@Stucifer Almost done with G1 combat – just let me know your order of loss for that last naval battle.
Antholin (Axis) vs Infrastructure (Allies)
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I’m sorry, it was for hits with my aircraft only, so subs can’t be taken as I don’t have any destroyers. Just let me know which units you’d like instead.
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None of the hits were from navy?
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No, they weren’t. I didn’t realize this until I went to complete the battle, and it stated that attackers aircraft fired and Americans choose casualties.
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OUCH!
You got 10hits with just your aircraft? Man ths is going to be ugly, You should have only got 9 hits in the first round for the battle, I think….
Oh well. Take the after absorbtion hits on dest than carriers.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
3 artilleries and 3 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 battleship, 3 carriers, 2 cruisers, 4 fighters and 2 tactical_bombers moved from 38 Sea Zone to 42 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 armour moved from Buryatia to Yakut S.S.R.
1 armour moved from Sakha to Soviet Far East
Japanese take Soviet Far East from Russians
5 armour, 2 artilleries and 5 infantry moved from Burma to YunnanCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Yakut S.S.R., round 1 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 5 armour, 2 artilleries and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 armour, 2 artilleries and 5 infantry in Yunnan, round 1 : 4/12 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 7 fighters, 2 submarines, 5 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser, 1 fighter and 2 submarines; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Americans roll dice for 3 submarines in 42 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 bombers, 7 fighters and 5 tactical_bombers in 42 Sea Zone, round 1 : 10/14 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers and 1 transport in 42 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 battleship, 4 carriers, 4 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 8/18 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
1 submarine owned by the Americans , 2 destroyers owned by the Americans , 3 carriers owned by the Americans , 2 carriers owned by the Japanese and 2 submarines owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 bombers, 7 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 6/14 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 transport in 42 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 battleship, 1 carrier, 4 cruisers, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 11/13 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans , 2 cruisers owned by the Japanese , 1 cruiser owned by the ANZAC , 3 tactical_bombers owned by the Japanese , 3 cruisers owned by the Americans , 1 carrier owned by the Japanese , 1 tactical_bomber owned by the Americans , 4 fighters owned by the Japanese , 1 battleship owned by the Japanese and 2 submarines owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 bombers, 3 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 3/7 hits
Americans roll dice for 1 battleship and 5 fighters in 42 Sea Zone, round 3 : 2/6 hits
2 fighters owned by the Americans , 1 battleship owned by the Americans and 2 fighters owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 bombers, 1 fighter, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 3/5 hits
Americans roll dice for 3 fighters in 42 Sea Zone, round 4 : 2/3 hits
2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 bombers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 7 fighters, 2 submarines and 4 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 fighter and 2 submarines
Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 5 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 5 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Manchuria to Korea
2 bombers moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to Siam
1 infantry moved from Burma to Yunnan
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Malaya to Yunnan
4 mech_infantrys moved from Burma to Yunnan
2 mech_infantrys moved from Burma to Siam
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 artillery moved from 37 Sea Zone to Siam
2 infantry moved from French Indo China to Siam
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
4 infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Yunnan to French Indo China
1 aaGun moved from Buryatia to Yakut S.S.R.
2 mech_infantrys moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to KwangsiPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 infantry placed in Kiangsu
Japanese undo move 2.
1 artillery and 2 infantry placed in Kiangsu
6 infantry placed in Japan
Japanese undo move 3.
3 infantry placed in Shantung
Japanese undo move 3.
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 artillery and 3 mech_infantrys
Korea : 1 flag, 1 mech_infantry
Kiangsu : 1 flag, 3 artilleries, 1 factory_minor and 10 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Siam : 1 flag, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Yunnan : 1 flag, 5 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag, 1 armour
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 aaGun and 1 armour
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 58 / 75
Russians : 19 / 21
Japanese : 49 / 49
Americans : 61 / 86
Chinese : 13 / 14
British : 26 / 29
UK_Pacific : 9 / 13
Italians : 14 / 25
ANZAC : 12 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 18 times
3 was rolled 28 times
4 was rolled 21 times
5 was rolled 30 times
6 was rolled 20 times
Average roll : 3.568
Median : 4.000
Variance : 0.819
Standard Deviation : 0.905
Total rolls : 139Japanese Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 18 times
6 was rolled 13 times
Average roll : 3.617
Median : 4.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 81ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.600
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 15 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.467
Median : 3.000
Variance : 1.614
Standard Deviation : 1.270
Total rolls : 45Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 3.333
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
ouch.
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Yeah, that was quite a battle. My air force did very well in the initial onslaught. I’ve taken out the bulk of the US Naval threat for a while, but at the cost of the entire IJN. But, I saw few options with them since losing my previous units.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 artillery and 6 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 6 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 42 Sea Zone to Java -
scram112?
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Just confirming, if I scramble there, as you have no warships in the mix and only transports, do I knock out your transports before they unload or after? And I want to make sure you brought up all the naval units you wanted.
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ooops wrong map. Try this one.
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I had realized my mistake before going to combat but didn’t repost move…
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Please bring up what forces you’d like to SZ112. You have been very generous to me during our game for various moves, and I’d rather see you retain those transports than not.
