Karl7 (Axis) vs. Fortress (Allies) - G40.2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                2 infantry moved from Vologda to Urals
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 mech_infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 artillery moved from Egypt to Alexandria
                1 armour moved from Egypt to Alexandria
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      Russians take Ethiopia from Italians
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                1 mech_infantry moved from Kenya to Italian Somaliland
                      Russians take Italian Somaliland from Italians

    Combat - Russians
                Battle in Urals
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry in Urals, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Urals, round 1 :  0/1 hits
                        Russians roll dice for 2 infantry in Urals, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Urals, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Urals, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Yakut S.S.R.
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Yakut S.S.R., round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yakut S.S.R., round 1 :  0/1 hits
                        Russians roll dice for 2 infantry in Yakut S.S.R., round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Yakut S.S.R., round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Russians win, taking Yakut S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 :  1/4 hits
                        Germans roll dice for 3 infantry in Smolensk, round 1 :  2/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    retreated to Smolensk
                    Germans win with 2 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 1 :  2/3 hits
                        Germans roll dice for 2 infantry in Bryansk, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                1 artillery moved from Volgograd to Samara

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUs

    Territory Summary for Russians :

    Yakut S.S.R. : 1 flag, 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Alexandria : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 armour
        Syria : 1 flag
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Bryansk : 1 flag, 1 artillery and 1 infantry
        Urals : 1 flag, 2 infantry
        Russia : 1 flag, 6 aaGuns, 1 airfield, 24 artilleries, 1 factory_major, 2 fighters, 74 infantry and 1 tactical_bomber
        Volgograd : 1 flag, 1 factory_minor
        Samara : 1 flag, 1 artillery
        114 Sea Zone : 1 flag, 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 20 / 28
        Japanese : 61 / 69
        Americans : 52 / 74
        Chinese : 9 / 10
        British : 34 / 38
        UK_Pacific : 5 / 2
        Italians : 18 / 34
        ANZAC : 10 / 19
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.433
            Median : 3.500
            Variance : 0.552
            Standard Deviation : 0.743
            Total rolls : 30

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.263
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Japanese
                8 armour, 6 artilleries and 10 infantry moved from Burma to India
                3 armour and 3 mech_infantrys moved from Yunnan to Sikang
                      Japanese take Szechwan from Chinese
                      Japanese take Sikang from Chinese
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                4 armour moved from Yunnan to Kweichow
                3 mech_infantrys moved from Yunnan to Kweichow
                1 fighter and 2 tactical_bombers moved from Yunnan to Kweichow

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 4 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 4 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in India
                    Japanese attack with 8 armour, 6 artilleries and 10 infantry
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 2PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 8 armour, 6 artilleries and 10 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 carrier moved from 38 Sea Zone to 37 Sea Zone
                1 fighter moved from 38 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
                1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 destroyer moved from 38 Sea Zone to 37 Sea Zone
                1 cruiser moved from 38 Sea Zone to 37 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 38 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 75 Sea Zone
                1 aaGun moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma
                2 infantry moved from Kwangtung to Kiangsi
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Jehol to Anhwe
                1 fighter moved from Kweichow to Manchuria
                1 tactical_bomber moved from Kweichow to Manchuria
                1 tactical_bomber moved from Kweichow to Manchuria
                1 transport moved from 21 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
                Japanese undo move 1.
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
                1 fighter placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
                Japanese collect 66 PUs (1 lost to blockades); end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 5 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 bomber moved from Eastern United States to 109 Sea Zone
                1 bomber moved from British Guiana to Gibraltar
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                5 fighters moved from 25 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Philippines
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Philippines from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 harbour and 2 infantry
                        Americans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 1 :  4/7 hits
                        Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 1 :  1/3 hits
                        1 artillery owned by the Italians , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 109 Sea Zone to United Kingdom
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 89 Sea Zone to 101 Sea Zone
                1 bomber moved from Eastern United States to British Guiana
                1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                2 fighters moved from Kenya to French West Africa
                1 bomber moved from 91 Sea Zone to French Guiana
                1 submarine moved from 44 Sea Zone to 46 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 destroyers, 5 submarines and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western Australia to New South Wales

