@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Suprise Attack Nazi's VS Kabloom Commies
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Purchase Units - Americans 
 Americans buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 2 mech_infantrys moved from Western United States to Alaska
 1 mech_infantry moved from Eastern United States to Western United States
 1 armour moved from Western United States to Alaska
 1 fighter moved from 33 Sea Zone to 45 Sea Zone
 1 bomber moved from Caroline Islands to 44 Sea Zone
 1 fighter moved from 33 Sea Zone to 34 Sea Zone
 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
 1 destroyer moved from 25 Sea Zone to 23 Sea Zone
 1 fighter moved from 30 Sea Zone to 23 Sea Zone
 3 fighters moved from 30 Sea Zone to 23 Sea Zone
 1 fighter moved from 33 Sea Zone to 21 Sea Zone
 5 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea ZoneAirborne Attack Move - Americans Combat - Americans 
 Battle in 34 Sea Zone
 Americans attack with 1 fighter and 1 tactical_bomber
 Japanese defend with 1 battleship
 Americans win with 1 tactical_bomber remaining. Battle score for attacker is 10
 Casualties for Japanese: 1 battleship
 Casualties for Americans: 1 fighter
 Battle in Alaska
 Americans attack with 1 armour and 2 mech_infantrys
 Japanese defend with 2 infantry
 Americans win, taking Alaska from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
 Casualties for Japanese: 2 infantry
 Battle in 23 Sea Zone
 Americans attack with 1 destroyer and 4 fighters
 Japanese defend with 1 destroyer
 Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in 91 Sea Zone
 Americans attack with 5 destroyers and 3 submarines
 Italians defend with 1 submarine
 Americans win with 5 destroyers and 3 submarines remaining. Battle score for attacker is 6
 Casualties for Italians: 1 submarine
 Battle in 21 Sea Zone
 Americans attack with 1 fighter
 Japanese defend with 1 destroyer
 Americans win with 1 fighter remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in 44 Sea Zone
 Americans attack with 1 bomber
 Japanese defend with 1 transport
 Americans win with 1 bomber remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in 45 Sea Zone
 Americans attack with 1 fighter
 Japanese defend with 1 transport
 Americans win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transportNon Combat Move - Americans 
 1 fighter moved from 45 Sea Zone to 33 Sea Zone
 1 bomber moved from 44 Sea Zone to Northern Territory
 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
 1 fighter moved from 21 Sea Zone to 33 Sea Zone
 4 fighters moved from 23 Sea Zone to 33 Sea Zone
 2 carriers, 1 cruiser and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
 1 tactical_bomber moved from Western United States to Wake IslandPlace Units - Americans 
 1 artillery and 1 infantry placed in Western United States
 1 armour, 1 artillery and 2 infantry placed in Eastern United States
 2 destroyers and 2 submarines placed in 10 Sea Zone
 3 transports placed in 101 Sea ZoneTurn Complete - Americans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5
 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 1 infantry moved from Sikang to Szechwan
 Chinese take Szechwan from Japanese
 2 infantry moved from Sikang to Shensi
 Chinese take Shensi from Japanese
 1 infantry moved from Sikang to Szechwan
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 1 infantry moved from Sikang to Szechwan
 Chinese take Szechwan from Japanese
 2 infantry moved from Sikang to Shensi
 Chinese take Shensi from Japanese
 1 infantry moved from Sikang to SzechwanCombat - Chinese Non Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in KansuTurn Complete - Chinese 
 Chinese collect 5 PUs; end with 6 PUs total
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Combat Move - British 
 1 infantry moved from Shan State to Malaya
 UK_Pacific take Malaya from Japanese
 2 infantry moved from Burma to Yunnan
 1 artillery moved from Shan State to Yunnan
 2 armour moved from Union of South Africa to Tanganyika Territory
 1 transport moved from 72 Sea Zone to 71 Sea Zone
 1 armour moved from Union of South Africa to 71 Sea Zone
 1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
 1 infantry moved from Kenya to 72 Sea Zone
 1 infantry moved from Rhodesia to Tanganyika Territory
 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
 1 transport moved from 79 Sea Zone to 39 Sea Zone
 2 infantry moved from India to 39 Sea Zone
 1 destroyer moved from 39 Sea Zone to 38 Sea Zone
 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 41 Sea Zone
 1 fighter moved from 41 Sea Zone to Sumatra
 1 tactical_bomber moved from 41 Sea Zone to Sumatra
 2 infantry moved from 41 Sea Zone to Sumatra
 1 tactical_bomber moved from India to Yunnan
 1 destroyer moved from 38 Sea Zone to 37 Sea Zone
 1 infantry moved from Burma to Shan State
 1 infantry moved from India to Burma
 1 fighter moved from India to 37 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Combat Move - British 
 1 infantry moved from Shan State to Malaya
 UK_Pacific take Malaya from Japanese
 2 infantry moved from Burma to Yunnan
