those are just what the software picks. you would ask me for my casualty selection. some people will give a list of Order Of Loss - OOL- before the battle to speed things up. for example in another game my opponent said to take subs then destroyer then fighters. some people will want to go round by round in more interesting situations.
Suprise Attack & RPG for a first time
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 armour in Java, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
63 Sea Zone : 1 flag, 1 infantry and 1 submarine
62 Sea Zone : 1 flag, 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 38 / 49
Russians : 38 / 56
Japanese : 62 / 72
Americans : 52 / 73
Chinese : 2 / 4
British : 33 / 34
UK_Pacific : 6 / 14
Italians : 15 / 15
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 38 / 49
Russians : 38 / 56
Japanese : 62 / 72
Americans : 52 / 73
Chinese : 2 / 4
British : 33 / 34
UK_Pacific : 6 / 14
Italians : 15 / 15
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
2 fighters moved from 111 Sea Zone to 125 Sea Zone
2 artilleries and 8 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
1 armour and 1 infantry moved from Scotland to 111 Sea Zone
1 armour and 1 infantry moved from Scotland to 111 Sea Zone
1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
3 artilleries moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
2 infantry moved from Norway to Finland
1 carrier moved from 111 Sea Zone to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries, 3 infantry and 7 transports moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Scotland to Western Germany -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
2 fighters moved from 111 Sea Zone to 125 Sea Zone
2 artilleries and 8 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
1 armour and 1 infantry moved from Scotland to 111 Sea Zone
1 armour and 1 infantry moved from Scotland to 111 Sea Zone
1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
3 artilleries moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
2 infantry moved from Norway to Finland
1 carrier moved from 111 Sea Zone to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries, 3 infantry and 7 transports moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Scotland to Western GermanyCombat - Germans
Battle in Poland
Germans attack with 2 armour, 2 artilleries and 8 infantry
Russians defend with 2 armour, 2 artilleries, 9 infantry and 3 mech_infantrys
Germans roll dice for 2 armour, 2 artilleries and 8 infantry in Poland, round 1 : 1/12 hits
Russians roll dice for 2 armour, 2 artilleries, 9 infantry and 3 mech_infantrys in Poland, round 1 : 7/16 hits
1 infantry owned by the Russians and 7 infantry owned by the Germans lost in Poland
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Poland, round 2 : 3/5 hits
Russians roll dice for 2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys in Poland, round 2 : 4/15 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Poland
1 armour owned by the Germans retreated to Germany
Russians win with 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is -26
Casualties for Germans: 1 armour, 2 artilleries and 8 infantry
Casualties for Russians: 4 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Germany
1 artillery and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Western Germany
1 infantry moved from Western Germany to Denmark
1 artillery moved from 112 Sea Zone to Norway
2 fighters moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
1 armour, 2 artilleries and 7 infantry placed in Germany
2 infantry placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUsDice Statistics:
Total
1 was rolled 11 times
2 was rolled 3 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.577
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 52Germans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.350
Median : 3.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20Russians Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.719
Median : 4.000
Variance : 0.710
Standard Deviation : 0.842
Total rolls : 32 -
Forgot to move my German sub to 109
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 1 bomber, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Karelia to Finland
1 armour, 1 infantry and 2 mech_infantrys moved from Vyborg to Finland
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 artillery moved from Romania to Bulgaria
2 infantry moved from Romania to Bulgaria
1 fighter and 1 tactical_bomber moved from Eastern Poland to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Bulgaria
2 artilleries and 2 infantry moved from Romania to Slovakia Hungary
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Poland to Slovakia Hungary
1 fighter moved from Novgorod to Finland
4 infantry moved from Tsagaan Olom to Suiyuyan
5 infantry moved from Kansu to Shensi
1 fighter moved from Tsinghai to Shensi
1 armour and 1 mech_infantry moved from Novosibirsk to Shensi
1 infantry moved from Kansu to SuiyuyanCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 3 transports
3 transports owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Shensi
Russians attack with 1 armour, 1 fighter, 5 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 1 fighter, 5 infantry and 1 mech_infantry in Shensi, round 1 : 2/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 1 : 3/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Russians , 1 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Tsinghai
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tsinghai: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Russians to Kansu: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Battle in Finland
Russians attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys in Finland, round 1 : 2/11 hits
Germans roll dice for 2 infantry in Finland, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Suiyuyan
Russians attack with 5 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 5 infantry in Suiyuyan, round 1 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 1 : 0/1 hits
Russians roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yugoslavia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Yugoslavia, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 armour, 5 artilleries, 8 infantry and 3 mech_infantrys
