@Stucifer OK, the Germans go first – I will submit their move. In the meantime, want to make sure you can download and open this saved game OK?
Antholin (Axis) vs Infrastructure (Allies)
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scram112?
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Just confirming, if I scramble there, as you have no warships in the mix and only transports, do I knock out your transports before they unload or after? And I want to make sure you brought up all the naval units you wanted.
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ooops wrong map. Try this one.
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I had realized my mistake before going to combat but didn’t repost move…
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Please bring up what forces you’d like to SZ112. You have been very generous to me during our game for various moves, and I’d rather see you retain those transports than not.
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Oh, I opened up the wrong file. With that, I will not be scrambling. The Viking spirit will have to aid my boys in Norway, as I will not be able to.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 6 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 6 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 42 Sea Zone
Americans attack with 1 carrier, 1 fighter and 3 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 carrier, 1 fighter and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Americans attack with 2 artilleries and 6 infantry
Germans defend with 4 infantry
Americans roll dice for 2 artilleries and 6 infantry in Norway, round 1 : 2/8 hits
Germans roll dice for 4 infantry in Norway, round 1 : 2/4 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Americans roll dice for 2 artilleries and 4 infantry in Norway, round 2 : 3/6 hits
Germans roll dice for 2 infantry in Norway, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Americans: 4 infantry
Battle in Korea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Korea, round 1 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Korea, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Java
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Java, round 1 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Java, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Java, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
1 destroyer moved from 16 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Wake Island
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 destroyers, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Libya to Tobruk
1 aaGun and 5 infantry moved from Algeria to Tunisia
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
EDIT: Adding units owned by Americans to Wake Island: 2 fighters
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 5 infantry placed in Central United States
Americans undo move 4.
1 artillery and 5 infantry placed in Central United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs (2 lost to blockades); end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Some non-combat units are destroyed:
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
5 artilleries, 1 fighter and 20 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 5 artilleries, 1 fighter and 20 infantry
Japanese defend with 3 artilleries, 1 factory_minor and 10 infantry
Chinese roll dice for 5 artilleries, 1 fighter and 20 infantry in Kiangsu, round 1 : 4/26 hits
Japanese roll dice for 3 artilleries and 10 infantry in Kiangsu, round 1 : 3/13 hits
4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 5 artilleries, 1 fighter and 17 infantry in Kiangsu, round 2 : 9/23 hits
Japanese roll dice for 3 artilleries and 6 infantry in Kiangsu, round 2 : 3/9 hits
6 infantry owned by the Japanese , 3 infantry owned by the Chinese and 3 artilleries owned by the Japanese lost in Kiangsu
Some non-combat units are destroyed:
Chinese win, taking Kiangsu from Japanese with 5 artilleries, 1 fighter and 14 infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 3 artilleries and 10 infantry
Casualties for Chinese: 6 infantryNon Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Kiangsu to AnhwePlace Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to 41 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking Malaya from Japanese, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in DenmarkNon Combat Move - British
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 41 Sea Zone to India
3 mech_infantrys moved from India to West India
1 bomber moved from India to 128 Sea Zone
1 bomber moved from 128 Sea Zone to RussiaPlace Units - British
2 armour and 1 infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Some Units in Malaya change ownership: 1 harbour
Some Units in Kwangtung change ownership: 1 harbourTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
37 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 75
Russians : 19 / 21
Japanese : 27 / 49
Americans : 71 / 94
Chinese : 21 / 23
British : 28 / 28
UK_Pacific : 16 / 21
Italians : 14 / 25
ANZAC : 12 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Iraq to Caucasus
Italians take Northwest Persia from ANZAC
Italians take Caucasus from Russians
3 armour, 4 artilleries and 3 infantry moved from Iraq to Persia
1 bomber moved from Egypt to PersiaCombat - Italians
Battle in Persia
Italians attack with 3 armour, 4 artilleries, 1 bomber and 3 infantry
ANZAC defend with 3 armour, 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 3 armour, 4 artilleries, 1 bomber and 3 infantry in Persia, round 1 : 5/11 hits
ANZAC roll dice for 3 armour, 1 artillery and 2 infantry in Persia, round 1 : 3/6 hits
2 infantry owned by the ANZAC , 2 armour owned by the ANZAC , 1 artillery owned by the ANZAC and 3 infantry owned by the Italians lost in Persia
Italians roll dice for 3 armour, 4 artilleries and 1 bomber in Persia, round 2 : 1/8 hits
ANZAC roll dice for 1 armour in Persia, round 2 : 0/1 hits
1 armour owned by the ANZAC lost in Persia
Italians win, taking Persia from ANZAC with 3 armour, 4 artilleries and 1 bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 3 armour, 1 artillery and 2 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber moved from Persia to Egypt
6 infantry moved from Syria to 99 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 6 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 76 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 6 infantry and 3 transports moved from 98 Sea Zone to 81 Sea Zone
6 infantry moved from 81 Sea Zone to EgyptPlace Units - Italians
3 infantry placed in Iraq
Italians undo move 1.
