@mike64
dd in 106
dd in 91
tac in Malta
ss in 98
minor in Egypt
42166 game start.tsvg
Karl7 (Axis) vs. Fortress (Allies) - G40.2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from GermansCombat - British
Non Combat Move - British
2 artilleries and 2 infantry moved from Northwest Persia to Persia
3 aaGuns, 3 artilleries and 5 infantry moved from Eastern Persia to Persia
3 infantry moved from Iraq to Persia
5 armour moved from Alexandria to Tobruk
3 mech_infantrys moved from Alexandria to Tobruk
3 infantry moved from Egypt to Trans-Jordan
3 artilleries and 7 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 fighter moved from United Kingdom to 91 Sea ZonePlace Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
2 fighters placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4
British collect 26 PUs (8 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for British :
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 3 infantry
Alexandria : 1 flag, 2 mech_infantrys
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor, 2 fighters and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Tobruk : 1 flag, 5 armour and 3 mech_infantrys
Caucasus : 1 flag, 1 infantry
Eire : 1 flag
Iraq : 1 flag, 1 factory_minor and 3 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 3 aaGuns, 1 armour, 5 artilleries and 10 infantry
91 Sea Zone : 1 flag, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 59 / 82
Russians : 16 / 24
Japanese : 67 / 78
Americans : 53 / 73
Chinese : 7 / 7
British : 34 / 31
UK_Pacific : 0 / 0
Italians : 17 / 28
ANZAC : 10 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 5 times
Average roll : 3.118
Median : 3.000
Variance : 1.413
Standard Deviation : 1.189
Total rolls : 76Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.571
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 2.875
Median : 2.500
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.333
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 45 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
41 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 59 / 82
Russians : 16 / 24
Japanese : 67 / 78
Americans : 53 / 73
Chinese : 7 / 7
British : 34 / 31
UK_Pacific : 0 / 0
Italians : 17 / 28
ANZAC : 10 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 5 times
Average roll : 3.118
Median : 3.000
Variance : 1.413
Standard Deviation : 1.189
Total rolls : 76Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.571
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 2.875
Median : 2.500
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.333
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 45 -
Hey, look. The United States has decided to enter the war. On round 10. :roll:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Southern France to 98 Sea Zone
4 armour moved from Tunisia to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 4 armour
Americans defend with 2 infantry
Italians win, taking Morocco from Americans with 3 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Americans: 2 infantry
Battle in Cyprus
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
French defend with 1 destroyer
Italians win, taking Cyprus from British, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Greece
3 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 2 infantry moved from Southern France to Northern Italy
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Tunisia to Southern Italy
1 fighter moved from Tunisia to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
The Italians tried their best to draw it out…
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I feel like that was the longest first dance in wedding history. And the bar didn’t open until it was over. And 3 guests were like “aw, look at the happy couple” and the other 297 were like “eNOUGH already!” That move was there 2-3 turns ago but it was like 64% (which essentially means 0% and a lost war because the golden rule is “if the dice CAN screw you, they WILL”). Italy just didn’t have the money to keep trading ground forces and keep adding naval pieces faster than the Americans at the same time. But they did a great job maximizing their chances and collecting their NO every turn while keeping the giant stuck outside the rock.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 carrier moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 aaGun moved from Queensland to South Australia
1 aaGun moved from Queensland to New South Wales
1 armour, 2 infantry and 1 mech_infantry moved from Queensland to South Australia
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
South Australia : 1 flag, 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 fighter
Dutch New Guinea : 1 flag
26 Sea Zone : 1 flag, 1 destroyer and 6 submarines
63 Sea Zone : 1 flag, 1 carrier and 1 destroyerProduction/PUs Summary :
Germans : 59 / 82
Russians : 16 / 24
Japanese : 67 / 78
Americans : 52 / 73
Chinese : 7 / 7
British : 34 / 31
UK_Pacific : 0 / 0
Italians : 18 / 23
ANZAC : 10 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Iraq : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 59 / 82
Russians : 16 / 24
Japanese : 67 / 78
Americans : 52 / 73
Chinese : 7 / 7
British : 34 / 31
UK_Pacific : 0 / 0
Italians : 18 / 23
