Just a reminder
Fortress (Allies+9) vs. allweneedislove (Axis); G40A+3.9 game#2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - British
British buy 2 armour and 1 mech_infantry; Remaining resources: 10 PUs;Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from United Kingdom to 93 Sea Zone
2 infantry moved from West India to India
1 artillery moved from West India to India
1 infantry moved from West India to IndiaCombat - British
Battle in 93 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 cruiser
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 1 : 1/3 hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in India
British attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery and 3 infantry in India, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in India
British roll dice for 1 artillery and 3 infantry in India, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits
1 infantry owned by the British lost in India
British roll dice for 1 artillery and 2 infantry in India, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in India, round 3 : 1/1 hits
1 infantry owned by the British lost in India
British roll dice for 1 artillery and 1 infantry in India, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in India, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan
3 fighters moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from 93 Sea Zone to 92 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 36 PUs totalTerritory Summary for British :
Sikang : 1 flag, 1 aaGun
India : 1 flag, 1 artillery and 1 infantry
West India : 1 flag, 1 aaGun, 1 artillery and 8 infantry
Belgian Congo : 1 flag, 2 armour and 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Ontario : 1 flag, 1 artillery and 1 infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 2 armour, 5 fighters, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
Ethiopia : 1 flag
93 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Eire : 1 flag
92 Sea Zone : 1 flag, 1 fighter
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 77
Russians : 29 / 37
Japanese : 62 / 78
Americans : 55 / 76
Chinese : 3 / 3
British : 26 / 36
UK_Pacific : 5 / 0
Italians : 15 / 23
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.548
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 31Japanese Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 3.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Italians Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 airfield and 1 harbourTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 56 / 77
Russians : 29 / 37
Japanese : 62 / 78
Americans : 55 / 76
Chinese : 3 / 3
British : 26 / 36
UK_Pacific : 5 / 5
Italians : 15 / 23
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.548
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 31Japanese Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 3.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Italians Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Southern Italy to Egypt
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Greece to Southern ItalyNon Combat Move - Italians
Place Units - Italians
1 aaGun and 2 infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Syria : 1 flag
Northern Italy : 1 flag, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun
Greece : 1 flag
71 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 56 / 77
Russians : 29 / 37
Japanese : 62 / 78
Americans : 55 / 76
Chinese : 3 / 3
British : 26 / 36
UK_Pacific : 5 / 5
Italians : 15 / 20
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 4 infantry moved from South Australia to New South Wales
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to QueenslandPlace Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 3 submarines
55 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 56 / 77
Russians : 29 / 37
Japanese : 62 / 78
Americans : 55 / 76
Chinese : 3 / 3
British : 26 / 36
UK_Pacific : 5 / 5
Italians : 15 / 20
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
92 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 56 / 77
Russians : 29 / 37
Japanese : 62 / 78
Americans : 55 / 76
Chinese : 3 / 3
British : 26 / 36
UK_Pacific : 5 / 5
Italians : 15 / 20
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Germans
Germans buy 4 artilleries, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 armour moved from Bryansk to Archangel
1 tactical_bomber moved from Novgorod to Russia
3 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 bomber moved from Western Germany to Rostov
2 submarines moved from 112 Sea Zone to 114 Sea Zone
2 bombers moved from Bryansk to Russia
2 fighters and 3 tactical_bombers moved from Ukraine to Russia
1 artillery and 7 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Archangel
3 armour moved from Ukraine to Tambov
6 armour, 22 artilleries, 24 infantry and 33 mech_infantrys moved from Bryansk to TambovCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 9 armour, 22 artilleries, 24 infantry and 33 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 22 artilleries, 24 infantry and 33 mech_infantrys in Tambov, round 1 : 18/88 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 9 armour, 22 artilleries, 23 infantry and 33 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 1 : 0/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 114 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Russia
Germans attack with 1 artillery, 2 bombers, 2 fighters, 8 infantry and 4 tactical_bombers
Russians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 7 infantry
