Sevy(allies) vs Flip(axis) spring 42'
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - British
British buy 7 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from United Kingdom to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Eastern Europe
3 fighters moved from West Russia to Eastern Europe
1 infantry moved from West Russia to Ukraine S.S.R.
1 bomber moved from Caucasus to Ukraine S.S.R.Combat - British
Battle in Eastern Europe
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Eastern Europe, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Eastern Europe, round 1 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Eastern Europe
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
3 fighters owned by the British retreated
Battle in Ukraine S.S.R.
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Ukraine S.S.R., round 1 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
British roll dice for 1 bomber and 1 infantry in Ukraine S.S.R., round 2 : 2/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Eastern Europe to Caucasus
1 bomber moved from Ukraine S.S.R. to Caucasus
6 armour moved from West Russia to Caucasus
3 infantry moved from West Russia to Belorussia
5 infantry moved from Norway to Karelia S.S.R.
2 armour moved from Norway to Belorussia
1 aaGun, 1 armour and 3 infantry moved from United Kingdom to 3 Sea Zone
1 aaGun, 1 armour, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports moved from 3 Sea Zone to 5 Sea Zone
1 aaGun and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 2 Sea Zone to United Kingdom
1 cruiser, 1 submarine and 1 transport moved from 17 Sea Zone to 19 Sea ZonePlace Units - British
7 infantry placed in United KingdomTurn Complete - British
British collect 21 PUs; end with 22 PUs totalTerritory Summary for British :
Australia : 1 flag, 4 infantry
Karelia S.S.R. : 1 flag, 1 aaGun and 8 infantry
United Kingdom : 1 flag, 1 factory and 8 infantry
Caucasus : 1 flag, 1 aaGun, 6 armour, 1 bomber and 3 fighters
Ukraine S.S.R. : 1 flag, 1 infantry
Belorussia : 1 flag, 2 armour and 3 infantry
5 Sea Zone : 1 flag, 1 armour, 1 carrier, 2 destroyers and 4 transports
19 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 23 / 25
Germans : 34 / 37
British : 21 / 22
Japanese : 48 / 50
Americans : 40 / 41Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.462
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.778
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 4 artilleries, 9 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Novosibirsk to Kazakh S.S.R.
1 fighter moved from Persia to Kazakh S.S.R.
1 fighter moved from Persia to Kazakh S.S.R.Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 1 : 2/4 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kazakh S.S.R. to 14 Sea Zone
1 cruiser moved from 34 Sea Zone to 14 Sea Zone
1 carrier moved from 34 Sea Zone to 14 Sea Zone
1 battleship moved from 34 Sea Zone to 14 Sea Zone
1 submarine moved from 34 Sea Zone to 14 Sea Zone
1 infantry moved from French Madagascar to 32 Sea Zone
1 transport moved from 34 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 35 Sea Zone
1 destroyer moved from 32 Sea Zone to 35 Sea Zone
1 battleship moved from 32 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
4 fighters moved from Persia to Germany
2 infantry moved from French Indochina to China
2 infantry moved from French Indochina to India
4 armour moved from French Indochina to India
2 armour moved from Persia to Trans-Jordan
2 infantry moved from Persia to Trans-Jordan
2 artilleries moved from Persia to India
3 armour moved from Persia to India
5 infantry moved from Persia to India
3 transports moved from 36 Sea Zone to 60 Sea Zone
3 armour moved from Japan to 60 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
3 armour moved from 60 Sea Zone to Buryatia S.S.R.
