Karl7 (Axis) vs. Fortress (Allies) - G40.2


  • I looked back at it, in case it would affect the battle and give you some extra rolls for your units not killed. The cruiser hit on a 2 on the round it was in there with the BB and the 3F. So you would still just have had the BB going into the final round. Looks like the same result.

    Your call. Since the battle was going well, I’d have kept the carrier.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    hm, that would affect my ncms .  ill have to change some stuff


  • Of course that’s no problem.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 bombers moved from Kwangsi to 33 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
                3 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                3 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                2 fighters moved from Kwangsi to Yunnan
                4 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 carrier, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 cruiser, 2 destroyers and 2 fighters; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is -32
                    Casualties for Japanese: 1 battleship, 2 bombers, 1 carrier, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                    Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 fighter
                    Casualties for Americans: 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Battle in Sumatra
                Battle in Malaya
                Battle in Borneo
                Battle in Yunnan
                    Japanese attack with 2 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                2 artilleries moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from Kwangsi to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                3 infantry moved from Kwangtung to Kwangsi
                3 armour moved from Kiangsu to Kweichow
                1 infantry moved from Kweichow to Hopei
                3 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter and 3 tactical_bombers moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 armour and 2 infantry placed in Kiangsu
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • scramble orders, please

    scramble_orders.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    no scramble, sub submerges


  • My computer crashed after the battles while I was doing NCM. I have to recreate the map at that point. Do you have the roller results emails, or should I forward them to you so you can make sure I didn’t miss anything?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I got them but deleted them…


  • I’ll forward them to you. No American units were lost. I’ve got a dinner date in a little bit, here, so I’ll have to reconstruct it later. Thx.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery and 2 infantry
                EDIT: Removing units owned by Americans from 33 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 20 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Kwangtung: 1 infantry
                EDIT: Changing ownership of Kwangtung from Japanese to UK_Pacific
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Korea: 1 artillery and 1 infantry
                EDIT: Changing ownership of Korea from Japanese to Americans
                EDIT: Removing units owned by Americans from 16 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 89 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Central United States: 1 armour and 1 infantry
                EDIT: Removing units owned by Americans from Southeast Mexico: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser and 2 transports
                EDIT: Removing units owned by Germans from Gibraltar: 2 infantry
                EDIT: Changing ownership of Gibraltar from Germans to British
                EDIT: Adding units owned by Americans to Gibraltar: 1 armour, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Americans creates battle in territory 6 Sea Zone

    Non Combat Move - Americans
                1 battleship and 1 carrier moved from 33 Sea Zone to 16 Sea Zone
                2 fighters moved from Midway to Soviet Far East
                2 fighters moved from Wake Island to 16 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 infantry moved from Central United States to Western United States
                2 bombers moved from Southeast Mexico to United Kingdom
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone

    Place Units - Americans
                1 fighter and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer and 3 submarines placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 32 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
                Americans collect 52 PUs (3 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        Soviet Far East : 1 flag, 2 fighters
        26 Sea Zone : 1 flag, 1 destroyer
        20 Sea Zone : 1 flag, 1 transport
        10 Sea Zone : 1 flag, 1 destroyer and 3 submarines
        16 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 fighters
        6 Sea Zone : 1 flag, 1 submarine and 1 transport
        Central United States : 1 flag, 1 factory_major and 2 mech_infantrys
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Gibraltar : 1 flag, 1 armour, 1 artillery and 2 infantry
        United Kingdom : 1 flag, 2 bombers
        86 Sea Zone : 1 flag, 1 transport
        101 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 53 / 64
        Americans : 55 / 73
        Chinese : 5 / 13
        British : 25 / 28
        UK_Pacific : 10 / 10
        Italians : 23 / 35
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi
                5 infantry moved from Szechwan to Yunnan
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 5 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 5 infantry in Yunnan, round 1 :  2/5 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag, 5 infantry
        Suiyuyan : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 fighter and 8 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 50 / 64
        Americans : 55 / 73
        Chinese : 8 / 15
        British : 25 / 28
        UK_Pacific : 10 / 10
        Italians : 23 / 35
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.846
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.625
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - British
                3 infantry moved from Persia to Iraq
                2 fighters moved from India to Iraq
                1 tactical_bomber moved from India to Iraq
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 battleship moved from 79 Sea Zone to 41 Sea Zone
                2 bombers moved from United Kingdom to Southern France

