@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Sevy(allies) vs Flip(axis) spring 42'
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - British
British buy 7 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from United Kingdom to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Eastern Europe
3 fighters moved from West Russia to Eastern Europe
1 infantry moved from West Russia to Ukraine S.S.R.
1 bomber moved from Caucasus to Ukraine S.S.R.Combat - British
Battle in Eastern Europe
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Eastern Europe, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Eastern Europe, round 1 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Eastern Europe
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
3 fighters owned by the British retreated
Battle in Ukraine S.S.R.
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Ukraine S.S.R., round 1 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
British roll dice for 1 bomber and 1 infantry in Ukraine S.S.R., round 2 : 2/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Eastern Europe to Caucasus
1 bomber moved from Ukraine S.S.R. to Caucasus
6 armour moved from West Russia to Caucasus
3 infantry moved from West Russia to Belorussia
5 infantry moved from Norway to Karelia S.S.R.
2 armour moved from Norway to Belorussia
1 aaGun, 1 armour and 3 infantry moved from United Kingdom to 3 Sea Zone
1 aaGun, 1 armour, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports moved from 3 Sea Zone to 5 Sea Zone
1 aaGun and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 2 Sea Zone to United Kingdom
1 cruiser, 1 submarine and 1 transport moved from 17 Sea Zone to 19 Sea ZonePlace Units - British
7 infantry placed in United KingdomTurn Complete - British
British collect 21 PUs; end with 22 PUs totalTerritory Summary for British :
Australia : 1 flag, 4 infantry
Karelia S.S.R. : 1 flag, 1 aaGun and 8 infantry
United Kingdom : 1 flag, 1 factory and 8 infantry
Caucasus : 1 flag, 1 aaGun, 6 armour, 1 bomber and 3 fighters
Ukraine S.S.R. : 1 flag, 1 infantry
Belorussia : 1 flag, 2 armour and 3 infantry
5 Sea Zone : 1 flag, 1 armour, 1 carrier, 2 destroyers and 4 transports
19 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 23 / 25
Germans : 34 / 37
British : 21 / 22
Japanese : 48 / 50
Americans : 40 / 41Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.462
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.778
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 4 artilleries, 9 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Novosibirsk to Kazakh S.S.R.
1 fighter moved from Persia to Kazakh S.S.R.
1 fighter moved from Persia to Kazakh S.S.R.Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 1 : 2/4 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kazakh S.S.R. to 14 Sea Zone
1 cruiser moved from 34 Sea Zone to 14 Sea Zone
1 carrier moved from 34 Sea Zone to 14 Sea Zone
1 battleship moved from 34 Sea Zone to 14 Sea Zone
1 submarine moved from 34 Sea Zone to 14 Sea Zone
1 infantry moved from French Madagascar to 32 Sea Zone
1 transport moved from 34 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 35 Sea Zone
1 destroyer moved from 32 Sea Zone to 35 Sea Zone
1 battleship moved from 32 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
4 fighters moved from Persia to Germany
2 infantry moved from French Indochina to China
2 infantry moved from French Indochina to India
4 armour moved from French Indochina to India
2 armour moved from Persia to Trans-Jordan
2 infantry moved from Persia to Trans-Jordan
2 artilleries moved from Persia to India
3 armour moved from Persia to India
5 infantry moved from Persia to India
3 transports moved from 36 Sea Zone to 60 Sea Zone
3 armour moved from Japan to 60 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
3 armour moved from 60 Sea Zone to Buryatia S.S.R.
