Karl7 (Axis) vs. Fortress (Allies) - G40.2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - British
                British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans

    Combat - British

    Non Combat Move - British
                2 artilleries and 2 infantry moved from Northwest Persia to Persia
                3 aaGuns, 3 artilleries and 5 infantry moved from Eastern Persia to Persia
                3 infantry moved from Iraq to Persia
                5 armour moved from Alexandria to Tobruk
                3 mech_infantrys moved from Alexandria to Tobruk
                3 infantry moved from Egypt to Trans-Jordan
                3 artilleries and 7 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 fighter moved from United Kingdom to 91 Sea Zone

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                2 fighters placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4
                British collect 26 PUs (8 lost to blockades); end with 26 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for British :

    Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 3 infantry
        Alexandria : 1 flag, 2 mech_infantrys
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor, 2 fighters and 1 harbour
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        Tobruk : 1 flag, 5 armour and 3 mech_infantrys
        Caucasus : 1 flag, 1 infantry
        Eire : 1 flag
        Iraq : 1 flag, 1 factory_minor and 3 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 aaGuns, 1 armour, 5 artilleries and 10 infantry
        91 Sea Zone : 1 flag, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 59 / 82
        Russians : 16 / 24
        Japanese : 67 / 78
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 34 / 31
        UK_Pacific : 0 / 0
        Italians : 17 / 28
        ANZAC : 10 / 21
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 14 times
                3 was rolled 10 times
                4 was rolled 14 times
                5 was rolled 15 times
                6 was rolled 5 times
            Average roll : 3.118
            Median : 3.000
            Variance : 1.413
            Standard Deviation : 1.189
            Total rolls : 76

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.571
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Italians Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 2.875
            Median : 2.500
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 45


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    41 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 59 / 82
        Russians : 16 / 24
        Japanese : 67 / 78
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 34 / 31
        UK_Pacific : 0 / 0
        Italians : 17 / 28
        ANZAC : 10 / 21
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 14 times
                3 was rolled 10 times
                4 was rolled 14 times
                5 was rolled 15 times
                6 was rolled 5 times
            Average roll : 3.118
            Median : 3.000
            Variance : 1.413
            Standard Deviation : 1.189
            Total rolls : 76

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.571
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Italians Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 2.875
            Median : 2.500
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 45


  • Hey, look. The United States has decided to enter the war. On round 10.  :roll:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 bomber moved from Southern France to 98 Sea Zone
                4 armour moved from Tunisia to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 4 armour
                    Americans defend with 2 infantry
                    Italians win, taking Morocco from Americans with 3 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 2 infantry
                Battle in Cyprus
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    French defend with 1 destroyer
                    Italians win, taking Cyprus from British, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Greece
                3 infantry moved from Northern Italy to Southern Italy
                1 aaGun, 1 artillery and 2 infantry moved from Southern France to Northern Italy
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Tunisia to Southern Italy
                1 fighter moved from Tunisia to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    The Italians tried their best to draw it out…


  • I feel like that was the longest first dance in wedding history. And the bar didn’t open until it was over. And 3 guests were like “aw, look at the happy couple” and the other 297 were like “eNOUGH already!” That move was there 2-3 turns ago but it was like 64% (which essentially means 0% and a lost war because the golden rule is “if the dice CAN screw you, they WILL”). Italy just didn’t have the money to keep trading ground forces and keep adding naval pieces faster than the Americans at the same time. But they did a great job maximizing their chances and collecting their NO every turn while keeping the giant stuck outside the rock.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 63 Sea Zone to 26 Sea Zone
                1 carrier moved from 62 Sea Zone to 63 Sea Zone
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                1 aaGun moved from Queensland to South Australia
                1 aaGun moved from Queensland to New South Wales
                1 armour, 2 infantry and 1 mech_infantry moved from Queensland to South Australia
                1 fighter moved from Queensland to Hawaiian Islands

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        South Australia : 1 flag, 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 fighter
        Dutch New Guinea : 1 flag
        26 Sea Zone : 1 flag, 1 destroyer and 6 submarines
        63 Sea Zone : 1 flag, 1 carrier and 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 82
        Russians : 16 / 24
        Japanese : 67 / 78
        Americans : 52 / 73
        Chinese : 7 / 7
        British : 34 / 31
        UK_Pacific : 0 / 0
        Italians : 18 / 23
        ANZAC : 10 / 20
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        Iraq : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 59 / 82
        Russians : 16 / 24
        Japanese : 67 / 78
        Americans : 52 / 73
        Chinese : 7 / 7
        British : 34 / 31
        UK_Pacific : 0 / 0
        Italians : 18 / 23
        ANZAC : 10 / 20
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Kazakhstan to Timguska
                      Germans take Novosibirsk from Russians
                      Germans take Timguska from Russians
                2 infantry moved from Rostov to Caucasus
                2 tactical_bombers moved from Ukraine to Caucasus
                2 fighters moved from Ukraine to Caucasus
                1 tactical_bomber moved from Ukraine to Caucasus
                1 fighter moved from Ukraine to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
                2 artilleries moved from Rostov to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 artillery, 2 infantry and 2 tactical_bombers moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                5 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 artillery moved from Belarus to Bryansk
                2 infantry moved from Smolensk to Bryansk
                2 infantry moved from Archangel to Smolensk
                2 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Belarus
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Western Ukraine
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Rostov
                3 mech_infantrys placed in Volgograd
                1 armour and 1 tactical_bomber placed in Novgorod
                1 artillery, 1 fighter and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 armour moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 armour moved from Libya to Tobruk

