Revoke UK1 NCM, don’t move supply in Beng
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Germans
Germans buy 6 armour and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Eastern Poland
2 fighters moved from Western Germany to Eastern Poland
1 armour moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bryansk
1 mech_infantry moved from Bessarabia to Rostov
2 tactical_bombers moved from Belarus to Rostov
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 bomber moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
2 fighters moved from Novgorod to Russia
2 bombers moved from Novgorod to Russia
3 armour, 18 artilleries and 21 infantry moved from Belarus to Bryansk
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Northern Italy to Holland Belgium
1 infantry moved from Belarus to Bryansk
1 armour moved from Ukraine to Rostov
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 tactical_bomber moved from Belarus to Rostov
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 1/4 hits
1 tactical_bomber killed by AA guns
Bombing raid in Russia rolls: 5,6,6 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 1 : 1/2 hits
Russians roll dice for 1 mech_infantry in Archangel, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Eastern Poland, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 1 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 4 armour, 18 artilleries and 22 infantry
Russians defend with 3 infantry
Germans roll dice for 4 armour, 18 artilleries and 22 infantry in Bryansk, round 1 : 14/44 hits
Russians roll dice for 3 infantry in Bryansk, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 4 armour, 18 artilleries and 21 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 1 armour, 1 mech_infantry and 3 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 3 tactical_bombers in Rostov, round 1 : 3/5 hits
Russians roll dice for 3 infantry in Rostov, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 fighters moved from Eastern Poland to Ukraine
2 fighters moved from Russia to Ukraine
3 tactical_bombers moved from Rostov to Ukraine
5 armour moved from Ukraine to Bryansk
2 infantry moved from Novgorod to Archangel
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
4 infantry moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Western Germany
7 infantry moved from Southern France to Normandy Bordeaux
4 infantry moved from Southern France to Northern Italy
1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
3 bombers moved from Russia to Ukraine
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
5 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
5 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
7 infantry placed in Western Germany
3 infantry placed in Southern France
1 infantry placed in France
Germans undo move 4.
3 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Territory Summary for Germans :
Egypt : 1 flag, 8 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 20 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 20 infantry
Germany : 1 flag, 1 factory_major
Norway : 1 flag, 4 infantry
Holland Belgium : 1 flag, 1 infantry
Northern Italy : 1 flag, 4 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 11 armour, 18 artilleries, 21 infantry and 1 mech_infantry
Rostov : 1 flag, 1 armour
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 3 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour, 3 bombers, 1 factory_minor, 4 fighters and 3 tactical_bombers
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 2 transports
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 transport
92 Sea Zone : 1 flag, 1 destroyer
Yugoslavia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flag, 1 destroyer and 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 60 / 75
Russians : 19 / 29
Japanese : 37 / 40
Americans : 61 / 86
Chinese : 15 / 14
British : 26 / 29
UK_Pacific : 13 / 13
Italians : 14 / 25
ANZAC : 16 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.375
Median : 3.000
Variance : 0.254
Standard Deviation : 0.504
Total rolls : 72
Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.414
Median : 3.000
Variance : 0.246
Standard Deviation : 0.496
Total rolls : 58
British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
You got my Tac as he was trying to hit your mud paved air field. Dammit, he was the son of the local Schnapps brewer. I think my line of booze might be cut off.
nothings changed to effect it so go for any placement change you want.
or tell me what you want changed…
Thank you sir, I much appreciate it. I moved 3 Inf from Normandy, 1 from Paris & 4 from W. Germany to Germany.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Russians
Russians repair 14 damage on 14 factory_majors; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Rostov
3 fighters and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 1 : 3/6 hits
Germans roll dice for 1 armour in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Rostov to Russia
1 artillery and 2 infantry moved from Tambov to Russia
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 infantry moved from Sikang to Kazakhstan
2 aaGuns moved from Kweichow to Anhwe
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Good morning sir. I need your OOL for SZ42, I’ve got 10 hits.
5 damage units, 3sub, 2dest.
I’m sorry, it was for hits with my aircraft only, so subs can’t be taken as I don’t have any destroyers. Just let me know which units you’d like instead.
None of the hits were from navy?
No, they weren’t. I didn’t realize this until I went to complete the battle, and it stated that attackers aircraft fired and Americans choose casualties.
OUCH!
You got 10hits with just your aircraft? Man ths is going to be ugly, You should have only got 9 hits in the first round for the battle, I think….
