Karl7 (Axis) vs. Fortress (Allies) - G40.2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                        French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
                    French win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 fighter moved from Holland Belgium to United Kingdom
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 flag, 1 infantry
        United Kingdom : 1 flag, 1 fighter and 2 infantry
        Morocco : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        French Central Africa : 1 flag, 1 infantry
        81 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 26 / 39
        UK_Pacific : 20 / 20
        Italians : 18 / 22
        ANZAC : 10 / 12
        French : 11 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.900
            Median : 4.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    French Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.286
            Median : 5.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Scramble Orders?

    Germany 2 Scramble .tsvg


  • Methinks twould be wise to sit this one out. I’m a bit of a suicidal scrambler if I can get equal value on opponent losses, even if I get routed in the battle. This would not be one of those cases!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 111 Sea Zone to 109 Sea Zone
                1 fighter moved from 112 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 infantry moved from Denmark to 112 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Gibraltar

    Non Combat Move - Germans
                2 fighters moved from 109 Sea Zone to 91 Sea Zone
                2 bombers moved from 109 Sea Zone to Western Germany
                2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                1 fighter moved from Western Germany to Southern Italy
                2 tactical_bombers moved from Western Germany to Southern Italy
                1 aaGun moved from Western Germany to Holland Belgium
                2 aaGuns moved from Western Germany to Holland Belgium
                3 artilleries moved from France to Holland Belgium
                6 armour and 2 mech_infantrys moved from France to Germany
                3 aaGuns, 3 artilleries and 14 infantry moved from Germany to Poland
                3 armour moved from Yugoslavia to Poland
                2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Bulgaria to Romania
                4 infantry moved from Bulgaria to Romania
                2 infantry moved from Norway to Finland
                1 tactical_bomber moved from Western Germany to Holland Belgium

    Place Units - Germans
                1 destroyer and 1 submarine placed in 113 Sea Zone
                3 armour, 2 artilleries and 5 infantry placed in Germany
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
                2 aaGuns, 1 artillery and 9 infantry moved from Baltic States to Belarus
                1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Bessarabia to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                3 artilleries moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                3 artilleries and 5 infantry moved from Novgorod to Belarus
                2 fighters and 1 tactical_bomber moved from Baltic States to Ukraine
                1 artillery and 3 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 infantry placed in Novgorod
                Russians undo move 2.
                3 artilleries placed in Novgorod
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 1 flag, 6 infantry
        Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
        Belarus : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 15 infantry and 1 mech_infantry
        Bryansk : 1 flag, 1 artillery and 5 infantry
        Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_major and 3 infantry
        Ukraine : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 mech_infantry and 1 tactical_bomber
        Western Ukraine : 1 flag, 2 aaGuns, 5 artilleries and 10 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 cruiser
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 26 / 39
        UK_Pacific : 20 / 20
        Italians : 18 / 22
        ANZAC : 10 / 12
        French : 9 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to Malaya
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 tactical_bomber moved from 36 Sea Zone to Shan State
                2 infantry moved from Siam to Shan State
                3 infantry moved from Kiangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                2 infantry moved from Hunan to Yunnan
                2 fighters moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kwangsi to Yunnan
                2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 artilleries and 1 infantry moved from Hunan to Kweichow
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 fighter moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                2 bombers moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Malaya
                1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    British defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 cruiser
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter and 1 infantry; British defend with 1 harbour
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 4 infantry
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 4 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Java

    Non Combat Move - Japanese
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                2 tactical_bombers moved from Shan State to Kwangsi
                2 fighters moved from Shan State to Kwangsi
                2 bombers moved from Shan State to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi

    Place Units - Japanese
                3 armour placed in Kiangsu
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total


  • 4 hits – ool please.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    forgot about those bombers……

    lose all but ftrs


  • I bought them when I thought the fleet was for Sealion. If I thought they were headed to The Rock, I’d have parked my fighter in DC to soak a hit, too.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Western United States to 91 Sea Zone
                4 bombers moved from Eastern United States to 91 Sea Zone
                1 submarine moved from 31 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Wake Island to 16 Sea Zone
                1 fighter moved from Wake Island to 16 Sea Zone
                1 tactical_bomber moved from Wake Island to Caroline Islands
                1 fighter moved from Wake Island to Caroline Islands
                1 cruiser moved from 31 Sea Zone to 33 Sea Zone
                1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA guns fire in Caroline Islands :  0/2 hits
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  2/3 hits
                        Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caroline Islands, round 1 :  2/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 5 bombers
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 5 bombers in 91 Sea Zone, round 1 :  4/5 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 1 :  2/5 hits
                        1 cruiser owned by the Germans , 1 carrier owned by the Germans , 1 destroyer owned by the Germans and 2 bombers owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 3 bombers in 91 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 2 fighters and 1 transport in 91 Sea Zone, round 2 :  1/2 hits
                        1 bomber owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
                        1 transport owned by the Germans lost in 91 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Casualties for Americans: 3 bombers

