Antholin (Axis) vs Infrastructure (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 aaGun and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Western Ukraine
                3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  0/6 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 1 :  0/1 hits
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/6 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                2 armour and 3 mech_infantrys moved from Russia to Bryansk
                1 aaGun, 3 artilleries and 36 infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Korea to Manchuria

    Place Units - Russians
                3 infantry placed in Ukraine
                1 aaGun and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                5 infantry moved from Jehol to Manchuria
                5 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
                5 artilleries, 1 battleship, 4 carriers, 2 cruisers, 4 fighters, 5 infantry, 4 tactical_bombers and 5 transports moved from 36 Sea Zone to 19 Sea Zone
                5 artilleries, 4 fighters, 5 infantry and 4 tactical_bombers moved from 19 Sea Zone to Manchuria
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                2 fighters moved from Shan State to 41 Sea Zone
                2 tactical_bombers moved from Shan State to 41 Sea Zone
                3 armour moved from Shantung to Manchuria
                1 fighter moved from Kiangsu to Manchuria
                1 tactical_bomber moved from Kiangsu to Manchuria
                2 fighters moved from 36 Sea Zone to Manchuria
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                2 bombers moved from French Indo China to 45 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 1 :  2/5 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Manchuria
                    Japanese attack with 3 armour, 5 artilleries, 7 fighters, 10 infantry and 5 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry; Chinese defend with 1 infantry; Americans defend with 1 mech_infantry
                        AA guns fire in Manchuria :  2/6 hits
                        2 fighters owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 battleship and 2 cruisers in Manchuria, round 1 :  1/3 hits
                        Japanese roll dice for 3 armour, 5 artilleries, 5 fighters, 10 infantry and 5 tactical_bombers in Manchuria, round 1 :  10/28 hits
                        Chinese roll dice for 2 aaGuns, 19 infantry and 1 mech_infantry in Manchuria, round 1 :  5/20 hits
                        8 infantry owned by the Russians , 5 infantry owned by the Japanese , 1 infantry owned by the Chinese and 2 aaGuns owned by the Russians lost in Manchuria
                        Japanese roll dice for 3 armour, 5 artilleries, 5 fighters, 5 infantry and 5 tactical_bombers in Manchuria, round 2 :  8/23 hits
                        Chinese roll dice for 10 infantry and 1 mech_infantry in Manchuria, round 2 :  5/11 hits
                        8 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 3 armour, 5 artilleries, 5 fighters and 5 tactical_bombers in Manchuria, round 3 :  9/18 hits
                        Chinese roll dice for 2 infantry and 1 mech_infantry in Manchuria, round 3 :  1/3 hits
                        2 infantry owned by the Russians , 1 mech_infantry owned by the Americans and 1 artillery owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 armour, 4 artilleries, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 artillery, 2 fighters and 10 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Manchuria to 6 Sea Zone
                1 tactical_bomber moved from Manchuria to 6 Sea Zone
                4 fighters and 4 tactical_bombers moved from Manchuria to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Shan State
                2 bombers moved from 45 Sea Zone to French Indo China
                1 battleship, 1 carrier and 2 destroyers moved from 36 Sea Zone to 6 Sea Zone
                1 aaGun moved from Jehol to Manchuria
                2 infantry moved from Shantung to Anhwe
                2 mech_infantrys moved from Hunan to French Indo China
                2 armour moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 infantry moved from Kiangsu to Anhwe
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                3 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu
                3 artilleries placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor and 3 infantry
        Kwangsi : 1 flag, 2 armour and 1 mech_infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Manchuria : 1 flag, 1 aaGun, 3 armour and 4 artilleries
        Hunan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 3 infantry
        Shan State : 1 flag, 1 armour, 2 artilleries, 3 fighters, 5 infantry, 3 mech_infantrys and 3 tactical_bombers
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 3 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Sumatra : 1 flag
        45 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 4 fighters, 4 tactical_bombers and 5 transports
        6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 34 / 34
        Japanese : 43 / 43
        Americans : 58 / 81
        Chinese : 9 / 18
        British : 28 / 28
        UK_Pacific : 6 / 6
        Italians : 15 / 25
        ANZAC : 16 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 14 times
                3 was rolled 32 times
                4 was rolled 12 times
                5 was rolled 23 times
                6 was rolled 21 times
            Average roll : 3.592
            Median : 3.000
            Variance : 2.168
            Standard Deviation : 1.472
            Total rolls : 120