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Yakut S.S.R. to Sinkiang
1 destroyer moved from 60 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 artilleries placed in India
1 artillery and 2 infantry placed in French Indochina
1 transport placed in 60 Sea Zone
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Germany : 1 flag, 4 fighters
Union of South Africa : 1 flag
Persia : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 7 armour, 5 artilleries, 1 bomber, 1 factory and 9 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag, 5 infantry
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 1 aaGun, 1 artillery, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 2 armour and 2 infantry
Solomon Islands : 1 flag, 1 infantry
Sinkiang : 1 flag, 1 armour and 2 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 3 armour and 3 infantry
New Guinea : 1 flag, 1 infantry
China : 1 flag, 2 infantry
Japan : 1 flag, 1 factory and 8 infantry
Caroline Islands : 1 flag, 1 infantry
36 Sea Zone : 1 flag, 1 destroyer and 1 transport
14 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 1 transport
60 Sea Zone : 1 flag, 4 transportsProduction/PUs Summary :
Russians : 21 / 25
Germans : 34 / 37
British : 21 / 22
Japanese : 50 / 50
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Americans
Americans buy 3 armour, 4 infantry and 2 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Norway to 6 Sea Zone
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Eastern Europe
1 fighter moved from 5 Sea Zone to Eastern Europe
1 fighter moved from 6 Sea Zone to Eastern EuropeCombat - Americans
Battle in Eastern Europe
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Eastern Europe, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 1 infantry in Eastern Europe, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Europe, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Eastern Europe
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Anglo Egypt from Germans to Americans
EDIT: Changing ownership of Anglo Egypt from Americans to Germans
EDIT: Turning off Edit Mode
2 fighters moved from Eastern Europe to 5 Sea Zone
3 armour moved from United Kingdom to 6 Sea Zone
3 armour and 3 transports moved from 6 Sea Zone to 5 Sea Zone
3 armour moved from 5 Sea Zone to Karelia S.S.R.
3 infantry moved from Norway to Karelia S.S.R.
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 6 Sea Zone to 2 Sea Zone
4 transports moved from 2 Sea Zone to 1 Sea Zone
1 aaGun, 3 armour and 4 infantry moved from Eastern Canada to 1 Sea Zone
1 aaGun, 3 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
1 aaGun, 3 armour and 4 infantry moved from 2 Sea Zone to United Kingdom
2 infantry moved from West Russia to Belorussia
1 armour moved from West Russia to Belorussia
2 fighters moved from Caucasus to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from Panama to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 25 Sea Zone
4 armour and 4 infantry moved from Eastern United States to Eastern Canada
1 aaGun moved from Western United States to Central United States
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 2 Sea Zone
1 fighter moved from Eastern United States to United KingdomPlace Units - Americans
3 armour and 4 infantry placed in Eastern United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 42 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 flag, 5 armour and 4 infantry
Midway : 1 flag, 1 infantry
Western United States : 1 flag, 1 factory
Karelia S.S.R. : 1 flag, 3 armour, 1 artillery and 9 infantry
Hawaiian Islands : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 aaGun, 3 armour, 1 fighter and 4 infantry
Algeria : 1 flag
Libya : 1 flag, 2 infantry
Eastern United States : 1 flag, 3 armour, 1 factory and 4 infantry
Belorussia : 1 flag, 1 armour and 2 infantry
Central United States : 1 flag, 1 aaGun
5 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
25 Sea Zone : 1 flag, 1 armour, 1 infantry and 1 transport
12 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 flag, 2 submarines
2 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 transportsProduction/PUs Summary :
Russians : 21 / 25
Germans : 34 / 37
British : 21 / 22
Japanese : 50 / 50
Americans : 40 / 42Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.200
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour moved from Caucasus to Belorussia
1 aaGun moved from West Russia to Belorussia
9 infantry moved from West Russia to Belorussia
2 fighters moved from Kazakh S.S.R. to Belorussia
1 submarine moved from 19 Sea Zone to 54 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs totalTerritory Summary for Russians :
Norway : 1 flag
Caucasus : 1 flag, 1 factory and 22 infantry
West Russia : 1 flag
Belorussia : 1 flag, 1 aaGun, 1 armour, 2 fighters and 9 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 19 infantry
54 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 21 / 22
Germans : 34 / 37
British : 21 / 22
Japanese : 50 / 50
Americans : 40 / 42Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.222
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
Forgot to move my 2 American infantry from Libya into Anglo-Egypt. That’ll teach me to play my turn so late at night… Can you edit that from your end? I think I know how to do it, but probably better if you did. =)
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Germans
Germans buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 15 Sea Zone to 16 Sea Zone
1 infantry moved from Balkans to 16 Sea Zone
1 infantry and 1 transport moved from 16 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
Germans take Libya from Americans
2 infantry moved from Balkans to Ukraine S.S.R.
1 bomber moved from Western Europe to Ukraine S.S.R.