    Combat - Russians

    Non Combat Move - Russians
                1 artillery moved from Tobruk to Alexandria
                1 armour moved from Alexandria to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Tobruk to Egypt
                2 infantry moved from Vologda to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,1,6
                Russians collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 25 PUs

    Territory Summary for Russians :

    Sakha : 1 flag, 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
        Alexandria : 1 flag, 1 artillery
        Egypt : 1 flag, 1 mech_infantry
        Syria : 1 flag
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 1 flag, 6 aaGuns, 1 airfield, 23 artilleries, 1 factory_major, 2 fighters and 92 infantry
        114 Sea Zone : 1 flag, 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 14 / 25
        Japanese : 66 / 78
        Americans : 52 / 73
        Chinese : 7 / 7
        British : 34 / 31
        UK_Pacific : 0 / 0
        Italians : 17 / 23
        ANZAC : 10 / 20
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Null / Other
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Jehol
                2 armour moved from Kweichow to Jehol
                1 armour and 3 mech_infantrys moved from Kweichow to Hopei
                1 armour moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from Eastern Persia to West India
                1 infantry moved from Yunnan to Szechwan
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kwangtung to Kwangsi
                3 armour moved from French Indo China to Burma
                5 infantry moved from India to West India
                1 carrier, 1 destroyer and 2 fighters moved from 39 Sea Zone to 42 Sea Zone
                      Japanese take 41 Sea Zone from UK_Pacific
                1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 45 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 armour and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 armour and 1 infantry
                    Chinese defend with 3 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 armour and 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Dutch New Guinea

    Non Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from Kiangsi to 6 Sea Zone
                1 tactical_bomber moved from Kiangsi to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber placed in 6 Sea Zone
                Japanese undo move 1.
                1 carrier, 1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone
                1 bomber, 3 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs


  • I think I’m done for a bit. I’ll pick it up after I get some sleep.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 fighters and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                1 submarine moved from 92 Sea Zone to 99 Sea Zone
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                3 bombers moved from French West Africa to 119 Sea Zone

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 1 :  0/1 hits
                    Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 119 Sea Zone
                    Americans attack with 3 bombers and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 bombers and 1 destroyer in 119 Sea Zone, round 1 :  2/4 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    Americans win, taking 119 Sea Zone from Neutral with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Morocco
                    Americans attack with 3 artilleries, 1 fighter and 5 infantry
                    Italians defend with 3 armour
                        Americans roll dice for 3 artilleries, 1 fighter and 5 infantry in Morocco, round 1 :  4/9 hits
                        Italians roll dice for 3 armour in Morocco, round 1 :  0/3 hits
                        3 armour owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 18
                    Casualties for Italians: 3 armour

    Non Combat Move - Americans
                1 carrier and 1 fighter moved from 91 Sea Zone to 109 Sea Zone
                3 bombers moved from 119 Sea Zone to Scotland
                1 fighter moved from Morocco to Gibraltar
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                1 carrier and 1 fighter moved from 109 Sea Zone to 119 Sea Zone
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                2 aaGuns and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 10 Sea Zone to Western United States

    Place Units - Americans
                8 infantry placed in Eastern United States
                3 fighters and 1 infantry placed in Western United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 mech_infantry
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 8 submarines, 3 tactical_bombers and 1 transport
        10 Sea Zone : 1 flag, 2 destroyers and 1 transport
        63 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Gibraltar : 1 flag, 3 artilleries and 1 fighter
        Scotland : 1 flag, 3 bombers
        Morocco : 1 flag, 3 artilleries and 5 infantry
        119 Sea Zone : 1 flag, 1 carrier and 2 destroyers
        106 Sea Zone : 1 flag, 2 aaGuns and 2 transports
        109 Sea Zone : 1 flag
        99 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 1 flag, 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 4 transports

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 14 / 25
        Japanese : 67 / 77
        Americans : 53 / 73
        Chinese : 6 / 7
        British : 34 / 31
        UK_Pacific : 0 / 0
        Italians : 16 / 23
        ANZAC : 10 / 20
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.389
            Median : 3.500
            Variance : 1.294
            Standard Deviation : 1.138
            Total rolls : 18

