@mike64
dd in 106
dd in 91
tac in Malta
ss in 98
minor in Egypt
42166 game start.tsvg
Fortress (Allies+9) vs. allweneedislove (Axis); G40A+3.9 game#2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries and 5 destroyers; Remaining resources: 0 PUs;Combat Move - Japanese
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Hunan
1 bomber moved from Siam to Kweichow
2 infantry moved from Shensi to Kweichow
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 bomber, 4 fighters and 3 tactical_bombers moved from Siam to Hunan
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Hunan
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 carrier, 1 destroyer and 3 transports moved from 38 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 bomber, 7 fighters and 6 tactical_bombers
Chinese defend with 3 artilleries and 3 infantry
Japanese roll dice for 1 bomber, 7 fighters and 6 tactical_bombers in Hunan, round 1 : 7/14 hits
Chinese roll dice for 3 artilleries and 3 infantry in Hunan, round 1 : 2/6 hits
3 artilleries owned by the Chinese , 1 tactical_bomber owned by the Japanese , 3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Hunan
Japanese win with 1 bomber, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Chinese: 3 artilleries and 3 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 submarine and 1 transport
British defend with 1 battleship
Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 39 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 battleship in 39 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in CeylonNon Combat Move - Japanese
4 infantry moved from Philippines to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Kweichow to Kwangsi
1 aaGun moved from Shensi to Kweichow
1 bomber, 6 fighters and 5 tactical_bombers moved from Hunan to Kwangsi
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 9 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
1 airfield placed in Kwangsi
3 artilleries placed in Malaya
5 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Kwangsi : 1 flag, 1 airfield, 2 bombers, 6 fighters and 5 tactical_bombers
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun and 2 infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag, 1 artillery and 6 infantry
Malaya : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 5 transports
35 Sea Zone : 1 flag, 2 submarines
39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 submarine and 1 transport
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 12 destroyers, 2 fighters, 11 submarines and 2 tactical_bombersProduction/PUs Summary :
Germans : 55 / 66
Russians : 30 / 35
Japanese : 60 / 65
Americans : 53 / 80
Chinese : 4 / 12
British : 26 / 26
UK_Pacific : 6 / 4
Italians : 17 / 31
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 5 artilleries, 1 fighter, 5 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
4 fighters moved from 91 Sea Zone to AlgeriaCombat - Americans
Battle in Algeria
Americans attack with 1 armour, 4 fighters, 5 infantry and 4 mech_infantrys
Italians defend with 1 artillery
Americans roll dice for 1 armour, 4 fighters, 5 infantry and 4 mech_infantrys in Algeria, round 1 : 3/14 hits
Italians roll dice for 1 artillery in Algeria, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 4 fighters, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
2 carriers, 1 destroyer, 1 submarine and 3 transports moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from Algeria to 92 Sea Zone
3 destroyers and 7 submarines moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 3 destroyers and 4 fighters moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Wake Island to Hawaiian Islands
1 bomber moved from Wake Island to Hawaiian Islands
1 submarine moved from 17 Sea Zone to 15 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 22 Sea Zone to 48 Sea ZonePlace Units - Americans
1 fighter placed in Eastern United States
5 transports placed in 101 Sea Zone
5 artilleries and 4 infantry placed in Eastern United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield
48 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine and 1 transport
25 Sea Zone : 1 flag, 1 destroyer
22 Sea Zone : 1 flag
15 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 flag, 2 transports
17 Sea Zone : 1 flag
63 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_major and 1 infantry
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 armour, 5 infantry and 4 mech_infantrys
89 Sea Zone : 1 flag, 3 destroyers and 7 submarines
92 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 5 transports
101 Sea Zone : 1 flag, 5 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 55 / 66
Russians : 30 / 35
Japanese : 60 / 65
Americans : 54 / 74
Chinese : 4 / 12
British : 26 / 26
UK_Pacific : 6 / 4
Italians : 16 / 31
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 4.200
Median : 5.000
Variance : 2.071
Standard Deviation : 1.439
Total rolls : 15Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.071
Median : 4.500
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Szechwan to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to SikangPlace Units - Chinese
3 artilleries placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Shensi : 1 flag, 1 infantry
Tsinghai : 1 flag, 3 artilleries and 1 infantry
