thanks man but I think you were about to run away with it in the pacific. that sz91 play took the wind out of my sails, nice move!
TheHeavyJ (allies) v. Kilroy (axis) Game 14 AA Rev.
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Details to follow.
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Test summary from TripleA 19:03:33
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TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Russia to West Russia
1 artillery moved from Russia to West Russia
3 infantry moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Archangel to West Russia
1 armour moved from Archangel to Belorussia
3 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from Evenki National Okrug to Russia
2 infantry moved from Novosibirsk to SinkiangCombat - Russians
Battle in Belorussia
Russians attack with 1 armour and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour and 3 infantry in Belorussia, round 1 : 1/4 hits
Germans roll dice for 3 infantry in Belorussia, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 0/2 hits
Germans roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Belorussia
1 armour retreated to Karelia S.S.R.
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in West Russia
Russians attack with 2 armour, 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 5 infantry in West Russia, round 1 : 2/9 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 : 1/5 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in West Russia, round 2 : 4/8 hits
Germans roll dice for 1 armour and 2 infantry in West Russia, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 : 3/6 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 : 2/6 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 0/4 hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 3 : 0/3 hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 1/3 hits
1 artillery owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 armour and 1 fighter in Ukraine S.S.R., round 4 : 1/2 hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 4 : 2/3 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Ukraine S.S.R.
Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is -15
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 3 infantryNon Combat Move - Russians
1 fighter moved from West Russia to CaucasusPlace Units - Russians
3 armour placed in Caucasus
1 infantry placed in Caucasus
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Soviet Far East : 1 flag, 2 infantry
Karelia S.S.R. : 1 flag, 1 armour and 1 infantry
Caucasus : 1 flag, 1 aaGun, 3 armour, 1 factory, 1 fighter and 3 infantry
Sinkiang : 1 flag, 2 infantry
West Russia : 1 flag, 2 armour, 1 artillery and 4 infantry
Buryatia S.S.R. : 1 flag, 4 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 4 infantry
4 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 38 / 40
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Purchase Units - Germans
Germans buy 8 armour; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Eastern Europe to West Russia
1 fighter moved from Eastern Europe to West Russia
1 infantry moved from Belorussia to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 fighter moved from Balkans to Ukraine S.S.R.
1 armour moved from Balkans to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 bomber moved from Germany to West Russia
1 armour moved from Southern Europe to Ukraine S.S.R.
1 infantry moved from Germany to Southern Europe
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery moved from Southern Europe to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from Germany to Southern Europe
1 armour moved from Ukraine S.S.R. to West Russia
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Germany to BelorussiaCombat - Germans
Battle in West Russia
Germans attack with 2 armour, 1 bomber, 2 fighters and 1 infantry
Russians defend with 2 armour, 1 artillery and 4 infantry
Germans roll dice for 2 armour, 1 bomber, 2 fighters and 1 infantry in West Russia, round 1 : 6/6 hits
Russians roll dice for 2 armour, 1 artillery and 4 infantry in West Russia, round 1 : 2/7 hits
4 infantry owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in West Russia
Germans roll dice for 1 armour, 1 bomber and 2 fighters in West Russia, round 2 : 3/4 hits
Russians roll dice for 1 armour in West Russia, round 2 : 0/1 hits
1 armour owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 armour, 1 artillery and 4 infantry
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 destroyer
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 fighter and 4 infantry in Karelia S.S.R., round 1 : 0/5 hits
Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 1 : 0/2 hits
Germans roll dice for 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 1/5 hits
Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 3 : 0/4 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 4 : 0/3 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 4 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 5 : 0/3 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 5 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 6 : 1/3 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 6 : 0/1 hits
1 armour owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in 1 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans roll dice for 1 submarine in 1 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British lost in 1 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 bomber moved from West Russia to Germany
1 fighter moved from Karelia S.S.R. to NorwayPlace Units - Germans
6 armour placed in Germany
1 armour placed in Southern Europe
1 armour placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 7 armour, 1 bomber and 1 factory
Southern Europe : 1 flag, 1 aaGun, 1 armour, 1 factory and 3 infantry
Eastern Europe : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Norway : 1 flag, 1 fighter and 1 infantry
Trans-Jordan : 1 flag, 1 artillery
