Fortress (Allies+9) vs. allweneedislove (Axis); G40A+3.9 game#2

  • TripleA

    scramble?


  • Even though the samples I ran didn’t come ANYWHERE close to the predicted average losses for the Germans, I’m gonna say what the hell. In for a penny, in for a pound. Scramble all 4. Hopefully they can come close to destroying equal value.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 9 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 cruiser and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
                3 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
                2 submarines moved from 91 Sea Zone to 109 Sea Zone
                2 bombers moved from Southern Italy to 109 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 3 fighters, 4 submarines and 3 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                        Germans roll dice for 4 submarines in 109 Sea Zone, round 1 :  0/4 hits
                        Germans roll dice for 2 bombers, 1 cruiser, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 1 :  4/9 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 2 cruisers, 1 destroyer, 4 fighters and 1 transport in 109 Sea Zone, round 1 :  4/8 hits
                        1 cruiser owned by the French , 1 cruiser owned by the British , 1 destroyer owned by the British and 4 submarines owned by the Germans lost in 109 Sea Zone
                        Germans roll dice for 2 bombers, 1 cruiser, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 :  6/9 hits
                        British roll dice for 1 battleship, 4 fighters and 1 transport in 109 Sea Zone, round 2 :  4/5 hits
                        1 transport owned by the British , 2 tactical_bombers owned by the Germans , 1 cruiser owned by the Germans , 3 fighters owned by the British , 1 battleship owned by the British , 1 fighter owned by the French and 1 fighter owned by the Germans lost in 109 Sea Zone
                    Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Germans: 1 cruiser, 1 fighter, 4 submarines and 2 tactical_bombers
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport

    Non Combat Move - Germans
                2 bombers, 2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
                2 infantry moved from Norway to Finland
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
                5 infantry moved from Bulgaria to Romania
                3 aaGuns and 6 artilleries moved from Germany to Poland
                3 armour moved from Yugoslavia to Poland
                2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
                3 mech_infantrys moved from Southern France to Yugoslavia
                6 armour and 1 mech_infantry moved from France to Germany
                3 artilleries and 1 infantry moved from France to Western Germany
                2 submarines moved from 106 Sea Zone to 108 Sea Zone

    Place Units - Germans
                9 artilleries and 1 infantry placed in Germany
                8 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 flag, 2 artilleries and 6 infantry
        Western Germany : 1 flag, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 8 mech_infantrys and 2 tactical_bombers
        Romania : 1 flag, 5 infantry
        Poland : 1 flag, 6 aaGuns, 3 armour, 9 artilleries and 14 infantry
        Germany : 1 flag, 6 armour, 9 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 2 bombers, 2 fighters and 1 tactical_bomber
        112 Sea Zone : 1 flag, 1 transport
        108 Sea Zone : 1 flag, 2 submarines
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 3 mech_infantrys
        Finland : 1 flag, 9 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 26 / 36
        UK_Pacific : 20 / 20
        Italians : 15 / 21
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                3 artilleries and 4 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Bryansk to Belarus
                2 aaGuns moved from Bryansk to Western Ukraine
                1 artillery and 8 infantry moved from Bessarabia to Western Ukraine
                3 artilleries moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                2 fighters moved from Rostov to Russia
                1 tactical_bomber moved from Rostov to Russia
                1 artillery and 3 infantry moved from Russia to Bryansk
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 1 flag, 6 infantry
        Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
        Belarus : 1 flag, 2 aaGuns, 5 artilleries and 16 infantry
        Baltic States : 1 flag, 1 infantry
        Bryansk : 1 flag, 1 artillery and 3 infantry
        Rostov : 1 flag, 1 armour and 1 mech_infantry
        Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 3 infantry and 1 tactical_bomber
        Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 4 artilleries and 8 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 armour and 1 mech_infantry
        125 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 cruiser
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 26 / 36
        UK_Pacific : 20 / 20
        Italians : 15 / 21
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 6 submarines; Remaining resources: 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Hunan to Kweichow
                2 infantry moved from Siam to Shan State
                1 armour, 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer and 1 submarine moved from 33 Sea Zone to 49 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                2 bombers moved from Kwangsi to Malaya
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
                1 carrier and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Malaya
                    Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 fighter and 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Malaya, round 1 :  3/4 hits
                        UK_Pacific roll dice for 1 fighter and 1 infantry in Malaya, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 fighter and 1 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 1 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 1 :  4/9 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 1 :  1/3 hits
                        3 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 49 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 49 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 49 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 49 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 49 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 49 Sea Zone
                        Americans roll dice for 1 submarine in 49 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 49 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in French Indo China