1 armour moved from Italian East Africa to Kenya
Germans take Kenya from British
1 armour moved from Kenya to Italian East AfricaCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine S.S.R., round 1 : 1/3 hits
British roll dice for 1 infantry in Ukraine S.S.R., round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Ukraine S.S.R. to Western Europe
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 carrier moved from 15 Sea Zone to 14 Sea Zone
3 artilleries moved from Balkans to Germany
6 armour moved from Balkans to Germany
3 infantry moved from Southern Europe to Western Europe
1 infantry moved from Germany to Balkans
1 infantry moved from Germany to Eastern EuropePlace Units - Germans
1 infantry placed in Southern Europe
1 fighter and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 18 armour, 3 artilleries, 1 factory, 1 fighter and 20 infantry
Kenya : 1 flag
French West Africa : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 aaGun, 1 factory and 1 infantry
Italian East Africa : 1 flag, 1 armour
Eastern Europe : 1 flag, 1 infantry
Western Europe : 1 flag, 1 aaGun, 1 bomber, 3 fighters and 19 infantry
French Equatorial Africa : 1 flag
Balkans : 1 flag, 2 infantry
Libya : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
14 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 transport
13 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Russians : 21 / 22
Germans : 37 / 37
British : 19 / 22
Japanese : 50 / 50
Americans : 39 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - British
British buy 7 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Karelia S.S.R. to Eastern Europe
3 infantry moved from Belorussia to Ukraine S.S.R.
2 armour moved from Belorussia to Ukraine S.S.R.
1 armour moved from Caucasus to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 armour moved from Kazakh S.S.R. to Caucasus
5 armour moved from Caucasus to Ukraine S.S.R.
3 fighters moved from Caucasus to Eastern Europe
1 bomber moved from Caucasus to GermanyCombat - British
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Germany
Battle in Eastern Europe
British attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Eastern Europe, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Eastern Europe, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
British attack with 7 armour and 3 infantry
Germans defend with 1 infantry
British roll dice for 7 armour and 3 infantry in Ukraine S.S.R., round 1 : 3/10 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 7 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
7 infantry moved from Karelia S.S.R. to Belorussia
1 aaGun moved from Karelia S.S.R. to Belorussia
1 armour and 4 transports moved from 5 Sea Zone to 6 Sea Zone
7 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 7 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
7 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 bomber moved from Germany to Caucasus
3 fighters moved from Eastern Europe to Caucasus
1 submarine moved from 19 Sea Zone to 54 Sea Zone
1 cruiser moved from 19 Sea Zone to 10 Sea Zone
1 transport moved from 19 Sea Zone to 54 Sea ZonePlace Units - British
7 infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 26 PUs totalTerritory Summary for British :
Australia : 1 flag, 4 infantry
Eastern Europe : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 armour and 7 infantry
United Kingdom : 1 flag, 1 factory and 8 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 1 bomber and 3 fighters
Ukraine S.S.R. : 1 flag, 7 armour and 3 infantry
Belorussia : 1 flag, 1 aaGun and 7 infantry
5 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 4 transports
54 Sea Zone : 1 flag, 1 submarine and 1 transport
10 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Russians : 23 / 22
Germans : 31 / 37
British : 25 / 26
Japanese : 48 / 50
Americans : 39 / 42Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.500
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 4 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Novosibirsk to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
2 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo Egypt
1 battleship moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from India to Anglo Egypt
1 infantry moved from Trans-Jordan to Anglo EgyptCombat - Japanese
Battle in Anglo Egypt
Japanese attack with 1 bomber and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship in Anglo Egypt, round 1 : 1/1 hits
Japanese roll dice for 1 bomber and 3 infantry in Anglo Egypt, round 1 : 1/4 hits
British roll dice for 2 infantry in Anglo Egypt, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Anglo Egypt
Japanese win, taking Anglo Egypt from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 bomber moved from Anglo Egypt to India
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from 14 Sea Zone to 34 Sea Zone
2 fighters moved from Germany to 14 Sea Zone
2 fighters moved from Germany to Persia
1 infantry moved from Trans-Jordan to Persia
2 armour moved from Trans-Jordan to Persia
9 infantry moved from India to Persia
5 artilleries moved from India to Persia
7 armour moved from India to Persia
1 armour moved from Sinkiang to Persia
2 infantry moved from China to Sinkiang
1 artillery moved from French Indochina to India
1 infantry moved from Yakut S.S.R. to Novosibirsk
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
3 armour moved from Buryatia S.S.R. to Yakut S.S.R.
8 infantry moved from Japan to 60 Sea Zone
8 infantry and 4 transports moved from 60 Sea Zone to 36 Sea Zone
8 infantry moved from 36 Sea Zone to French Indochina
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French IndochinaPlace Units - Japanese
2 armour and 1 infantry placed in French Indochina
3 infantry placed in India
2 armour, 1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs totalTerritory Summary for Japanese :
Union of South Africa : 1 flag
Persia : 1 flag, 10 armour, 5 artilleries, 2 fighters and 11 infantry
India : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory and 3 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag, 3 armour and 7 infantry
French Indochina : 1 flag, 1 aaGun, 2 armour, 1 factory and 11 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Solomon Islands : 1 flag, 1 infantry
Sinkiang : 1 flag, 4 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag, 3 infantry
New Guinea : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 2 armour, 1 bomber, 1 factory and 2 infantry
Caroline Islands : 1 flag, 1 infantry
34 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport
36 Sea Zone : 1 flag, 5 transports
14 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarineProduction/PUs Summary :
Russians : 21 / 22
Germans : 31 / 37
British : 23 / 26
Japanese : 52 / 52
Americans : 39 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber and 4 infantry; Remaining resources: 2 PUs;Non Combat Move - Americans
1 armour and 2 infantry moved from Belorussia to Ukraine S.S.R.
3 armour moved from Karelia S.S.R. to Ukraine S.S.R.
1 artillery and 9 infantry moved from Karelia S.S.R. to Belorussia
4 transports moved from 2 Sea Zone to 1 Sea Zone
4 armour and 4 infantry moved from Eastern Canada to 1 Sea Zone
4 transports moved from 5 Sea Zone to 6 Sea Zone
3 armour and 4 infantry moved from United Kingdom to 6 Sea Zone
3 armour, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
3 armour and 4 infantry moved from 5 Sea Zone to Karelia S.S.R.
4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
4 armour and 4 infantry moved from 2 Sea Zone to United Kingdom
2 submarines moved from 10 Sea Zone to 12 Sea Zone
3 armour and 4 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
4 artilleries, 1 bomber and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 41 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 flag, 4 armour and 4 infantry
Midway : 1 flag, 1 infantry
Western United States : 1 flag, 1 factory
Karelia S.S.R. : 1 flag, 3 armour and 4 infantry
Hawaiian Islands : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 aaGun, 4 armour, 1 fighter and 4 infantry
Algeria : 1 flag
Ukraine S.S.R. : 1 flag, 4 armour and 2 infantry
Eastern United States : 1 flag, 4 artilleries, 1 bomber, 1 factory and 4 infantry
Belorussia : 1 flag, 1 artillery and 9 infantry
Central United States : 1 flag, 1 aaGun
5 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
25 Sea Zone : 1 flag, 1 armour, 1 infantry and 1 transport
12 Sea Zone : 1 flag, 3 submarines
2 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 transportsProduction/PUs Summary :
Russians : 21 / 22
Germans : 31 / 37
British : 23 / 26
Japanese : 52 / 52
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Belorussia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
retreated to Kazakh S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to Caucasus
1 aaGun moved from Belorussia to Ukraine S.S.R.
1 armour moved from Belorussia to Ukraine S.S.R.
9 infantry moved from Belorussia to Ukraine S.S.R.
