Suprise Attack Nazi's VS Kabloom Commies


  • what ios ool


  • OOL is Order Of Loss, so for example a tip on the BB then the ss,then a fighter.
    Country also,      Loose the Anzac ss before the Britsh.
    I try to put myself in the other persons shoes and say if I were defending what would go first,if they have a lot of subs would you keep a dd and loose a crusier, we can go round by round because ther is a big difference between 1 hit and 7, this way you can choose depending on how I hit


  • OK. ARE YOU READY FOR THIS?
    tips on 2 us carriers
    tip on uk carrier
    tip on uk battleship
    tip on us battleship
    us destroyer
    uk carrier loss
    us carrier loss x2
    uk tac
    anzac cruiser
    uk cruisers x2
    us tac
    us cruisers x2
    uk fighter
    us cruiser
    uk battleship loss
    us fighters x2
    us carrier tip
    us carrier loss
    us fighters x2
    us battleship loss
    us carrier tip
    us carrier loss
    us fighters x2
    a total of 30 losses
    hey the anzac men that are on boats were suppose to get off at celebs. i was suppose to do it on my anzac turn. could you do that for me or is it my tough luck


  • No prob I will unload your men for ya.
    WAR GAME at my place this weekend…you know that
    Dam thats a lot of pieces in one spot, another Truk Lagoon
    We’ll talk to ya


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 cruiser, 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 destroyer and 2 submarines moved from 23 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 artillery and 4 infantry moved from Korea to Amur
                7 infantry moved from Manchuria to Amur
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                2 fighters moved from 36 Sea Zone to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to 44 Sea Zone
                1 carrier and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
                1 battleship moved from 36 Sea Zone to 44 Sea Zone
                1 bomber and 1 tactical_bomber moved from Kwangsi to 44 Sea Zone
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Kiangsu to Hopei
                1 armour moved from Kiangsu to Hopei
                1 infantry moved from Kwangsi to Yunnan
                1 armour moved from Hunan to Kweichow
                1 mech_infantry moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Yunnan
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Kwangsi to 44 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 tactical_bomber moved from Kwangsi to 45 Sea Zone
                1 tactical_bomber moved from Philippines to 44 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 7 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 6 fighters and 4 tactical_bombers
                    ANZAC defend with 1 artillery, 1 cruiser, 1 infantry and 1 transport; British defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 6 fighters and 4 tactical_bombers in 44 Sea Zone, round 1 :  10/13 hits
                    Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
                        Americans roll dice for 2 battleships, 5 carriers, 6 cruisers, 1 destroyer, 7 fighters, 2 tactical_bombers and 3 transports in 44 Sea Zone, round 1 :  16/23 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 tactical_bomber owned by the British , 1 destroyer owned by the Americans , 2 carriers owned by the Americans , 1 cruiser owned by the Japanese , 4 tactical_bombers owned by the Japanese , 2 carriers owned by the Japanese , 6 fighters owned by the Japanese and 1 carrier owned by the British lost in 44 Sea Zone
                    1 battleship owned by the Japanese retreated to 35 Sea Zone
                    Americans win with 2 battleships, 2 carriers, 6 cruisers, 7 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -81
                    Casualties for Japanese: 2 carriers, 1 cruiser, 6 fighters and 4 tactical_bombers
                    Casualties for British: 1 carrier and 1 tactical_bomber
                    Casualties for Americans: 2 carriers and 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 2 artilleries and 12 infantry
                    Russians defend with 2 aaGuns and 6 infantry
                        Japanese roll dice for 2 artilleries and 12 infantry in Amur, round 1 :  2/14 hits
                        Russians roll dice for 2 aaGuns and 6 infantry in Amur, round 1 :  2/6 hits
                        2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 2 artilleries and 10 infantry in Amur, round 2 :  3/12 hits
                        Russians roll dice for 6 infantry in Amur, round 2 :  2/6 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 2 artilleries and 8 infantry in Amur, round 3 :  2/10 hits
                        Russians roll dice for 3 infantry in Amur, round 3 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 2 artilleries and 7 infantry in Amur, round 4 :  2/9 hits
                        Russians roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 5 infantry
                    Casualties for Russians: 2 aaGuns and 6 infantry
                    2 fighters owned by the Americans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the British forced to land in Celebes