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 8 infantry and 4 tactical_bombers in Russia, round 1 : 9/17 hits
Russians roll dice for 1 armour, 2 artilleries and 7 infantry in Russia, round 1 : 2/10 hits
7 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Russia
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 6 infantry and 4 tactical_bombers in Russia, round 2 : 5/15 hits
Russians roll dice for 1 armour in Russia, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 37PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 2 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 2 artilleries and 7 infantry
Battle in Rostov
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 4 infantry in Rostov, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
3 aaGuns moved from Bryansk to Tambov
1 bomber moved from Rostov to Ukraine
2 bombers, 2 fighters and 4 tactical_bombers moved from Russia to Ukraine
7 mech_infantrys moved from Western Germany to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in Ukraine
10 mech_infantrys placed in Western Germany
2 artilleries and 1 infantry placed in France
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Germans collect 61 PUs (3 lost to blockades); end with 98 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 113 PUsTerritory Summary for Germans :
Egypt : 1 flag, 3 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 7 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 10 mech_infantrys
Germany : 1 flag, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 flag, 7 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 2 aaGuns and 3 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Tambov : 1 flag, 3 aaGuns, 9 armour, 22 artilleries, 23 infantry and 33 mech_infantrys
Ukraine : 1 flag, 3 bombers, 1 factory_minor, 2 fighters, 3 mech_infantrys and 4 tactical_bombers
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
114 Sea Zone : 1 flag, 2 submarines
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 64 / 113
Russians : 21 / 0
Japanese : 62 / 78
Americans : 55 / 76
Chinese : 3 / 3
British : 26 / 36
UK_Pacific : 5 / 5
Italians : 15 / 20
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - Russians
Non Combat Move - Russians
6 aaGuns, 14 artilleries, 1 fighter, 65 infantry and 1 tactical_bomber moved from Samara to Volgograd
1 infantry and 1 mech_infantry moved from Caucasus to VolgogradTurn Complete - Russians
Territory Summary for Russians :
Volgograd : 1 flag, 6 aaGuns, 3 armour, 14 artilleries, 1 factory_minor, 1 fighter, 72 infantry, 1 mech_infantry and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 64 / 113
Russians : 21 / 0
Japanese : 62 / 78
Americans : 55 / 76
Chinese : 3 / 3
British : 26 / 36
UK_Pacific : 5 / 5
Italians : 15 / 20
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 2 infantry, 1 mech_infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Burma to India
1 fighter moved from 45 Sea Zone to 55 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
5 artilleries and 5 infantry moved from 39 Sea Zone to India
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 49 Sea Zone
2 submarines moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Shan State to Philippines
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Kansu to Kwangsi
1 infantry moved from Hunan to Kweichow
2 bombers moved from Kweichow to Japan
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 9 destroyers, 2 fighters, 10 submarines and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 destroyers moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 11 destroyers, 2 fighters, 10 submarines and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 10 submarines in 25 Sea Zone, round 1 : 2/10 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 11 destroyers, 2 fighters, 10 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 55 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 fighter in 55 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 5 artilleries and 6 infantry
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 5 artilleries and 6 infantry in India, round 1 : 2/11 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 aaGun moved from Yunnan to Kweichow
1 fighter moved from 55 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 destroyers and 5 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 66 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Japanese :
Kwangsi : 1 flag, 1 airfield and 1 fighter
Japan : 1 flag, 3 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun and 1 infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
49 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
39 Sea Zone : 1 flag, 5 transports
25 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 11 destroyers, 2 fighters, 10 submarines and 2 tactical_bombers
6 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
55 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 64 / 113
Russians : 21 / 0
Japanese : 66 / 82
Americans : 55 / 76
Chinese : 2 / 3
British : 26 / 36
UK_Pacific : 2 / 0
Italians : 15 / 20
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Americans
Americans buy 10 submarines and 1 tactical_bomber; Remaining resources: 5 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from Queensland to 49 Sea Zone
5 artilleries moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
4 infantry moved from Algeria to 92 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