1 submarine moved from 54 Sea Zone to 56 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
3 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs totalTerritory Summary for Russians :
Norway : 1 flag
Caucasus : 1 flag, 1 factory, 2 fighters and 21 infantry
Ukraine S.S.R. : 1 flag, 1 aaGun, 1 armour and 9 infantry
West Russia : 1 flag
Russia : 1 flag, 1 aaGun, 1 factory and 26 infantry
56 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 21 / 22
Germans : 31 / 37
British : 23 / 26
Japanese : 52 / 52
Americans : 39 / 41Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Germans
Germans buy 2 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Libya to Algeria
Germans take Algeria from Americans
2 infantry moved from Germany to Eastern Europe
3 fighters moved from Western Europe to Eastern Europe
1 fighter moved from Germany to Eastern Europe
1 bomber moved from Western Europe to Eastern EuropeCombat - Germans
Battle in Eastern Europe
Germans attack with 1 bomber, 4 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters and 2 infantry in Eastern Europe, round 1 : 2/7 hits
British roll dice for 1 infantry in Eastern Europe, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Eastern Europe
Germans win, taking Eastern Europe from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
4 fighters moved from Eastern Europe to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 bomber moved from Eastern Europe to Western Europe
1 transport moved from 14 Sea Zone to 34 Sea Zone
1 armour moved from Italian East Africa to 34 Sea Zone
1 armour moved from 34 Sea Zone to Persia
1 carrier moved from 14 Sea Zone to 34 Sea Zone
1 battleship moved from 14 Sea Zone to 34 Sea Zone
1 submarine moved from 13 Sea Zone to 7 Sea Zone
3 infantry moved from Germany to Southern Europe
8 armour moved from Germany to Southern EuropePlace Units - Germans
5 infantry placed in Germany
2 armour and 4 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 10 armour, 3 artilleries, 1 factory and 20 infantry
Kenya : 1 flag
Persia : 1 flag, 1 armour
French West Africa : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 aaGun, 10 armour, 1 factory and 7 infantry
Italian East Africa : 1 flag
Eastern Europe : 1 flag, 1 infantry
Western Europe : 1 flag, 1 aaGun, 1 bomber, 4 fighters and 20 infantry
French Equatorial Africa : 1 flag
Algeria : 1 flag, 1 infantry
Balkans : 1 flag, 2 infantry
7 Sea Zone : 1 flag, 1 submarine
34 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 transport
13 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 21 / 22
Germans : 35 / 35
British : 20 / 26
Japanese : 52 / 52
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - British
British buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Ukraine S.S.R. to Balkans
3 fighters moved from Caucasus to Balkans
1 bomber moved from Caucasus to Germany
1 infantry moved from Ukraine S.S.R. to Eastern Europe
7 armour moved from Ukraine S.S.R. to Eastern Europe
7 infantry moved from Belorussia to Eastern Europe
7 infantry moved from Karelia S.S.R. to Eastern Europe
1 armour moved from Karelia S.S.R. to Eastern Europe
4 transports moved from 5 Sea Zone to 6 Sea Zone
8 infantry moved from United Kingdom to 6 Sea Zone
8 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
8 infantry moved from 5 Sea Zone to Eastern EuropeCombat - British
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in Germany
Battle in Eastern Europe
British attack with 8 armour and 23 infantry
Germans defend with 1 infantry
British roll dice for 8 armour and 23 infantry in Eastern Europe, round 1 : 5/31 hits
Germans roll dice for 1 infantry in Eastern Europe, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 8 armour and 23 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Balkans
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Balkans, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Balkans, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Balkans
British roll dice for 3 fighters and 1 infantry in Balkans, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Balkans, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Balkans
British win, taking Balkans from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Balkans to Caucasus
1 submarine moved from 54 Sea Zone to 52 Sea Zone
1 transport moved from 54 Sea Zone to 44 Sea Zone
1 aaGun moved from Belorussia to Eastern Europe
1 bomber moved from Germany to United KingdomPlace Units - British
1 armour and 7 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTerritory Summary for British :
Australia : 1 flag, 4 infantry
Eastern Europe : 1 flag, 1 aaGun, 8 armour and 23 infantry
United Kingdom : 1 flag, 1 armour, 1 bomber, 1 factory and 7 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour and 3 fighters
Balkans : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag
Belorussia : 1 flag
5 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 4 transports
44 Sea Zone : 1 flag, 1 transport
52 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Russians : 21 / 22
Germans : 29 / 35
British : 26 / 26
Japanese : 52 / 52
Americans : 38 / 41Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.848
Median : 4.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 46Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.800
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.750
Median : 4.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour and 3 bombers; Remaining resources: 1 PUs;Non Combat Move - Japanese
3 armour moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Evenki National Okrug to Novosibirsk
7 infantry moved from Yakut S.S.R. to Novosibirsk
4 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Kazakh S.S.R. to Novosibirsk
10 armour moved from Persia to Novosibirsk