    Place Units - Americans
                3 artilleries and 5 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 tactical_bombers
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        46 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag, 1 transport
        26 Sea Zone : 1 flag, 1 artillery, 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 flag, 1 carrier
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Gibraltar : 1 flag, 2 artilleries and 1 infantry
        British Guiana : 1 flag, 1 bomber
        United Kingdom : 1 flag, 1 bomber
        French Guiana : 1 flag, 1 bomber
        French West Africa : 1 flag, 2 fighters
        109 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 1 flag, 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 1 fighter, 7 submarines, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 20 / 28
        Japanese : 65 / 78
        Americans : 54 / 81
        Chinese : 6 / 10
        British : 34 / 38
        UK_Pacific : 2 / 0
        Italians : 18 / 34
        ANZAC : 10 / 19
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.900
            Median : 2.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                15 infantry moved from Hopei to Kweichow
                1 fighter moved from Chahar to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 15 infantry
                    Japanese defend with 4 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                        Chinese roll dice for 1 fighter and 15 infantry in Kweichow, round 1 :  3/16 hits
                        Japanese roll dice for 4 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Kweichow, round 1 :  4/10 hits
                        2 infantry owned by the Japanese , 4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 11 infantry in Kweichow, round 2 :  1/12 hits
                        Japanese roll dice for 4 armour, 1 artillery and 2 mech_infantrys in Kweichow, round 2 :  2/7 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 3 :  2/10 hits
                        Japanese roll dice for 4 armour, 1 artillery and 1 mech_infantry in Kweichow, round 3 :  2/6 hits
                        2 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 4 :  3/8 hits
                        Japanese roll dice for 4 armour in Kweichow, round 4 :  2/4 hits
                        3 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 5 :  0/6 hits
                        Japanese roll dice for 1 armour in Kweichow, round 5 :  0/1 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 6 :  1/6 hits
                        Japanese roll dice for 1 armour in Kweichow, round 6 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 4 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                    Casualties for Chinese: 11 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Suiyuyan
                2 infantry moved from Chahar to Jehol

    Place Units - Chinese
                1 infantry placed in Shensi
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Jehol : 1 flag, 3 infantry
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 fighter
        Kweichow : 1 flag, 4 infantry
        Chahar : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 20 / 28
        Japanese : 63 / 78
        Americans : 54 / 81
        Chinese : 8 / 9
        British : 34 / 38
        UK_Pacific : 2 / 0
        Italians : 18 / 34
        ANZAC : 10 / 19
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 25 times
                2 was rolled 9 times
                3 was rolled 16 times
                4 was rolled 19 times
                5 was rolled 19 times
                6 was rolled 14 times
            Average roll : 3.392
            Median : 4.000
            Variance : 1.446
            Standard Deviation : 1.202
            Total rolls : 102

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.200
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 30

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 12 times
                4 was rolled 10 times
                5 was rolled 14 times
                6 was rolled 7 times
            Average roll : 3.603
            Median : 4.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 58

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.900
            Median : 2.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - British
                British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                5 armour, 1 bomber, 3 fighters, 8 mech_infantrys and 1 tactical_bomber moved from Egypt to Tobruk

    Combat - British
                Battle in Tobruk
                    British attack with 5 armour, 1 bomber, 3 fighters, 8 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 aaGun, 6 armour, 1 artillery, 2 fighters and 3 infantry
                        AA guns fire in Tobruk :  1/3 hits
                        1 fighter owned by the British lost in Tobruk
                        British roll dice for 5 armour, 1 bomber, 2 fighters, 8 mech_infantrys and 1 tactical_bomber in Tobruk, round 1 :  7/17 hits
                        Italians roll dice for 1 aaGun, 6 armour, 1 artillery, 2 fighters and 3 infantry in Tobruk, round 1 :  5/12 hits
                        1 aaGun owned by the Italians , 1 artillery owned by the Italians , 5 mech_infantrys owned by the British , 2 armour owned by the Italians and 3 infantry owned by the Italians lost in Tobruk
                    5 armour owned by the British and 3 mech_infantrys owned by the British retreated to Alexandria
                    Italians win with 4 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 fighter and 5 mech_infantrys
                    Casualties for Italians: 1 aaGun, 2 armour, 1 artillery and 3 infantry

    Non Combat Move - British
                3 artilleries and 7 infantry moved from Egypt to Alexandria
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 bomber, 2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
                1 armour moved from Eastern Persia to Persia
                2 artilleries and 3 infantry moved from Iraq to Northwest Persia
                3 aaGuns, 3 artilleries and 5 infantry moved from West India to Eastern Persia

    Place Units - British
                2 fighters placed in United Kingdom
                3 infantry placed in Egypt
                3 infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4
                British collect 33 PUs (1 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for British :

