Antholin (Axis) vs Infrastructure (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Belarus to Baltic States
                2 infantry moved from Novgorod to Baltic States
                6 infantry moved from Russia to Bryansk
                2 infantry moved from Kazakhstan to Tsinghai
                2 aaGuns moved from Samara to Kazakhstan
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Hunan to Yunnan
                4 fighters and 2 tactical_bombers moved from Kiangsu to Yunnan
                2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                1 artillery moved from Hunan to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 2 bombers, 4 fighters and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Szechwan, round 1 :  6/9 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 1 :  0/3 hits
                        3 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 1 :  4/11 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  3/3 hits
                        2 infantry owned by the Japanese , 3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                2 bombers, 4 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
                1 fighter moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from Yunnan to 36 Sea Zone
                3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Jehol to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                2 infantry moved from Jehol to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 artilleries moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
                1 armour moved from Kiangsu to Hunan
                2 infantry moved from Kiangsu to Kiangsi
                1 aaGun and 4 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                2 mech_infantrys placed in Kiangsu
                3 infantry placed in Japan
                1 carrier and 1 transport placed in 6 Sea Zone
                Japanese undo move 2.
                1 infantry placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 2 artilleries, 2 bombers, 7 fighters, 4 infantry and 5 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kiangsi : 1 flag, 2 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Jehol : 1 flag, 4 infantry
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun and 4 infantry
        33 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports
        36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
        6 Sea Zone : 1 flag, 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 5 / 15
        British : 28 / 34
        UK_Pacific : 20 / 20
        Italians : 12 / 16
        ANZAC : 14 / 17
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.615
            Median : 3.500
            Variance : 0.320
            Standard Deviation : 0.566
            Total rolls : 26

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.167
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 transport moved from 26 Sea Zone to 12 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 armour, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 transport moved from 12 Sea Zone to 10 Sea Zone
                2 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 aaGun moved from Eastern United States to Central United States
                1 fighter moved from Eastern United States to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                2 infantry placed in Central United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Sikang
                3 infantry moved from Shensi to Tsinghai
                1 fighter moved from Suiyuyan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Kansu
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Combat Move - British
                1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
                1 fighter moved from Egypt to Kenya
                1 armour moved from Ethiopia to 76 Sea Zone
                1 armour, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq

    Combat - British
                Battle in Kenya
                    British attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                2 infantry moved from Shan State to Malaya
                1 infantry moved from India to Burma
                1 infantry moved from Burma to Shan State
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship, 1 cruiser, 1 submarine and 2 transports moved from 109 Sea Zone to 106 Sea Zone
                2 aaGuns and 4 infantry moved from Scotland to United Kingdom
                1 bomber moved from United Kingdom to 91 Sea Zone
                1 bomber moved from 91 Sea Zone to French Equatorial Africa
                2 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from Kenya to Egypt

    Place Units - British
                3 infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Place Units - UK_Pacific
                1 aaGun and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 aaGun and 5 infantry

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Algeria to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                3 infantry moved from 96 Sea Zone to Malta
                1 armour moved from 96 Sea Zone to Malta
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 1 :  2/3 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 1 :  3/8 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Gibraltar
                Battle in Malta
                    Italians attack with 1 armour and 3 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Malta, round 1 :  3/3 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  0/1 hits
                        1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
                    Italians win, taking Gibraltar from British, taking Malta from British with 1 armour and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Southern France
                4 infantry moved from Yugoslavia to Slovakia Hungary
                2 aaGuns moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 submarine and 1 transport placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Malta : 1 flag, 1 armour and 3 infantry
        Morocco : 1 flag, 1 armour and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 bomber
        Tunisia : 1 flag
        Slovakia Hungary : 1 flag, 2 aaGuns, 1 artillery and 4 infantry
        Northern Italy : 1 flag, 1 aaGun, 1 factory_major and 1 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        96 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transports
        97 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        92 Sea Zone : 1 flag, 1 transport
        Yugoslavia : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 53
        Chinese : 6 / 6
        British : 31 / 34
        UK_Pacific : 24 / 24
        Italians : 12 / 27
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.765
            Median : 3.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17

    French Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.643
            Median : 2.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 aaGun moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Scotland to United Kingdom
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 infantry, 10 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                10 artilleries moved from Germany to Poland
                3 aaGuns, 5 artilleries and 17 infantry moved from Slovakia Hungary to Poland
                4 armour moved from Holland Belgium to Germany
                1 mech_infantry moved from Holland Belgium to Germany
                1 armour moved from Southern France to Greater Southern Germany
                3 armour moved from Greece to Romania
                2 infantry moved from Romania to Slovakia Hungary
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                3 infantry moved from Norway to Finland
                2 submarines moved from 119 Sea Zone to 112 Sea Zone
                1 aaGun moved from Holland Belgium to Western Germany
                3 fighters moved from Western Germany to Gibraltar
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Holland Belgium to Western Germany
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Western Germany to Germany
                1 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun and 1 infantry moved from Normandy Bordeaux to France
                1 aaGun moved from Southern France to France

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 transport placed in 93 Sea Zone
                1 infantry placed in Southern France
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 3 fighters and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 infantry
        Greater Southern Germany : 1 flag, 1 armour
        Slovakia Hungary : 1 flag, 2 infantry
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 2 infantry, 1 mech_infantry and 3 tactical_bombers
        Romania : 1 flag, 3 armour
        Poland : 1 flag, 3 aaGuns, 15 artilleries and 17 infantry
        Germany : 1 flag, 4 armour, 1 artillery, 1 factory_major and 11 mech_infantrys
        112 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
        119 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 2 infantry
        Yugoslavia : 1 flag
        91 Sea Zone : 1 flag, 1 transport
        Finland : 1 flag, 10 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 53
        Chinese : 6 / 6
        British : 31 / 34
        UK_Pacific : 24 / 24
        Italians : 12 / 27
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • messed up and didnt post, here is R3 map.  No combat except taking Korea.