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 5 artilleries, 8 infantry and 3 mech_infantrys in Slovakia Hungary, round 1 : 4/18 hits
Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 armour, 5 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Bulgaria
Russians attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Bulgaria, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Bulgaria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Yugoslavia to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
2 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Baltic States to Poland
2 artilleries moved from Baltic States to Eastern Poland
1 fighter moved from Finland to Novgorod
1 artillery moved from Bryansk to Belarus
1 infantry moved from Russia to Smolensk
1 fighter moved from Shensi to Kansu
1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Tsagaan Olom to Kansu
1 armour moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
1 artillery moved from Ukraine to BessarabiaPlace Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
2 armour placed in Russia
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Ukraine
1 bomber placed in RussiaTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 61 PUsTerritory Summary for Russians :
Suiyuyan : 1 flag, 5 infantry
Kansu : 1 flag, 1 aaGun, 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Yakut S.S.R. : 1 flag, 1 aaGun and 9 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Slovakia Hungary : 1 flag, 2 armour, 5 artilleries, 7 infantry and 3 mech_infantrys
Romania : 1 flag, 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Poland : 1 flag, 1 infantry
Belarus : 1 flag, 1 artillery
Eastern Poland : 1 flag, 1 aaGun, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Bessarabia : 1 flag, 1 artillery
Russia : 1 flag, 1 airfield, 2 armour, 1 bomber and 1 factory_major
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Volgograd : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag, 1 armour, 1 artillery and 2 infantry
Iraq : 1 flag, 1 mech_infantry
115 Sea Zone : 1 flag, 1 cruiser
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flag, 2 armour, 1 artillery, 3 infantry and 4 mech_infantrysProduction/PUs Summary :
Germans : 30 / 43
Russians : 46 / 61
Japanese : 61 / 72
Americans : 52 / 73
Chinese : 3 / 4
British : 33 / 34
UK_Pacific : 6 / 14
Italians : 15 / 15
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
4 infantry moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Suiyuyan
1 armour and 2 mech_infantrys moved from Kweichow to Suiyuyan
2 fighters and 1 tactical_bomber moved from Kweichow to Suiyuyan
2 bombers moved from Yunnan to Suiyuyan
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Shan State
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 tactical_bomber moved from Yunnan to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
4 infantry moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Suiyuyan
1 armour and 2 mech_infantrys moved from Kweichow to Suiyuyan
2 fighters and 1 tactical_bomber moved from Kweichow to Suiyuyan
2 bombers moved from Yunnan to Suiyuyan
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Shan State
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 tactical_bomber moved from Yunnan to Suiyuyan
1 fighter moved from Yunnan to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 5 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 1 : 4/11 hits
Chinese roll dice for 5 infantry in Suiyuyan, round 1 : 2/5 hits
4 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers in Suiyuyan, round 2 : 6/9 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 5 infantry
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 2 cruisers, 2 destroyers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 carrier, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 : 4/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Suiyuyan to Hopei
2 bombers moved from Suiyuyan to Hopei
3 fighters moved from Suiyuyan to Hopei
1 aaGun moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsProduction/PUs Summary :
Germans : 30 / 43
Russians : 45 / 61
Japanese : 68 / 73
Americans : 52 / 73
Chinese : 1 / 4
British : 33 / 34
UK_Pacific : 6 / 14
Italians : 15 / 15
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.256
Median : 3.000
Variance : 0.921
Standard Deviation : 0.960
Total rolls : 39Japanese Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.286
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 28ANZAC Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Morocco to 93 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Americans roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 93 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits
retreated to 93 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 1/1 hits
Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/6 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 2/3 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Dutch New Guinea to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 battleship moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 93 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
2 artilleries and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 1 flag, 2 bombers, 3 infantry and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 2 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 flag, 2 infantry
New Brunswick Nova Scotia : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
Morocco : 1 flag, 1 fighter
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
106 Sea Zone : 1 flag, 2 transports
101 Sea Zone : 1 flag, 1 destroyer
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 submarine
110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 28 / 43
Russians : 45 / 61
Japanese : 68 / 73
Americans : 54 / 74
Chinese : 1 / 4
British : 33 / 34
UK_Pacific : 6 / 14
Italians : 15 / 15
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 1 infantry
Kansu : 1 flag, 1 fighter and 1 infantry
Tsinghai : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 28 / 43
Russians : 45 / 61
Japanese : 66 / 73
Americans : 54 / 74
Chinese : 3 / 4
British : 33 / 34
UK_Pacific : 6 / 14
Italians : 15 / 15
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - British
1 unit repaired.
