Fortress (Allies+9) vs. allweneedislove (Axis); G40A+3.9 game#2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 4 infantry moved from Yunnan to Hunan
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Szechwan to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Sikang, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        Chinese roll dice for 3 infantry in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 armour, 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 1 :  3/5 hits
                        Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Hunan, round 1 :  0/5 hits
                        3 infantry owned by the Japanese lost in Hunan
                        Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 2 :  3/5 hits
                        Japanese roll dice for 1 armour and 1 artillery in Hunan, round 2 :  1/2 hits
                        1 armour owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Szechwan

    Place Units - Chinese
                3 artilleries placed in Hunan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 3 artilleries and 3 infantry
        Szechwan : 1 flag, 1 fighter
        Sikang : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 29 / 29
        Japanese : 58 / 67
        Americans : 53 / 80
        Chinese : 6 / 12
        British : 25 / 27
        UK_Pacific : 6 / 3
        Italians : 20 / 39
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.973
            Standard Deviation : 0.986
            Total rolls : 38

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.545
            Median : 3.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 7 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.133
            Standard Deviation : 1.461
            Total rolls : 16

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - British
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                2 fighters moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from India to Iraq

    Combat - British
                British creates battle in territory 39 Sea Zone
                Battle in Iraq
                    British attack with 4 fighters and 1 tactical_bomber
                    Italians defend with 2 artilleries and 1 infantry
                        British roll dice for 4 fighters and 1 tactical_bomber in Iraq, round 1 :  4/5 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Iraq, round 1 :  2/3 hits
                        2 artilleries owned by the Italians , 2 fighters owned by the British and 1 infantry owned by the Italians lost in Iraq
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for British: 2 fighters
                    Casualties for Italians: 2 artilleries and 1 infantry

    Non Combat Move - British
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 cruiser moved from 71 Sea Zone to 83 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Iraq to Anglo Egyptian Sudan
                1 fighter moved from Iraq to Anglo Egyptian Sudan
                1 tactical_bomber moved from Iraq to Northwest Persia
                1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from United Kingdom to Gibraltar
                2 infantry moved from Scotland to United Kingdom
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Territory Summary for British :

    Yunnan : 1 flag, 1 aaGun
        India : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 10 infantry
        39 Sea Zone : 1 flag, 1 battleship
        Belgian Congo : 1 flag, 1 armour and 2 mech_infantrys
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 airfield, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Ontario : 1 flag, 1 artillery and 1 infantry
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
        Ethiopia : 1 flag, 1 infantry
        Eire : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 flag, 1 destroyer
        83 Sea Zone : 1 flag, 1 cruiser
        Northwest Persia : 1 flag, 1 tactical_bomber
        91 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 29 / 29
        Japanese : 58 / 67
        Americans : 53 / 80
        Chinese : 6 / 12
        British : 26 / 26
        UK_Pacific : 6 / 0
        Italians : 19 / 39
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 2.935
            Median : 3.000
            Variance : 1.244
            Standard Deviation : 1.116
            Total rolls : 46

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.545
            Median : 3.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 7 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.133
            Standard Deviation : 1.461
            Total rolls : 16

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Place Units - UK_Pacific
                1 infantry placed in India
                UK_Pacific undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by British from Yunnan: 1 aaGun
                EDIT: Adding units owned by British to Szechwan: 1 aaGun
                EDIT: Turning off Edit Mode
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 29 / 29
        Japanese : 58 / 67
        Americans : 53 / 80
        Chinese : 6 / 12
        British : 26 / 26
        UK_Pacific : 6 / 4
        Italians : 19 / 39
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 10 times
                3 was rolled 15 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.115
            Median : 3.000
            Variance : 1.117
            Standard Deviation : 1.057
            Total rolls : 61

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.615
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.615
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 7 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.133
            Standard Deviation : 1.461
            Total rolls : 16