Western Europe : 1 flag, 1 aaGun, 2 armour, 1 fighter and 2 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag, 1 armour and 1 infantry
Ukraine S.S.R. : 1 flag, 4 armour, 3 fighters and 2 infantry
West Russia : 1 flag, 1 armour
Belorussia : 1 flag, 1 fighter and 1 infantry
5 Sea Zone : 1 flag, 1 transport
3 Sea Zone : 1 flag, 1 destroyer and 1 submarine
6 Sea Zone : 1 flag, 1 submarine
1 Sea Zone : 1 flag, 1 submarine
15 Sea Zone : 1 flag, 1 battleship and 1 transportProduction/PUs Summary :
Russians : 22 / 26
Germans : 43 / 43
British : 29 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Purchase Units - British
British buy 1 armour, 1 factory and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 5 Sea Zone
1 infantry moved from Persia to India
1 fighter moved from Anglo Egypt to India
1 fighter moved from 35 Sea Zone to India
1 submarine moved from 40 Sea Zone to 30 Sea Zone
1 armour moved from United Kingdom to 2 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 12 Sea Zone
1 battleship moved from 13 Sea Zone to 12 Sea Zone
1 battleship moved from 2 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 armour moved from 12 Sea Zone to Algeria
1 armour moved from Anglo Egypt to Trans-Jordan
1 infantry moved from Union of South Africa to Kenya
1 fighter moved from United Kingdom to 3 Sea Zone
1 bomber moved from United Kingdom to Germany
2 infantry moved from Australia to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 30 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British roll dice for 1 fighter in 5 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 transport in 5 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 transport
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
AA raid costs 5 PUs
Battle in 3 Sea Zone
British attack with 1 fighter
Germans defend with 1 destroyer and 1 submarine
British roll dice for 1 fighter in 3 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 3 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the British and 1 destroyer owned by the Germans lost in 3 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Battle in Algeria
British attack with 1 armour and 1 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 2 battleships in Algeria, round 1 : 2/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Algeria
British win, taking Algeria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Trans-Jordan
British attack with 1 armour
Germans defend with 1 artillery
British roll dice for 1 armour in Trans-Jordan, round 1 : 0/1 hits
Germans roll dice for 1 artillery in Trans-Jordan, round 1 : 0/1 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 fighter moved from 5 Sea Zone to United Kingdom
1 bomber moved from Germany to United KingdomPlace Units - British
1 factory placed in India
1 armour and 1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 armour
Australia : 1 flag, 1 infantry
Kenya : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 1 factory, 2 fighters and 4 infantry
Trans-Jordan : 1 flag, 1 armour
United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 1 infantry
New Zealand : 1 flag, 1 infantry
Algeria : 1 flag, 1 armour and 1 infantry
Anglo Egypt : 1 flag, 1 infantry
Western Canada : 1 flag, 1 infantry
30 Sea Zone : 1 flag, 2 infantry, 1 submarine and 1 transport
12 Sea Zone : 1 flag, 2 battleships and 1 transport
35 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 22 / 26
Germans : 41 / 38
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Purchase Units - Japanese
Japanese buy 3 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 destroyer moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Soviet Far East
1 armour moved from 62 Sea Zone to Soviet Far East
1 fighter moved from Japan to 52 Sea Zone
1 bomber moved from Japan to Soviet Far East
1 fighter moved from Manchuria to India
1 fighter moved from French Indochina to India
1 fighter moved from 37 Sea Zone to India
1 infantry moved from Kwantung to 59 Sea Zone
1 infantry moved from Kwantung to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 infantry moved from 35 Sea Zone to India
1 infantry moved from French Indochina to India
1 infantry moved from French Indochina to India
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 50 Sea Zone to 58 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Soviet Far East, round 1 : 2/3 hits
Russians roll dice for 2 infantry in Soviet Far East, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
Japanese roll dice for 1 submarine in 52 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 submarine in 52 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 destroyer and 2 fighters in 52 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 carrier and 1 fighter in 52 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 52 Sea Zone
Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 destroyer and 2 fighters in 52 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 fighter in 52 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 submarine owned by the Japanese lost in 52 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 2 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 carrier, 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 carrier, 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 0/3 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 35 Sea Zone
Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 carrier in 35 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 36
Casualties for British: 1 carrier, 1 destroyer and 1 transport
Battle in India
Japanese attack with 3 fighters and 4 infantry
British defend with 1 aaGun, 1 factory, 2 fighters and 4 infantry
AA guns fire in India : 0/3 hits
Japanese roll dice for 3 fighters and 4 infantry in India, round 1 : 2/7 hits
British roll dice for 2 fighters and 4 infantry in India, round 1 : 2/6 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in India
Japanese roll dice for 3 fighters and 2 infantry in India, round 2 : 3/5 hits
British roll dice for 2 fighters and 2 infantry in India, round 2 : 1/4 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the British lost in India
Japanese roll dice for 3 fighters and 1 infantry in India, round 3 : 2/4 hits
British roll dice for 1 fighter in India, round 3 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Japanese lost in India
Japanese win, taking India from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for British: 2 fighters and 4 infantryNon Combat Move - Japanese
1 fighter could not land in 52 Sea Zone and was removed
1 fighter moved from 35 Sea Zone to French Indochina
1 fighter moved from India to French Indochina
1 fighter moved from India to French Indochina
1 bomber moved from Soviet Far East to Japan
1 fighter moved from 52 Sea Zone to Wake IslandPlace Units - Japanese
3 armour and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
1 unit repaired.Territory Summary for Japanese :
Manchuria : 1 flag, 2 infantry
India : 1 flag, 1 aaGun, 1 factory and 1 infantry
Soviet Far East : 1 flag, 1 armour
Philipine Islands : 1 flag, 2 infantry
Kwantung : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 3 fighters
Solomon Islands : 1 flag, 1 infantry
Wake Island : 1 flag, 1 fighter and 1 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 bomber, 1 factory and 8 infantry
Caroline Islands : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 carrier
52 Sea Zone : 1 flag, 1 battleship and 1 destroyer
35 Sea Zone : 1 flag, 1 battleship and 1 transport
62 Sea Zone : 1 flag, 1 transport
58 Sea Zone : 1 flag, 1 carrierProduction/PUs Summary :
Russians : 21 / 26
Germans : 41 / 38
British : 28 / 31
Japanese : 34 / 34
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship moved from 55 Sea Zone to 52 Sea Zone
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 fighter moved from Western United States to 52 Sea Zone
2 infantry moved from China to Kwantung
1 fighter moved from China to Kwantung
2 infantry moved from Sinkiang to China
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour moved from 12 Sea Zone to Algeria
2 infantry moved from 12 Sea Zone to Algeria
1 artillery moved from 12 Sea Zone to Algeria
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Eastern United States to Algeria
1 bomber moved from Eastern United States to 1 Sea ZoneCombat - Americans
Battle in 52 Sea Zone
Americans attack with 1 battleship and 2 fighters
Japanese defend with 1 battleship and 1 destroyer
Americans roll dice for 1 battleship and 2 fighters in 52 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 destroyer in 52 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 battleship and 2 fighters in 52 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship and 1 destroyer in 52 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 52 Sea Zone
Americans win with 1 battleship and 2 fighters remaining. Battle score for attacker is 36
Casualties for Japanese: 1 battleship and 1 destroyer
Battle in Kwantung
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Kwantung, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kwantung, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kwantung
Americans win, taking Kwantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 1 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 1 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 1 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 1 Sea Zone to United Kingdom
2 fighters moved from 52 Sea Zone to Hawaiian Islands
1 fighter moved from Kwantung to China
2 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 submarine placed in 55 Sea Zone
2 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 45 PUs; end with 46 PUs total
1 unit repaired.Territory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
Kwantung : 1 flag, 2 infantry
Hawaiian Islands : 1 flag, 2 fighters and 2 infantry
United Kingdom : 1 flag, 1 bomber
Algeria : 1 flag, 1 armour, 1 artillery, 1 fighter and 2 infantry
Eastern United States : 1 flag, 1 aaGun, 2 armour, 1 factory and 3 infantry
China : 1 flag, 1 fighter and 2 infantry
12 Sea Zone : 1 flag, 2 transports
52 Sea Zone : 1 flag, 1 battleship
1 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 1 destroyer and 1 transport
55 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 21 / 26
Germans : 41 / 38
British : 28 / 31
Japanese : 31 / 34
Americans : 45 / 46 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 4 Sea Zone to 3 Sea Zone
1 armour moved from Caucasus to India
1 fighter moved from Caucasus to India
1 infantry moved from Russia to Archangel
3 infantry moved from Russia to West Russia
2 infantry moved from Sinkiang to China
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Caucasus to West RussiaCombat - Russians
Battle in India
Russians attack with 1 armour and 1 fighter
Japanese defend with 1 aaGun, 1 factory and 1 infantry
AA guns fire in India : 0/1 hits
Russians roll dice for 1 armour and 1 fighter in India, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in India
Russians win, taking India from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in West Russia
Russians attack with 1 armour and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 3 infantry in West Russia, round 1 : 2/4 hits
Germans roll dice for 1 armour in West Russia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in 3 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
Russians roll dice for 1 submarine in 3 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 submarine in 3 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Germans lost in 3 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarineNon Combat Move - Russians
1 fighter moved from India to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
India : 1 flag, 1 armour
Archangel : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 1 factory, 1 fighter and 7 infantry
West Russia : 1 flag, 1 armour and 2 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
Russia : 1 flag, 1 aaGun, 1 armour, 1 factory and 3 infantry