    Non Combat Move - Japanese
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer and 1 submarine moved from 7 Sea Zone to 9 Sea Zone
                1 fighter moved from Yunnan to Hunan
                1 bomber moved from 44 Sea Zone to Kiangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 cruiser, 1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Korea : 1 flag, 1 aaGun
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag, 1 bomber
        Japan : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Manchuria : 1 flag, 1 aaGun
        Hainan : 1 flag, 1 harbour
        Yunnan : 1 flag, 1 infantry and 1 mech_infantry
        Kweichow : 1 flag, 1 armour and 2 mech_infantrys
        Hunan : 1 flag, 1 fighter
        Hopei : 1 flag, 1 armour and 2 mech_infantrys
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag, 2 artilleries and 7 infantry
        French Indo China : 1 flag, 2 infantry
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 flag, 1 transport
        35 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 tactical_bombers
        25 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        9 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        5 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 33 / 39
        Japanese : 42 / 42
        Americans : 54 / 75
        Chinese : 6 / 15
        British : 28 / 31
        UK_Pacific : 16 / 19
        Italians : 21 / 42
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 24 times
                3 was rolled 20 times
                4 was rolled 26 times
                5 was rolled 21 times
                6 was rolled 20 times
            Average roll : 3.415
            Median : 3.000
            Variance : 0.246
            Standard Deviation : 0.496
            Total rolls : 135

    Japanese Combat
                1 was rolled 15 times
                2 was rolled 17 times
                3 was rolled 12 times
                4 was rolled 16 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.365
            Median : 3.000
            Variance : 0.274
            Standard Deviation : 0.523
            Total rolls : 85

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 16

    UK_Pacific Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.222
            Standard Deviation : 0.471
            Total rolls : 28


  • %#&#!!! I forgot to unload your Anzac Inf. if I sunk your men on the boat let me know and I’ll edit them on Celebs, sorry I was so involved with the huge battle I didnt even think about.
    I would like to use my Kami’s at the Philippines, 2 on the U.S. BB, 2 on the U.S. carrier, and the last two on the crusiers.
    Thanks S.A.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 infantry moved from 125 Sea Zone to Norway
                1 artillery moved from 125 Sea Zone to Norway
                1 fighter moved from Celebes to 36 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Celebes to 35 Sea Zone
                4 fighters moved from 44 Sea Zone to 35 Sea Zone
                1 battleship moved from 44 Sea Zone to 35 Sea Zone
                2 cruisers moved from 44 Sea Zone to 35 Sea Zone
                1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from New Britain to 35 Sea Zone
                1 fighter moved from Celebes to 35 Sea Zone
                1 bomber moved from India to 37 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 infantry moved from 125 Sea Zone to Norway
                1 artillery moved from 125 Sea Zone to Norway
                1 fighter moved from Celebes to 36 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Celebes to 35 Sea Zone
                4 fighters moved from 44 Sea Zone to 35 Sea Zone
                1 battleship moved from 44 Sea Zone to 35 Sea Zone
                2 cruisers moved from 44 Sea Zone to 35 Sea Zone
                1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from New Britain to 35 Sea Zone
                1 fighter moved from Celebes to 35 Sea Zone
                1 bomber moved from India to 37 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone

    Airborne Attack Move - Americans


  • Just tried the edit and I was able to add the Inf & Art to Celebs but I was unable to remove them from the TT, I wasnt able to scroll down the list to hit the O.K. button, this screen is too small, so i took them off the island, they should be there when its Anzac’s turn


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 infantry moved from 125 Sea Zone to Norway
                1 artillery moved from 125 Sea Zone to Norway
                1 fighter moved from Celebes to 36 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Celebes to 35 Sea Zone
                4 fighters moved from 44 Sea Zone to 35 Sea Zone
                1 battleship moved from 44 Sea Zone to 35 Sea Zone
                2 cruisers moved from 44 Sea Zone to 35 Sea Zone
                1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from New Britain to 35 Sea Zone
                1 fighter moved from Celebes to 35 Sea Zone
                1 bomber moved from India to 37 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone

    Airborne Attack Move - Americans

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 6,4
                Battle in 36 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 89 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                    Americans win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 3 cruisers, 5 fighters, 2 tactical_bombers and 1 transport
                    Japanese defend with 1 battleship, 1 carrier and 2 tactical_bombers
                    Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 3 cruisers, 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 58
                    Casualties for Japanese: 1 battleship, 1 carrier and 2 tactical_bombers
                Battle in Norway
                Battle in Philippines

    Non Combat Move - Americans
                2 carriers moved from 44 Sea Zone to 35 Sea Zone
                3 fighters moved from 35 Sea Zone to Guam
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Guam
                1 bomber moved from 37 Sea Zone to India