Oh well. Take the after absorbtion hits on dest than carriers.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
3 artilleries and 3 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 battleship, 3 carriers, 2 cruisers, 4 fighters and 2 tactical_bombers moved from 38 Sea Zone to 42 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 armour moved from Buryatia to Yakut S.S.R.
1 armour moved from Sakha to Soviet Far East
Japanese take Soviet Far East from Russians
5 armour, 2 artilleries and 5 infantry moved from Burma to Yunnan
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Yakut S.S.R., round 1 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 5 armour, 2 artilleries and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 armour, 2 artilleries and 5 infantry in Yunnan, round 1 : 4/12 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 7 fighters, 2 submarines, 5 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser, 1 fighter and 2 submarines; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Americans roll dice for 3 submarines in 42 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 bombers, 7 fighters and 5 tactical_bombers in 42 Sea Zone, round 1 : 10/14 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers and 1 transport in 42 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 battleship, 4 carriers, 4 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 8/18 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
1 submarine owned by the Americans , 2 destroyers owned by the Americans , 3 carriers owned by the Americans , 2 carriers owned by the Japanese and 2 submarines owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 bombers, 7 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 6/14 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 transport in 42 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 battleship, 1 carrier, 4 cruisers, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 11/13 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans , 2 cruisers owned by the Japanese , 1 cruiser owned by the ANZAC , 3 tactical_bombers owned by the Japanese , 3 cruisers owned by the Americans , 1 carrier owned by the Japanese , 1 tactical_bomber owned by the Americans , 4 fighters owned by the Japanese , 1 battleship owned by the Japanese and 2 submarines owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 bombers, 3 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 3/7 hits
Americans roll dice for 1 battleship and 5 fighters in 42 Sea Zone, round 3 : 2/6 hits
2 fighters owned by the Americans , 1 battleship owned by the Americans and 2 fighters owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 bombers, 1 fighter, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 3/5 hits
Americans roll dice for 3 fighters in 42 Sea Zone, round 4 : 2/3 hits
2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 bombers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 7 fighters, 2 submarines and 4 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 fighter and 2 submarines
Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 5 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 5 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Manchuria to Korea
2 bombers moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to Siam
1 infantry moved from Burma to Yunnan
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Malaya to Yunnan
4 mech_infantrys moved from Burma to Yunnan
2 mech_infantrys moved from Burma to Siam
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 artillery moved from 37 Sea Zone to Siam
2 infantry moved from French Indo China to Siam
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
4 infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Yunnan to French Indo China
1 aaGun moved from Buryatia to Yakut S.S.R.
2 mech_infantrys moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 infantry placed in Kiangsu
Japanese undo move 2.
1 artillery and 2 infantry placed in Kiangsu
6 infantry placed in Japan
Japanese undo move 3.
3 infantry placed in Shantung
Japanese undo move 3.
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Territory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 artillery and 3 mech_infantrys
Korea : 1 flag, 1 mech_infantry
Kiangsu : 1 flag, 3 artilleries, 1 factory_minor and 10 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Siam : 1 flag, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Yunnan : 1 flag, 5 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag, 1 armour
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 aaGun and 1 armour
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag, 2 transports
Production/PUs Summary :
Germans : 58 / 75
Russians : 19 / 21
Japanese : 49 / 49
Americans : 61 / 86
Chinese : 13 / 14
British : 26 / 29
UK_Pacific : 9 / 13
Italians : 14 / 25
ANZAC : 12 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 18 times
3 was rolled 28 times
4 was rolled 21 times
5 was rolled 30 times
6 was rolled 20 times
Average roll : 3.568
Median : 4.000
Variance : 0.819
Standard Deviation : 0.905
Total rolls : 139
Japanese Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 18 times
6 was rolled 13 times
Average roll : 3.617
Median : 4.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 81
ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.600
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 15 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.467
Median : 3.000
Variance : 1.614
Standard Deviation : 1.270
Total rolls : 45
Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 3.333
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
ouch.
Yeah, that was quite a battle. My air force did very well in the initial onslaught. I’ve taken out the bulk of the US Naval threat for a while, but at the cost of the entire IJN. But, I saw few options with them since losing my previous units.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 artillery and 6 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 6 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
scram112?
Just confirming, if I scramble there, as you have no warships in the mix and only transports, do I knock out your transports before they unload or after? And I want to make sure you brought up all the naval units you wanted.
ooops wrong map. Try this one.
I had realized my mistake before going to combat but didn’t repost move…