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Oh, I opened up the wrong file. With that, I will not be scrambling. The Viking spirit will have to aid my boys in Norway, as I will not be able to.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 6 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 6 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 42 Sea Zone
Americans attack with 1 carrier, 1 fighter and 3 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 carrier, 1 fighter and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Americans attack with 2 artilleries and 6 infantry
Germans defend with 4 infantry
Americans roll dice for 2 artilleries and 6 infantry in Norway, round 1 : 2/8 hits
Germans roll dice for 4 infantry in Norway, round 1 : 2/4 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Americans roll dice for 2 artilleries and 4 infantry in Norway, round 2 : 3/6 hits
Germans roll dice for 2 infantry in Norway, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Americans: 4 infantry
Battle in Korea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Korea, round 1 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Korea, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Java
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Java, round 1 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Java, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Java, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
1 destroyer moved from 16 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Wake Island
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 destroyers, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Libya to Tobruk
1 aaGun and 5 infantry moved from Algeria to Tunisia
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
EDIT: Adding units owned by Americans to Wake Island: 2 fighters
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 5 infantry placed in Central United States
Americans undo move 4.
1 artillery and 5 infantry placed in Central United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs (2 lost to blockades); end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Some non-combat units are destroyed:
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
5 artilleries, 1 fighter and 20 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 5 artilleries, 1 fighter and 20 infantry
Japanese defend with 3 artilleries, 1 factory_minor and 10 infantry
Chinese roll dice for 5 artilleries, 1 fighter and 20 infantry in Kiangsu, round 1 : 4/26 hits
Japanese roll dice for 3 artilleries and 10 infantry in Kiangsu, round 1 : 3/13 hits
4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 5 artilleries, 1 fighter and 17 infantry in Kiangsu, round 2 : 9/23 hits
Japanese roll dice for 3 artilleries and 6 infantry in Kiangsu, round 2 : 3/9 hits
6 infantry owned by the Japanese , 3 infantry owned by the Chinese and 3 artilleries owned by the Japanese lost in Kiangsu
Some non-combat units are destroyed:
Chinese win, taking Kiangsu from Japanese with 5 artilleries, 1 fighter and 14 infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 3 artilleries and 10 infantry
Casualties for Chinese: 6 infantryNon Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Kiangsu to AnhwePlace Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to 41 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking Malaya from Japanese, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in DenmarkNon Combat Move - British
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 41 Sea Zone to India
3 mech_infantrys moved from India to West India
1 bomber moved from India to 128 Sea Zone
1 bomber moved from 128 Sea Zone to RussiaPlace Units - British
2 armour and 1 infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Some Units in Malaya change ownership: 1 harbour
Some Units in Kwangtung change ownership: 1 harbourTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
37 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 75
Russians : 19 / 21
Japanese : 27 / 49
Americans : 71 / 94
Chinese : 21 / 23
British : 28 / 28
UK_Pacific : 16 / 21
Italians : 14 / 25
ANZAC : 12 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Iraq to Caucasus
Italians take Northwest Persia from ANZAC
Italians take Caucasus from Russians
3 armour, 4 artilleries and 3 infantry moved from Iraq to Persia
1 bomber moved from Egypt to PersiaCombat - Italians
Battle in Persia
Italians attack with 3 armour, 4 artilleries, 1 bomber and 3 infantry
ANZAC defend with 3 armour, 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 3 armour, 4 artilleries, 1 bomber and 3 infantry in Persia, round 1 : 5/11 hits
ANZAC roll dice for 3 armour, 1 artillery and 2 infantry in Persia, round 1 : 3/6 hits
2 infantry owned by the ANZAC , 2 armour owned by the ANZAC , 1 artillery owned by the ANZAC and 3 infantry owned by the Italians lost in Persia
Italians roll dice for 3 armour, 4 artilleries and 1 bomber in Persia, round 2 : 1/8 hits
ANZAC roll dice for 1 armour in Persia, round 2 : 0/1 hits
1 armour owned by the ANZAC lost in Persia
Italians win, taking Persia from ANZAC with 3 armour, 4 artilleries and 1 bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 3 armour, 1 artillery and 2 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber moved from Persia to Egypt
6 infantry moved from Syria to 99 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 6 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 76 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 6 infantry and 3 transports moved from 98 Sea Zone to 81 Sea Zone
6 infantry moved from 81 Sea Zone to EgyptPlace Units - Italians
3 infantry placed in Iraq
Italians undo move 1.
2 infantry and 1 mech_infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
Malta : 1 flag
Southern France : 1 flag, 1 aaGun
Syria : 1 flag
Northern Italy : 1 flag, 1 aaGun, 1 airfield, 1 artillery and 1 factory_major
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Caucasus : 1 flag, 1 armour and 1 mech_infantry
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor, 2 infantry and 4 mech_infantrys
81 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour, 4 artilleries and 1 factory_minorProduction/PUs Summary :
Germans : 53 / 75
Russians : 17 / 21
Japanese : 27 / 49
Americans : 71 / 94
Chinese : 21 / 23
British : 28 / 28
UK_Pacific : 16 / 21
Italians : 18 / 34
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.923
Median : 4.500
Variance : 1.360
Standard Deviation : 1.166
Total rolls : 26ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.857
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Italians Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.947
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19 -
My sub was supposed to be over 1 SZ.