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 81 Sea Zone
                1 bomber and 2 fighters moved from Trans-Jordan to 81 Sea Zone

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 81 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 2 fighters in 81 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 destroyer in 81 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 81 Sea Zone
                    Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 81 Sea Zone to Egypt
                1 armour and 1 infantry moved from Alexandria to Egypt
                2 aaGuns and 2 infantry moved from Bessarabia to Ukraine
                1 aaGun, 2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
                1 cruiser, 2 destroyers and 2 transports moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy
                1 factory_minor placed in Egypt
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Algeria : 1 flag, 1 artillery
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 flag, 1 factory_major and 1 mech_infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 aaGuns and 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 2 transports
        Iraq : 1 flag
        81 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 29 / 29
        Japanese : 58 / 67
        Americans : 53 / 80
        Chinese : 6 / 12
        British : 26 / 26
        UK_Pacific : 6 / 4
        Italians : 19 / 31
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 21 Sea Zone

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 cruiser moved from 33 Sea Zone to 26 Sea Zone
                2 fighters moved from Caroline Islands to Hawaiian Islands
                3 submarines moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 flag, 2 aaGuns, 1 artillery and 4 infantry
        Hawaiian Islands : 1 flag, 2 fighters
        Dutch New Guinea : 1 flag, 1 infantry
        26 Sea Zone : 1 flag, 1 cruiser
        21 Sea Zone : 1 flag, 1 submarine
        63 Sea Zone : 1 flag, 3 submarines
        62 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 29 / 29
        Japanese : 58 / 67
        Americans : 53 / 80
        Chinese : 6 / 12
        British : 26 / 26
        UK_Pacific : 6 / 4
        Italians : 19 / 31
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.600
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        91 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 29 / 29
        Japanese : 58 / 67
        Americans : 53 / 80
        Chinese : 6 / 12
        British : 26 / 26
        UK_Pacific : 6 / 4
        Italians : 19 / 31
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.600
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 56 PUs;
                Germans buy 3 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 10 infantry moved from Novgorod to Belarus
                2 armour, 11 artilleries, 24 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 10 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 10 infantry in Belarus, round 1 :  0/11 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 10 infantry in Belarus, round 2 :  4/11 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 armour, 11 artilleries, 24 infantry and 11 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 11 artilleries, 24 infantry and 11 mech_infantrys in Bryansk, round 1 :  14/48 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 armour, 11 artilleries, 24 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                5 armour moved from Archangel to Bryansk
                2 mech_infantrys moved from Baltic States to Bryansk
                10 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Poland to Western Ukraine
                9 artilleries, 1 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
                6 aaGuns and 8 mech_infantrys moved from Western Ukraine to Bryansk
                1 fighter moved from Western Germany to Egypt
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 111 Sea Zone to 125 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in France
                2 fighters and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Egypt : 1 flag, 2 fighters and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 flag, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
        Germany : 1 flag, 1 factory_major
        Belarus : 1 flag, 1 artillery and 10 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 6 aaGuns, 7 armour, 11 artilleries, 24 infantry and 21 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 10 mech_infantrys
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 9 artilleries, 1 infantry and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        125 Sea Zone : 1 flag, 2 submarines
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 27 / 29
        Japanese : 58 / 67
        Americans : 53 / 80
        Chinese : 6 / 12
        British : 26 / 26
        UK_Pacific : 6 / 4
        Italians : 19 / 31
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I’m not sure why this didn’t post. I must’ve done something wrong.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 artilleries and 5 destroyers; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 cruiser moved from 38 Sea Zone to 39 Sea Zone
                1 battleship moved from 38 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Hunan
                1 bomber moved from Siam to Kweichow
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 bomber, 4 fighters and 3 tactical_bombers moved from Siam to Hunan
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Hunan
                1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 carrier, 1 destroyer and 3 transports moved from 38 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 bomber, 7 fighters and 6 tactical_bombers
                    Chinese defend with 3 artilleries and 3 infantry
                        Japanese roll dice for 1 bomber, 7 fighters and 6 tactical_bombers in Hunan, round 1 :  7/14 hits
                        Chinese roll dice for 3 artilleries and 3 infantry in Hunan, round 1 :  2/6 hits
                        3 artilleries owned by the Chinese , 1 tactical_bomber owned by the Japanese , 3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Hunan
                    Japanese win with 1 bomber, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for Chinese: 3 artilleries and 3 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 submarine and 1 transport
                    British defend with 1 battleship
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 39 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 battleship in 39 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 battleship owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in Kweichow
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Ceylon