    Non Combat Move - Americans
                2 bombers moved from 91 Sea Zone to Southeast Mexico
                1 fighter moved from Western United States to Eastern United States
                1 infantry moved from Western United States to Central United States
                1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to Southeast Mexico
                1 artillery moved from 89 Sea Zone to Southeast Mexico
                1 cruiser moved from 28 Sea Zone to 89 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 carrier moved from 31 Sea Zone to 33 Sea Zone
                2 fighters moved from 31 Sea Zone to Wake Island
                2 fighters moved from 16 Sea Zone to Midway
                1 destroyer moved from 31 Sea Zone to 33 Sea Zone
                1 destroyer moved from 49 Sea Zone to 33 Sea Zone
                1 submarine moved from 49 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 32 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield and 2 fighters
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield and 2 fighters
        33 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        32 Sea Zone : 1 flag, 1 destroyer
        16 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 armour, 1 factory_major, 2 infantry and 3 mech_infantrys
        Southeast Mexico : 1 flag, 1 artillery, 2 bombers and 1 infantry
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        89 Sea Zone : 1 flag, 1 cruiser and 1 transport
        101 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 47 / 47
        Americans : 50 / 71
        Chinese : 5 / 15
        British : 26 / 39
        UK_Pacific : 14 / 20
        Italians : 18 / 22
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Germans Combat
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • I’m done for a few hours – gotta take the munchkin out to strongarm people in the neighborhood to give her candy or else I’ll make their dogs bark all night by ringing their doorbells.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan
                3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                1 fighter moved from Suiyuyan to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 1 flag, 3 infantry
        Suiyuyan : 1 flag, 2 infantry
        Szechwan : 1 flag, 6 infantry
        Sikang : 1 flag, 1 fighter and 6 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 45 / 47
        Americans : 50 / 71
        Chinese : 7 / 13
        British : 26 / 39
        UK_Pacific : 14 / 20
        Italians : 18 / 22
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.421
            Standard Deviation : 0.649
            Total rolls : 20

    Japanese Combat
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 3.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                2 fighters moved from Malta to Alexandria
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 96 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Alexandria
                    British attack with 2 fighters and 1 infantry
                    Italians defend with 1 armour, 1 artillery and 1 mech_infantry
                        British roll dice for 2 fighters and 1 infantry in Alexandria, round 1 :  1/3 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 1 :  3/3 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Italians and 2 fighters owned by the British lost in Alexandria
                    Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -19
                    Casualties for British: 2 fighters and 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                2 fighters moved from United Kingdom to Morocco
                3 infantry moved from Burma to India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 artillery moved from Burma to India
                3 aaGuns moved from Burma to India
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                2 bombers placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
                British collect 27 PUs (1 lost to blockades); end with 28 PUs total

    Territory Summary for British :

    Burma : 1 flag, 3 infantry
        India : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour
        Belgian Congo : 1 flag, 2 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 artillery, 2 fighters and 1 infantry
        96 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        Eastern Persia : 1 flag
        79 Sea Zone : 1 flag, 1 battleship
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 45 / 47
        Americans : 50 / 71
        Chinese : 7 / 13
        British : 28 / 28
        UK_Pacific : 14 / 0
        Italians : 18 / 22
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.531
            Median : 4.000
            Variance : 0.194
            Standard Deviation : 0.440
            Total rolls : 32

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.800
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.200
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 3.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                4 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,2,4,3,5,1,3
                UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 4 infantry and 2 mech_infantrys

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 45 / 47
        Americans : 50 / 71
        Chinese : 7 / 13
        British : 28 / 28
        UK_Pacific : 14 / 10
        Italians : 18 / 22
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 13 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.528
            Median : 4.000
            Variance : 1.135
            Standard Deviation : 1.065
            Total rolls : 53

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.643
            Median : 4.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.643
            Median : 4.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.800
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.200
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 3.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15


  • LMAO @ the British stacking bad dice on bad dice in Africa! I think I’ve lost about 50 IPC of units in North Africa and killed an Italian infantry and a mech… Those are some HIGHLY motivated Italian troops!  :lol:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour and 1 artillery moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Greece to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from 98 Sea Zone to Syria
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                1 bomber moved from Southern Italy to 96 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 93 Sea Zone to 95 Sea Zone
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 armour moved from Southern France to Greater Southern Germany
                1 artillery and 1 infantry moved from Southern France to Northern Italy

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries and 1 infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                    Italians win, taking Egypt from British with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Syria from French, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Italians know what they want!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 2 infantry moved from Northern Territory to Queensland
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 46 Sea Zone to 62 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 2 fighters
        Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 1 flag, 1 cruiser and 2 destroyers
        62 Sea Zone : 1 flag, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 45 / 47
        Americans : 50 / 71
        Chinese : 7 / 13
        British : 25 / 28
        UK_Pacific : 14 / 10
        Italians : 23 / 35
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Morocco to Algeria
                1 fighter moved from United Kingdom to French West Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        French Central Africa : 1 flag, 1 infantry
        Algeria : 1 flag, 2 infantry
        French West Africa : 1 flag, 1 fighter
        81 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 45 / 47
        Americans : 50 / 71
        Chinese : 7 / 13
        British : 25 / 28
        UK_Pacific : 14 / 10
        Italians : 23 / 35
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 destroyer, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 91 Sea Zone to 82 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                9 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Germany to Poland
                2 artilleries and 7 infantry moved from Slovakia Hungary to Poland
                2 tactical_bombers moved from Southern Italy to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                3 artilleries moved from Holland Belgium to France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Western Germany to Germany
                3 tactical_bombers moved from Holland Belgium to Western Germany

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                3 aaGuns moved from Holland Belgium to Western Germany
                1 bomber moved from 91 Sea Zone to Southern France

    Place Units - Germans
                1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

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