2 infantry and 1 mech_infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
Malta : 1 flag
Southern France : 1 flag, 1 aaGun
Syria : 1 flag
Northern Italy : 1 flag, 1 aaGun, 1 airfield, 1 artillery and 1 factory_major
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Caucasus : 1 flag, 1 armour and 1 mech_infantry
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor, 2 infantry and 4 mech_infantrys
81 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour, 4 artilleries and 1 factory_minorProduction/PUs Summary :
Germans : 53 / 75
Russians : 17 / 21
Japanese : 27 / 49
Americans : 71 / 94
Chinese : 21 / 23
British : 28 / 28
UK_Pacific : 16 / 21
Italians : 18 / 34
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.923
Median : 4.500
Variance : 1.360
Standard Deviation : 1.166
Total rolls : 26ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.857
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Italians Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.947
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19 -
My sub was supposed to be over 1 SZ.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from India to CaucasusCombat - ANZAC
Battle in Caucasus
ANZAC attack with 3 fighters
Italians defend with 1 armour and 1 mech_infantry
ANZAC roll dice for 3 fighters in Caucasus, round 1 : 1/3 hits
Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 1 : 1/2 hits
1 mech_infantry owned by the Italians and 1 fighter owned by the ANZAC lost in Caucasus
ANZAC roll dice for 2 fighters in Caucasus, round 2 : 0/2 hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in Caucasus, round 3 : 1/2 hits
Italians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the Italians lost in Caucasus
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - ANZAC
2 fighters moved from Caucasus to VolgogradPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from Caroline Islands: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Java: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 84 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 66 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 submarine placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneCombat - French
Battle in 80 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 80 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 80 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 80 Sea Zone
French win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
2 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Western Germany to Denmark
4 infantry moved from Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
2 fighters moved from Western Germany to Norway
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
9 armour, 18 artilleries, 21 infantry and 1 mech_infantry moved from Bryansk to Russia
3 armour, 3 bombers, 4 fighters and 3 tactical_bombers moved from Ukraine to Russia
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 8 infantry
British defend with 2 infantry
Germans roll dice for 8 infantry in Denmark, round 1 : 1/8 hits
British roll dice for 2 infantry in Denmark, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Denmark
Germans roll dice for 7 infantry in Denmark, round 2 : 1/7 hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 2 fighters and 4 infantry
French defend with 2 infantry; Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 1 cruiser in Norway, round 1 : 0/1 hits
Germans roll dice for 2 fighters and 4 infantry in Norway, round 1 : 2/6 hits
Americans roll dice for 2 artilleries and 4 infantry in Norway, round 1 : 1/6 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Germans roll dice for 2 fighters and 3 infantry in Norway, round 2 : 1/5 hits
Americans roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 0/4 hits
1 infantry owned by the French lost in Norway
Germans roll dice for 2 fighters and 3 infantry in Norway, round 3 : 0/5 hits
Americans roll dice for 2 artilleries and 1 infantry in Norway, round 3 : 2/3 hits
2 infantry owned by the Germans lost in Norway
Germans roll dice for 2 fighters and 1 infantry in Norway, round 4 : 1/3 hits
Americans roll dice for 2 artilleries and 1 infantry in Norway, round 4 : 2/3 hits
1 infantry owned by the French , 1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Norway
Americans win with 2 artilleries remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 4 infantry
Casualties for French: 2 infantry
Casualties for Americans: 2 infantry
1 fighter owned by the Germans retreated
Battle in 80 Sea Zone
Germans attack with 1 destroyer
French defend with 1 destroyer
Germans roll dice for 1 destroyer in 80 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 80 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans lost in 80 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Russia
Germans attack with 14 armour, 18 artilleries, 3 bombers, 4 fighters, 21 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 bomber; Russians defend with 2 aaGuns, 1 airfield, 4 armour, 3 artilleries, 1 factory_major, 3 fighters, 53 infantry, 1 mech_infantry and 1 tactical_bomber
AA guns fire in Russia : 0/6 hits
Germans roll dice for 14 armour, 18 artilleries, 3 bombers, 4 fighters, 21 infantry, 1 mech_infantry and 3 tactical_bombers in Russia, round 1 : 29/64 hits
Russians roll dice for 2 aaGuns, 4 armour, 3 artilleries, 1 bomber, 3 fighters, 53 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 : 22/66 hits