    Non Combat Move - Japanese
                4 infantry moved from Philippines to 35 Sea Zone
                4 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                4 infantry moved from 37 Sea Zone to Shan State
                1 bomber moved from Kweichow to Kwangsi
                1 aaGun moved from Shensi to Kweichow
                1 bomber, 6 fighters and 5 tactical_bombers moved from Hunan to Kwangsi
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 9 submarines moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 airfield placed in Kwangsi
                3 artilleries placed in Malaya
                5 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Kwangsi : 1 flag, 1 airfield, 2 bombers, 6 fighters and 5 tactical_bombers
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun and 2 infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag, 1 artillery and 6 infantry
        Malaya : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 5 transports
        35 Sea Zone : 1 flag, 2 submarines
        39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 submarine and 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 12 destroyers, 2 fighters, 11 submarines and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 30 / 35
        Japanese : 60 / 65
        Americans : 53 / 80
        Chinese : 4 / 12
        British : 26 / 26
        UK_Pacific : 6 / 4
        Italians : 17 / 31
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 fighter, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
                1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
                4 fighters moved from 91 Sea Zone to Algeria

    Combat - Americans
                Battle in Algeria
                    Americans attack with 1 armour, 4 fighters, 5 infantry and 4 mech_infantrys
                    Italians defend with 1 artillery
                        Americans roll dice for 1 armour, 4 fighters, 5 infantry and 4 mech_infantrys in Algeria, round 1 :  3/14 hits
                        Italians roll dice for 1 artillery in Algeria, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 armour, 4 fighters, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                2 carriers, 1 destroyer, 1 submarine and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from Algeria to 92 Sea Zone
                3 destroyers and 7 submarines moved from 10 Sea Zone to 89 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 2 carriers, 3 cruisers, 3 destroyers and 4 fighters moved from 31 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Wake Island to Hawaiian Islands
                1 bomber moved from Wake Island to Hawaiian Islands
                1 submarine moved from 17 Sea Zone to 15 Sea Zone
                1 submarine moved from 26 Sea Zone to 63 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 22 Sea Zone to 48 Sea Zone

    Place Units - Americans
                1 fighter placed in Eastern United States
                5 transports placed in 101 Sea Zone
                5 artilleries and 4 infantry placed in Eastern United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 flag, 1 airfield
        48 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine and 1 transport
        25 Sea Zone : 1 flag, 1 destroyer
        22 Sea Zone : 1 flag
        15 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 flag, 2 transports
        17 Sea Zone : 1 flag
        63 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 factory_major and 1 infantry
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 armour, 5 infantry and 4 mech_infantrys
        89 Sea Zone : 1 flag, 3 destroyers and 7 submarines
        92 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 5 transports
        101 Sea Zone : 1 flag, 5 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 30 / 35
        Japanese : 60 / 65
        Americans : 54 / 74
        Chinese : 4 / 12
        British : 26 / 26
        UK_Pacific : 6 / 4
        Italians : 16 / 31
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 7 times
            Average roll : 4.200
            Median : 5.000
            Variance : 2.071
            Standard Deviation : 1.439
            Total rolls : 15

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.071
            Median : 4.500
            Variance : 1.538
            Standard Deviation : 1.240
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Tsinghai
                1 fighter moved from Szechwan to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Sikang

