantry
        98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 3 transports

    Production/PUs Summary :

    Germans : 62 / 82
        Russians : 1 / 0
        Japanese : 27 / 28
        Americans : 79 / 104
        Chinese : 22 / 24
        British : 26 / 28
        UK_Pacific : 14 / 14
        Italians : 20 / 26
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

    Russians Combat
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.533
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15


  • Well played.  Nice win!

  • '11

    Thank you sir, and I greatly appreciate your patience as I redid some parts of my turns. So, onto another game? If so, I’m due to play the Allies.


  • I don’t know if you know about it, but there is a 2013 league that can be joined on the league setting at the top of the play boardgame page…

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