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 destroyers and 1 submarine placed in 101 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                    retreated to Yunnan
                    Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Combat Move - British
                2 infantry moved from Siam to Shan State
                5 infantry moved from Burma to Yunnan
                1 fighter moved from Celebes to Shan State
                1 battleship and 2 cruisers moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 infantry moved from India to West India
                2 infantry moved from India to Burma
                1 armour and 4 infantry moved from Egypt to Trans-Jordan
                2 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Combat Move - British
                2 infantry moved from Siam to Shan State
                5 infantry moved from Burma to Yunnan
                1 fighter moved from Celebes to Shan State
                1 battleship and 2 cruisers moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 infantry moved from India to West India
                2 infantry moved from India to Burma
                1 armour and 4 infantry moved from Egypt to Trans-Jordan
                2 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo

    Combat - British
                Battle in Trans-Jordan
                    British attack with 3 armour and 4 infantry
                    Italians defend with 1 armour, 1 artillery and 1 infantry
                    British win, taking Trans-Jordan from Italians with 3 armour and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                Battle in Yunnan
                    British attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                    British win, taking Yunnan from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 armour moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Place Units - UK_Pacific
                2 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 2 armour and 1 infantry


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 103 Sea Zone
                1 destroyer moved from 91 Sea Zone to 90 Sea Zone
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone
                1 battleship moved from 91 Sea Zone to 103 Sea Zone
                1 infantry moved from Syria to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Greece to Egypt
                1 infantry moved from Persia to Eastern Persia
                      Italians take Eastern Persia from Neutral_Allies
                1 infantry moved from Northwest Persia to Iraq
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Belarus
                1 fighter moved from Romania to Western Ukraine
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                2 artilleries and 3 infantry moved from Yugoslavia to Romania
                2 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 103 Sea Zone
                1 destroyer moved from 91 Sea Zone to 90 Sea Zone
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone
                1 battleship moved from 91 Sea Zone to 103 Sea Zone
                1 infantry moved from Syria to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Greece to Egypt
                1 infantry moved from Persia to Eastern Persia
                      Italians take Eastern Persia from Neutral_Allies
                1 infantry moved from Northwest Persia to Iraq
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Belarus
                1 fighter moved from Romania to Western Ukraine
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                2 artilleries and 3 infantry moved from Yugoslavia to Romania
                2 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in 104 Sea Zone
                    Italians attack with 1 cruiser and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 cruiser in 104 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Italians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Egypt
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 armour and 1 harbour
                        Italians roll dice for 1 cruiser in Egypt, round 1 :  1/1 hits
                        British roll dice for 1 armour in Egypt, round 1 :  0/1 hits
                        1 armour owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Belarus
                    Italians attack with 2 armour and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 armour and 2 infantry in Belarus, round 1 :  3/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Italians attack with 1 armour, 1 fighter and 3 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 fighter and 3 infantry in Western Ukraine, round 1 :  3/5 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in 103 Sea Zone
                    Italians attack with 1 battleship and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 103 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 battleship in 103 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 103 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 submarine in 103 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 103 Sea Zone
                    Italians win with 1 battleship and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 90 Sea Zone
                    Italians attack with 1 destroyer
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 destroyer in 90 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 90 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 90 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 90 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 90 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians lost in 90 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from Egypt to Libya
                1 fighter moved from Western Ukraine to Eastern Poland

    Place Units - Italians
                1 submarine and 1 transport placed in 95 Sea Zone
                1 armour, 2 artilleries and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,2
                Italians collect 24 PUs (1 lost to blockades); end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 30 / 39
        Japanese : 38 / 42
        Americans : 59 / 79
        Chinese : 8 / 7
        British : 27 / 29
        UK_Pacific : 16 / 16
        Italians : 25 / 45
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.154
            Median : 3.000
            Variance : 0.553
            Standard Deviation : 0.743
            Total rolls : 39

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.647
            Standard Deviation : 1.283
            Total rolls : 18

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8


  • You used the Kami’s just fine if Anzac goes into a Kami zone just post the move and I’ll let you know I think I have 2 left.
    WAR GAME at my place this weekend same time same chanel, Scot and Jeff can make it Yavid said he would have to see what the commander and chief says


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China

    Combat - ANZAC
                Battle in French Indo China
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    ANZAC win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour and 1 tactical_bomber placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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