ANZAC : 10 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Kazakhstan to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
2 infantry moved from Rostov to Caucasus
2 tactical_bombers moved from Ukraine to Caucasus
2 fighters moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
1 fighter moved from Ukraine to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
2 artilleries moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery, 2 infantry and 2 tactical_bombers moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
5 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 artillery moved from Belarus to Bryansk
2 infantry moved from Smolensk to Bryansk
2 infantry moved from Archangel to Smolensk
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
2 armour and 3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Rostov
3 mech_infantrys placed in Volgograd
1 armour and 1 tactical_bomber placed in Novgorod
1 artillery, 1 fighter and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Libya to TobrukCombat - Russians
Non Combat Move - Russians
1 artillery moved from Tobruk to Alexandria
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
2 infantry moved from Vologda to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,1,6
Russians collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 25 PUsTerritory Summary for Russians :
Sakha : 1 flag, 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
Alexandria : 1 flag, 1 artillery
Egypt : 1 flag, 1 mech_infantry
Syria : 1 flag
Tobruk : 1 flag, 1 armour
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 flag, 6 aaGuns, 1 airfield, 23 artilleries, 1 factory_major, 2 fighters and 92 infantry
114 Sea Zone : 1 flag, 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 63 / 83
Russians : 14 / 25
Japanese : 66 / 78
Americans : 52 / 73
Chinese : 7 / 7
British : 34 / 31
UK_Pacific : 0 / 0
Italians : 17 / 23
ANZAC : 10 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Null / Other
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Jehol
2 armour moved from Kweichow to Jehol
1 armour and 3 mech_infantrys moved from Kweichow to Hopei
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West India
1 infantry moved from Yunnan to Szechwan
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to Kwangsi
3 armour moved from French Indo China to Burma
5 infantry moved from India to West India
1 carrier, 1 destroyer and 2 fighters moved from 39 Sea Zone to 42 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Hopei
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 armour and 1 infantry
Chinese defend with 3 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 2 armour and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Dutch New GuineaNon Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber placed in 6 Sea Zone
Japanese undo move 1.
1 carrier, 1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone
1 bomber, 3 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
I think I’m done for a bit. I’ll pick it up after I get some sleep. :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
3 bombers moved from French West Africa to 119 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans roll dice for 1 submarine in 99 Sea Zone, round 1 : 0/1 hits
Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 119 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 bombers and 1 destroyer in 119 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
Americans attack with 3 artilleries, 1 fighter and 5 infantry
Italians defend with 3 armour
Americans roll dice for 3 artilleries, 1 fighter and 5 infantry in Morocco, round 1 : 4/9 hits
Italians roll dice for 3 armour in Morocco, round 1 : 0/3 hits
3 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 18
Casualties for Italians: 3 armourNon Combat Move - Americans
1 carrier and 1 fighter moved from 91 Sea Zone to 109 Sea Zone
3 bombers moved from 119 Sea Zone to Scotland
1 fighter moved from Morocco to Gibraltar
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 carrier and 1 fighter moved from 109 Sea Zone to 119 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 aaGuns and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 10 Sea Zone to Western United StatesPlace Units - Americans
8 infantry placed in Eastern United States
3 fighters and 1 infantry placed in Western United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 mech_infantry
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 8 submarines, 3 tactical_bombers and 1 transport
10 Sea Zone : 1 flag, 2 destroyers and 1 transport
63 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Gibraltar : 1 flag, 3 artilleries and 1 fighter
Scotland : 1 flag, 3 bombers
Morocco : 1 flag, 3 artilleries and 5 infantry
119 Sea Zone : 1 flag, 1 carrier and 2 destroyers
106 Sea Zone : 1 flag, 2 aaGuns and 2 transports
109 Sea Zone : 1 flag
99 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 flag, 4 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 63 / 83
Russians : 14 / 25
Japanese : 67 / 77
Americans : 53 / 73
Chinese : 6 / 7
British : 34 / 31
UK_Pacific : 0 / 0
Italians : 16 / 23
ANZAC : 10 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.389
Median : 3.500
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.214
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Manchuria
Chinese undo move 2.