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 23 times
                4 was rolled 8 times
                5 was rolled 13 times
                6 was rolled 17 times
            Average roll : 3.744
            Median : 3.000
            Variance : 2.416
            Standard Deviation : 1.554
            Total rolls : 78

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.788
            Standard Deviation : 0.888
            Total rolls : 34

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Amur: 1 bomber
                EDIT: Turning off Edit Mode
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in Borneo
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                    retreated to 92 Sea Zone
                    Italians win, taking Borneo from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                3 infantry moved from French Guiana to 88 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to Queensland
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 aaGun and 1 infantry moved from British Columbia to Western United States
                1 aaGun and 2 infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                2 submarines and 1 transport placed in 101 Sea Zone
                3 infantry placed in Central United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                3 artilleries and 2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Combat Move - British
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from India to French Indo China

    Combat - British
                Battle in Sumatra
                Battle in 92 Sea Zone
                    British attack with 3 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 3 fighters in 92 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    British win, taking Sumatra from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Strategic bombing raid in French Indo China
                        AA guns fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 5 damage total.

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Siberia: 1 infantry
                EDIT: Removing units owned by Americans from Amur: 1 mech_infantry
                EDIT: Adding units owned by Americans to Buryatia: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from French Indo China to India
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 2 tactical_bombers and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                2 fighters moved from India to 80 Sea Zone
                1 mech_infantry moved from Eastern Persia to Iraq
                1 artillery moved from West India to India
                1 fighter moved from 80 Sea Zone to Iraq
                1 tactical_bomber moved from 80 Sea Zone to Iraq
                1 armour, 2 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                3 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                2 transports moved from 91 Sea Zone to 106 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to Gibraltar

    Place Units - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 infantry placed in Iraq
                2 infantry and 1 mech_infantry placed in Union of South Africa
                3 infantry placed in Quebec

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total


  • Sorry for the strange edits.  my computer froze midway thru the american turn. (which sucked by the way.  only 2 battles; an SBR in which you shot me down and a ftr and sub vs a dest which I missed and you hit.  sad turn for the yanks!

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 artilleries moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 bomber moved from Northern Italy to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 submarine moved from 98 Sea Zone to 76 Sea Zone

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                    French defend with 1 infantry; British defend with 1 armour, 5 infantry and 2 mech_infantrys
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  5/10 hits
                        British roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 1 :  2/9 hits
                        4 infantry owned by the British , 1 infantry owned by the French and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  3/8 hits
                        British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  3/4 hits
                        1 infantry owned by the British , 2 artilleries owned by the Italians , 1 mech_infantry owned by the Italians and 2 mech_infantrys owned by the British lost in Anglo Egyptian Sudan
                        Italians roll dice for 2 armour, 1 bomber and 2 fighters in Anglo Egyptian Sudan, round 3 :  1/5 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 5 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 artilleries, 2 infantry and 1 mech_infantry
                Battle in 76 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 76 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 76 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 76 Sea Zone
                    Italians win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 cruiser moved from 98 Sea Zone to 76 Sea Zone
                3 transports moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 6 infantry moved from Trans-Jordan to Egypt
                1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                2 aaGuns moved from Yugoslavia to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 artillery and 1 infantry moved from Eastern Poland to Belarus

    Place Units - Italians
                1 airfield and 3 infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone
                2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 2 armour
        Southern France : 1 flag, 1 aaGun
        Tunisia : 1 flag
        Northern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 4 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        Belarus : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 flag
        76 Sea Zone : 1 flag, 1 cruiser and 1 submarine
        97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
        81 Sea Zone : 1 flag, 2 transports

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 34 / 34
        Japanese : 33 / 43
        Americans : 59 / 84
        Chinese : 11 / 17
        British : 27 / 28
        UK_Pacific : 14 / 14
        Italians : 15 / 25
        ANZAC : 16 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.846
            Median : 4.000
            Variance : 1.132
            Standard Deviation : 1.064
            Total rolls : 39

    British Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.733
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Italians Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.917
            Median : 4.500
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

  • '11

    I’m sorry, please use this file. I don’t know why, but I completely spaced on the placement of units to Africa. I instead put the 3 units into Europe. I adjusted the map, taking away 1 Inf from North Italy & 2 Artillery from South Italy, putting them in Africa, as I originally intended. Thanks.