China : 1 flag, 2 infantry
3 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 23 / 23
Germans : 39 / 38
British : 31 / 31
Japanese : 28 / 34
Americans : 45 / 46 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 armour moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to West Russia
1 infantry moved from Belorussia to West Russia
1 fighter moved from Belorussia to West Russia
1 infantry moved from Eastern Europe to Belorussia
1 armour moved from Germany to Belorussia
1 armour moved from Germany to Belorussia
1 armour moved from Germany to Belorussia
1 armour moved from Germany to Belorussia
1 armour moved from Germany to Belorussia
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Germany to 12 Sea Zone
1 fighter moved from Western Europe to 12 Sea ZoneCombat - Germans
Battle in West Russia
Germans attack with 2 fighters and 3 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 2 fighters and 3 infantry in West Russia, round 1 : 1/5 hits
Russians roll dice for 1 armour and 2 infantry in West Russia, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans roll dice for 2 fighters and 2 infantry in West Russia, round 2 : 0/4 hits
Russians roll dice for 1 armour and 1 infantry in West Russia, round 2 : 0/2 hits
Germans roll dice for 2 fighters and 2 infantry in West Russia, round 3 : 2/4 hits
Russians roll dice for 1 armour and 1 infantry in West Russia, round 3 : 2/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Caucasus
Germans attack with 4 armour, 3 fighters and 2 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 7 infantry
AA guns fire in Caucasus : 0/3 hits
Germans roll dice for 4 armour, 3 fighters and 2 infantry in Caucasus, round 1 : 1/9 hits
Russians roll dice for 1 armour, 1 fighter and 7 infantry in Caucasus, round 1 : 5/9 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 3 armour owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 3 fighters in Caucasus, round 2 : 2/4 hits
Russians roll dice for 1 armour, 1 fighter and 6 infantry in Caucasus, round 2 : 3/8 hits
2 infantry owned by the Russians , 1 armour owned by the Germans and 2 fighters owned by the Germans lost in Caucasus
Germans roll dice for 1 fighter in Caucasus, round 3 : 0/1 hits
Russians roll dice for 1 armour, 1 fighter and 4 infantry in Caucasus, round 3 : 3/6 hits
1 fighter owned by the Germans lost in Caucasus
Russians win with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is -47
Casualties for Germans: 4 armour, 3 fighters and 2 infantry
Casualties for Russians: 3 infantry
Battle in Anglo Egypt
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Anglo Egypt, round 1 : 1/2 hits
British roll dice for 1 infantry in Anglo Egypt, round 1 : 0/1 hits
1 infantry owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 armour and 1 infantry
British defend with 1 armour
Germans roll dice for 1 battleship in Trans-Jordan, round 1 : 1/1 hits
1 armour owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in 12 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 2 battleships and 1 transport; Americans defend with 2 transports
Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 1 : 2/2 hits
Units damaged: 2 battleships owned by the British
British roll dice for 2 battleships and 3 transports in 12 Sea Zone, round 1 : 3/5 hits
1 bomber owned by the Germans and 1 fighter owned by the Germans lost in 12 Sea Zone
British win with 2 battleships and 3 transports remaining. Battle score for attacker is -25
Casualties for Germans: 1 bomber and 1 fighterNon Combat Move - Germans
1 fighter moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.Place Units - Germans
3 armour placed in Germany
2 armour, 1 fighter and 1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
2 units repaired.Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 3 armour and 1 factory
Southern Europe : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 3 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Western Europe : 1 flag, 1 aaGun, 2 armour and 2 infantry
Ukraine S.S.R. : 1 flag, 2 armour and 2 fighters
Belorussia : 1 flag, 5 armour and 1 infantry
Anglo Egypt : 1 flag, 1 armour and 1 infantry
5 Sea Zone : 1 flag, 1 submarine
15 Sea Zone : 1 flag, 1 battleship and 1 transportProduction/PUs Summary :
Russians : 23 / 23
Germans : 42 / 42
British : 28 / 31
Japanese : 28 / 34
Americans : 45 / 46 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - British
British buy 5 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Belgian Congo
2 infantry and 1 transport moved from 30 Sea Zone to 34 Sea Zone
1 submarine moved from 30 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Persia
1 transport moved from 12 Sea Zone to 7 Sea Zone
2 battleships moved from 12 Sea Zone to 7 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from Algeria to Libya
British take Libya from Germans
1 infantry moved from Algeria to Libya
1 bomber moved from United Kingdom to Western Europe
2 fighters moved from United Kingdom to Western Europe
2 battleships moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Western Europe
1 armour moved from 6 Sea Zone to Western EuropeCombat - British
Battle in Western Europe
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 aaGun, 2 armour and 2 infantry
AA guns fire in Western Europe : 1/3 hits
1 bomber owned by the British lost in Western Europe
British roll dice for 2 battleships in Western Europe, round 1 : 2/2 hits
2 infantry owned by the Germans lost in Western Europe
British roll dice for 1 armour, 2 fighters and 1 infantry in Western Europe, round 1 : 0/4 hits
Germans roll dice for 2 armour in Western Europe, round 1 : 1/2 hits
1 infantry owned by the British lost in Western Europe
British roll dice for 1 armour and 2 fighters in Western Europe, round 2 : 2/3 hits
Germans roll dice for 2 armour in Western Europe, round 2 : 0/2 hits
2 armour owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour and 2 infantry
Casualties for British: 1 bomber and 1 infantryNon Combat Move - British