5 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to TobrukCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 49 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 49 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 49 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Tobruk
Battle in Egypt
Americans attack with 5 artilleries and 5 infantry
Germans defend with 3 fighters; Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Americans roll dice for 5 artilleries and 5 infantry in Egypt, round 1 : 3/10 hits
Italians roll dice for 1 aaGun, 1 armour, 1 artillery, 7 fighters, 11 infantry and 1 mech_infantry in Egypt, round 1 : 14/21 hits
5 artilleries owned by the Americans , 5 infantry owned by the Americans and 3 infantry owned by the Italians lost in Egypt
Italians win, taking Tobruk from Italians with 1 aaGun, 1 armour, 1 artillery, 7 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -26
Casualties for Italians: 3 infantry
Casualties for Americans: 5 artilleries and 5 infantryNon Combat Move - Americans
4 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 3 mech_infantrys moved from Algeria to 92 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
1 armour, 3 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 96 Sea Zone
1 armour, 3 infantry and 3 mech_infantrys moved from 96 Sea Zone to Tobruk
2 carriers and 1 fighter moved from 92 Sea Zone to 96 Sea Zone
3 fighters moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 destroyers and 2 submarines moved from 91 Sea Zone to 64 Sea Zone
2 submarines moved from 101 Sea Zone to 11 Sea Zone
2 submarines moved from 11 Sea Zone to 10 Sea Zone
2 fighters moved from Gibraltar to Malta
1 aaGun moved from Western United States to 10 Sea Zone
7 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 7 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 49 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 10 Sea Zone to 64 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 6 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Eastern United States to 64 Sea Zone
1 bomber moved from Eastern United States to Western United StatesPlace Units - Americans
10 submarines placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 9 infantry
Midway : 1 flag, 1 airfield
33 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 6 fighters, 4 submarines and 1 transport
26 Sea Zone : 1 flag, 4 transports
22 Sea Zone : 1 flag
11 Sea Zone : 1 flag, 2 submarines
10 Sea Zone : 1 flag, 12 submarines
17 Sea Zone : 1 flag
16 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Malta : 1 flag, 2 fighters
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour, 4 infantry and 4 mech_infantrys
Libya : 1 flag, 1 infantry
96 Sea Zone : 1 flag, 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 5 transports
93 Sea Zone : 1 flag, 1 submarine
64 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter and 2 submarines
97 Sea Zone : 1 flag, 1 submarine
Brazil : 1 flag
98 Sea Zone : 1 flag, 5 transports
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 64 / 113
Russians : 21 / 0
Japanese : 66 / 82
Americans : 56 / 81
Chinese : 2 / 3
British : 26 / 36
UK_Pacific : 2 / 0
Italians : 14 / 20
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.235
Median : 3.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 34Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.048
Median : 2.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
6 was rolled 5 times
Average roll : 3.750
Median : 3.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
3 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 4 infantry
Kansu : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 64 / 113
Russians : 21 / 0
Japanese : 64 / 82
Americans : 56 / 81
Chinese : 4 / 4
British : 26 / 36
UK_Pacific : 2 / 0
Italians : 14 / 20
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.235
Median : 3.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 34Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.048
Median : 2.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
6 was rolled 5 times
Average roll : 3.750
Median : 3.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - British
British buy 3 bombers; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 96 Sea Zone to Egypt
2 armour, 5 fighters, 2 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 armour and 1 mech_infantry moved from Belgian Congo to EgyptCombat - British
Battle in Egypt
British attack with 4 armour, 6 fighters, 2 infantry, 8 mech_infantrys and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 8 infantry and 1 mech_infantry
AA guns fire in Egypt : 1/3 hits
1 fighter owned by the British lost in Egypt
British roll dice for 4 armour, 5 fighters, 2 infantry, 8 mech_infantrys and 1 tactical_bomber in Egypt, round 1 : 7/20 hits
Italians roll dice for 1 aaGun, 1 armour, 1 artillery, 7 fighters, 8 infantry and 1 mech_infantry in Egypt, round 1 : 9/18 hits
2 infantry owned by the British , 1 aaGun owned by the Italians , 7 mech_infantrys owned by the British and 6 infantry owned by the Italians lost in Egypt
British roll dice for 4 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 5/11 hits
Italians roll dice for 1 armour, 1 artillery, 7 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 4/12 hits
3 armour owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 1 mech_infantry owned by the British , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Egypt, round 3 : 4/7 hits
Italians roll dice for 7 fighters in Egypt, round 3 : 5/7 hits
1 fighter owned by the Italians , 5 fighters owned by the British and 3 fighters owned by the Germans lost in Egypt