Sikang : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 55 / 66
Russians : 30 / 35
Japanese : 58 / 65
Americans : 54 / 74
Chinese : 6 / 12
British : 26 / 26
UK_Pacific : 6 / 4
Italians : 16 / 31
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 4.278
Median : 5.000
Variance : 1.882
Standard Deviation : 1.372
Total rolls : 18Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.071
Median : 4.500
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - British
Non Combat Move - British
1 aaGun, 2 artilleries and 11 infantry moved from India to West India
1 aaGun moved from Szechwan to Sikang
1 tactical_bomber moved from Northwest Persia to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to French Equatorial Africa
1 cruiser moved from 83 Sea Zone to 91 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTerritory Summary for British :
Sikang : 1 flag, 1 aaGun
India : 1 flag, 1 airfield and 1 harbour
West India : 1 flag, 1 aaGun, 2 artilleries and 11 infantry
Belgian Congo : 1 flag, 3 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Ontario : 1 flag, 1 artillery and 1 infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 2 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
French Equatorial Africa : 1 flag, 3 fighters
Ethiopia : 1 flag
Eire : 1 flag
92 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag
91 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 55 / 66
Russians : 30 / 35
Japanese : 58 / 65
Americans : 54 / 74
Chinese : 6 / 12
British : 26 / 26
UK_Pacific : 6 / 0
Italians : 16 / 31
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 4.278
Median : 5.000
Variance : 1.882
Standard Deviation : 1.372
Total rolls : 18Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.071
Median : 4.500
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,3,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 55 / 66
Russians : 30 / 35
Japanese : 58 / 65
Americans : 54 / 74
Chinese : 6 / 12
British : 26 / 26
UK_Pacific : 6 / 3
Italians : 16 / 31
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 4.185
Median : 5.000
Variance : 2.423
Standard Deviation : 1.557
Total rolls : 27Null / Other
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.071
Median : 4.500
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to Rostov
2 infantry moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber and 2 infantry in Rostov, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Rostov, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 bomber moved from Rostov to Greece
3 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
2 destroyers moved from 97 Sea Zone to 94 Sea ZonePlace Units - Italians
3 infantry placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 flag, 1 factory_major and 2 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Rostov : 1 flag, 1 aaGun and 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun
94 Sea Zone : 1 flag, 2 destroyers
93 Sea Zone : 1 flag, 1 cruiser
Greece : 1 flag, 1 bomber
81 Sea Zone : 1 flag, 1 submarine
98 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 55 / 66
Russians : 28 / 35
Japanese : 58 / 65
Americans : 54 / 74
Chinese : 6 / 12
British : 26 / 26
UK_Pacific : 6 / 3
Italians : 18 / 23
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
3 submarines moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 21 Sea Zone to 45 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 2 aaGuns, 1 artillery and 4 infantry
Hawaiian Islands : 1 flag, 2 fighters
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
45 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 1 cruiser and 3 submarines
62 Sea Zone : 1 flag, 2 destroyersProduction/PUs Summary :
Germans : 55 / 66
Russians : 28 / 35
Japanese : 54 / 65
Americans : 54 / 74
Chinese : 6 / 12
British : 26 / 26
UK_Pacific : 6 / 3
Italians : 18 / 23
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
92 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 55 / 66
Russians : 28 / 35
Japanese : 54 / 65
Americans : 54 / 74
Chinese : 6 / 12
British : 26 / 26
UK_Pacific : 6 / 3
Italians : 18 / 23
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 submarines moved from 125 Sea Zone to 112 Sea Zone
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to BryanskCombat - Germans
Non Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 10 infantry moved from Belarus to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
9 artilleries, 1 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
2 bombers moved from Western Germany to Bryansk
1 tactical_bomber moved from Egypt to Ukraine
1 infantry moved from Western Germany to France
1 fighter moved from Western Germany to Egypt
2 fighters and 2 tactical_bombers moved from Western Germany to UkrainePlace Units - Germans
3 armour placed in Ukraine
1 infantry and 1 tactical_bomber placed in Novgorod
2 infantry placed in France
1 bomber and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Germans :
Egypt : 1 flag, 3 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
Western Germany : 1 flag, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 7 mech_infantrys
Germany : 1 flag, 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 6 aaGuns, 7 armour, 23 artilleries, 2 bombers, 36 infantry and 35 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 3 armour, 1 factory_minor, 2 fighters and 3 tactical_bombers