    West India : 1 flag, 1 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Alexandria : 1 flag, 5 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 1 factory_minor and 3 infantry
        Eastern Persia : 1 flag, 3 aaGuns, 3 artilleries and 5 infantry
        Northwest Persia : 1 flag, 2 artilleries and 3 infantry
        Persia : 1 flag, 1 armour
        91 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 20 / 28
        Japanese : 63 / 78
        Americans : 54 / 81
        Chinese : 8 / 9
        British : 34 / 38
        UK_Pacific : 2 / 0
        Italians : 18 / 34
        ANZAC : 10 / 19
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 31 times
                2 was rolled 14 times
                3 was rolled 23 times
                4 was rolled 33 times
                5 was rolled 25 times
                6 was rolled 17 times
            Average roll : 3.406
            Median : 4.000
            Variance : 2.007
            Standard Deviation : 1.417
            Total rolls : 143

    Null / Other
                1 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.200
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 30

    Germans Combat
                1 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Italians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.389
            Median : 3.500
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Chinese Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 12 times
                4 was rolled 10 times
                5 was rolled 14 times
                6 was rolled 7 times
            Average roll : 3.603
            Median : 4.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 58

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.900
            Median : 2.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    41 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 20 / 28
        Japanese : 63 / 78
        Americans : 54 / 81
        Chinese : 8 / 9
        British : 34 / 38
        UK_Pacific : 2 / 0
        Italians : 18 / 34
        ANZAC : 10 / 19
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 31 times
                2 was rolled 14 times
                3 was rolled 23 times
                4 was rolled 33 times
                5 was rolled 25 times
                6 was rolled 17 times
            Average roll : 3.406
            Median : 4.000
            Variance : 2.007
            Standard Deviation : 1.417
            Total rolls : 143

    Null / Other
                1 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.200
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 30

    Germans Combat
                1 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Italians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.389
            Median : 3.500
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Chinese Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 12 times
                4 was rolled 10 times
                5 was rolled 14 times
                6 was rolled 7 times
            Average roll : 3.603
            Median : 4.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 58

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.900
            Median : 2.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 artillery, 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 4 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern France to Gibraltar
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                4 armour and 2 fighters moved from Tobruk to Tunisia
                1 transport moved from 94 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 4 infantry
                    British defend with 1 harbour; Americans defend with 2 artilleries and 1 infantry
                    Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 artilleries and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France

    Place Units - Italians
                2 submarines placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Southern France
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery and 1 transport moved from 45 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung

    Combat - ANZAC
                Battle in Kwangtung

    Non Combat Move - ANZAC
                1 armour, 1 infantry and 1 mech_infantry moved from Northern Territory to Queensland
                1 aaGun and 1 infantry moved from South Australia to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 destroyer moved from 26 Sea Zone to 63 Sea Zone
                6 submarines moved from 25 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Kwangtung : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        26 Sea Zone : 1 flag, 6 submarines
        25 Sea Zone : 1 flag, 1 destroyer
        20 Sea Zone : 1 flag, 1 transport
        63 Sea Zone : 1 flag, 1 destroyer
        62 Sea Zone : 1 flag, 1 carrier and 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 20 / 28
        Japanese : 60 / 78
        Americans : 54 / 81
        Chinese : 8 / 9
        British : 34 / 38
        UK_Pacific : 2 / 0
        Italians : 18 / 28
        ANZAC : 13 / 21
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 infantry
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 20 / 28
        Japanese : 60 / 78
        Americans : 54 / 81
        Chinese : 8 / 9
        British : 34 / 38
        UK_Pacific : 2 / 0
        Italians : 18 / 28
        ANZAC : 13 / 21
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I missed a NCM of 2 US transports from 91 to 89. Is it ok to move them? I don’t imagine it affected anything the Italians did, but I’m ok with it if you say no.  :-)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    That’s ok.  I’ll move them

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 factory_minor, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Belarus to Bryansk
                14 armour, 10 artilleries, 3 fighters, 22 infantry, 2 mech_infantrys and 5 tactical_bombers moved from Belarus to Bryansk
                3 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
                1 artillery and 4 infantry moved from Ukraine to Bryansk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Belarus
                1 armour moved from Rostov to Bryansk
                1 mech_infantry moved from Rostov to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 21 armour, 12 artilleries, 3 fighters, 38 infantry, 11 mech_infantrys and 5 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Bryansk from Russians with 21 armour, 12 artilleries, 3 fighters, 37 infantry, 11 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Belarus to Bryansk
                5 armour and 1 mech_infantry moved from Germany to Eastern Poland
                3 fighters and 5 tactical_bombers moved from Bryansk to Ukraine

    Place Units - Germans
                1 factory_minor placed in Rostov
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Western Ukraine
                1 artillery and 2 infantry placed in Novgorod
                2 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs


  • I can honestly say, this is the first time I’ve ever seen the 37 industrial complexes in Soviet territory approach  :-D

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    The German people industrialize!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Urals to Vologda
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
                      Russians take Tobruk from Italians
                1 artillery moved from Samara to Volgograd
                2 fighters moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry in Vologda, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 1 :  0/2 hits
                        Germans roll dice for 2 infantry in Smolensk, round 1 :  2/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
                    Germans win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Volgograd
                    Russians attack with 1 artillery, 2 fighters and 1 tactical_bomber
                    Germans defend with 2 armour and 1 factory_minor
                        Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Volgograd, round 1 :  2/4 hits
                        Germans roll dice for 2 armour in Volgograd, round 1 :  2/2 hits
                        1 tactical_bomber owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Volgograd
                    Russians win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 artillery and 1 tactical_bomber

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                1 armour moved from Anglo Egyptian Sudan to Alexandria
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 15 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 24 PUs

    Territory Summary for Russians :

    Buryatia : 1 flag, 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Alexandria : 1 flag, 1 armour
        Anglo Egyptian Sudan : 1 flag, 1 mech_infantry
        Syria : 1 flag
        Tobruk : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 1 flag, 6 aaGuns, 1 airfield, 23 artilleries, 1 factory_major, 2 fighters and 82 infantry
        Vologda : 1 flag, 2 infantry
        114 Sea Zone : 1 flag, 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 61 / 82
        Russians : 14 / 24
        Japanese : 59 / 78
        Americans : 54 / 81
        Chinese : 8 / 9
        British : 34 / 38
        UK_Pacific : 2 / 0
        Italians : 18 / 28
        ANZAC : 13 / 21
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.846
            Median : 2.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Germans Combat
                1 was rolled 4 times
                3 was rolled 1 times
            Average roll : 1.400
            Median : 1.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Summary Text: The site gave an error: 'Warning - while you were typing a new reply has been posted. You may wish to review your post.


  • I think I’m running out of chips for Moscow. I’m going to have to start using dimes and beer caps. Or actual chips. Pringles stack nicely.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Burma to Kwangtung
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Burma to Kwangtung
                3 armour and 3 mech_infantrys moved from Sikang to Kweichow
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                2 tactical_bombers moved from Manchuria to Jehol
                1 fighter moved from Manchuria to Jehol
                8 armour, 6 artilleries and 8 infantry moved from India to West India
                1 submarine moved from 75 Sea Zone to 71 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 fighter moved from 39 Sea Zone to West India
                1 fighter moved from 39 Sea Zone to West India
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                4 fighters moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in West India
                    Japanese attack with 8 armour, 6 artilleries, 2 fighters and 8 infantry
                    British defend with 1 infantry
                    Japanese win, taking West India from UK_Pacific with 8 armour, 6 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery, 1 factory_minor and 1 harbour
                    Japanese win, taking Kwangtung from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Kweichow
                    Japanese attack with 3 armour, 2 infantry and 3 mech_infantrys
                    Chinese defend with 4 infantry
                    Japanese win, taking Kweichow from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                4 fighters could not land in 25 Sea Zone and were removed
                1 fighter moved from Jehol to 6 Sea Zone
                1 tactical_bomber moved from Jehol to 6 Sea Zone
                1 tactical_bomber moved from Jehol to Shantung
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 aaGun moved from Burma to India
                2 fighters moved from West India to 39 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 fighter moved from Kwangtung to Kiangsi
                1 tactical_bomber moved from Kwangtung to Kiangsi