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 43 Sea Zone
                2 bombers and 1 tactical_bomber moved from Malaya to Siam
                1 fighter moved from Shan State to Siam
                1 fighter and 1 tactical_bomber moved from Shan State to Siam
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Siam
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
                4 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 destroyer and 6 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Kwangsi : 1 flag, 2 fighters and 2 tactical_bombers
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Jehol : 1 flag, 4 infantry
        Siam : 1 flag, 2 bombers, 3 fighters and 3 tactical_bombers
        Yunnan : 1 flag, 2 infantry
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 3 artilleries, 7 infantry and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 aaGun, 1 artillery and 6 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 armour and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        French Indo China : 1 flag, 2 infantry
        Celebes : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        43 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 flag, 1 transport
        35 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        20 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 48 / 49
        Americans : 50 / 52
        Chinese : 5 / 15
        British : 26 / 36
        UK_Pacific : 9 / 20
        Italians : 15 / 21
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    after my poor result in sz109, i must have been distracted and flew my fig from north italy to germany as opposed to south italy. if you do not feel that it is too late to edit, i would appreciate it.

    if not i must rely on the 50/50 dice, yikes


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Non Combat Move - Americans
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 31 Sea Zone to 26 Sea Zone
                3 fighters moved from Wake Island to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                1 fighter moved from Hawaiian Islands to 89 Sea Zone
                1 fighter moved from Western United States to 89 Sea Zone
                1 infantry moved from Western United States to Central United States
                1 fighter moved from Western United States to Eastern United States

    Place Units - Americans
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 harbour, 4 infantry and 1 tactical_bomber
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 2 submarines and 3 transports
        Central United States : 1 flag, 1 armour, 1 factory_major, 2 infantry and 3 mech_infantrys
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        89 Sea Zone : 1 flag, 1 carrier and 2 fighters
        101 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 48 / 49
        Americans : 50 / 71
        Chinese : 5 / 15
        British : 26 / 36
        UK_Pacific : 9 / 20
        Italians : 15 / 21
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan
                10 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 10 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 10 infantry in Yunnan, round 1 :  4/10 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 1 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Tsinghai

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 1 flag, 14 infantry
        Suiyuyan : 1 flag, 1 infantry
        Tsinghai : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 46 / 49
        Americans : 50 / 71
        Chinese : 7 / 13
        British : 26 / 36
        UK_Pacific : 9 / 20
        Italians : 15 / 21
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.100
            Median : 2.500
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 20

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.933
            Median : 2.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - British
                2 infantry moved from Burma to Shan State
                1 tactical_bomber moved from Burma to Shan State
                2 fighters moved from Burma to Shan State
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                1 fighter moved from Malta to 97 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 97 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 destroyer and 2 transports
                        British roll dice for 1 fighter in 97 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                        2 transports owned by the Italians lost in 97 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 destroyer and 2 transports
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    retreated to Anglo Egyptian Sudan
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from 97 Sea Zone to Malta
                1 destroyer moved from 83 Sea Zone to 86 Sea Zone
                2 fighters moved from Shan State to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                3 aaGuns, 1 artillery and 5 infantry moved from Burma to Yunnan
                1 infantry moved from Eastern Persia to West India
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 38 PUs total

    Territory Summary for British :

    Yunnan : 1 flag, 3 aaGuns, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
        Shan State : 1 flag, 1 infantry
        India : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
        Malaya : 1 flag, 1 harbour
        West India : 1 flag, 1 infantry
        Belgian Congo : 1 flag, 2 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 fighter, 1 harbour and 2 infantry
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Ontario : 1 flag, 1 artillery and 1 infantry
        Scotland : 1 flag, 1 airfield and 2 infantry
        Malta : 1 flag, 1 aaGun, 1 fighter and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        86 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        79 Sea Zone : 1 flag, 1 battleship