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kansu : 1 flag, 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 63 / 83
Russians : 14 / 25
Japanese : 64 / 77
Americans : 53 / 73
Chinese : 9 / 10
British : 34 / 31
UK_Pacific : 0 / 0
Italians : 16 / 23
ANZAC : 10 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.389
Median : 3.500
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.214
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - British
British buy 1 airfield and 1 harbour; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Egypt to GreeceCombat - British
Battle in Greece
British attack with 1 bomber
Italians defend with 1 bomber
British roll dice for 1 bomber in Greece, round 1 : 0/1 hits
Italians roll dice for 1 bomber in Greece, round 1 : 0/1 hits
British roll dice for 1 bomber in Greece, round 2 : 0/1 hits
Italians roll dice for 1 bomber in Greece, round 2 : 0/1 hits
British roll dice for 1 bomber in Greece, round 3 : 0/1 hits
Italians roll dice for 1 bomber in Greece, round 3 : 0/1 hits
British roll dice for 1 bomber in Greece, round 4 : 1/1 hits
Italians roll dice for 1 bomber in Greece, round 4 : 0/1 hits
1 bomber owned by the Italians lost in Greece
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomberNon Combat Move - British
1 bomber moved from Greece to Egypt
3 aaGuns, 1 armour, 5 artilleries and 10 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
3 artilleries and 10 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Alexandria to Trans-Jordan
5 armour and 3 mech_infantrys moved from Tobruk to Egypt
2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
2 fighters moved from Union of South Africa to Egypt
1 transport moved from 91 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 armour moved from United Kingdom to Scotland
1 fighter moved from Scotland to 119 Sea Zone
1 infantry moved from United Kingdom to ScotlandPlace Units - British
1 harbour placed in Scotland
1 airfield placed in GibraltarTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,6,1
British collect 25 PUs (9 lost to blockades); end with 26 PUs totalTerritory Summary for British :
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 3 artilleries, 10 infantry and 2 mech_infantrys
Gibraltar : 1 flag, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 5 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield, 1 armour, 1 harbour and 3 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
119 Sea Zone : 1 flag, 2 fighters and 1 transport
Eire : 1 flag
Iraq : 1 flag, 1 factory_minor and 3 infantry
Northwest Persia : 1 flag, 3 aaGuns, 1 armour, 5 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
Persia : 1 flagProduction/PUs Summary :
Germans : 63 / 83
Russians : 14 / 25
Japanese : 64 / 77
Americans : 53 / 73
Chinese : 9 / 10
British : 34 / 26
UK_Pacific : 0 / 0
Italians : 16 / 23
ANZAC : 10 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.721
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 43Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.909
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Germans Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
2 was rolled 1 times
6 was rolled 3 times
Average roll : 5.000
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.909
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.214
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 63 / 83
Russians : 14 / 25
Japanese : 64 / 77
Americans : 53 / 73
Chinese : 9 / 10
British : 34 / 26
UK_Pacific : 0 / 0
Italians : 16 / 23
ANZAC : 10 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.721
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 43Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.909
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Germans Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
2 was rolled 1 times
6 was rolled 3 times
Average roll : 5.000
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.909
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.214
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to New Zealand
2 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
6 submarines moved from 26 Sea Zone to 63 Sea ZonePlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 fighter and 1 harbour
New South Wales : 1 flag, 1 factory_minor, 3 fighters and 1 harbour
South Australia : 1 flag, 2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry
25 Sea Zone : 1 flag, 1 destroyer
63 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 6 submarinesProduction/PUs Summary :
Germans : 63 / 83
Russians : 14 / 25
Japanese : 64 / 77
Americans : 53 / 73
Chinese : 9 / 10
British : 34 / 26
UK_Pacific : 0 / 0
Italians : 16 / 21
ANZAC : 10 / 10
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 63 / 83
Russians : 14 / 25
Japanese : 64 / 77
Americans : 53 / 73
Chinese : 9 / 10
British : 34 / 26
UK_Pacific : 0 / 0
Italians : 16 / 21
ANZAC : 10 / 10
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Smolensk to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Archangel to Smolensk
1 armour moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Rostov to Bryansk
1 armour moved from Timguska to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
2 mech_infantrys moved from Volgograd to Bryansk
2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
3 artilleries moved from France to Western GermanyCombat - Germans
Non Combat Move - Germans
Place Units - Germans
3 armour placed in Western Ukraine
3 armour placed in Rostov
3 tactical_bombers placed in Novgorod
1 artillery and 2 infantry placed in France
1 artillery placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs





