good luck
Global No Tech No Bid - rgp44 (Axis) vs Vold (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Germany to Eastern Poland
5 mech_infantrys moved from Romania to Bessarabia
4 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
2 armour moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Bessarabia
7 armour, 3 artilleries and 9 mech_infantrys moved from Smolensk to Bryansk
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
2 infantry moved from Archangel to Vologda
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 105 Sea ZoneCombat - Germans
Battle in Eastern Poland
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 7 armour, 3 artilleries and 9 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 7 armour, 3 artilleries and 9 mech_infantrys in Bryansk, round 1 : 6/19 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 3 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Bessarabia, round 1 : 3/13 hits
Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 1 : 0/5 hits
3 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 2/13 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 105 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
1 aaGun moved from Smolensk to Bryansk
1 artillery moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
1 artillery moved from Archangel to Nenetsia
1 infantry moved from Archangel to Nenetsia
1 armour moved from Novgorod to Nenetsia
1 bomber moved from Bessarabia to Novgorod
1 fighter and 1 tactical_bomber moved from Bessarabia to RomaniaPlace Units - Germans
3 infantry placed in Novgorod
7 mech_infantrys placed in Germany
Germans undo move 1.
1 armour and 2 infantry placed in Novgorod
1 armour placed in Germany
1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Germans :
Egypt : 1 flag, 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 13 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
Romania : 1 flag, 1 fighter and 1 tactical_bomber
Germany : 1 flag, 1 aaGun, 1 armour, 1 factory_major, 2 infantry and 7 mech_infantrys
Southern Italy : 1 flag, 2 fighters
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 7 armour, 4 artilleries, 2 infantry and 10 mech_infantrys
Nenetsia : 1 flag, 1 armour, 1 artillery and 2 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 armour and 1 mech_infantry
Bessarabia : 1 flag, 1 artillery, 3 infantry and 5 mech_infantrys
Vologda : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Smolensk : 1 flag
112 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 5 submarines, 1 tactical_bomber and 7 transports
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 61 / 81
Russians : 18 / 24
Japanese : 66 / 72
Americans : 53 / 73
Chinese : 6 / 7
British : 8 / 0
UK_Pacific : 5 / 5
Italians : 35 / 52
ANZAC : 10 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from GermansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 56 Sea Zone
3 infantry moved from Shantung to Jehol
1 artillery moved from Shantung to Jehol
2 artilleries moved from Anhwe to Chahar
1 armour moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Anhwe to Chahar
1 mech_infantry moved from Hopei to Chahar
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in Jehol
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Jehol, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 2 artilleries and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Chahar, round 1 : 0/4 hits
Chinese roll dice for 2 infantry in Chahar, round 1 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 armour and 2 artilleries in Chahar, round 2 : 0/3 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 armour and 2 artilleries in Chahar, round 3 : 1/3 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 2/2 hits
1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Chahar
Japanese roll dice for 1 armour in Chahar, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Chahar, round 5 : 1/1 hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 2 artilleries and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 56 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 : 0/4 hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 1 : 0/2 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 fighter could not land in 56 Sea Zone and was removed
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Yunnan to Burma
3 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 mech_infantrys moved from Kiangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Sakha to Buryatia
1 infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 carrier moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
3 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kwangtung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Japanese :
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Jehol : 1 flag, 1 artillery and 2 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 armour
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 armour
Sikang : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 artilleries and 5 infantry
Malaya : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 tactical_bomber
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 artillery
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 3 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
39 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 2 carriers, 4 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 60 / 81
Russians : 18 / 19
Japanese : 72 / 77
Americans : 53 / 73
Chinese : 1 / 7
British : 8 / 0
UK_Pacific : 5 / 5
Italians : 35 / 52
ANZAC : 10 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Americans
Americans buy 5 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Italians
1 armour moved from French Central Africa to French Equatorial Africa
2 infantry and 1 mech_infantry moved from French West Africa to 83 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Nigeria
Americans take Nigeria from Italians
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
2 destroyers moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 33 Sea Zone to 45 Sea Zone
2 bombers moved from Queensland to Dutch New Guinea
2 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 105 Sea Zone
Americans attack with 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win, taking 105 Sea Zone from Germans with 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Java
Battle in Dutch New Guinea
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in French Equatorial Africa
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking French Equatorial Africa from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from 105 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 91 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 2 destroyers and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 fighter moved from 45 Sea Zone to 33 Sea Zone
2 bombers moved from Dutch New Guinea to Northern Territory
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
4 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
retreated to Sikang
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - British
Non Combat Move - British
Turn Complete - British
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 3 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Italians
Italians buy 2 armour, 1 battleship, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 bomber moved from Iraq to Volgograd
1 infantry moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in Volgograd
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Volgograd, round 1 : 3/4 hits
Russians roll dice for 3 infantry in Volgograd, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Volgograd
Italians win, taking Volgograd from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Volgograd to Iraq
1 armour moved from Iraq to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to BessarabiaPlace Units - Italians
2 armour and 1 mech_infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in Northern Italy
1 battleship placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 35 PUs; end with 35 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
South West Africa : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery and 2 infantry
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 8 infantry
Libya : 1 flag, 1 artillery
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Bessarabia : 1 flag, 1 artillery and 1 infantry
Volgograd : 1 flag, 2 armour and 1 factory_minor
Caucasus : 1 flag, 1 armour
95 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport
Iraq : 1 flag, 1 armour, 1 bomber and 1 mech_infantry
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 60 / 81
Russians : 16 / 19
Japanese : 68 / 77
Americans : 60 / 81
Chinese : 1 / 2
British : 8 / 0
UK_Pacific : 5 / 5
Italians : 35 / 51
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from Western Australia to Northern Territory
1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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It has been over for a while now, but you have a VC victory - congratz.
switch sides and play again?
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sure, start it up