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 battleship
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win, taking 41 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France
                    British attack with 2 bombers
                    Germans defend with 1 bomber; Italians defend with 1 factory_minor and 1 harbour
                        British roll dice for 2 bombers in Southern France, round 1 :  0/2 hits
                        Italians roll dice for 1 bomber in Southern France, round 1 :  1/1 hits
                        1 bomber owned by the British lost in Southern France
                        British roll dice for 1 bomber in Southern France, round 2 :  1/1 hits
                        Italians roll dice for 1 bomber in Southern France, round 2 :  0/1 hits
                        1 bomber owned by the Germans lost in Southern France
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 bomber
                Battle in Iraq
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 1 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  2/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 :  2/4 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Iraq to Persia
                1 artillery and 1 infantry moved from Morocco to Algeria
                2 fighters moved from Morocco to Gibraltar
                1 bomber moved from Southern France to Gibraltar
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from India to Eastern Persia
                3 infantry moved from Burma to Shan State

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa
                1 airfield placed in Gibraltar

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,3
                British collect 21 PUs (7 lost to blockades); end with 21 PUs total

    Territory Summary for British :

    Shan State : 1 flag, 3 infantry
        India : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 harbour and 10 infantry
        41 Sea Zone : 1 flag, 1 battleship
        Belgian Congo : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 airfield, 1 bomber, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 flag, 1 airfield
        Kenya : 1 flag, 1 infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Eire : 1 flag
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag, 2 mech_infantrys
        Persia : 1 flag, 2 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 50 / 64
        Americans : 55 / 73
        Chinese : 8 / 15
        British : 28 / 21
        UK_Pacific : 10 / 0
        Italians : 22 / 35
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.576
            Median : 4.000
            Variance : 0.844
            Standard Deviation : 0.919
            Total rolls : 33

    Null / Other
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Neutral_Axis Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.231
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.625
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                1 mech_infantry placed in India
                2 infantry placed in Kwangtung

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,2,5,2,3
                UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in Kwangtung change ownership: 1 harbour and 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        Kwangtung : 1 flag, 1 factory_minor
        41 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 50 / 64
        Americans : 55 / 73
        Chinese : 8 / 15
        British : 28 / 21
        UK_Pacific : 10 / 9
        Italians : 22 / 35
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 11 times
            Average roll : 3.761
            Median : 4.000
            Variance : 0.711
            Standard Deviation : 0.843
            Total rolls : 46

    Null / Other
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.111
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Neutral_Axis Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.111
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    British Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.231
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.625
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • '22 '20 '19 '18 '17 '16 '15 '14 '12


  • Nope. I never fly on a full stomach.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Southern Italy to Algeria
                1 artillery moved from Tunisia to Algeria
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
                1 mech_infantry moved from Slovakia Hungary to Poland
                1 mech_infantry moved from Poland to Baltic States
                      Italians take Baltic States from Russians
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Iraq
                1 infantry moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British

    Combat - Italians
                Battle in Morocco
                Battle in Algeria
                    Italians attack with 3 artilleries, 1 fighter and 2 infantry
                    French defend with 2 infantry; British defend with 1 artillery and 1 infantry
                    Italians win, taking Morocco from French, taking Algeria from French with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for French: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 2 artilleries and 2 infantry
                Battle in Iraq
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Syria to Egypt
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 fighter moved from Algeria to Libya
                1 armour moved from Greater Southern Germany to Poland

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        63 Sea Zone : 1 flag, 2 submarines
        62 Sea Zone : 1 flag, 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 37
        Japanese : 46 / 64
        Americans : 55 / 73
        Chinese : 8 / 15
        British : 25 / 21
        UK_Pacific : 10 / 9
        Italians : 28 / 45
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from French West Africa to Gibraltar
                1 infantry moved from French Central Africa to French West Africa

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 flag, 1 fighter
        United Kingdom : 1 flag, 2 infantry
        French West Africa : 1 flag, 1 infantry
        81 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 37
        Japanese : 46 / 64
        Americans : 55 / 73
        Chinese : 8 / 15
        British : 25 / 21
        UK_Pacific : 10 / 9
        Italians : 28 / 45
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12


  • Crap. Nice take of Morocco for that landing spot. I forgot why I wanted those guys there and moved them 1 turn too early. Whoops.  :-)

    Sure, let’s scramble all 3 fighters. Maybe we’ll get lucky and take down some of that German air… Go max defend for ool, unless you hit 3 or less times in the first round. Then check with me on subsequent rounds as the battle might be going well enough to win…

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