@mike64
dd in 106
dd in 91
tac in Malta
ss in 98
minor in Egypt
42166 game start.tsvg
Fortress (Allies+9) vs. allweneedislove (Axis); G40A+3.9 game#2
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yeah, I’m going to show as much grace as was offered to me, accept your offer, and move on. I owe you a better game than I gave you last time. :-) I’ll get something posted this afteroon.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Malaya
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 flag, 1 fighter and 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
26 Sea Zone : 1 flag, 1 cruiser
54 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 flag, 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 36
UK_Pacific : 20 / 20
Italians : 15 / 21
ANZAC : 14 / 14
French : 11 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
2 infantry moved from United Kingdom to ScotlandNon Combat Move - French
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
Scotland : 1 flag, 1 fighter and 2 infantry
Morocco : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag, 1 infantry
109 Sea Zone : 1 flag, 1 cruiser
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 36
UK_Pacific : 20 / 20
Italians : 15 / 21
ANZAC : 14 / 14
French : 11 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
scramble?
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Even though the samples I ran didn’t come ANYWHERE close to the predicted average losses for the Germans, I’m gonna say what the hell. In for a penny, in for a pound. Scramble all 4. Hopefully they can come close to destroying equal value.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Germans
Germans buy 9 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 cruiser and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
2 submarines moved from 91 Sea Zone to 109 Sea Zone
2 bombers moved from Southern Italy to 109 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from FrenchCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 3 fighters, 4 submarines and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Germans roll dice for 4 submarines in 109 Sea Zone, round 1 : 0/4 hits
Germans roll dice for 2 bombers, 1 cruiser, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 1 : 4/9 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 cruisers, 1 destroyer, 4 fighters and 1 transport in 109 Sea Zone, round 1 : 4/8 hits
1 cruiser owned by the French , 1 cruiser owned by the British , 1 destroyer owned by the British and 4 submarines owned by the Germans lost in 109 Sea Zone
Germans roll dice for 2 bombers, 1 cruiser, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 6/9 hits
British roll dice for 1 battleship, 4 fighters and 1 transport in 109 Sea Zone, round 2 : 4/5 hits
1 transport owned by the British , 2 tactical_bombers owned by the Germans , 1 cruiser owned by the Germans , 3 fighters owned by the British , 1 battleship owned by the British , 1 fighter owned by the French and 1 fighter owned by the Germans lost in 109 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Germans: 1 cruiser, 1 fighter, 4 submarines and 2 tactical_bombers
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transportNon Combat Move - Germans
2 bombers, 2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
2 infantry moved from Norway to Finland
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
5 infantry moved from Bulgaria to Romania
3 aaGuns and 6 artilleries moved from Germany to Poland
3 armour moved from Yugoslavia to Poland
2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
3 mech_infantrys moved from Southern France to Yugoslavia
6 armour and 1 mech_infantry moved from France to Germany
3 artilleries and 1 infantry moved from France to Western Germany
2 submarines moved from 106 Sea Zone to 108 Sea ZonePlace Units - Germans
9 artilleries and 1 infantry placed in Germany
8 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 2 artilleries and 6 infantry
Western Germany : 1 flag, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 8 mech_infantrys and 2 tactical_bombers
Romania : 1 flag, 5 infantry
Poland : 1 flag, 6 aaGuns, 3 armour, 9 artilleries and 14 infantry
Germany : 1 flag, 6 armour, 9 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 2 bombers, 2 fighters and 1 tactical_bomber
112 Sea Zone : 1 flag, 1 transport
108 Sea Zone : 1 flag, 2 submarines
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag, 3 mech_infantrys
Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 36
UK_Pacific : 20 / 20
Italians : 15 / 21
ANZAC : 14 / 14
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 artilleries and 4 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Western Ukraine
1 artillery and 8 infantry moved from Bessarabia to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
2 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 artillery and 3 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 1 flag, 6 infantry
Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
Belarus : 1 flag, 2 aaGuns, 5 artilleries and 16 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 1 artillery and 3 infantry
Rostov : 1 flag, 1 armour and 1 mech_infantry
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 3 infantry and 1 tactical_bomber
Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 2 aaGuns, 4 artilleries and 8 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 armour and 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 36
UK_Pacific : 20 / 20
Italians : 15 / 21
ANZAC : 14 / 14
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 destroyer and 6 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Hunan to Kweichow
2 infantry moved from Siam to Shan State
1 armour, 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
2 bombers moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 carrier and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malaya
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 fighter and 1 infantry; British defend with 1 harbour
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Malaya, round 1 : 3/4 hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Malaya, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 1 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 1 : 4/9 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 1 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 49 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 49 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 49 Sea Zone
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in French Indo ChinaNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 43 Sea Zone
2 bombers and 1 tactical_bomber moved from Malaya to Siam
1 fighter moved from Shan State to Siam
1 fighter and 1 tactical_bomber moved from Shan State to Siam
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Siam
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to JeholPlace Units - Japanese
1 destroyer and 6 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Kwangsi : 1 flag, 2 fighters and 2 tactical_bombers
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag, 4 infantry
Siam : 1 flag, 2 bombers, 3 fighters and 3 tactical_bombers
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 3 artilleries, 7 infantry and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 aaGun, 1 artillery and 6 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 armour and 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
French Indo China : 1 flag, 2 infantry
Celebes : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 2 transports
20 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 6 submarines and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 48 / 49
Americans : 50 / 52
Chinese : 5 / 15
British : 26 / 36
UK_Pacific : 9 / 20
Italians : 15 / 21
ANZAC : 14 / 14
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
after my poor result in sz109, i must have been distracted and flew my fig from north italy to germany as opposed to south italy. if you do not feel that it is too late to edit, i would appreciate it.