    Place Units - Chinese
                3 artilleries placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 infantry
        Tsinghai : 1 flag, 3 artilleries and 1 infantry
        Sikang : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 30 / 35
        Japanese : 58 / 65
        Americans : 54 / 74
        Chinese : 6 / 12
        British : 26 / 26
        UK_Pacific : 6 / 4
        Italians : 16 / 31
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 4.278
            Median : 5.000
            Variance : 1.882
            Standard Deviation : 1.372
            Total rolls : 18

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.071
            Median : 4.500
            Variance : 1.538
            Standard Deviation : 1.240
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - British

    Non Combat Move - British
                1 aaGun, 2 artilleries and 11 infantry moved from India to West India
                1 aaGun moved from Szechwan to Sikang
                1 tactical_bomber moved from Northwest Persia to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from Gibraltar to French Equatorial Africa
                1 cruiser moved from 83 Sea Zone to 91 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Territory Summary for British :

    Sikang : 1 flag, 1 aaGun
        India : 1 flag, 1 airfield and 1 harbour
        West India : 1 flag, 1 aaGun, 2 artilleries and 11 infantry
        Belgian Congo : 1 flag, 3 mech_infantrys
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Ontario : 1 flag, 1 artillery and 1 infantry
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 2 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
        French Equatorial Africa : 1 flag, 3 fighters
        Ethiopia : 1 flag
        Eire : 1 flag
        92 Sea Zone : 1 flag, 1 destroyer
        Eastern Persia : 1 flag
        91 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 30 / 35
        Japanese : 58 / 65
        Americans : 54 / 74
        Chinese : 6 / 12
        British : 26 / 26
        UK_Pacific : 6 / 0
        Italians : 16 / 31
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 4.278
            Median : 5.000
            Variance : 1.882
            Standard Deviation : 1.372
            Total rolls : 18

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.071
            Median : 4.500
            Variance : 1.538
            Standard Deviation : 1.240
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,3,6
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 30 / 35
        Japanese : 58 / 65
        Americans : 54 / 74
        Chinese : 6 / 12
        British : 26 / 26
        UK_Pacific : 6 / 3
        Italians : 16 / 31
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 11 times
            Average roll : 4.185
            Median : 5.000
            Variance : 2.423
            Standard Deviation : 1.557
            Total rolls : 27

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.071
            Median : 4.500
            Variance : 1.538
            Standard Deviation : 1.240
            Total rolls : 14

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Egypt to Rostov
                2 infantry moved from Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Rostov, round 1 :  1/3 hits
                        Russians roll dice for 2 infantry in Rostov, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Rostov
                        Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Ukraine to Rostov
                1 bomber moved from Rostov to Greece
                3 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                2 destroyers moved from 97 Sea Zone to 94 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 flag, 1 factory_major and 2 infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
        Rostov : 1 flag, 1 aaGun and 1 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun
        94 Sea Zone : 1 flag, 2 destroyers
        93 Sea Zone : 1 flag, 1 cruiser
        Greece : 1 flag, 1 bomber
        81 Sea Zone : 1 flag, 1 submarine
        98 Sea Zone : 1 flag, 2 transports

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 28 / 35
        Japanese : 58 / 65
        Americans : 54 / 74
        Chinese : 6 / 12
        British : 26 / 26
        UK_Pacific : 6 / 3
        Italians : 18 / 23
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                3 submarines moved from 63 Sea Zone to 26 Sea Zone
                1 submarine moved from 21 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 2 aaGuns, 1 artillery and 4 infantry
        Hawaiian Islands : 1 flag, 2 fighters
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        45 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 flag, 1 cruiser and 3 submarines
        62 Sea Zone : 1 flag, 2 destroyers