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Yakut S.S.R. to Sinkiang
1 destroyer moved from 60 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 artilleries placed in India
1 artillery and 2 infantry placed in French Indochina
1 transport placed in 60 Sea Zone
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Germany : 1 flag, 4 fighters
Union of South Africa : 1 flag
Persia : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 7 armour, 5 artilleries, 1 bomber, 1 factory and 9 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag, 5 infantry
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 1 aaGun, 1 artillery, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 2 armour and 2 infantry
Solomon Islands : 1 flag, 1 infantry
Sinkiang : 1 flag, 1 armour and 2 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 3 armour and 3 infantry
New Guinea : 1 flag, 1 infantry
China : 1 flag, 2 infantry
Japan : 1 flag, 1 factory and 8 infantry
Caroline Islands : 1 flag, 1 infantry
36 Sea Zone : 1 flag, 1 destroyer and 1 transport
14 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 1 transport
60 Sea Zone : 1 flag, 4 transportsProduction/PUs Summary :
Russians : 21 / 25
Germans : 34 / 37
British : 21 / 22
Japanese : 50 / 50
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Americans
Americans buy 3 armour, 4 infantry and 2 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Norway to 6 Sea Zone
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Eastern Europe
1 fighter moved from 5 Sea Zone to Eastern Europe
1 fighter moved from 6 Sea Zone to Eastern EuropeCombat - Americans
Battle in Eastern Europe
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Eastern Europe, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 1 infantry in Eastern Europe, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Europe, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Eastern Europe
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Anglo Egypt from Germans to Americans
EDIT: Changing ownership of Anglo Egypt from Americans to Germans
EDIT: Turning off Edit Mode
2 fighters moved from Eastern Europe to 5 Sea Zone
3 armour moved from United Kingdom to 6 Sea Zone
3 armour and 3 transports moved from 6 Sea Zone to 5 Sea Zone
3 armour moved from 5 Sea Zone to Karelia S.S.R.
3 infantry moved from Norway to Karelia S.S.R.
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 6 Sea Zone to 2 Sea Zone
4 transports moved from 2 Sea Zone to 1 Sea Zone
1 aaGun, 3 armour and 4 infantry moved from Eastern Canada to 1 Sea Zone
1 aaGun, 3 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
1 aaGun, 3 armour and 4 infantry moved from 2 Sea Zone to United Kingdom
2 infantry moved from West Russia to Belorussia
1 armour moved from West Russia to Belorussia
2 fighters moved from Caucasus to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from Panama to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 25 Sea Zone
4 armour and 4 infantry moved from Eastern United States to Eastern Canada
1 aaGun moved from Western United States to Central United States
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 2 Sea Zone
1 fighter moved from Eastern United States to United KingdomPlace Units - Americans
3 armour and 4 infantry placed in Eastern United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 42 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 flag, 5 armour and 4 infantry
Midway : 1 flag, 1 infantry
Western United States : 1 flag, 1 factory
Karelia S.S.R. : 1 flag, 3 armour, 1 artillery and 9 infantry
Hawaiian Islands : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 aaGun, 3 armour, 1 fighter and 4 infantry
Algeria : 1 flag
Libya : 1 flag, 2 infantry
Eastern United States : 1 flag, 3 armour, 1 factory and 4 infantry
Belorussia : 1 flag, 1 armour and 2 infantry
Central United States : 1 flag, 1 aaGun
5 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
25 Sea Zone : 1 flag, 1 armour, 1 infantry and 1 transport
12 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 flag, 2 submarines
2 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 transportsProduction/PUs Summary :
Russians : 21 / 25
Germans : 34 / 37
British : 21 / 22
Japanese : 50 / 50
Americans : 40 / 42Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.200
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour moved from Caucasus to Belorussia
1 aaGun moved from West Russia to Belorussia
9 infantry moved from West Russia to Belorussia
2 fighters moved from Kazakh S.S.R. to Belorussia
1 submarine moved from 19 Sea Zone to 54 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs totalTerritory Summary for Russians :
Norway : 1 flag
Caucasus : 1 flag, 1 factory and 22 infantry
West Russia : 1 flag
Belorussia : 1 flag, 1 aaGun, 1 armour, 2 fighters and 9 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 19 infantry
54 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 21 / 22
Germans : 34 / 37
British : 21 / 22
Japanese : 50 / 50
Americans : 40 / 42Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.222
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
Forgot to move my 2 American infantry from Libya into Anglo-Egypt. That’ll teach me to play my turn so late at night… Can you edit that from your end? I think I know how to do it, but probably better if you did. =)
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Germans
Germans buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 15 Sea Zone to 16 Sea Zone
1 infantry moved from Balkans to 16 Sea Zone
1 infantry and 1 transport moved from 16 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
Germans take Libya from Americans
2 infantry moved from Balkans to Ukraine S.S.R.
1 bomber moved from Western Europe to Ukraine S.S.R.