2 fighters moved from Western Europe to United KingdomPlace Units - British
3 armour placed in India
2 armour and 2 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 armour
Australia : 1 flag, 1 infantry
Persia : 1 flag, 2 infantry
Belgian Congo : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 3 armour and 1 factory
United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
Western Europe : 1 flag, 1 aaGun and 1 armour
New Zealand : 1 flag, 1 infantry
Algeria : 1 flag
Libya : 1 flag, 1 armour and 1 infantry
Western Canada : 1 flag, 1 infantry
34 Sea Zone : 1 flag, 1 submarine and 1 transport
6 Sea Zone : 1 flag, 2 battleships and 1 transportProduction/PUs Summary :
Russians : 23 / 23
Germans : 35 / 42
British : 35 / 35
Japanese : 28 / 34
Americans : 45 / 46 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from French Indochina to India
1 fighter moved from French Indochina to India
1 fighter moved from French Indochina to India
1 carrier moved from 58 Sea Zone to 61 Sea Zone
1 fighter moved from Wake Island to Japan
1 transport moved from 62 Sea Zone to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 armour moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from 35 Sea Zone to India
1 infantry moved from 35 Sea Zone to India
1 bomber moved from Japan to IndiaCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 2 armour and 2 infantry
Russians defend with 3 infantry
Japanese roll dice for 2 armour and 2 infantry in Buryatia S.S.R., round 1 : 2/4 hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 1 : 3/3 hits
2 infantry owned by the Russians , 1 armour owned by the Japanese and 2 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 armour in Buryatia S.S.R., round 2 : 1/1 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Russians: 3 infantry
Battle in India
Japanese attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 armour; British defend with 1 aaGun, 3 armour and 1 factory
AA guns fire in India : 0/4 hits
Japanese roll dice for 1 battleship in India, round 1 : 1/1 hits
1 armour owned by the Russians lost in India
Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in India, round 1 : 2/6 hits
British roll dice for 3 armour in India, round 1 : 2/3 hits
2 armour owned by the British and 2 infantry owned by the Japanese lost in India
Japanese roll dice for 1 bomber and 3 fighters in India, round 2 : 2/4 hits
British roll dice for 1 armour in India, round 2 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Japanese lost in India
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 3 armour
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 fighter moved from India to French Indochina
1 fighter moved from India to French Indochina
1 bomber moved from India to French IndochinaPlace Units - Japanese
2 submarines placed in 60 Sea Zone
1 fighter placed in Japan
1 transport placed in 61 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs totalTerritory Summary for Japanese :
Manchuria : 1 flag, 1 infantry
Soviet Far East : 1 flag
Philipine Islands : 1 flag, 2 infantry
Borneo : 1 flag, 1 infantry
French Indochina : 1 flag, 1 bomber and 2 fighters
Solomon Islands : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 7 infantry
Caroline Islands : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 carrier
61 Sea Zone : 1 flag, 1 carrier and 1 transport
35 Sea Zone : 1 flag, 1 battleship and 1 transport
60 Sea Zone : 1 flag, 2 submarines and 1 transportProduction/PUs Summary :
Russians : 22 / 23
Germans : 35 / 42
British : 35 / 35
Japanese : 29 / 29
Americans : 45 / 46 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - Americans
Americans buy 2 armour, 1 factory, 1 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Algeria to 12 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
1 artillery moved from Algeria to 12 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 12 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Western Europe
1 artillery moved from 7 Sea Zone to Western Europe
1 armour moved from 7 Sea Zone to Western Europe
1 fighter moved from Algeria to Western Europe
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 armour moved from 12 Sea Zone to Algeria
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
2 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 51 Sea Zone
1 submarine moved from 55 Sea Zone to 51 Sea Zone
1 destroyer moved from 55 Sea Zone to 51 Sea Zone
1 battleship moved from 52 Sea Zone to 51 Sea Zone
2 infantry moved from 51 Sea Zone to Wake Island
1 infantry moved from China to Manchuria
1 fighter moved from China to Manchuria
1 infantry moved from China to ManchuriaCombat - Americans
Battle in Wake Island
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Wake Island, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Manchuria
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Manchuria, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Manchuria to ChinaPlace Units - Americans
1 factory placed in Sinkiang
2 transports placed in 10 Sea Zone
1 armour placed in Eastern United States
1 armour and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 48 PUs; end with 50 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Manchuria : 1 flag, 2 infantry
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Kwantung : 1 flag, 2 infantry
Hawaiian Islands : 1 flag, 2 fighters and 2 infantry
United Kingdom : 1 flag, 1 bomber
Western Europe : 1 flag, 1 armour, 1 artillery, 1 fighter and 2 infantry
Sinkiang : 1 flag, 1 factory
Algeria : 1 flag, 1 armour and 1 infantry
Wake Island : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 infantry
China : 1 flag, 1 fighter
7 Sea Zone : 1 flag, 1 destroyer and 2 transports
51 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transport
12 Sea Zone : 1 flag, 1 destroyer and 1 transport
10 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Russians : 22 / 23
Germans : 35 / 42
British : 35 / 35
Japanese : 26 / 29
Americans : 48 / 50 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Russia to Yakut S.S.R.