British roll dice for 1 armour and 1 tactical_bomber in Egypt, round 4 : 1/2 hits
Italians roll dice for 3 fighters in Egypt, round 4 : 1/3 hits
1 tactical_bomber owned by the British and 1 fighter owned by the Italians lost in Egypt
British roll dice for 1 armour in Egypt, round 5 : 1/1 hits
Italians roll dice for 2 fighters in Egypt, round 5 : 1/2 hits
1 armour owned by the British and 1 fighter owned by the Italians lost in Egypt
Italians win with 1 fighter remaining. Battle score for attacker is -30
Casualties for Germans: 3 fighters
Casualties for British: 4 armour, 6 fighters, 2 infantry, 8 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 1 aaGun, 1 armour, 1 artillery, 3 fighters, 8 infantry and 1 mech_infantryNon Combat Move - British
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from West India to Eastern Persia
1 aaGun moved from Sikang to ShensiPlace Units - British
3 bombers placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTerritory Summary for British :
Shensi : 1 flag, 1 aaGun
Belgian Congo : 1 flag, 2 armour and 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 3 bombers, 1 factory_minor and 1 harbour
Ontario : 1 flag, 1 artillery and 1 infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Ethiopia : 1 flag
96 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
93 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag, 1 aaGun, 1 artillery and 8 infantryProduction/PUs Summary :
Germans : 64 / 113
Russians : 21 / 0
Japanese : 64 / 82
Americans : 56 / 81
Chinese : 4 / 4
British : 26 / 26
UK_Pacific : 2 / 0
Italians : 14 / 20
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 35 times
2 was rolled 35 times
3 was rolled 29 times
4 was rolled 28 times
5 was rolled 23 times
6 was rolled 40 times
Average roll : 3.468
Median : 3.000
Variance : 1.005
Standard Deviation : 1.003
Total rolls : 190Null / Other
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 14 times
Average roll : 3.412
Median : 3.000
Variance : 0.537
Standard Deviation : 0.733
Total rolls : 68Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.634
Median : 4.000
Variance : 0.275
Standard Deviation : 0.524
Total rolls : 41Italians Combat
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 14 times
Average roll : 3.412
Median : 3.000
Variance : 0.537
Standard Deviation : 0.733
Total rolls : 68Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
6 was rolled 5 times
Average roll : 3.750
Median : 3.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 64 / 113
Russians : 21 / 0
Japanese : 64 / 82
Americans : 56 / 81
Chinese : 4 / 4
British : 26 / 26
UK_Pacific : 2 / 0
Italians : 14 / 20
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 35 times
2 was rolled 35 times
3 was rolled 29 times
4 was rolled 28 times
5 was rolled 23 times
6 was rolled 40 times
Average roll : 3.468
Median : 3.000
Variance : 1.005
Standard Deviation : 1.003
Total rolls : 190Null / Other
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 14 times
Average roll : 3.412
Median : 3.000
Variance : 0.537
Standard Deviation : 0.733
Total rolls : 68Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.634
Median : 4.000
Variance : 0.275
Standard Deviation : 0.524
Total rolls : 41Italians Combat
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 14 times
Average roll : 3.412
Median : 3.000
Variance : 0.537
Standard Deviation : 0.733
Total rolls : 68Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
6 was rolled 5 times
Average roll : 3.750
Median : 3.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Italians
Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Egypt to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter
Americans defend with 5 transports
5 transports owned by the Americans lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 35
Casualties for Americans: 5 transportsNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Ukraine to RostovPlace Units - Italians
3 infantry placed in Egypt
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag
Northern Italy : 1 flag, 1 factory_major
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Rostov : 1 flag, 1 aaGun
Bessarabia : 1 flag
Greece : 1 flag
71 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 64 / 113
Russians : 21 / 0
Japanese : 64 / 82
Americans : 56 / 81
Chinese : 4 / 4
British : 26 / 26
UK_Pacific : 2 / 0
Italians : 14 / 19
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
2 aaGuns moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 mech_infantrys moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
1 cruiser moved from 54 Sea Zone to 23 Sea Zone
3 submarines moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 2 fighters
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 flag, 3 submarines
23 Sea Zone : 1 flag, 1 cruiser
22 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 flag, 2 destroyersProduction/PUs Summary :
Germans : 64 / 113
Russians : 21 / 0
Japanese : 64 / 82
Americans : 56 / 81
Chinese : 4 / 4
British : 26 / 26
UK_Pacific : 2 / 0
Italians : 14 / 19
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 99 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
99 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 64 / 113
Russians : 21 / 0
Japanese : 64 / 82
Americans : 56 / 81
Chinese : 4 / 4
British : 26 / 26
UK_Pacific : 2 / 0
Italians : 14 / 19
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Germans
Germans buy 6 bombers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Vologda to Samara