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 45 / 49
        Americans : 50 / 71
        Chinese : 7 / 13
        British : 26 / 38
        UK_Pacific : 10 / 2
        Italians : 15 / 21
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.412
            Median : 3.500
            Variance : 0.424
            Standard Deviation : 0.651
            Total rolls : 34

    Japanese Combat
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 4.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.933
            Median : 2.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 12 PUs total
                Some Units in India change ownership: 6 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 45 / 49
        Americans : 50 / 71
        Chinese : 7 / 13
        British : 26 / 38
        UK_Pacific : 10 / 12
        Italians : 15 / 21
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.412
            Median : 3.500
            Variance : 0.424
            Standard Deviation : 0.651
            Total rolls : 34

    Japanese Combat
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 4.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.933
            Median : 2.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 7 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 artillery and 2 infantry moved from Kenya to Belgian Congo

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 1 :  0/4 hits
                        British roll dice for 2 infantry in Belgian Congo, round 1 :  1/2 hits
                        1 infantry owned by the Italians lost in Belgian Congo
                        Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 :  1/3 hits
                        British roll dice for 2 infantry in Belgian Congo, round 2 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Belgian Congo
                        Italians roll dice for 1 artillery in Belgian Congo, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Belgian Congo, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Belgian Congo, round 4 :  1/1 hits
                        British roll dice for 1 infantry in Belgian Congo, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 armour moved from Greece to Romania
                2 artilleries and 3 infantry moved from Greece to Bulgaria
                2 aaGuns and 2 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 24 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 artillery
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Algeria : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag
        Romania : 1 flag, 2 aaGuns, 1 armour and 2 infantry
        Northern Italy : 1 flag, 1 aaGun, 1 factory_major and 3 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Bulgaria : 1 flag, 2 artilleries and 3 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 45 / 49
        Americans : 50 / 71
        Chinese : 7 / 13
        British : 25 / 38
        UK_Pacific : 10 / 12
        Italians : 17 / 29
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    @allweneedislove:

    after my poor result in sz109, i must have been distracted and flew my fig from north italy to germany as opposed to south italy. if you do not feel that it is too late to edit, i would appreciate it.

    if not i must rely on the 50/50 dice, yikes

    i assume you read this and felt it was too late to edit.


  • Sorry, I never even saw that it was there. I already had saved J2, was playing with all of the allied moves and never came back to the page. I can redo it.


  • Taking the munchkin trick-or-treating tonight. I’ll go back when I have time in the next day or so and redo my turn with the edit.

  • TripleA

    thanks fortress, i have attached the edited map.

    have fun with the little one.

    i look forward to your revised turn.

  • TripleA

    if you want to keep your roll from the pacific map, that is not effected by the edit, in shan state feel free to edit as opposed to rolling. however i did score a hit so you might want to reroll that battle in the hopes of a more likely better outcome.

  • TripleA

    bump incase you forgot about this game


  • Didn’t forget, sorry. Had small blocks of time tonight that some quicker moves in other games fit better into. You’re too tough of an opponent and I’m already getting my butt kicked for me to try to plan moves while making dinner and getting the little one’s homework ready.

    I’m off Friday and I’d like to sit down and actually spend some time with a comprehensive plan rather than just reacting to what you’re doing. That doesn’t seem to be a viable strategy against you  :-D

  • TripleA

    no problem, take all the time you need.

    i just wanted to make sure you did not forget about this game as i saw you posting turns for other games.


  • I’m just going to leave everything the same. I’m not changing any battles except not attacking with the lone Malta fighter. I’m landing the Malta fighter in Egypt in NCM instead. I’m not rerolling Shan – I didn’t change anything and it wouldn’t have changed that battle even if I did change something else so I shouldn’t get to do that.

    I wouldn’t imagine that my fighter NCM would change your Italian combat, but feel free to make a new purchase and NCM.

    If that would change your combat, feel free to redo the whole Italian turn.

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