1 submarine moved from 3 Sea Zone to 5 Sea Zone
3 infantry moved from Russia to West Russia
1 fighter moved from Caucasus to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 1 : 1/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 5 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
Russians roll dice for 1 submarine in 5 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 5 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 5 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from West Russia to CaucasusPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Soviet Far East : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 armour
Caucasus : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 7 infantry
West Russia : 1 flag, 3 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 3 infantry
China : 1 flag, 2 infantryProduction/PUs Summary :
Russians : 25 / 25
Germans : 33 / 42
British : 35 / 35
Japanese : 25 / 29
Americans : 48 / 50 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Germans
Germans buy 7 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Trans-Jordan to 15 Sea Zone
1 armour moved from Anglo Egypt to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone
1 battleship moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Western Europe
1 armour moved from 13 Sea Zone to Western Europe
1 armour moved from Germany to Western Europe
1 armour moved from Germany to Western Europe
1 armour moved from Germany to Western Europe
1 fighter moved from Southern Europe to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 armour moved from Southern Europe to Western Europe
1 armour moved from Southern Europe to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Anglo Egypt to Trans-Jordan
1 armour moved from Belorussia to Caucasus
1 armour moved from Belorussia to Caucasus
1 armour moved from Belorussia to Caucasus
1 armour moved from Belorussia to Caucasus
1 armour moved from Belorussia to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to CaucasusCombat - Germans
Battle in Western Europe
Germans attack with 6 armour, 1 fighter and 3 infantry
British defend with 1 aaGun and 1 armour; Americans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
AA guns fire in Western Europe : 0/1 hits
Germans roll dice for 1 battleship in Western Europe, round 1 : 0/1 hits
Germans roll dice for 6 armour, 1 fighter and 3 infantry in Western Europe, round 1 : 4/10 hits
British roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Western Europe, round 1 : 3/6 hits
1 armour owned by the British , 1 artillery owned by the Americans , 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Europe
Germans roll dice for 6 armour and 1 fighter in Western Europe, round 2 : 3/7 hits
British roll dice for 1 armour and 1 fighter in Western Europe, round 2 : 1/2 hits
1 fighter owned by the Americans , 1 armour owned by the Germans and 1 armour owned by the Americans lost in Western Europe
Germans win, taking Western Europe from British with 5 armour and 1 fighter remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 1 armour
Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 2 infantry
Battle in 7 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 7 Sea Zone, round 1 : 0/3 hits
Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 2 transports in 7 Sea Zone, round 2 : 1/3 hits
1 transport owned by the Americans and 1 submarine owned by the Germans lost in 7 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 7 armour and 2 fighters
Russians defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 7 infantry
AA guns fire in Caucasus : 1/2 hits
1 fighter owned by the Germans lost in Caucasus
Germans roll dice for 7 armour and 1 fighter in Caucasus, round 1 : 7/8 hits
Russians roll dice for 2 armour, 1 fighter and 7 infantry in Caucasus, round 1 : 6/10 hits
7 infantry owned by the Russians and 6 armour owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/2 hits
Russians roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 0/3 hits
1 armour owned by the Russians lost in Caucasus
Germans roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 2/2 hits
Russians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 1/2 hits
1 armour owned by the Russians , 1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 6 armour and 2 fighters
Casualties for Russians: 2 armour, 1 fighter and 7 infantryNon Combat Move - Germans
1 fighter moved from Western Europe to GermanyPlace Units - Germans
4 armour, 1 artillery and 1 infantry placed in Germany
2 armour placed in Southern Europe
1 armour placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 5 armour, 1 artillery, 1 factory, 1 fighter and 1 infantry
Southern Europe : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Western Europe : 1 flag, 1 aaGun and 5 armour
Caucasus : 1 flag, 1 aaGun, 1 armour and 1 factory
Belorussia : 1 flag, 1 infantry
Anglo Egypt : 1 flag
13 Sea Zone : 1 flag, 1 battleship and 1 transportProduction/PUs Summary :
Russians : 21 / 25
Germans : 43 / 43
British : 29 / 35
Japanese : 25 / 29
Americans : 48 / 50 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - British
British buy 4 armour, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 battleships moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Eastern Europe
British take Eastern Europe from Germans
1 armour moved from 5 Sea Zone to Eastern Europe
1 infantry moved from Libya to Anglo Egypt
British take Anglo Egypt from Germans
1 armour moved from Libya to Trans-Jordan
2 infantry moved from Persia to Trans-Jordan
1 submarine moved from 34 Sea Zone to 28 Sea Zone
1 transport moved from 34 Sea Zone to 28 Sea Zone