    ItalyT6End.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                3 fighters moved from Queensland to 45 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 1 :  3/4 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Malaya

    Non Combat Move - ANZAC
                3 fighters moved from 45 Sea Zone to Java
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 artillery moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales
                1 armour moved from Persia to Northwest Persia
                      ANZAC take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Iraq
                1 artillery and 1 infantry moved from Persia to Iraq
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone
                1 armour and 2 infantry placed in Persia

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 destroyers and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                3 fighters moved from Western Germany to 125 Sea Zone
                2 bombers moved from Belarus to Russia
                1 mech_infantry moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Baltic States to Western Ukraine
                1 tactical_bomber moved from Romania to Western Ukraine
                2 tactical_bombers moved from Belarus to Western Ukraine
                1 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Belarus to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Western Ukraine, round 1 :  3/5 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 1 :  0/4 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 :  0/4 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 3 :  1/4 hits
                        1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
                    Germans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.

    Non Combat Move - Germans
                8 armour and 3 mech_infantrys moved from Bessarabia to Belarus
                3 artilleries and 2 mech_infantrys moved from Baltic States to Belarus
                2 artilleries and 7 infantry moved from Novgorod to Belarus
                1 infantry moved from Vyborg to Novgorod
                2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
                3 tactical_bombers moved from Western Ukraine to Belarus
                1 tactical_bomber moved from Archangel to Belarus
                2 bombers moved from Russia to Belarus
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries moved from 115 Sea Zone to Novgorod
                2 infantry moved from 115 Sea Zone to Novgorod
                1 artillery moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                3 fighters moved from 125 Sea Zone to Western Germany
                1 fighter moved from Normandy Bordeaux to Southern Italy
                2 fighters moved from Normandy Bordeaux to Northern Italy
                1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 mech_infantry moved from Southern Italy to Yugoslavia

    Place Units - Germans
                3 armour placed in Novgorod
                2 destroyers placed in 97 Sea Zone
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Southern France
                1 bomber placed in Western Germany
                Germans undo move 5.
                Germans undo move 1.
                2 armour and 1 bomber placed in Novgorod
                1 armour placed in Germany
                Germans undo move 5.
                Germans undo move 4.
                3 armour placed in Novgorod
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Egypt : 1 flag, 4 infantry
        Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 10 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 9 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Germany : 1 flag, 1 artillery, 1 factory_major and 1 infantry
        Northern Italy : 1 flag, 2 fighters and 4 infantry
        Southern Italy : 1 flag, 1 fighter
        Belarus : 1 flag, 3 aaGuns, 8 armour, 17 artilleries, 2 bombers, 22 infantry, 5 mech_infantrys and 4 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        119 Sea Zone : 1 flag
        113 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 4 submarines
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 2 destroyers
        115 Sea Zone : 1 flag, 2 transports
        Yugoslavia : 1 flag, 1 factory_minor and 1 mech_infantry
        98 Sea Zone : 1 flag, 1 transport
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 32 / 34
        Japanese : 30 / 43
        Americans : 59 / 84
        Chinese : 11 / 17
        British : 27 / 28
        UK_Pacific : 17 / 14
        Italians : 15 / 25
        ANZAC : 16 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 12 times
                5 was rolled 3 times
                6 was rolled 14 times
            Average roll : 3.620
            Median : 4.000
            Variance : 2.286
            Standard Deviation : 1.512
            Total rolls : 50

    Null / Other
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.714
            Median : 4.000
            Variance : 1.350
            Standard Deviation : 1.162
            Total rolls : 21

    Germans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.714
            Median : 4.000
            Variance : 1.350
            Standard Deviation : 1.162
            Total rolls : 21

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.125
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • '11

    I was a little too quick on the end non-com move button. Here is my adjusted map with the transport & 3 Inf moved from Africa.

    G7end.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_majors; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                3 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  1/6 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
                1 armour moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 aaGun, 2 armour, 3 artilleries, 35 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Ukraine to Bessarabia

    Place Units - Russians
                4 infantry placed in Russia
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total

  • '11

    Do you intercept in India?

    J7cm.tsvg


  • Not only do i not intercept but I call upon the aa dice gods to do something about the fact that the first time I SBR in this game I was shot down and that you have SBRed me 300,007 times and i havent hit yet!

    Do you worse.


  • weird, you not attacking Malaya…
    What are u up to…

  • '11

    Wow, what the hell am I up to. I have no idea why I didn’t attack Malaya. I had every intention to, but somehow overlooked it. Oy.

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese repair 5 damage on 5 factory_minors; Remaining resources: 38 PUs;
                Japanese buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Manchuria to Korea
                      Japanese take Korea from Russians
                1 armour moved from Korea to Amur
                1 artillery moved from Manchuria to Amur
                1 armour moved from Manchuria to Amur
                2 bombers moved from French Indo China to India
                3 fighters moved from Shan State to India
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from Shan State to 43 Sea Zone
                1 tactical_bomber moved from Shan State to 41 Sea Zone
                2 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hunan
                1 fighter moved from 19 Sea Zone to Hunan
                1 tactical_bomber moved from 19 Sea Zone to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Chahar
                    Japanese attack with 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry in Chahar, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        Japanese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 2 infantry in Chahar, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Japanese roll dice for 2 infantry in Chahar, round 5 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 5 :  0/1 hits
                        Japanese roll dice for 2 infantry in Chahar, round 6 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 6 :  1/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                        Japanese roll dice for 1 infantry in Chahar, round 7 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 8 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 8 :  1/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Amur
                    Japanese attack with 2 armour and 1 artillery
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 artillery in Amur, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Air Battle in India
                    Japanese attacks with 5 units heading to India
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 6,5 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 11 damage total.
                Cleaning up after air battles
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 infantry moved from Shantung to Jehol
                2 infantry moved from Shantung to 19 Sea Zone
                1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
                2 artilleries moved from Manchuria to 19 Sea Zone
                1 aaGun, 1 armour and 1 artillery moved from Manchuria to Amur
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 fighters, 4 infantry, 3 tactical_bombers and 5 transports moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Shan State
                1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from 41 Sea Zone to Shan State
                3 fighters moved from India to Shan State
                2 bombers moved from India to French Indo China
                2 armour moved from Kwangsi to Shan State
                1 tactical_bomber moved from Hunan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                2 infantry moved from 36 Sea Zone to Kwangsi
                3 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China
                2 mech_infantrys moved from French Indo China to Shan State
                1 mech_infantry moved from Kwangsi to Shan State
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                2 armour and 1 mech_infantry placed in Shantung
                Japanese undo move 2.
                2 armour and 1 mech_infantry placed in French Indo China
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 33 PUs (2 lost to blockades); end with 33 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 3 armour, 2 artilleries, 3 fighters, 5 infantry, 6 mech_infantrys and 3 tactical_bombers
        Kwangtung : 1 flag, 1 harbour
        Amur : 1 flag, 1 aaGun, 3 armour and 2 artilleries
        French Indo China : 1 flag, 2 armour, 6 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 7 transports
        19 Sea Zone : 1 flag, 1 submarine
        16 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 30 / 31
        Japanese : 35 / 33
        Americans : 59 / 84
        Chinese : 10 / 17
        British : 27 / 28
        UK_Pacific : 17 / 14
        Italians : 15 / 25
        ANZAC : 16 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 18 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 3.724
            Median : 4.000
            Variance : 2.070
            Standard Deviation : 1.439
            Total rolls : 58

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.696
            Median : 4.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.696
            Median : 4.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23

    British Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 1 fighter, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans

    Non Combat Move - Americans
                1 mech_infantry moved from Morocco to Algeria
                2 artilleries and 4 infantry moved from Morocco to Algeria
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun and 5 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 5 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 aaGun and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 aaGun, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 artilleries and 6 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 destroyer and 2 submarines placed in 101 Sea Zone
                Americans undo move 5.
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Kweichow
                3 artilleries and 15 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                1 infantry placed in Yunnan
                2 artilleries and 2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

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