1 armour moved from Italian East Africa to Kenya
Germans take Kenya from British
1 armour moved from Kenya to Italian East AfricaCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine S.S.R., round 1 : 1/3 hits
British roll dice for 1 infantry in Ukraine S.S.R., round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Ukraine S.S.R. to Western Europe
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 carrier moved from 15 Sea Zone to 14 Sea Zone
3 artilleries moved from Balkans to Germany
6 armour moved from Balkans to Germany
3 infantry moved from Southern Europe to Western Europe
1 infantry moved from Germany to Balkans
1 infantry moved from Germany to Eastern EuropePlace Units - Germans
1 infantry placed in Southern Europe
1 fighter and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 18 armour, 3 artilleries, 1 factory, 1 fighter and 20 infantry
Kenya : 1 flag
French West Africa : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 aaGun, 1 factory and 1 infantry
Italian East Africa : 1 flag, 1 armour
Eastern Europe : 1 flag, 1 infantry
Western Europe : 1 flag, 1 aaGun, 1 bomber, 3 fighters and 19 infantry
French Equatorial Africa : 1 flag
Balkans : 1 flag, 2 infantry
Libya : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
14 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 transport
13 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Russians : 21 / 22
Germans : 37 / 37
British : 19 / 22
Japanese : 50 / 50
Americans : 39 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - British
British buy 7 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Karelia S.S.R. to Eastern Europe
3 infantry moved from Belorussia to Ukraine S.S.R.
2 armour moved from Belorussia to Ukraine S.S.R.
1 armour moved from Caucasus to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 armour moved from Kazakh S.S.R. to Caucasus
5 armour moved from Caucasus to Ukraine S.S.R.
3 fighters moved from Caucasus to Eastern Europe
1 bomber moved from Caucasus to GermanyCombat - British
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Germany
Battle in Eastern Europe
British attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Eastern Europe, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Eastern Europe, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
British attack with 7 armour and 3 infantry
Germans defend with 1 infantry
British roll dice for 7 armour and 3 infantry in Ukraine S.S.R., round 1 : 3/10 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 7 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
7 infantry moved from Karelia S.S.R. to Belorussia
1 aaGun moved from Karelia S.S.R. to Belorussia
1 armour and 4 transports moved from 5 Sea Zone to 6 Sea Zone
7 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 7 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
7 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 bomber moved from Germany to Caucasus
3 fighters moved from Eastern Europe to Caucasus
1 submarine moved from 19 Sea Zone to 54 Sea Zone
1 cruiser moved from 19 Sea Zone to 10 Sea Zone
1 transport moved from 19 Sea Zone to 54 Sea ZonePlace Units - British
7 infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 26 PUs totalTerritory Summary for British :
Australia : 1 flag, 4 infantry
Eastern Europe : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 armour and 7 infantry
United Kingdom : 1 flag, 1 factory and 8 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 1 bomber and 3 fighters
Ukraine S.S.R. : 1 flag, 7 armour and 3 infantry
Belorussia : 1 flag, 1 aaGun and 7 infantry
5 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 4 transports
54 Sea Zone : 1 flag, 1 submarine and 1 transport
10 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Russians : 23 / 22
Germans : 31 / 37
British : 25 / 26
Japanese : 48 / 50
Americans : 39 / 42Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.500
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 4 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Novosibirsk to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
2 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo Egypt
1 battleship moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from India to Anglo Egypt
1 infantry moved from Trans-Jordan to Anglo EgyptCombat - Japanese
Battle in Anglo Egypt
Japanese attack with 1 bomber and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship in Anglo Egypt, round 1 : 1/1 hits
Japanese roll dice for 1 bomber and 3 infantry in Anglo Egypt, round 1 : 1/4 hits
British roll dice for 2 infantry in Anglo Egypt, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Anglo Egypt
Japanese win, taking Anglo Egypt from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 bomber moved from Anglo Egypt to India
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from 14 Sea Zone to 34 Sea Zone
2 fighters moved from Germany to 14 Sea Zone
2 fighters moved from Germany to Persia
1 infantry moved from Trans-Jordan to Persia
2 armour moved from Trans-Jordan to Persia
9 infantry moved from India to Persia
5 artilleries moved from India to Persia
7 armour moved from India to Persia
1 armour moved from Sinkiang to Persia
2 infantry moved from China to Sinkiang
1 artillery moved from French Indochina to India
1 infantry moved from Yakut S.S.R. to Novosibirsk
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
3 armour moved from Buryatia S.S.R. to Yakut S.S.R.