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                3 armour placed in French Indo China
                3 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                7 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from British Guiana to 92 Sea Zone
                1 bomber moved from French Guiana to 92 Sea Zone
                2 fighters moved from French West Africa to 92 Sea Zone
                1 bomber moved from United Kingdom to 92 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                5 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 46 Sea Zone to 63 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 1 :  4/7 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Morocco
                Battle in 92 Sea Zone
                    Americans attack with 3 bombers, 3 fighters, 7 submarines and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 tactical_bomber and 3 transports
                        Americans roll dice for 7 submarines in 92 Sea Zone, round 1 :  3/7 hits
                    Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
                        Americans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 1 :  4/7 hits
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 92 Sea Zone, round 1 :  4/9 hits
                        1 carrier owned by the Italians , 4 submarines owned by the Americans and 4 destroyers owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 2 :  2/3 hits
                        1 battleship owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 :  1/7 hits
                        Italians roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 :  2/2 hits
                        1 fighter owned by the Americans , 1 tactical_bomber owned by the Americans and 1 tactical_bomber owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 3 :  0/3 hits
                        Americans roll dice for 3 bombers and 2 fighters in 92 Sea Zone, round 3 :  4/5 hits
                        Italians roll dice for 1 fighter in 92 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans , 3 transports owned by the Italians and 1 fighter owned by the Germans lost in 92 Sea Zone
                    Americans win, taking Morocco from Italians with 3 bombers, 1 fighter and 3 submarines remaining. Battle score for attacker is 67
                    Casualties for Germans: 1 fighter
                    Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 2 fighters, 4 submarines and 1 tactical_bomber
                Battle in Gibraltar
                    Americans attack with 3 artilleries and 3 infantry
                    Italians defend with 1 artillery, 1 harbour and 3 infantry
                        Americans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 1 :  4/6 hits
                        Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 :  3/4 hits
                        1 artillery owned by the Italians , 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 3 artilleries remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to French West Africa
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 bomber moved from 92 Sea Zone to French West Africa
                1 bomber moved from 92 Sea Zone to French West Africa
                1 destroyer, 5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 tactical_bombers moved from Western United States to 26 Sea Zone

    Place Units - Americans
                3 artilleries and 5 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 mech_infantry
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 artillery, 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 5 submarines, 3 tactical_bombers and 1 transport
        10 Sea Zone : 1 flag, 1 destroyer, 3 submarines and 1 transport
        63 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Gibraltar : 1 flag, 3 artilleries
        Morocco : 1 flag, 2 infantry
        French West Africa : 1 flag, 3 bombers
        89 Sea Zone : 1 flag, 2 transports
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 flag, 3 submarines
        101 Sea Zone : 1 flag, 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 1 fighter and 4 transports

    Production/PUs Summary :

    Germans : 61 / 82
        Russians : 14 / 24
        Japanese : 68 / 78
        Americans : 53 / 73
        Chinese : 6 / 9
        British : 34 / 38
        UK_Pacific : 0 / 0
        Italians : 17 / 28
        ANZAC : 10 / 21
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 12 times
                5 was rolled 13 times
                6 was rolled 5 times
            Average roll : 3.226
            Median : 3.000
            Variance : 1.180
            Standard Deviation : 1.086
            Total rolls : 62

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 2.875
            Median : 2.500
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

    Americans Combat
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 45


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Chahar to Jehol
                1 fighter moved from Suiyuyan to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Hopei
                2 infantry placed in Jehol
                Chinese undo move 2.
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Jehol : 1 flag, 3 infantry
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 fighter
        Hopei : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 61 / 82
        Russians : 14 / 24
        Japanese : 67 / 78
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 34 / 38
        UK_Pacific : 0 / 0
        Italians : 17 / 28
        ANZAC : 10 / 21
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 14 times
                3 was rolled 8 times
                4 was rolled 13 times
                5 was rolled 14 times
                6 was rolled 5 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 70

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 2.875
            Median : 2.500
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 45


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - British
                British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans

    Combat - British

    Non Combat Move - British
                2 artilleries and 2 infantry moved from Northwest Persia to Persia
                3 aaGuns, 3 artilleries and 5 infantry moved from Eastern Persia to Persia
                3 infantry moved from Iraq to Persia
                5 armour moved from Alexandria to Tobruk
                3 mech_infantrys moved from Alexandria to Tobruk
                3 infantry moved from Egypt to Trans-Jordan
                3 artilleries and 7 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 fighter moved from United Kingdom to 91 Sea Zone

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                2 fighters placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4
                British collect 26 PUs (8 lost to blockades); end with 26 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for British :

    Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 3 infantry
        Alexandria : 1 flag, 2 mech_infantrys
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor, 2 fighters and 1 harbour
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        Tobruk : 1 flag, 5 armour and 3 mech_infantrys
        Caucasus : 1 flag, 1 infantry
        Eire : 1 flag
        Iraq : 1 flag, 1 factory_minor and 3 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 aaGuns, 1 armour, 5 artilleries and 10 infantry
        91 Sea Zone : 1 flag, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 59 / 82
        Russians : 16 / 24
        Japanese : 67 / 78
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 34 / 31
        UK_Pacific : 0 / 0
        Italians : 17 / 28
        ANZAC : 10 / 21
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 14 times
                3 was rolled 10 times
                4 was rolled 14 times
                5 was rolled 15 times
                6 was rolled 5 times
            Average roll : 3.118
            Median : 3.000
            Variance : 1.413
            Standard Deviation : 1.189
            Total rolls : 76

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.571
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Italians Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 2.875
            Median : 2.500
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 45

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