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 28 / 35
        Japanese : 54 / 65
        Americans : 54 / 74
        Chinese : 6 / 12
        British : 26 / 26
        UK_Pacific : 6 / 3
        Italians : 18 / 23
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        92 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 28 / 35
        Japanese : 54 / 65
        Americans : 54 / 74
        Chinese : 6 / 12
        British : 26 / 26
        UK_Pacific : 6 / 3
        Italians : 18 / 23
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                2 submarines moved from 125 Sea Zone to 112 Sea Zone
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk

    Combat - Germans

    Non Combat Move - Germans
                3 mech_infantrys moved from Novgorod to Bryansk
                1 artillery and 10 infantry moved from Belarus to Bryansk
                10 mech_infantrys moved from Eastern Poland to Bryansk
                9 artilleries, 1 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                2 bombers moved from Western Germany to Bryansk
                1 tactical_bomber moved from Egypt to Ukraine
                1 infantry moved from Western Germany to France
                1 fighter moved from Western Germany to Egypt
                2 fighters and 2 tactical_bombers moved from Western Germany to Ukraine

    Place Units - Germans
                3 armour placed in Ukraine
                1 infantry and 1 tactical_bomber placed in Novgorod
                2 infantry placed in France
                1 bomber and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Germans :

    Egypt : 1 flag, 3 fighters
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 1 flag, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 7 mech_infantrys
        Germany : 1 flag, 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 6 aaGuns, 7 armour, 23 artilleries, 2 bombers, 36 infantry and 35 mech_infantrys
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 3 armour, 1 factory_minor, 2 fighters and 3 tactical_bombers
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag
        112 Sea Zone : 1 flag, 2 submarines
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 77
        Russians : 23 / 35
        Japanese : 54 / 65
        Americans : 54 / 74
        Chinese : 6 / 12
        British : 26 / 26
        UK_Pacific : 6 / 3
        Italians : 18 / 23
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Tambov to Rostov
                2 fighters moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Rostov
                6 infantry moved from Samara to Volgograd
                1 mech_infantry moved from Northwest Persia to Caucasus

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 aaGun and 1 infantry
                        AA guns fire in Rostov :  0/3 hits
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 1 :  2/4 hits
                        Italians roll dice for 1 aaGun and 1 infantry in Rostov, round 1 :  1/1 hits
                        1 aaGun owned by the Italians , 1 fighter owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 fighter
                    Casualties for Italians: 1 aaGun and 1 infantry
                Battle in Volgograd
                    Russians attack with 6 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 6 infantry in Volgograd, round 1 :  4/6 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Caucasus
                    Russians attack with 2 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Novosibirsk to Samara
                1 infantry moved from Russia to Tambov
                4 aaGuns, 14 artilleries and 53 infantry moved from Russia to Samara
                1 fighter moved from Rostov to Samara
                1 tactical_bomber moved from Rostov to Samara
                1 armour moved from Kazakhstan to Volgograd
                2 armour moved from Northwest Persia to Volgograd

    Place Units - Russians
                1 armour, 2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    Territory Summary for Russians :

    Rostov : 1 flag, 1 infantry
        Archangel : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 7 infantry
        Tambov : 1 flag, 1 infantry
        Volgograd : 1 flag, 3 armour, 1 factory_minor and 6 infantry
        Caucasus : 1 flag, 1 infantry and 1 mech_infantry
        Samara : 1 flag, 6 aaGuns, 14 artilleries, 1 fighter, 65 infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 flag, 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 56 / 77
        Russians : 29 / 37
        Japanese : 54 / 65
        Americans : 54 / 74
        Chinese : 6 / 12
        British : 26 / 26
        UK_Pacific : 6 / 3
        Italians : 16 / 23
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.684
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 19

    Germans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.308
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 carrier, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Shan State to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Hunan
                      Japanese take Hunan from Chinese
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Kwangsi to India
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 fighter moved from Kwangsi to 45 Sea Zone
                1 battleship, 1 cruiser and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
                2 artilleries moved from Malaya to 37 Sea Zone
                2 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Tsinghai