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag
112 Sea Zone : 1 flag, 2 submarines
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 77
Russians : 23 / 35
Japanese : 54 / 65
Americans : 54 / 74
Chinese : 6 / 12
British : 26 / 26
UK_Pacific : 6 / 3
Italians : 18 / 23
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Tambov to Rostov
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
6 infantry moved from Samara to Volgograd
1 mech_infantry moved from Northwest Persia to CaucasusCombat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 aaGun and 1 infantry
AA guns fire in Rostov : 0/3 hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 1 : 2/4 hits
Italians roll dice for 1 aaGun and 1 infantry in Rostov, round 1 : 1/1 hits
1 aaGun owned by the Italians , 1 fighter owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 1 fighter
Casualties for Italians: 1 aaGun and 1 infantry
Battle in Volgograd
Russians attack with 6 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 6 infantry in Volgograd, round 1 : 4/6 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Tambov
4 aaGuns, 14 artilleries and 53 infantry moved from Russia to Samara
1 fighter moved from Rostov to Samara
1 tactical_bomber moved from Rostov to Samara
1 armour moved from Kazakhstan to Volgograd
2 armour moved from Northwest Persia to VolgogradPlace Units - Russians
1 armour, 2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsTerritory Summary for Russians :
Rostov : 1 flag, 1 infantry
Archangel : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 7 infantry
Tambov : 1 flag, 1 infantry
Volgograd : 1 flag, 3 armour, 1 factory_minor and 6 infantry
Caucasus : 1 flag, 1 infantry and 1 mech_infantry
Samara : 1 flag, 6 aaGuns, 14 artilleries, 1 fighter, 65 infantry and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 flag, 1 cruiser
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 56 / 77
Russians : 29 / 37
Japanese : 54 / 65
Americans : 54 / 74
Chinese : 6 / 12
British : 26 / 26
UK_Pacific : 6 / 3
Italians : 16 / 23
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.684
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19Germans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.308
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hunan
Japanese take Hunan from Chinese
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Kwangsi to India
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from Kwangsi to 45 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 artilleries moved from Malaya to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to TsinghaiCombat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
Chinese defend with 3 artilleries and 1 infantry
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Tsinghai, round 1 : 2/8 hits
Chinese roll dice for 3 artilleries and 1 infantry in Tsinghai, round 1 : 3/4 hits
1 artillery owned by the Chinese , 2 tactical_bombers owned by the Japanese , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Tsinghai
Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Tsinghai, round 2 : 1/5 hits
Chinese roll dice for 2 artilleries in Tsinghai, round 2 : 1/2 hits
1 artillery owned by the Chinese and 1 fighter owned by the Japanese lost in Tsinghai
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Tsinghai, round 3 : 2/4 hits
Chinese roll dice for 1 artillery in Tsinghai, round 3 : 1/1 hits
1 artillery owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Tsinghai
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -38
Casualties for Japanese: 2 fighters and 3 tactical_bombers
Casualties for Chinese: 3 artilleries and 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 45 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 submarines and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 : 0/2 hits
Japanese win with 1 battleship, 1 cruiser, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 1 : 0/4 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 1 : 3/4 hits
UK_Pacific roll dice for 1 mech_infantry in India, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 artillery moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 aaGun moved from Kweichow to Yunnan
2 bombers moved from Tsinghai to Kweichow
1 fighter moved from Tsinghai to Kansu
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 carrier placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
3 artilleries and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Kwangsi : 1 flag, 1 airfield
Japan : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 fighter
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 submarines and 2 transports
44 Sea Zone : 1 flag
45 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
37 Sea Zone : 1 flag, 3 transports
39 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 12 destroyers, 2 fighters, 10 submarines and 2 tactical_bombersProduction/PUs Summary :
Germans : 56 / 77
Russians : 29 / 37
Japanese : 65 / 78
Americans : 54 / 74
Chinese : 3 / 12
British : 26 / 26
UK_Pacific : 2 / 0
Italians : 16 / 23
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 7 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
4 fighters and 1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Battle in 94 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 2 destroyers