1 armour and 1 mech_infantry moved from Samara to Volgograd
8 armour, 22 artilleries, 23 infantry and 33 mech_infantrys moved from Tambov to Volgograd
3 infantry moved from Rostov to Volgograd
3 bombers, 2 fighters, 3 mech_infantrys and 4 tactical_bombers moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Archangel to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 9 armour, 22 artilleries, 3 bombers, 2 fighters, 26 infantry, 37 mech_infantrys and 4 tactical_bombers
Russians defend with 6 aaGuns, 3 armour, 14 artilleries, 1 factory_minor, 1 fighter, 72 infantry, 1 mech_infantry and 1 tactical_bomber
AA guns fire in Volgograd : 2/9 hits
2 fighters owned by the Germans lost in Volgograd
Germans roll dice for 9 armour, 22 artilleries, 3 bombers, 26 infantry, 37 mech_infantrys and 4 tactical_bombers in Volgograd, round 1 : 33/101 hits
Russians roll dice for 6 aaGuns, 3 armour, 14 artilleries, 1 fighter, 72 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 1 : 36/92 hits
27 infantry owned by the Russians , 26 infantry owned by the Germans , 10 mech_infantrys owned by the Germans and 6 aaGuns owned by the Russians lost in Volgograd
Germans roll dice for 9 armour, 22 artilleries, 3 bombers, 27 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 23/65 hits
Russians roll dice for 3 armour, 14 artilleries, 1 fighter, 45 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 22/65 hits
23 infantry owned by the Russians , 3 artilleries owned by the Germans and 19 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 9 armour, 19 artilleries, 3 bombers, 8 mech_infantrys and 4 tactical_bombers in Volgograd, round 3 : 20/43 hits
Russians roll dice for 3 armour, 14 artilleries, 1 fighter, 22 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 17/42 hits
20 infantry owned by the Russians , 14 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 9 armour, 5 artilleries, 3 bombers, 5 mech_infantrys and 4 tactical_bombers in Volgograd, round 4 : 10/26 hits
Russians roll dice for 3 armour, 14 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 4 : 6/22 hits
2 infantry owned by the Russians , 7 artilleries owned by the Russians , 1 mech_infantry owned by the Russians , 3 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 9 armour, 2 artilleries, 3 bombers, 2 mech_infantrys and 4 tactical_bombers in Volgograd, round 5 : 9/20 hits
Russians roll dice for 3 armour, 7 artilleries, 1 fighter and 1 tactical_bomber in Volgograd, round 5 : 3/12 hits
2 armour owned by the Russians , 7 artilleries owned by the Russians , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 9 armour, 1 artillery, 3 bombers and 4 tactical_bombers in Volgograd, round 6 : 11/17 hits
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 6 : 2/3 hits
1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 1 armour owned by the Germans , 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour, 3 bombers and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 22 artilleries, 2 fighters, 26 infantry and 37 mech_infantrys
Casualties for Russians: 6 aaGuns, 3 armour, 14 artilleries, 1 fighter, 72 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
1 aaGun, 1 artillery and 5 infantry moved from Russia to Samara
2 aaGuns moved from Rostov to Volgograd
3 aaGuns moved from Tambov to Volgograd
2 submarines moved from 114 Sea Zone to 112 Sea Zone
7 mech_infantrys moved from Southern Italy to Yugoslavia
10 mech_infantrys moved from Western Germany to Yugoslavia
4 tactical_bombers moved from Volgograd to Ukraine
3 bombers moved from Volgograd to UkrainePlace Units - Germans
6 bombers, 3 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 60 PUs (8 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 7 infantry
Western Germany : 1 flag, 1 airfield, 6 bombers, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
Germany : 1 flag, 2 artilleries, 1 factory_major and 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 3 bombers, 1 factory_minor and 4 tactical_bombers
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour and 1 mech_infantry
Vologda : 1 flag
Volgograd : 1 flag, 5 aaGuns, 8 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag, 1 aaGun, 1 artillery and 5 infantry
112 Sea Zone : 1 flag, 2 submarines
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag, 17 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 68 / 80
Russians : 17 / 0
Japanese : 64 / 82
Americans : 56 / 81
Chinese : 4 / 4
British : 26 / 26
UK_Pacific : 2 / 0
Italians : 14 / 19
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I really don’t see a path to victory but I’m going to play it out…
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 68 / 80
Russians : 17 / 0
Japanese : 64 / 82
Americans : 56 / 81
Chinese : 4 / 4
British : 26 / 26
UK_Pacific : 2 / 0
Italians : 14 / 19
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You’re the only one to beat me online and now you’ve done it twice. You made me chase my tail as the US and, as a result, I didn’t have enough in either theater. And getting behind in Africa is not a good formula – by the time I could win that battle it didn’t matter.
Kudos on a game well-played; you were always a step ahead of where you needed to be. I like the way you defended from France.
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Nice Europe win Love. I’m a little disappointed you couldn’t win simultaneously in the pacific. Keep practicing.
Fortress, if you’re wondering, this is all sarcasm, I’ve never beaten him either. If you want an easier opponent I’m available!