3 infantry moved from India to Persia
1 artillery moved from India to Persia
2 armour moved from French Indochina to Persia
6 infantry moved from French Indochina to 36 Sea Zone
6 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone
6 infantry moved from 34 Sea Zone to Persia
2 transports moved from 36 Sea Zone to 61 Sea Zone
2 armour moved from Japan to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Manchuria
2 armour moved from 61 Sea Zone to Manchuria
1 bomber moved from Japan to India
2 fighters moved from Persia to Germany
2 fighters moved from 14 Sea Zone to Germany
2 fighters moved from 34 Sea Zone to Germany
1 cruiser moved from 14 Sea Zone to 34 Sea Zone
1 battleship moved from 14 Sea Zone to 34 Sea Zone
1 carrier moved from 14 Sea Zone to 34 Sea Zone
1 submarine moved from 14 Sea Zone to 34 Sea Zone
5 infantry moved from French Indochina to India
2 infantry moved from Anglo Egypt to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Persia
1 infantry moved from Anglo Egypt to Trans-Jordan
1 infantry moved from Persia to Kazakh S.S.R.Place Units - Japanese
3 bombers placed in India
3 armour placed in French IndochinaTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs totalTerritory Summary for Japanese :
Germany : 1 flag, 6 fighters
Union of South Africa : 1 flag
Manchuria : 1 flag, 2 armour and 2 infantry
Persia : 1 flag, 2 armour, 6 artilleries and 21 infantry
India : 1 flag, 1 aaGun, 5 bombers, 1 factory and 5 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 13 armour and 14 infantry
Borneo : 1 flag, 1 infantry
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag
French Indochina : 1 flag, 1 aaGun, 3 armour and 1 factory
Kazakh S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 1 infantry
Solomon Islands : 1 flag, 1 infantry
Sinkiang : 1 flag
Evenki National Okrug : 1 flag
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag
New Guinea : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 factory
Caroline Islands : 1 flag, 1 infantry
34 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 4 transports
61 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Russians : 21 / 22
Germans : 29 / 35
British : 26 / 26
Japanese : 52 / 53
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Americans
Americans buy 4 armour and 4 infantry; Remaining resources: 9 PUs;Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 23 Sea Zone
1 armour and 1 infantry moved from 23 Sea Zone to Belgian Congo
British take Belgian Congo from GermansCombat - Americans
Non Combat Move - Americans
9 infantry moved from Belorussia to Eastern Europe
1 artillery moved from Belorussia to Eastern Europe
4 infantry moved from Karelia S.S.R. to Eastern Europe
2 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from 5 Sea Zone to Caucasus
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
4 transports moved from 5 Sea Zone to 6 Sea Zone
4 armour and 4 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
3 armour, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
4 armour and 4 infantry moved from 5 Sea Zone to Eastern Europe
3 armour moved from Karelia S.S.R. to Ukraine S.S.R.
4 transports moved from 2 Sea Zone to 1 Sea Zone
4 armour and 4 infantry moved from Eastern Canada to 1 Sea Zone
4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
4 armour and 4 infantry moved from 2 Sea Zone to United Kingdom
4 artilleries and 4 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Caucasus to RussiaPlace Units - Americans
4 armour and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 47 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 flag, 4 artilleries and 4 infantry
Midway : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 armour and 1 infantry
Eastern Europe : 1 flag, 4 armour, 1 artillery and 17 infantry
Western United States : 1 flag, 1 factory
Hawaiian Islands : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 aaGun, 4 armour, 1 bomber and 4 infantry
Caucasus : 1 flag, 2 infantry
Ukraine S.S.R. : 1 flag, 7 armour
Eastern United States : 1 flag, 4 armour, 1 factory and 4 infantry
Russia : 1 flag, 1 fighter
Central United States : 1 flag, 1 aaGun
5 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
23 Sea Zone : 1 flag, 1 transport
12 Sea Zone : 1 flag, 3 submarines
2 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 transportsProduction/PUs Summary :
Russians : 21 / 22
Germans : 28 / 35
British : 27 / 26
Japanese : 52 / 53
Americans : 38 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 1 : 4/4 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
9 infantry moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Russia
2 fighters moved from Kazakh S.S.R. to RussiaPlace Units - Russians
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 56 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 51 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 23 PUs; end with 24 PUs totalTerritory Summary for Russians :
Norway : 1 flag
Kazakh S.S.R. : 1 flag, 1 infantry
Caucasus : 1 flag, 1 factory and 28 infantry
Ukraine S.S.R. : 1 flag, 1 aaGun
West Russia : 1 flag
Russia : 1 flag, 1 aaGun, 1 armour, 1 factory, 2 fighters and 33 infantry
51 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 23 / 24
Germans : 28 / 35
British : 27 / 26
Japanese : 50 / 53
Americans : 38 / 47Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
Average roll : 1.400
Median : 1.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 3 times
2 was rolled 1 times
Average roll : 1.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :9
Purchase Units - Germans
Germans buy 7 armour; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Southern Europe to Balkans
4 fighters moved from Western Europe to Balkans
1 armour moved from Persia to Kazakh S.S.R.