8 infantry moved from Japan to 60 Sea Zone
8 infantry and 4 transports moved from 60 Sea Zone to 36 Sea Zone
8 infantry moved from 36 Sea Zone to French Indochina
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French IndochinaPlace Units - Japanese
2 armour and 1 infantry placed in French Indochina
3 infantry placed in India
2 armour, 1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs totalTerritory Summary for Japanese :
Union of South Africa : 1 flag
Persia : 1 flag, 10 armour, 5 artilleries, 2 fighters and 11 infantry
India : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory and 3 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag, 3 armour and 7 infantry
French Indochina : 1 flag, 1 aaGun, 2 armour, 1 factory and 11 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Solomon Islands : 1 flag, 1 infantry
Sinkiang : 1 flag, 4 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag, 3 infantry
New Guinea : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 2 armour, 1 bomber, 1 factory and 2 infantry
Caroline Islands : 1 flag, 1 infantry
34 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport
36 Sea Zone : 1 flag, 5 transports
14 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarineProduction/PUs Summary :
Russians : 21 / 22
Germans : 31 / 37
British : 23 / 26
Japanese : 52 / 52
Americans : 39 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber and 4 infantry; Remaining resources: 2 PUs;Non Combat Move - Americans
1 armour and 2 infantry moved from Belorussia to Ukraine S.S.R.
3 armour moved from Karelia S.S.R. to Ukraine S.S.R.
1 artillery and 9 infantry moved from Karelia S.S.R. to Belorussia
4 transports moved from 2 Sea Zone to 1 Sea Zone
4 armour and 4 infantry moved from Eastern Canada to 1 Sea Zone
4 transports moved from 5 Sea Zone to 6 Sea Zone
3 armour and 4 infantry moved from United Kingdom to 6 Sea Zone
3 armour, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
3 armour and 4 infantry moved from 5 Sea Zone to Karelia S.S.R.
4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
4 armour and 4 infantry moved from 2 Sea Zone to United Kingdom
2 submarines moved from 10 Sea Zone to 12 Sea Zone
3 armour and 4 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
4 artilleries, 1 bomber and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 41 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 flag, 4 armour and 4 infantry
Midway : 1 flag, 1 infantry
Western United States : 1 flag, 1 factory
Karelia S.S.R. : 1 flag, 3 armour and 4 infantry
Hawaiian Islands : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 aaGun, 4 armour, 1 fighter and 4 infantry
Algeria : 1 flag
Ukraine S.S.R. : 1 flag, 4 armour and 2 infantry
Eastern United States : 1 flag, 4 artilleries, 1 bomber, 1 factory and 4 infantry
Belorussia : 1 flag, 1 artillery and 9 infantry
Central United States : 1 flag, 1 aaGun
5 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
25 Sea Zone : 1 flag, 1 armour, 1 infantry and 1 transport
12 Sea Zone : 1 flag, 3 submarines
2 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 transportsProduction/PUs Summary :
Russians : 21 / 22
Germans : 31 / 37
British : 23 / 26
Japanese : 52 / 52
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Belorussia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
retreated to Kazakh S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to Caucasus
1 aaGun moved from Belorussia to Ukraine S.S.R.
1 armour moved from Belorussia to Ukraine S.S.R.
9 infantry moved from Belorussia to Ukraine S.S.R.