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kiangsi to Kwangtung
                2 mech_infantrys moved from Kiangsu to Kwangtung
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Philippines
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
                1 armour moved from Hunan to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Philippines
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 cruiser moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Kwangsi to Philippines
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 battleship moved from 33 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 carriers, 1 cruiser, 1 destroyer and 3 transports
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer and 3 transports in 35 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers in Philippines, round 1 :  6/11 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 :  3/3 hits
                        1 fighter owned by the Americans , 3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 1 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 41 Sea Zone to Kwangsi
                1 mech_infantry moved from Hunan to French Indo China
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 fighter moved from 46 Sea Zone to Paulau Island
                1 bomber moved from Philippines to Kwangsi
                1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 fighter moved from 37 Sea Zone to Kwangsi
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to 35 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
                1 artillery moved from Yunnan to French Indo China
                1 infantry moved from Hunan to Kwangsi
                2 artilleries and 4 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Kwangtung to 19 Sea Zone
                1 tactical_bomber moved from Kwangtung to 19 Sea Zone
                1 artillery moved from Hunan to Yunnan
                1 aaGun moved from Anhwe to Jehol
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Kiangsu to Shantung
                3 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Jehol

    Place Units - Japanese
                1 carrier placed in 19 Sea Zone
                2 infantry placed in Kiangsu
                1 infantry placed in Japan
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        Paulau Island : 1 flag, 1 fighter
        Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
        Kiangsu : 1 flag, 1 factory_minor and 2 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Jehol : 1 flag, 1 aaGun and 8 infantry
        Yunnan : 1 flag, 3 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour, 1 infantry and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
        43 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 flag, 2 submarines
        35 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
        19 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
        16 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 flag, 3 submarines

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 40 / 40
        Japanese : 47 / 47
        Americans : 50 / 53
        Chinese : 6 / 6
        British : 31 / 34
        UK_Pacific : 14 / 24
        Italians : 12 / 27
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.146
            Median : 3.000
            Variance : 0.775
            Standard Deviation : 0.880
            Total rolls : 41

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.065
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 31

    ANZAC Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • hmmm.  it seems like there is a glitch.  Did it not ask if USA wanted to scramble ftr off phillipines?

  • '11

    I’m sorry, it did. But, I just assumed you’d rather have it for the defense of the land battle, instead of the sea. How would you like to resolve that? I should have asked.


  • seeing as i would have had a better chance to cause mischief and maybe make it so some aircraft couldnt land where u wanted to.

    Since the ftr hit, the easy way to amend would be that u get 1 land unit back in the phillipines, but take a hit in the sea battle.  We will also have to do a second round as you only got 1 hit.  I lose the destroyer and you choose your loss and then roll round 2 the old Abattlemap way, :aaa 1@…
    Then we’ll have to edit the end of your turn, unless, heaven forbid, you lose or retreat which means the phillipines battle wont even happen…

    make sense?

  • '11

    I’ll lose the destroyer & continue with the cruiser.

    Cruiser 1@3

    aDiceRolls: 1@3; Total Hits: 11@3: (2)

    Fighter defesne

    aDiceRolls: 1@4; Total Hits: 11@4: (3)

  • '11

    All right, so you lost a destroyer & 1 Fighter. I lost a destroyer & 1 Cruiser, and I will keep 1 Infantry in the Philippines. Please adjust the map accordingly during your next move. Thank you and I assure you that I will not assume on scramble or any similar rule ever again.


  • It’s cool.  I have just started experimenting with keeping the dest and ftr in phil to try to slip a dagger in jpn’s side.  I’m not sure its worth it yet,but combined with fighting for malaya and using uk and anz dest as blockers it might throw a monkey wrench into some of japans plans early…

    It seems to have worked out this time…

    Will edit and post tomorrow!

  • '11

    Yup, it appears so.

  • '11

    I’ve been looking at the map some more and instead of losing the Cruiser, I’m going to mark the second hit on 1 of the Carriers, as in my non-com I moved a Carrier from SZ33 to SZ35. That would be enough to land the other 2 fighters on it. The Fighter & Tac from the Caroline’s will instead land in Kwangsi, as they had 5 movement. So, I’ll still lose the Destroyer in the end, but have the Cruiser remaining at the end of my turn, along with 1 Destroyer, 2 operational Carriers & 1 damaged Carrier, which will repair at the beginning of my next turn. I don’t believe there is a way to edit in a damaged Carrier, but to mark it as such, it will just remain empty.

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