1 bomber moved from Western Europe to BalkansCombat - Germans
Battle in Kazakh S.S.R.
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Kazakh S.S.R., round 1 : 1/1 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakh S.S.R.
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Balkans
Germans attack with 1 bomber, 4 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters and 2 infantry in Balkans, round 1 : 5/7 hits
British roll dice for 1 infantry in Balkans, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Balkans
Germans win, taking Balkans from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
4 fighters moved from Balkans to Germany
1 bomber moved from Balkans to Germany
10 armour moved from Southern Europe to Germany
20 infantry moved from Western Europe to Germany
1 aaGun moved from Western Europe to Germany
1 submarine moved from 13 Sea Zone to 18 Sea Zone
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Algeria to LibyaPlace Units - Germans
2 armour placed in Germany
5 armour placed in Southern EuropeTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 2 aaGuns, 22 armour, 3 artilleries, 1 bomber, 1 factory, 4 fighters and 40 infantry
Kenya : 1 flag
French West Africa : 1 flag
Southern Europe : 1 flag, 1 aaGun, 5 armour, 1 factory and 5 infantry
Italian East Africa : 1 flag
French Equatorial Africa : 1 flag
Balkans : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 transport
18 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 23 / 24
Germans : 31 / 31
British : 24 / 26
Japanese : 50 / 53
Americans : 38 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :9
Purchase Units - British
British buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
4 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour and 7 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 7 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Western Europe
British take Western Europe from Germans
1 bomber moved from United Kingdom to Germany
1 infantry moved from Eastern Europe to Balkans
3 fighters moved from Caucasus to BalkansCombat - British
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in Germany
Battle in Balkans
British attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Balkans, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Balkans, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Balkans
British win, taking Balkans from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Balkans to Caucasus
8 armour moved from Eastern Europe to Caucasus
1 armour moved from 5 Sea Zone to Eastern Europe
5 infantry moved from 5 Sea Zone to Eastern Europe
1 cruiser moved from 10 Sea Zone to 18 Sea Zone
1 bomber moved from Germany to United KingdomPlace Units - British
1 armour and 7 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTerritory Summary for British :
Australia : 1 flag, 4 infantry
Eastern Europe : 1 flag, 1 aaGun, 1 armour and 27 infantry
United Kingdom : 1 flag, 1 armour, 1 bomber, 1 factory and 7 infantry
Western Europe : 1 flag, 2 infantry
Caucasus : 1 flag, 1 aaGun, 9 armour and 3 fighters
Balkans : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag
Belorussia : 1 flag
5 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 4 transports
44 Sea Zone : 1 flag, 1 transport
52 Sea Zone : 1 flag, 1 submarine
18 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Russians : 23 / 24
Germans : 22 / 31
British : 33 / 33
Japanese : 50 / 53
Americans : 38 / 47Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 4.286
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
Ok,I got 8 hits
you have 3destroyers cruiser 2carriers 4fighters
should i leave you with 2fighters
or 1fighter 1carrier -
Save the fighters for last. Nice rolls, totally didn’t notice the bombers were in range. =(
-
Was my only hope!