26 infantry owned by the Russians , 1 bomber owned by the British , 21 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 14 armour, 18 artilleries, 3 bombers, 4 fighters and 3 tactical_bombers in Russia, round 2 : 22/42 hits
Russians roll dice for 4 armour, 3 artilleries, 3 fighters, 27 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 10/39 hits
22 infantry owned by the Russians and 10 artilleries owned by the Germans lost in Russia
Germans roll dice for 14 armour, 8 artilleries, 3 bombers, 4 fighters and 3 tactical_bombers in Russia, round 3 : 16/32 hits
Russians roll dice for 4 armour, 3 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 5/17 hits
5 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 4 armour owned by the Russians , 3 artilleries owned by the Russians , 1 mech_infantry owned by the Russians , 2 fighters owned by the Russians and 5 artilleries owned by the Germans lost in Russia
Germans roll dice for 14 armour, 3 artilleries, 3 bombers, 4 fighters and 3 tactical_bombers in Russia, round 4 : 14/27 hits
Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits
1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 14 armour, 2 artilleries, 3 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 131
Casualties for Germans: 16 artilleries, 21 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns, 4 armour, 3 artilleries, 3 fighters, 53 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 bomberNon Combat Move - Germans
1 artillery and 3 infantry moved from Archangel to Novgorod
1 fighter moved from Norway to Western Germany
2 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Denmark
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Bryansk to Russia
3 bombers moved from Russia to Novgorod
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 fighters and 2 tactical_bombers moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 aaGun moved from Bryansk to Belarus
1 fighter moved from Russia to Ukraine
4 infantry moved from Germany to Western Germany
2 infantry moved from Western Germany to DenmarkPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 armour placed in Novgorod
1 artillery, 1 fighter and 2 infantry placed in Western Germany
6 infantry placed in Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 58 PUs (2 lost to blockades); end with 79 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUsTerritory Summary for Germans :
Egypt : 1 flag, 10 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 17 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 12 infantry
Germany : 1 flag, 1 factory_major and 6 infantry
Denmark : 1 flag, 10 infantry
Belarus : 1 flag, 1 aaGun, 3 fighters, 1 infantry and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 14 armour, 2 artilleries and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter and 3 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 6 armour, 1 artillery, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag
119 Sea Zone : 1 flag
113 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 3 transports
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag, 1 transport
92 Sea Zone : 1 flag, 1 destroyer
Yugoslavia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flag, 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 99
Russians : 12 / 0
Japanese : 27 / 49
Americans : 71 / 94
Chinese : 21 / 23
British : 26 / 28
UK_Pacific : 16 / 21
Italians : 18 / 34
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 52 times
2 was rolled 59 times
3 was rolled 67 times
4 was rolled 56 times
5 was rolled 64 times
6 was rolled 56 times
Average roll : 3.534
Median : 3.000
Variance : 0.442
Standard Deviation : 0.665
Total rolls : 354Germans Combat
1 was rolled 32 times
2 was rolled 39 times
3 was rolled 29 times
4 was rolled 37 times
5 was rolled 36 times
6 was rolled 30 times
Average roll : 3.473
Median : 4.000
Variance : 0.431
Standard Deviation : 0.656
Total rolls : 203French Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 17 times
2 was rolled 16 times
3 was rolled 33 times
4 was rolled 15 times
5 was rolled 26 times
6 was rolled 22 times
Average roll : 3.643
Median : 3.000
Variance : 1.930
Standard Deviation : 1.389
Total rolls : 129British Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 3.375
Median : 3.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16 -
I had a lot more ground units left than I originally calculated for at the end of Operation Typhoon.
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I changed my placement a bit, putting 2 Inf & 1 Artillery in Germany instead of Western Germany.
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try about 12 units extra. ha ha. This is almost definitely going to be your game. I’ll take a look at it though.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - Russians
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Rostov to Tambov
Russians take Tambov from Germans
1 infantry moved from Kazakhstan to VolgogradCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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@Infrastructure:
try about 12 units extra. ha ha. This is almost definitely going to be your game. I’ll take a look at it though.
Yeah, I was hoping to pull through with a few tanks left to my name. And I was ready to sacrifice the entire Luftwaffe on the Eastern front to that end.