1 submarine moved from 54 Sea Zone to 56 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
3 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs totalTerritory Summary for Russians :
Norway : 1 flag
Caucasus : 1 flag, 1 factory, 2 fighters and 21 infantry
Ukraine S.S.R. : 1 flag, 1 aaGun, 1 armour and 9 infantry
West Russia : 1 flag
Russia : 1 flag, 1 aaGun, 1 factory and 26 infantry
56 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 21 / 22
Germans : 31 / 37
British : 23 / 26
Japanese : 52 / 52
Americans : 39 / 41Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Germans
Germans buy 2 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Libya to Algeria
Germans take Algeria from Americans
2 infantry moved from Germany to Eastern Europe
3 fighters moved from Western Europe to Eastern Europe
1 fighter moved from Germany to Eastern Europe
1 bomber moved from Western Europe to Eastern EuropeCombat - Germans
Battle in Eastern Europe
Germans attack with 1 bomber, 4 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters and 2 infantry in Eastern Europe, round 1 : 2/7 hits
British roll dice for 1 infantry in Eastern Europe, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Eastern Europe
Germans win, taking Eastern Europe from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
4 fighters moved from Eastern Europe to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 bomber moved from Eastern Europe to Western Europe
1 transport moved from 14 Sea Zone to 34 Sea Zone
1 armour moved from Italian East Africa to 34 Sea Zone
1 armour moved from 34 Sea Zone to Persia
1 carrier moved from 14 Sea Zone to 34 Sea Zone
1 battleship moved from 14 Sea Zone to 34 Sea Zone
1 submarine moved from 13 Sea Zone to 7 Sea Zone
3 infantry moved from Germany to Southern Europe
8 armour moved from Germany to Southern EuropePlace Units - Germans
5 infantry placed in Germany
2 armour and 4 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 10 armour, 3 artilleries, 1 factory and 20 infantry
Kenya : 1 flag
Persia : 1 flag, 1 armour
French West Africa : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 aaGun, 10 armour, 1 factory and 7 infantry
Italian East Africa : 1 flag
Eastern Europe : 1 flag, 1 infantry
Western Europe : 1 flag, 1 aaGun, 1 bomber, 4 fighters and 20 infantry
French Equatorial Africa : 1 flag
Algeria : 1 flag, 1 infantry
Balkans : 1 flag, 2 infantry
7 Sea Zone : 1 flag, 1 submarine
34 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 transport
13 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 21 / 22
Germans : 35 / 35
British : 20 / 26
Japanese : 52 / 52
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - British
British buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Ukraine S.S.R. to Balkans
3 fighters moved from Caucasus to Balkans
1 bomber moved from Caucasus to Germany
1 infantry moved from Ukraine S.S.R. to Eastern Europe
7 armour moved from Ukraine S.S.R. to Eastern Europe
7 infantry moved from Belorussia to Eastern Europe
7 infantry moved from Karelia S.S.R. to Eastern Europe
1 armour moved from Karelia S.S.R. to Eastern Europe
4 transports moved from 5 Sea Zone to 6 Sea Zone
8 infantry moved from United Kingdom to 6 Sea Zone
8 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
8 infantry moved from 5 Sea Zone to Eastern EuropeCombat - British
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in Germany
Battle in Eastern Europe
British attack with 8 armour and 23 infantry
Germans defend with 1 infantry
British roll dice for 8 armour and 23 infantry in Eastern Europe, round 1 : 5/31 hits
Germans roll dice for 1 infantry in Eastern Europe, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 8 armour and 23 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Balkans
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Balkans, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Balkans, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Balkans
British roll dice for 3 fighters and 1 infantry in Balkans, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Balkans, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Balkans
British win, taking Balkans from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Balkans to Caucasus
1 submarine moved from 54 Sea Zone to 52 Sea Zone
1 transport moved from 54 Sea Zone to 44 Sea Zone
1 aaGun moved from Belorussia to Eastern Europe
1 bomber moved from Germany to United KingdomPlace Units - British
1 armour and 7 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTerritory Summary for British :
Australia : 1 flag, 4 infantry
Eastern Europe : 1 flag, 1 aaGun, 8 armour and 23 infantry
United Kingdom : 1 flag, 1 armour, 1 bomber, 1 factory and 7 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour and 3 fighters
Balkans : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag
Belorussia : 1 flag
5 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 4 transports
44 Sea Zone : 1 flag, 1 transport
52 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Russians : 21 / 22
Germans : 29 / 35
British : 26 / 26
Japanese : 52 / 52
Americans : 38 / 41Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.848
Median : 4.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 46Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.800
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.750
Median : 4.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour and 3 bombers; Remaining resources: 1 PUs;Non Combat Move - Japanese
3 armour moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Evenki National Okrug to Novosibirsk
7 infantry moved from Yakut S.S.R. to Novosibirsk
4 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Kazakh S.S.R. to Novosibirsk
10 armour moved from Persia to Novosibirsk