1 infantry moved from Belgian Congo to Anglo EgyptCombat - British
Battle in Trans-Jordan
British attack with 1 armour and 2 infantry
Germans defend with 1 armour and 1 infantry
British roll dice for 1 armour and 2 infantry in Trans-Jordan, round 1 : 1/3 hits
Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
Germans roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits
Germans roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Trans-Jordan
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 armour and 2 infantryNon Combat Move - British
Place Units - British
3 armour placed in India
1 transport placed in 7 Sea Zone
1 armour and 2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 armour
Australia : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 3 armour and 1 factory
Eastern Europe : 1 flag, 1 armour and 1 infantry
United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 3 infantry
New Zealand : 1 flag, 1 infantry
Algeria : 1 flag
Libya : 1 flag
Anglo Egypt : 1 flag, 2 infantry
Western Canada : 1 flag, 1 infantry
28 Sea Zone : 1 flag, 1 submarine and 1 transport
7 Sea Zone : 1 flag, 1 transport
5 Sea Zone : 1 flag, 2 battleships and 1 transportProduction/PUs Summary :
Russians : 21 / 25
Germans : 38 / 43
British : 34 / 35
Japanese : 25 / 29
Americans : 48 / 50 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
AA guns fire in India : 0/1 hits
1 transport moved from 35 Sea Zone to 49 Sea Zone
1 carrier moved from 37 Sea Zone to 49 Sea Zone
1 battleship moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Soviet Far East
1 armour moved from 62 Sea Zone to Soviet Far East
1 armour moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 armour moved from 61 Sea Zone to Manchuria
1 infantry moved from 61 Sea Zone to Manchuria
1 submarine moved from 60 Sea Zone to 51 Sea Zone
1 submarine moved from 60 Sea Zone to 51 Sea Zone
1 fighter moved from Japan to 49 Sea Zone
1 fighter moved from Japan to 51 Sea Zone
1 armour moved from Buryatia S.S.R. to Soviet Far East
1 fighter moved from French Indochina to Caucasus
1 bomber moved from French Indochina to India
1 fighter moved from French Indochina to IndiaCombat - Japanese
Battle in Soviet Far East
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Soviet Far East, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Soviet Far East, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 1 : 0/2 hits
Americans roll dice for 2 infantry in Manchuria, round 1 : 2/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Manchuria
Americans win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 1 infantry
Battle in 51 Sea Zone
Japanese attack with 1 fighter and 2 submarines
Americans defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 2 submarines in 51 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 submarine in 51 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 51 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 51 Sea Zone, round 1 : 1/3 hits
1 destroyer owned by the Americans , 1 transport owned by the Americans and 1 submarine owned by the Japanese lost in 51 Sea Zone
1 submarine owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
retreated to 51 Sea Zone
Americans win with 1 battleship remaining. Battle score for attacker is 12
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in India
Japanese attack with 1 bomber and 1 fighter
British defend with 1 aaGun, 3 armour and 1 factory
AA guns fire in India : 0/2 hits
Japanese roll dice for 1 bomber and 1 fighter in India, round 1 : 1/2 hits
British roll dice for 3 armour in India, round 1 : 2/3 hits
1 armour owned by the British , 1 bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
British win with 2 armour remaining. Battle score for attacker is -20
Casualties for Japanese: 1 bomber and 1 fighter
Casualties for British: 1 armourNon Combat Move - Japanese
1 fighter moved from 51 Sea Zone to OkinawaPlace Units - Japanese
1 submarine placed in 60 Sea Zone
1 armour, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs totalTerritory Summary for Japanese :
Soviet Far East : 1 flag, 2 armour and 1 infantry
Philipine Islands : 1 flag, 2 infantry
Borneo : 1 flag, 1 infantry
Solomon Islands : 1 flag, 1 infantry
Caucasus : 1 flag, 1 fighter
Buryatia S.S.R. : 1 flag
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 fighter and 1 infantry
Japan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 7 infantry
Caroline Islands : 1 flag, 1 infantry
51 Sea Zone : 1 flag, 1 submarine
61 Sea Zone : 1 flag, 1 carrier and 1 transport
49 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter and 1 transport
60 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 20 / 25
Germans : 38 / 43
British : 34 / 35
Japanese : 26 / 26
Americans : 48 / 50 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Manchuria to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 infantry moved from Kwantung to French Indochina
Americans take French Indochina from Japanese
1 fighter moved from China to 61 Sea Zone
2 fighters moved from Hawaiian Islands to 51 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
1 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
1 destroyer moved from 12 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
Americans take Norway from Germans
2 infantry moved from Eastern United States to 10 Sea Zone
2 armour moved from Eastern United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to United Kingdom
2 armour moved from 8 Sea Zone to United Kingdom
1 bomber moved from United Kingdom to GermanyCombat - Americans
Battle in 61 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 carrier and 1 transport