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    Chinese defend with 3 artilleries and 1 infantry
                        Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Tsinghai, round 1 :  2/8 hits
                        Chinese roll dice for 3 artilleries and 1 infantry in Tsinghai, round 1 :  3/4 hits
                        1 artillery owned by the Chinese , 2 tactical_bombers owned by the Japanese , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Tsinghai, round 2 :  1/5 hits
                        Chinese roll dice for 2 artilleries in Tsinghai, round 2 :  1/2 hits
                        1 artillery owned by the Chinese and 1 fighter owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Tsinghai, round 3 :  2/4 hits
                        Chinese roll dice for 1 artillery in Tsinghai, round 3 :  1/1 hits
                        1 artillery owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Tsinghai
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -38
                    Casualties for Japanese: 2 fighters and 3 tactical_bombers
                    Casualties for Chinese: 3 artilleries and 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 45 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 2 submarines and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 :  0/2 hits
                    Japanese win with 1 battleship, 1 cruiser, 2 submarines and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 1 :  0/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in India
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 1 :  3/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in India, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in India
                    Japanese captures 3PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 artillery moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                1 aaGun moved from Kweichow to Yunnan
                2 bombers moved from Tsinghai to Kweichow
                1 fighter moved from Tsinghai to Kansu
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 carrier placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Malaya
                3 artilleries and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Japanese :

    Kwangsi : 1 flag, 1 airfield
        Japan : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 aaGun and 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 fighter
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
        Burma : 1 flag, 1 infantry
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 submarines and 2 transports
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
        37 Sea Zone : 1 flag, 3 transports
        39 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 12 destroyers, 2 fighters, 10 submarines and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 56 / 77
        Russians : 29 / 37
        Japanese : 65 / 78
        Americans : 54 / 74
        Chinese : 3 / 12
        British : 26 / 26
        UK_Pacific : 2 / 0
        Italians : 16 / 23
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 7 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 fighters and 1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Italians defend with 2 destroyers
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 4 fighters in 94 Sea Zone, round 1 :  2/4 hits
                        Italians roll dice for 2 destroyers in 94 Sea Zone, round 1 :  0/2 hits
                        2 destroyers owned by the Italians lost in 94 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Italians: 2 destroyers

    Non Combat Move - Americans
                1 fighter moved from 94 Sea Zone to Gibraltar
                3 fighters moved from 94 Sea Zone to 92 Sea Zone
                5 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                3 destroyers and 5 submarines moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 48 Sea Zone to 26 Sea Zone
                1 submarine moved from 63 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Hawaiian Islands to Eastern United States
                2 submarines moved from 89 Sea Zone to 11 Sea Zone
                1 submarine moved from 15 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 fighter moved from Eastern United States to Gibraltar

    Place Units - Americans
                7 infantry placed in Western United States
                2 transports placed in 10 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 flag, 1 artillery, 1 infantry and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters and 4 submarines
        25 Sea Zone : 1 flag, 1 destroyer
        22 Sea Zone : 1 flag
        11 Sea Zone : 1 flag, 2 submarines
        10 Sea Zone : 1 flag, 1 carrier and 4 transports
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 flag, 1 transport
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 1 flag, 2 fighters
        Morocco : 1 flag, 5 artilleries and 5 infantry
        Algeria : 1 flag, 1 armour, 4 infantry and 4 mech_infantrys
        Tunisia : 1 flag, 1 infantry
        94 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 3 fighters and 5 transports
        101 Sea Zone : 1 flag, 2 submarines
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 3 destroyers, 5 submarines and 5 transports

    Production/PUs Summary :

    Germans : 56 / 77
        Russians : 29 / 37
        Japanese : 65 / 78
        Americans : 55 / 76
        Chinese : 3 / 12
        British : 26 / 26
        UK_Pacific : 2 / 0
        Italians : 15 / 23
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Italians Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

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