3 infantry moved from India to Persia
1 artillery moved from India to Persia
2 armour moved from French Indochina to Persia
6 infantry moved from French Indochina to 36 Sea Zone
6 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone
6 infantry moved from 34 Sea Zone to Persia
2 transports moved from 36 Sea Zone to 61 Sea Zone
2 armour moved from Japan to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Manchuria
2 armour moved from 61 Sea Zone to Manchuria
1 bomber moved from Japan to India
2 fighters moved from Persia to Germany
2 fighters moved from 14 Sea Zone to Germany
2 fighters moved from 34 Sea Zone to Germany
1 cruiser moved from 14 Sea Zone to 34 Sea Zone
1 battleship moved from 14 Sea Zone to 34 Sea Zone
1 carrier moved from 14 Sea Zone to 34 Sea Zone
1 submarine moved from 14 Sea Zone to 34 Sea Zone
5 infantry moved from French Indochina to India
2 infantry moved from Anglo Egypt to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Persia
1 infantry moved from Anglo Egypt to Trans-Jordan
1 infantry moved from Persia to Kazakh S.S.R.Place Units - Japanese
3 bombers placed in India
3 armour placed in French IndochinaTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs totalTerritory Summary for Japanese :
Germany : 1 flag, 6 fighters
Union of South Africa : 1 flag
Manchuria : 1 flag, 2 armour and 2 infantry
Persia : 1 flag, 2 armour, 6 artilleries and 21 infantry
India : 1 flag, 1 aaGun, 5 bombers, 1 factory and 5 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 13 armour and 14 infantry
Borneo : 1 flag, 1 infantry
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag
French Indochina : 1 flag, 1 aaGun, 3 armour and 1 factory
Kazakh S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 1 infantry
Solomon Islands : 1 flag, 1 infantry
Sinkiang : 1 flag
Evenki National Okrug : 1 flag
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag
New Guinea : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 factory
Caroline Islands : 1 flag, 1 infantry
34 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 4 transports
61 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Russians : 21 / 22
Germans : 29 / 35
British : 26 / 26
Japanese : 52 / 53
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Americans
Americans buy 4 armour and 4 infantry; Remaining resources: 9 PUs;Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 23 Sea Zone
1 armour and 1 infantry moved from 23 Sea Zone to Belgian Congo
British take Belgian Congo from GermansCombat - Americans
Non Combat Move - Americans
9 infantry moved from Belorussia to Eastern Europe
1 artillery moved from Belorussia to Eastern Europe
4 infantry moved from Karelia S.S.R. to Eastern Europe
2 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from 5 Sea Zone to Caucasus
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
4 transports moved from 5 Sea Zone to 6 Sea Zone
4 armour and 4 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
3 armour, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
4 armour and 4 infantry moved from 5 Sea Zone to Eastern Europe
3 armour moved from Karelia S.S.R. to Ukraine S.S.R.
4 transports moved from 2 Sea Zone to 1 Sea Zone
4 armour and 4 infantry moved from Eastern Canada to 1 Sea Zone
4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
4 armour and 4 infantry moved from 2 Sea Zone to United Kingdom
4 artilleries and 4 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Caucasus to RussiaPlace Units - Americans
4 armour and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 47 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 flag, 4 artilleries and 4 infantry
Midway : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 armour and 1 infantry
Eastern Europe : 1 flag, 4 armour, 1 artillery and 17 infantry
Western United States : 1 flag, 1 factory
Hawaiian Islands : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 aaGun, 4 armour, 1 bomber and 4 infantry
Caucasus : 1 flag, 2 infantry
Ukraine S.S.R. : 1 flag, 7 armour
Eastern United States : 1 flag, 4 armour, 1 factory and 4 infantry
Russia : 1 flag, 1 fighter
Central United States : 1 flag, 1 aaGun
5 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
23 Sea Zone : 1 flag, 1 transport
12 Sea Zone : 1 flag, 3 submarines
2 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 transportsProduction/PUs Summary :
Russians : 21 / 22
Germans : 28 / 35
British : 27 / 26
Japanese : 52 / 53
Americans : 38 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 1 : 4/4 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
9 infantry moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Russia
2 fighters moved from Kazakh S.S.R. to RussiaPlace Units - Russians
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 56 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 51 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 23 PUs; end with 24 PUs totalTerritory Summary for Russians :
Norway : 1 flag
Kazakh S.S.R. : 1 flag, 1 infantry
Caucasus : 1 flag, 1 factory and 28 infantry
Ukraine S.S.R. : 1 flag, 1 aaGun
West Russia : 1 flag
Russia : 1 flag, 1 aaGun, 1 armour, 1 factory, 2 fighters and 33 infantry
51 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 23 / 24
Germans : 28 / 35
British : 27 / 26
Japanese : 50 / 53
Americans : 38 / 47Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
Average roll : 1.400
Median : 1.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 3 times
2 was rolled 1 times
Average roll : 1.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :9
Purchase Units - Germans
Germans buy 7 armour; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Southern Europe to Balkans
4 fighters moved from Western Europe to Balkans
1 armour moved from Persia to Kazakh S.S.R.