4 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from United Kingdom to Scotland
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from India to Shan State
1 artillery and 2 infantry moved from Burma to Shan StateCombat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Scotland
British attack with 1 artillery and 4 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 4 infantry in Scotland, round 1 : 0/5 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 0/1 hits
British roll dice for 1 artillery and 4 infantry in Scotland, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship in Holland Belgium, round 1 : 0/1 hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 : 0/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in 112 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 6 transports
British roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 112 Sea Zone, round 1 : 3/6 hits
Germans roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 6 transports in 112 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 battleship owned by the British
1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 112 Sea Zone
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Germans lost in 112 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
5 transports owned by the Germans lost in 112 Sea Zone
British roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits
British win with 1 battleship, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 79
Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 6 transports
Casualties for British: 1 destroyer and 1 fighter
Battle in Shan State
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Shan State to India
1 fighter moved from Persia to India
2 infantry moved from Persia to Eastern Persia
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Alexandria to Egypt
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from 112 Sea Zone to United KingdomPlace Units - British
3 artilleries and 3 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
British collect 32 PUs (3 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for British :
Shan State : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield, 1 artillery and 3 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Morocco : 1 flag, 1 armour, 1 artillery and 1 infantry
Algeria : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 submarine
80 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag, 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 flag, 1 battleship, 3 infantry, 1 mech_infantry and 3 transportsProduction/PUs Summary :
Germans : 26 / 43
Russians : 45 / 61
Japanese : 65 / 73
Americans : 54 / 74
Chinese : 3 / 4
British : 35 / 41
UK_Pacific : 7 / 0
Italians : 15 / 15
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 26 / 43
Russians : 45 / 61
Japanese : 65 / 73
Americans : 54 / 74
Chinese : 3 / 4
British : 35 / 41
UK_Pacific : 7 / 7
Italians : 15 / 15
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to France
1 artillery moved from Southern Italy to Northern Italy
1 armour moved from Tunisia to Algeria
Italians take Algeria from British -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to France
1 artillery moved from Southern Italy to Northern Italy
1 armour moved from Tunisia to Algeria
Italians take Algeria from BritishCombat - Italians
Battle in Yugoslavia
Italians attack with 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 infantry in Yugoslavia, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Yugoslavia, round 1 : 0/1 hits
Italians roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
Italians roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern France
1 infantry placed in Southern France
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 26 / 43
Russians : 43 / 61
Japanese : 65 / 73
Americans : 54 / 74
Chinese : 3 / 4
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 18 / 23
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Russians Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
I think I’m going to have a tough time climbing out of this one, lets keep going for a round or two.
Sorry for the delay the 4th was my bro’s B.day and yesterday I took him to get his prescrips filled and we were having a lake effect squall…real slow going -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 flag, 2 infantry, 1 submarine and 1 transport
62 Sea Zone : 1 flag, 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 26 / 43
Russians : 43 / 61
Japanese : 65 / 73
Americans : 54 / 74
Chinese : 3 / 4
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 18 / 23
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 26 / 43
Russians : 43 / 61
Japanese : 65 / 73
Americans : 54 / 74
Chinese : 3 / 4
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 18 / 23
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 2 artilleries and 2 infantry moved from Norway to Finland
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
3 armour moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to France -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 2 artilleries and 2 infantry moved from Norway to Finland
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
3 armour moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to FranceCombat - Germans
Battle in Finland
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 2 armour, 1 artillery, 3 infantry and 4 mech_infantrys
Russians win with 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 3 armour, 2 artilleries and 9 infantry
Russians defend with 2 armour, 5 artilleries, 7 infantry and 3 mech_infantrys
2 armour owned by the Germans retreated to Greater Southern Germany
Russians win with 2 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 armour, 2 artilleries and 9 infantry
Casualties for Russians: 7 infantry and 2 mech_infantrys
Battle in 112 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 battleship, 1 cruiser and 1 submarine
British win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is -14
Casualties for Germans: 1 destroyer and 1 submarineNon Combat Move - Germans
Place Units - Germans
1 artillery and 3 infantry placed in Germany
1 armour and 3 infantry placed in Western Germany
2 infantry placed in France
1 armour and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 28 PUs; end with 28 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 33 PUs -
Tarnation!!! I’m gettin a real learnen on the Europe side