if not i must rely on the 50/50 dice, yikes
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 31 Sea Zone to 26 Sea Zone
3 fighters moved from Wake Island to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea Zone
1 fighter moved from Western United States to 89 Sea Zone
1 infantry moved from Western United States to Central United States
1 fighter moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 harbour, 4 infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 2 submarines and 3 transports
Central United States : 1 flag, 1 armour, 1 factory_major, 2 infantry and 3 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
89 Sea Zone : 1 flag, 1 carrier and 2 fighters
101 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 48 / 49
Americans : 50 / 71
Chinese : 5 / 15
British : 26 / 36
UK_Pacific : 9 / 20
Italians : 15 / 21
ANZAC : 14 / 14
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
10 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 10 infantry
Japanese defend with 2 infantry
Chinese roll dice for 10 infantry in Yunnan, round 1 : 4/10 hits
Japanese roll dice for 2 infantry in Yunnan, round 1 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to TsinghaiPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 1 flag, 14 infantry
Suiyuyan : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 46 / 49
Americans : 50 / 71
Chinese : 7 / 13
British : 26 / 36
UK_Pacific : 9 / 20
Italians : 15 / 21
ANZAC : 14 / 14
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.100
Median : 2.500
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.933
Median : 2.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - British
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 fighter moved from Malta to 97 Sea ZoneCombat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 97 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer and 2 transports
British roll dice for 1 fighter in 97 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
2 transports owned by the Italians lost in 97 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer and 2 transports
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from 97 Sea Zone to Malta
1 destroyer moved from 83 Sea Zone to 86 Sea Zone
2 fighters moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
3 aaGuns, 1 artillery and 5 infantry moved from Burma to Yunnan
1 infantry moved from Eastern Persia to West India
1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 38 PUs totalTerritory Summary for British :
Yunnan : 1 flag, 3 aaGuns, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
Shan State : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
Malaya : 1 flag, 1 harbour
West India : 1 flag, 1 infantry
Belgian Congo : 1 flag, 2 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Ontario : 1 flag, 1 artillery and 1 infantry
Scotland : 1 flag, 1 airfield and 2 infantry
Malta : 1 flag, 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
86 Sea Zone : 1 flag, 1 destroyer
Eire : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
79 Sea Zone : 1 flag, 1 battleshipProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 45 / 49
Americans : 50 / 71
Chinese : 7 / 13
British : 26 / 38
UK_Pacific : 10 / 2
Italians : 15 / 21
ANZAC : 14 / 14
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.412
Median : 3.500
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 34Japanese Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Italians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.933
Median : 2.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 6 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 45 / 49
Americans : 50 / 71
Chinese : 7 / 13
British : 26 / 38
UK_Pacific : 10 / 12
Italians : 15 / 21
ANZAC : 14 / 14
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.412
Median : 3.500
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 34Japanese Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Italians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.933
Median : 2.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 7 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 2 infantry moved from Kenya to Belgian CongoCombat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 3 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 1 : 0/4 hits
British roll dice for 2 infantry in Belgian Congo, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits
British roll dice for 2 infantry in Belgian Congo, round 2 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits
British roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Belgian Congo, round 4 : 1/1 hits
British roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits
1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Greece to Romania
2 artilleries and 3 infantry moved from Greece to Bulgaria
2 aaGuns and 2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Algeria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Romania : 1 flag, 2 aaGuns, 1 armour and 2 infantry
Northern Italy : 1 flag, 1 aaGun, 1 factory_major and 3 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Bulgaria : 1 flag, 2 artilleries and 3 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 45 / 49
Americans : 50 / 71
Chinese : 7 / 13
British : 25 / 38
UK_Pacific : 10 / 12
Italians : 17 / 29
ANZAC : 14 / 14
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
after my poor result in sz109, i must have been distracted and flew my fig from north italy to germany as opposed to south italy. if you do not feel that it is too late to edit, i would appreciate it.
if not i must rely on the 50/50 dice, yikes
i assume you read this and felt it was too late to edit.
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Sorry, I never even saw that it was there. I already had saved J2, was playing with all of the allied moves and never came back to the page. I can redo it.
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Taking the munchkin trick-or-treating tonight. I’ll go back when I have time in the next day or so and redo my turn with the edit.
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thanks fortress, i have attached the edited map.
have fun with the little one.
i look forward to your revised turn.
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if you want to keep your roll from the pacific map, that is not effected by the edit, in shan state feel free to edit as opposed to rolling. however i did score a hit so you might want to reroll that battle in the hopes of a more likely better outcome.
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bump incase you forgot about this game