1 bomber moved from Western Europe to BalkansCombat - Germans
Battle in Kazakh S.S.R.
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Kazakh S.S.R., round 1 : 1/1 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakh S.S.R.
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Balkans
Germans attack with 1 bomber, 4 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters and 2 infantry in Balkans, round 1 : 5/7 hits
British roll dice for 1 infantry in Balkans, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Balkans
Germans win, taking Balkans from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
4 fighters moved from Balkans to Germany
1 bomber moved from Balkans to Germany
10 armour moved from Southern Europe to Germany
20 infantry moved from Western Europe to Germany
1 aaGun moved from Western Europe to Germany
1 submarine moved from 13 Sea Zone to 18 Sea Zone
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Algeria to LibyaPlace Units - Germans
2 armour placed in Germany
5 armour placed in Southern EuropeTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 2 aaGuns, 22 armour, 3 artilleries, 1 bomber, 1 factory, 4 fighters and 40 infantry
Kenya : 1 flag
French West Africa : 1 flag
Southern Europe : 1 flag, 1 aaGun, 5 armour, 1 factory and 5 infantry
Italian East Africa : 1 flag
French Equatorial Africa : 1 flag
Balkans : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 transport
18 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 23 / 24
Germans : 31 / 31
British : 24 / 26
Japanese : 50 / 53
Americans : 38 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :9
Purchase Units - British
British buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
4 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour and 7 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 7 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Western Europe
British take Western Europe from Germans
1 bomber moved from United Kingdom to Germany
1 infantry moved from Eastern Europe to Balkans
3 fighters moved from Caucasus to BalkansCombat - British
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in Germany
Battle in Balkans
British attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Balkans, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Balkans, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Balkans
British win, taking Balkans from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Balkans to Caucasus
8 armour moved from Eastern Europe to Caucasus
1 armour moved from 5 Sea Zone to Eastern Europe
5 infantry moved from 5 Sea Zone to Eastern Europe
1 cruiser moved from 10 Sea Zone to 18 Sea Zone
1 bomber moved from Germany to United KingdomPlace Units - British
1 armour and 7 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTerritory Summary for British :
Australia : 1 flag, 4 infantry
Eastern Europe : 1 flag, 1 aaGun, 1 armour and 27 infantry
United Kingdom : 1 flag, 1 armour, 1 bomber, 1 factory and 7 infantry
Western Europe : 1 flag, 2 infantry
Caucasus : 1 flag, 1 aaGun, 9 armour and 3 fighters
Balkans : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag
Belorussia : 1 flag
5 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 4 transports
44 Sea Zone : 1 flag, 1 transport
52 Sea Zone : 1 flag, 1 submarine
18 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Russians : 23 / 24
Germans : 22 / 31
British : 33 / 33
Japanese : 50 / 53
Americans : 38 / 47Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 4.286
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
Ok,I got 8 hits
you have 3destroyers cruiser 2carriers 4fighters
should i leave you with 2fighters
or 1fighter 1carrier -
Save the fighters for last. Nice rolls, totally didn’t notice the bombers were in range. =(
-
Was my only hope!