Americans roll dice for 1 fighter in 61 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 carrier and 1 transport in 61 Sea Zone, round 1 : 0/2 hits
1 transport owned by the Japanese lost in 61 Sea Zone
Americans roll dice for 1 fighter in 61 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 carrier in 61 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 carrier owned by the Japanese lost in 61 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 14
Casualties for Japanese: 1 carrier and 1 transport
Casualties for Americans: 1 fighter
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
AA raid costs 4 PUs
Battle in 51 Sea Zone
Americans attack with 1 battleship, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 51 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 51 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship and 2 fighters in 51 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Japanese lost in 51 Sea Zone
Americans win with 1 battleship, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 fighters moved from 51 Sea Zone to Wake Island
1 bomber moved from Germany to United KingdomPlace Units - Americans
2 armour placed in Sinkiang
1 destroyer and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Manchuria : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Kwantung : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 2 infantry
Norway : 1 flag, 1 infantry
French Indochina : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 armour, 1 bomber and 2 infantry
Sinkiang : 1 flag, 2 armour and 1 factory
Algeria : 1 flag, 1 armour
Wake Island : 1 flag, 2 fighters and 2 infantry
Eastern United States : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 destroyer and 1 transport
51 Sea Zone : 1 flag, 1 battleship and 1 submarine
8 Sea Zone : 1 flag, 2 transports
6 Sea Zone : 1 flag, 1 destroyer and 1 transport
10 Sea Zone : 1 flag, 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 21 / 25
Germans : 35 / 39
British : 34 / 35
Japanese : 22 / 26
Americans : 54 / 54 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from West Russia to Caucasus
3 infantry moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 6 infantry
Japanese defend with 1 fighter; Germans defend with 1 aaGun, 1 armour and 1 factory
Russians roll dice for 6 infantry in Caucasus, round 1 : 1/6 hits
Germans roll dice for 1 armour and 1 fighter in Caucasus, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians roll dice for 5 infantry in Caucasus, round 2 : 1/5 hits
Germans roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Germans with 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
Place Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 armour
Caucasus : 1 flag, 1 aaGun, 1 factory and 4 infantry
West Russia : 1 flag
Russia : 1 flag, 1 aaGun, 1 factory and 8 infantry
China : 1 flag, 2 infantryProduction/PUs Summary :
Russians : 25 / 26
Germans : 31 / 39
British : 34 / 35
Japanese : 22 / 26
Americans : 54 / 54 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Germany to Eastern Europe
1 armour moved from Germany to Eastern Europe
1 artillery moved from Germany to Eastern Europe
1 fighter moved from Germany to 7 Sea Zone
1 infantry moved from Germany to Balkans
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 armour moved from 15 Sea Zone to Trans-Jordan
1 battleship moved from 13 Sea Zone to 8 Sea Zone
1 armour moved from Western Europe to Eastern Europe
1 infantry moved from Belorussia to West Russia
Germans take West Russia from Russians
1 armour moved from Western Europe to Eastern EuropeCombat - Germans
Battle in 7 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 fighter in 7 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 7 Sea Zone, round 1 : 2/3 hits
1 fighter owned by the Germans lost in 7 Sea Zone
Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Battle in 8 Sea Zone
Germans attack with 1 battleship
Americans defend with 2 transports
Germans roll dice for 1 battleship in 8 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 2 transports in 8 Sea Zone, round 1 : 0/2 hits
1 transport owned by the Americans lost in 8 Sea Zone
Germans roll dice for 1 battleship in 8 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 transport in 8 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 8 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is 16
Casualties for Americans: 2 transports
Battle in Eastern Europe
Germans attack with 4 armour and 1 artillery
British defend with 1 armour and 1 infantry
Germans roll dice for 4 armour and 1 artillery in Eastern Europe, round 1 : 3/5 hits
British roll dice for 1 armour and 1 infantry in Eastern Europe, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 artillery owned by the Germans lost in Eastern Europe
Germans win, taking Eastern Europe from British with 4 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Casualties for British: 1 armour and 1 infantryNon Combat Move - Germans
Place Units - Germans
1 armour, 1 artillery, 1 fighter and 5 infantry placed in Germany
1 armour placed in Southern Europe
Germans undo move 2.
1 armour placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 1 fighter and 5 infantry
Southern Europe : 1 flag, 1 aaGun and 1 factory
Eastern Europe : 1 flag, 4 armour
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Western Europe : 1 flag, 1 aaGun and 3 armour
Balkans : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 4 armour
West Russia : 1 flag, 1 infantry
8 Sea Zone : 1 flag, 1 battleship
15 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 23 / 26
Germans : 36 / 36
British : 31 / 35
Japanese : 22 / 26
Americans : 54 / 54 -
Use attached file. :mrgreen: