@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Antholin (Axis) vs Stalingradski (Allies). WW5.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
1 armour moved from Baltic States to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Italians attack with 1 carrier, 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 carrier, 1 destroyer and 2 fighters in 95 Sea Zone, round 1 : 0/3 hits
British roll dice for 1 destroyer in 95 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 carrier, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Italians
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 99 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Italians and 1 destroyer owned by the British lost in 99 Sea Zone
British win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomberNon Combat Move - Italians
2 fighters moved from 95 Sea Zone to Southern Italy
1 cruiser, 1 destroyer and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour and 5 mech_infantrys moved from Baltic States to Belarus
1 aaGun moved from Slovakia Hungary to Greater Southern Germany
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
4 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 fighters moved from Gibraltar to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 mech_infantry moved from Belarus to Eastern PolandPlace Units - Italians
3 infantry and 2 mech_infantrys placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 aaGun, 2 artilleries, 1 harbour and 13 infantry
Greater Southern Germany : 1 aaGun
Slovakia Hungary : 1 armour, 1 infantry and 4 mech_infantrys
Northern Italy : 1 factory_major, 3 infantry and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
Belarus : 1 armour and 4 mech_infantrys
Eastern Poland : 1 flag, 1 aaGun, 1 armour and 3 mech_infantrys
95 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 4 transports
93 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 60
Russians : 33 / 34
Japanese : 15 / 21
Americans : 62 / 87
Chinese : 18 / 24
British : 37 / 37
UK_Pacific : 20 / 25
Italians : 9 / 19
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.462
Standard Deviation : 1.569
Total rolls : 14British Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to 46 Sea Zone
2 fighters moved from 46 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Java to Philippines
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Morocco to 98 Sea Zone
1 fighter moved from 98 Sea Zone to EgyptTurn Complete - French
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Intercept orders for Moscow strategic bombing?
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No intercept, sir!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
3 tactical_bombers moved from Novgorod to Bryansk
2 bombers moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 1/3 hits
1 tactical_bomber killed by AA guns
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Bryansk
Germans attack with 1 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 infantry, 1 mech_infantry and 3 tactical_bombers in Bryansk, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 infantry, 1 mech_infantry and 3 tactical_bombers in Bryansk, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 aaGuns, 16 armour, 29 artilleries, 30 infantry and 11 mech_infantrys moved from Novgorod to Belarus
1 aaGun moved from Baltic States to Belarus
3 tactical_bombers moved from Bryansk to Belarus
2 bombers and 1 fighter moved from Russia to Belarus
1 submarine moved from 66 Sea Zone to 85 Sea Zone
3 submarines moved from 66 Sea Zone to 68 Sea Zone
5 transports moved from 115 Sea Zone to 114 Sea Zone
5 artilleries and 5 infantry moved from Germany to 114 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
5 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from Normandy Bordeaux to Poland
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to Poland
2 infantry moved from France to Normandy Bordeaux
1 carrier and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to PolandPlace Units - Germans
3 armour placed in Novgorod
6 artilleries and 4 infantry placed in Germany
1 infantry placed in Western Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Gibraltar : 1 aaGun and 4 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 3 fighters, 1 harbour and 16 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Poland : 3 fighters and 2 infantry
Germany : 6 artilleries, 1 factory_major and 4 infantry
Belarus : 1 flag, 3 aaGuns, 16 armour, 29 artilleries, 2 bombers, 1 fighter, 30 infantry, 11 mech_infantrys and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry
95 Sea Zone : 1 carrier and 1 transport
85 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
114 Sea Zone : 1 transport
115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 5 transports
Yugoslavia : 1 flag
Finland : 1 flag
68 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 53 / 59
Russians : 32 / 34
Japanese : 15 / 21
Americans : 62 / 87
Chinese : 18 / 24
British : 37 / 37
UK_Pacific : 20 / 25
Italians : 9 / 19
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.235
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 17Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Russians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Volgograd to Rostov
2 infantry moved from Jehol to Manchuria
3 infantry moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to BryanskCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
2 infantry moved from Volgograd to Tambov
4 aaGuns, 4 armour, 21 artilleries, 49 infantry and 15 mech_infantrys moved from Smolensk to Russia
1 fighter moved from Archangel to RussiaPlace Units - Russians
3 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 armour, 1 infantry and 2 mech_infantrys moved from Kiangsu to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
3 infantry moved from Shantung to 19 Sea Zone
3 artilleries moved from Shantung to Jehol
1 mech_infantry moved from Kiangsu to Jehol
4 armour, 5 infantry, 2 mech_infantrys and 6 transports moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
4 armour, 6 infantry, 2 mech_infantrys and 6 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
4 armour, 5 infantry and 1 mech_infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Battle in Soviet Far East
Battle in Siberia
Battle in Jehol
Japanese attack with 3 artilleries and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 1 mech_infantry in Jehol, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Jehol from Chinese with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 carriers, 5 destroyers, 8 fighters, 3 submarines and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters moved from Formosa to 6 Sea ZonePlace Units - Japanese
3 submarines placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 18 PUs; end with 18 PUs totalTerritory Summary for Japanese :
Kiangsu : 1 artillery
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 12 infantry and 3 tactical_bombers
Jehol : 3 artilleries and 1 mech_infantry
Okinawa : 2 artilleries
Soviet Far East : 1 flag, 1 infantry and 1 mech_infantry
Siberia : 1 flag, 4 armour, 5 infantry and 1 mech_infantry
5 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 6 transports
6 Sea Zone : 5 carriers, 4 destroyers, 8 fighters, 6 submarines and 2 tactical_bombersProduction/PUs Summary :
Germans : 51 / 59
Russians : 32 / 34
Japanese : 18 / 18
Americans : 62 / 87
Chinese : 17 / 24
British : 37 / 37
UK_Pacific : 20 / 25
Italians : 9 / 19
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 harbour, 5 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 21 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to FormosaCombat - Americans
Battle in Formosa
Battle in Okinawa
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 artilleries
Americans win, taking Formosa from Japanese, taking Okinawa from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 54 Sea Zone to 49 Sea Zone
1 transport moved from 49 Sea Zone to 30 Sea Zone
1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Caroline Islands to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
2 mech_infantrys moved from Morocco to Tunisia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to 94 Sea Zone
1 bomber moved from 94 Sea Zone to Morocco
2 infantry moved from Scotland to United Kingdom
3 fighters moved from Scotland to United Kingdom
3 transports moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
2 submarines placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 harbour placed in MoroccoTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries and 6 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery and 1 infantry moved from Anhwe to Jehol
4 infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 artillery, 1 fighter and 5 infantry
Japanese defend with 3 artilleries and 1 mech_infantry
Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 3 artilleries and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsu
Chinese attack with 4 artilleries and 6 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsu from Japanese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to ManchuriaPlace Units - Chinese
1 infantry placed in Kiangsu
3 artilleries and 3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Combat Move - British
1 destroyer moved from 91 Sea Zone to 87 Sea Zone
1 destroyer moved from 87 Sea Zone to 85 Sea Zone
1 fighter moved from Morocco to 87 Sea Zone
1 fighter moved from 87 Sea Zone to 85 Sea ZoneCombat - British
British creates battle in territory 35 Sea Zone
Battle in 85 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 35 Sea Zone from Japanese, taking 85 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 85 Sea Zone to Brazil
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
3 fighters moved from Caucasus to Russia
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Yunnan to Sikang
3 armour and 10 mech_infantrys moved from Anhwe to Shensi
1 artillery and 1 infantry moved from Burma to Yunnan
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from India to Burma
2 infantry moved from India to West India
3 artilleries and 9 infantry moved from Trans-Jordan to Iraq
4 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Egypt to 92 Sea Zone
1 bomber moved from 92 Sea Zone to Morocco
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
5 infantry moved from Kiangsi to Kiangsu
3 aaGuns, 3 artilleries and 12 infantry moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai
1 aaGun and 7 infantry moved from Scotland to United Kingdom
1 destroyer moved from 119 Sea Zone to 109 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
1 fighter and 2 infantry placed in Egypt
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Place Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Italians
Italians buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 armour and 4 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Slovakia Hungary to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Southern Italy to BessarabiaCombat - Italians
Battle in Bryansk
Italians attack with 2 armour and 4 mech_infantrys
Russians defend with 3 infantry
Italians roll dice for 2 armour and 4 mech_infantrys in Bryansk, round 1 : 0/6 hits
Russians roll dice for 3 infantry in Bryansk, round 1 : 3/3 hits
3 mech_infantrys owned by the Italians lost in Bryansk
Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 3/3 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Italians: 3 mech_infantrys
Battle in Bessarabia
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 mech_infantrys in Western Ukraine, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Italians roll dice for 1 armour and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 fighter moved from Bessarabia to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Greater Southern Germany to Northern Italy
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 carrier, 1 cruiser, 2 destroyers and 4 transports moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry and 4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 aaGun, 2 artilleries, 1 harbour and 13 infantry
Slovakia Hungary : 2 mech_infantrys
Northern Italy : 1 aaGun, 1 factory_major, 2 infantry and 4 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Bryansk : 1 flag, 2 armour and 1 mech_infantry
Eastern Poland : 1 flag, 1 fighter and 1 infantry
Bessarabia : 1 flag, 1 mech_infantry
Western Ukraine : 1 flag, 1 aaGun, 1 armour and 6 mech_infantrys
93 Sea Zone : 1 flag
97 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 4 transportsProduction/PUs Summary :
Germans : 51 / 59
Russians : 29 / 34
Japanese : 10 / 18
Americans : 64 / 89
Chinese : 23 / 29
British : 37 / 37
UK_Pacific : 20 / 26
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 28Russians Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.889
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Italians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.316
Median : 4.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to Caroline Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from New South Wales to New Guinea
1 infantry moved from Shan State to YunnanPlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to CaucasusTurn Complete - French
-
I will be on to post tonight. Just thinking of my grand German strategy.
-
See you then!
Germany is a monster -
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Belarus to Rostov
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
2 bombers moved from Belarus to RostovCombat - Germans
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Rostov, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Rostov to Bryansk
3 aaGuns, 16 armour, 29 artilleries, 28 infantry, 9 mech_infantrys and 2 tactical_bombers moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
3 armour moved from Novgorod to Bryansk
5 artilleries and 5 infantry moved from Novgorod to Belarus
3 fighters moved from Poland to Bryansk
5 transports moved from 115 Sea Zone to 114 Sea Zone
6 artilleries and 4 infantry moved from Germany to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 114 Sea Zone to 115 Sea Zone
6 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod
3 fighters moved from Normandy Bordeaux to Western Germany
2 submarines moved from 68 Sea Zone to 70 Sea Zone
1 submarine moved from 68 Sea Zone to 70 Sea Zone
1 carrier and 1 transport moved from 95 Sea Zone to 97 Sea ZonePlace Units - Germans
1 fighter and 2 tactical_bombers placed in Novgorod
1 infantry placed in Western Germany
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs (6 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Gibraltar : 1 aaGun and 4 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 16 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
Germany : 1 factory_major and 8 infantry
Belarus : 1 flag, 5 artilleries and 5 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 19 armour, 29 artilleries, 2 bombers, 4 fighters, 28 infantry, 9 mech_infantrys and 3 tactical_bombers
Vyborg : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 2 tactical_bombers
Smolensk : 1 flag, 2 infantry
70 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 carrier and 1 transport
115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 6 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 58
Russians : 26 / 34
Japanese : 10 / 18
Americans : 64 / 89
Chinese : 23 / 29
British : 37 / 37
UK_Pacific : 20 / 26
Italians : 12 / 22
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.889
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Germans Combat
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.429
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Russians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Smolensk
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
3 infantry moved from Manchuria to Amur
2 aaGuns and 10 infantry moved from Manchuria to AmurPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs (3 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
1 mech_infantry moved from Soviet Far East to Amur
5 transports moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from 5 Sea Zone to Amur
3 tactical_bombers moved from Japan to Amur
1 tactical_bomber moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Amur
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 armour moved from Siberia to Buryatia
1 armour, 5 infantry and 1 mech_infantry moved from Siberia to Amur
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to Amur
1 fighter moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 2 transports
Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Americans and 1 destroyer owned by the British lost in 19 Sea Zone
1 transport owned by the Americans lost in 19 Sea Zone
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer
Casualties for Americans: 2 transports
Battle in Korea
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Korea, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Korea, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 1 bomber, 4 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns and 13 infantry
AA guns fire in Amur : 2/6 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 7 infantry, 2 mech_infantrys and 3 tactical_bombers in Amur, round 1 : 9/17 hits
Russians roll dice for 2 aaGuns and 13 infantry in Amur, round 1 : 3/13 hits
7 infantry owned by the Russians , 3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers in Amur, round 2 : 10/14 hits
Russians roll dice for 6 infantry in Amur, round 2 : 0/6 hits
6 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 bomber, 3 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 13 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
3 fighters moved from Amur to 6 Sea Zone
2 tactical_bombers moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter moved from Korea to Japan
2 fighters moved from Korea to 6 Sea Zone
1 bomber moved from Amur to JapanPlace Units - Japanese
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 16 PUs; end with 16 PUs totalTerritory Summary for Japanese :
Korea : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 15 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour, 4 infantry and 2 mech_infantrys
Siberia : 1 flag
Buryatia : 1 flag, 3 armour
19 Sea Zone : 1 submarine
5 Sea Zone : 1 transport
6 Sea Zone : 6 carriers, 5 destroyers, 8 fighters, 5 submarines, 4 tactical_bombers and 5 transportsProduction/PUs Summary :
Germans : 54 / 58
Russians : 20 / 23
Japanese : 16 / 16
Americans : 64 / 89
Chinese : 23 / 29
British : 37 / 37
UK_Pacific : 20 / 26
Italians : 12 / 22
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.269
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 67Japanese Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 2.975
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 40Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.692
Median : 4.000
Variance : 0.480
Standard Deviation : 0.693
Total rolls : 26Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1