Americans roll dice for 1 submarine in 94 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters in 94 Sea Zone, round 1 : 2/4 hits
Italians roll dice for 2 destroyers in 94 Sea Zone, round 1 : 0/2 hits
2 destroyers owned by the Italians lost in 94 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Italians: 2 destroyersNon Combat Move - Americans
1 fighter moved from 94 Sea Zone to Gibraltar
3 fighters moved from 94 Sea Zone to 92 Sea Zone
5 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
3 destroyers and 5 submarines moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 48 Sea Zone to 26 Sea Zone
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Eastern United States
2 submarines moved from 89 Sea Zone to 11 Sea Zone
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
7 infantry placed in Western United States
2 transports placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 flag, 1 artillery, 1 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters and 4 submarines
25 Sea Zone : 1 flag, 1 destroyer
22 Sea Zone : 1 flag
11 Sea Zone : 1 flag, 2 submarines
10 Sea Zone : 1 flag, 1 carrier and 4 transports
17 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 transport
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 flag, 2 fighters
Morocco : 1 flag, 5 artilleries and 5 infantry
Algeria : 1 flag, 1 armour, 4 infantry and 4 mech_infantrys
Tunisia : 1 flag, 1 infantry
94 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 3 fighters and 5 transports
101 Sea Zone : 1 flag, 2 submarines
Brazil : 1 flag
91 Sea Zone : 1 flag, 3 destroyers, 5 submarines and 5 transportsProduction/PUs Summary :
Germans : 56 / 77
Russians : 29 / 37
Japanese : 65 / 78
Americans : 55 / 76
Chinese : 3 / 12
British : 26 / 26
UK_Pacific : 2 / 0
Italians : 15 / 23
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Italians Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter in Shensi, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Shensi
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighterNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 56 / 77
Russians : 29 / 37
Japanese : 65 / 78
Americans : 55 / 76
Chinese : 3 / 3
British : 26 / 26
UK_Pacific : 2 / 0
Italians : 15 / 23
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - British
British buy 2 armour and 1 mech_infantry; Remaining resources: 10 PUs;Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from United Kingdom to 93 Sea Zone
2 infantry moved from West India to India
1 artillery moved from West India to India
1 infantry moved from West India to IndiaCombat - British
Battle in 93 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 cruiser
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 1 : 1/3 hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in India
British attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery and 3 infantry in India, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in India
British roll dice for 1 artillery and 3 infantry in India, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits
1 infantry owned by the British lost in India
British roll dice for 1 artillery and 2 infantry in India, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in India, round 3 : 1/1 hits
1 infantry owned by the British lost in India
British roll dice for 1 artillery and 1 infantry in India, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in India, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan
3 fighters moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from 93 Sea Zone to 92 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 36 PUs totalTerritory Summary for British :
Sikang : 1 flag, 1 aaGun
India : 1 flag, 1 artillery and 1 infantry
West India : 1 flag, 1 aaGun, 1 artillery and 8 infantry
Belgian Congo : 1 flag, 2 armour and 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Ontario : 1 flag, 1 artillery and 1 infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 2 armour, 5 fighters, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
Ethiopia : 1 flag
93 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Eire : 1 flag
92 Sea Zone : 1 flag, 1 fighter
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 77
Russians : 29 / 37
Japanese : 62 / 78
Americans : 55 / 76
Chinese : 3 / 3
British : 26 / 36
UK_Pacific : 5 / 0
Italians : 15 / 23
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.548
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 31Japanese Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 3.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Italians Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 airfield and 1 harbourTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 56 / 77
Russians : 29 / 37
Japanese : 62 / 78
Americans : 55 / 76
Chinese : 3 / 3
British : 26 / 36
UK_Pacific : 5 / 5
Italians : 15 / 23
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.548
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 31Japanese Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 3.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Italians Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Southern Italy to Egypt
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Greece to Southern ItalyNon Combat Move - Italians
Place Units - Italians
1 aaGun and 2 infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Syria : 1 flag
Northern Italy : 1 flag, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun
Greece : 1 flag
71 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 56 / 77
Russians : 29 / 37
Japanese : 62 / 78
Americans : 55 / 76
Chinese : 3 / 3
British : 26 / 36
UK_Pacific : 5 / 5
Italians : 15 / 20
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 4 infantry moved from South Australia to New South Wales
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to QueenslandPlace Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 3 submarines
55 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 56 / 77
Russians : 29 / 37
Japanese : 62 / 78
Americans : 55 / 76
Chinese : 3 / 3
British : 26 / 36
UK_Pacific : 5 / 5
Italians : 15 / 20
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
92 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 56 / 77
Russians : 29 / 37
Japanese : 62 / 78
Americans : 55 / 76
Chinese : 3 / 3
British : 26 / 36
UK_Pacific : 5 / 5
Italians : 15 / 20
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Germans
Germans buy 4 artilleries, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 armour moved from Bryansk to Archangel
1 tactical_bomber moved from Novgorod to Russia
3 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 bomber moved from Western Germany to Rostov
2 submarines moved from 112 Sea Zone to 114 Sea Zone
2 bombers moved from Bryansk to Russia
2 fighters and 3 tactical_bombers moved from Ukraine to Russia
1 artillery and 7 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Archangel
3 armour moved from Ukraine to Tambov
6 armour, 22 artilleries, 24 infantry and 33 mech_infantrys moved from Bryansk to TambovCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 9 armour, 22 artilleries, 24 infantry and 33 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 22 artilleries, 24 infantry and 33 mech_infantrys in Tambov, round 1 : 18/88 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 9 armour, 22 artilleries, 23 infantry and 33 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 1 : 0/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 114 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Russia
Germans attack with 1 artillery, 2 bombers, 2 fighters, 8 infantry and 4 tactical_bombers
Russians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 7 infantry
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 8 infantry and 4 tactical_bombers in Russia, round 1 : 9/17 hits
Russians roll dice for 1 armour, 2 artilleries and 7 infantry in Russia, round 1 : 2/10 hits
7 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Russia
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 6 infantry and 4 tactical_bombers in Russia, round 2 : 5/15 hits
Russians roll dice for 1 armour in Russia, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 37PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 2 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 2 artilleries and 7 infantry
Battle in Rostov
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 4 infantry in Rostov, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
3 aaGuns moved from Bryansk to Tambov
1 bomber moved from Rostov to Ukraine
2 bombers, 2 fighters and 4 tactical_bombers moved from Russia to Ukraine
7 mech_infantrys moved from Western Germany to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in Ukraine
10 mech_infantrys placed in Western Germany
2 artilleries and 1 infantry placed in France
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Germans collect 61 PUs (3 lost to blockades); end with 98 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 113 PUsTerritory Summary for Germans :
Egypt : 1 flag, 3 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 7 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 10 mech_infantrys
Germany : 1 flag, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 flag, 7 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 2 aaGuns and 3 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Tambov : 1 flag, 3 aaGuns, 9 armour, 22 artilleries, 23 infantry and 33 mech_infantrys
Ukraine : 1 flag, 3 bombers, 1 factory_minor, 2 fighters, 3 mech_infantrys and 4 tactical_bombers
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
114 Sea Zone : 1 flag, 2 submarines
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 64 / 113
Russians : 21 / 0
Japanese : 62 / 78
Americans : 55 / 76
Chinese : 3 / 3
British : 26 / 36
UK_Pacific : 5 / 5
Italians : 15 / 20
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - Russians
Non Combat Move - Russians
6 aaGuns, 14 artilleries, 1 fighter, 65 infantry and 1 tactical_bomber moved from Samara to Volgograd
1 infantry and 1 mech_infantry moved from Caucasus to VolgogradTurn Complete - Russians
Territory Summary for Russians :
Volgograd : 1 flag, 6 aaGuns, 3 armour, 14 artilleries, 1 factory_minor, 1 fighter, 72 infantry, 1 mech_infantry and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 64 / 113
Russians : 21 / 0
Japanese : 62 / 78
Americans : 55 / 76
Chinese : 3 / 3
British : 26 / 36
UK_Pacific : 5 / 5
Italians : 15 / 20
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