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Manchuria
                Chinese undo move 2.
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Jehol : 1 flag
        Manchuria : 1 flag, 1 infantry
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 14 / 25
        Japanese : 64 / 77
        Americans : 53 / 73
        Chinese : 9 / 10
        British : 34 / 31
        UK_Pacific : 0 / 0
        Italians : 16 / 23
        ANZAC : 10 / 20
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.389
            Median : 3.500
            Variance : 1.294
            Standard Deviation : 1.138
            Total rolls : 18

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - British
                British buy 1 airfield and 1 harbour; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Egypt to Greece

    Combat - British
                Battle in Greece
                    British attack with 1 bomber
                    Italians defend with 1 bomber
                        British roll dice for 1 bomber in Greece, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber in Greece, round 1 :  0/1 hits
                        British roll dice for 1 bomber in Greece, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in Greece, round 2 :  0/1 hits
                        British roll dice for 1 bomber in Greece, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber in Greece, round 3 :  0/1 hits
                        British roll dice for 1 bomber in Greece, round 4 :  1/1 hits
                        Italians roll dice for 1 bomber in Greece, round 4 :  0/1 hits
                        1 bomber owned by the Italians lost in Greece
                    British win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber

    Non Combat Move - British
                1 bomber moved from Greece to Egypt
                3 aaGuns, 1 armour, 5 artilleries and 10 infantry moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                3 artilleries and 10 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Alexandria to Trans-Jordan
                5 armour and 3 mech_infantrys moved from Tobruk to Egypt
                2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
                2 fighters moved from Union of South Africa to Egypt
                1 transport moved from 91 Sea Zone to 119 Sea Zone
                1 fighter moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 armour moved from United Kingdom to Scotland
                1 fighter moved from Scotland to 119 Sea Zone
                1 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 harbour placed in Scotland
                1 airfield placed in Gibraltar

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,6,1
                British collect 25 PUs (9 lost to blockades); end with 26 PUs total

    Territory Summary for British :

    Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 3 artilleries, 10 infantry and 2 mech_infantrys
        Gibraltar : 1 flag, 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 5 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield, 1 armour, 1 harbour and 3 infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        119 Sea Zone : 1 flag, 2 fighters and 1 transport
        Eire : 1 flag
        Iraq : 1 flag, 1 factory_minor and 3 infantry
        Northwest Persia : 1 flag, 3 aaGuns, 1 armour, 5 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 14 / 25
        Japanese : 64 / 77
        Americans : 53 / 73
        Chinese : 9 / 10
        British : 34 / 26
        UK_Pacific : 0 / 0
        Italians : 16 / 23
        ANZAC : 10 / 20
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 11 times
                3 was rolled 5 times
                4 was rolled 10 times
                5 was rolled 4 times
                6 was rolled 10 times
            Average roll : 3.721
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 43

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.909
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Germans Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.000
            Median : 6.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.909
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 14 / 25
        Japanese : 64 / 77
        Americans : 53 / 73
        Chinese : 9 / 10
        British : 34 / 26
        UK_Pacific : 0 / 0
        Italians : 16 / 23
        ANZAC : 10 / 20
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 11 times
                3 was rolled 5 times
                4 was rolled 10 times
                5 was rolled 4 times
                6 was rolled 10 times
            Average roll : 3.721
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 43

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.909
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Germans Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.000
            Median : 6.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.909
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to New Zealand
                2 infantry moved from New South Wales to South Australia
                1 aaGun moved from New South Wales to South Australia
                6 submarines moved from 26 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 fighter and 1 harbour
        New South Wales : 1 flag, 1 factory_minor, 3 fighters and 1 harbour
        South Australia : 1 flag, 2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry
        25 Sea Zone : 1 flag, 1 destroyer
        63 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 6 submarines

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 14 / 25
        Japanese : 64 / 77
        Americans : 53 / 73
        Chinese : 9 / 10
        British : 34 / 26
        UK_Pacific : 0 / 0
        Italians : 16 / 21
        ANZAC : 10 / 10
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 14 / 25
        Japanese : 64 / 77
        Americans : 53 / 73
        Chinese : 9 / 10
        British : 34 / 26
        UK_Pacific : 0 / 0
        Italians : 16 / 21
        ANZAC : 10 / 10
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Germans
                Germans buy 6 armour, 2 artilleries, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Smolensk to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 armour moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Rostov to Bryansk
                1 armour moved from Timguska to Urals
                      Germans take Urals from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                2 mech_infantrys moved from Volgograd to Bryansk
                2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                3 artilleries moved from France to Western Germany

    Combat - Germans

    Non Combat Move - Germans

    Place Units - Germans
                3 armour placed in Western Ukraine
                3 armour placed in Rostov
                3 tactical_bombers placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

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