 1 artillery moved from Shan State to Yunnan
 2 armour moved from Union of South Africa to Tanganyika Territory
 1 transport moved from 72 Sea Zone to 71 Sea Zone
 1 armour moved from Union of South Africa to 71 Sea Zone
 1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
 1 infantry moved from Kenya to 72 Sea Zone
 1 infantry moved from Rhodesia to Tanganyika Territory
 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
 1 transport moved from 79 Sea Zone to 39 Sea Zone
 2 infantry moved from India to 39 Sea Zone
 1 destroyer moved from 39 Sea Zone to 38 Sea Zone
 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 41 Sea Zone
 1 fighter moved from 41 Sea Zone to Sumatra
 1 tactical_bomber moved from 41 Sea Zone to Sumatra
 2 infantry moved from 41 Sea Zone to Sumatra
 1 tactical_bomber moved from India to Yunnan
 1 destroyer moved from 38 Sea Zone to 37 Sea Zone
 1 infantry moved from Burma to Shan State
 1 infantry moved from India to Burma
 1 fighter moved from India to 37 Sea ZoneCombat - British 
 Battle in Tanganyika Territory
 British attack with 2 armour and 1 infantry
 Italians defend with 1 infantry
 British win, taking Tanganyika Territory from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Battle in 37 Sea Zone
 British attack with 1 destroyer and 1 fighter
 Japanese defend with 1 submarine
 British win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 submarine
 Battle in Yunnan
 British attack with 1 artillery, 2 infantry and 1 tactical_bomber
 Japanese defend with 1 mech_infantry
 British win, taking Yunnan from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 mech_infantry
 Casualties for British: 1 infantry
 Battle in Sumatra
 British attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Japanese defend with 1 infantry
 British win, taking Sumatra from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 infantryNon Combat Move - British 
 1 fighter moved from Sumatra to 41 Sea Zone
 1 tactical_bomber moved from Sumatra to 41 Sea Zone
 1 fighter moved from 37 Sea Zone to Shan State
 1 tactical_bomber moved from Yunnan to Shan State
 2 infantry moved from India to BurmaPlace Units - British 
 1 armour and 2 infantry placed in Union of South Africa
 1 infantry placed in United KingdomTurn Complete - British 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,6
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,1,5
 British collect 26 PUs (2 lost to blockades); end with 26 PUs total
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Purchase Units - Italians 
 Italians buy 2 artilleries, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians 
 1 armour moved from Gibraltar to 92 Sea Zone
 1 armour moved from 92 Sea Zone to Morocco
 1 transport moved from 92 Sea Zone to 95 Sea Zone
 1 armour moved from Egypt to Trans-Jordan
 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
 1 fighter moved from Egypt to Southern Italy
 1 bomber moved from Algeria to Southern Italy
 3 infantry moved from Bulgaria to Romania
 2 infantry moved from Yugoslavia to Slovakia Hungary
 1 artillery and 1 infantry moved from Northern Italy to Southern France
 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
 1 armour moved from Northern Italy to Romania
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Purchase Units - Italians 
 Italians buy 2 artilleries, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians 
 1 armour moved from Gibraltar to 92 Sea Zone
 1 armour moved from 92 Sea Zone to Morocco
 1 transport moved from 92 Sea Zone to 95 Sea Zone
 1 armour moved from Egypt to Trans-Jordan
 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
 1 fighter moved from Egypt to Southern Italy
 1 bomber moved from Algeria to Southern Italy
 3 infantry moved from Bulgaria to Romania
 2 infantry moved from Yugoslavia to Slovakia Hungary
 1 artillery and 1 infantry moved from Northern Italy to Southern France
 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
 1 armour moved from Northern Italy to RomaniaCombat - Italians 
 Battle in MoroccoNon Combat Move - Italians 
 1 armour moved from Trans-Jordan to Iraq
 Italians take Iraq from Neutral_Axis
 1 artillery and 1 infantry moved from 96 Sea Zone to TobrukPlace Units - Italians 
 2 submarines placed in 95 Sea Zone
 2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 19 PUs; end with 19 PUs total
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians : Trans-Jordan : 1 flag 
 Alexandria : 1 flag
 Gibraltar : 1 flag, 1 harbour
 Egypt : 1 flag, 1 artillery and 1 harbour
 Morocco : 1 flag, 1 armour
 Algeria : 1 flag
 Southern France : 1 flag, 1 artillery and 1 infantry
 Tunisia : 1 flag
 Slovakia Hungary : 1 flag, 2 infantry
 Romania : 1 flag, 3 armour and 3 infantry
 Tobruk : 1 flag, 1 artillery and 1 infantry
 Northern Italy : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_major and 3 infantry
 Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
 96 Sea Zone : 1 flag, 1 transport
 95 Sea Zone : 1 flag, 2 submarines
 93 Sea Zone : 1 flag
 Greece : 1 flag
 Iraq : 1 flag, 1 armour and 3 infantry
 92 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer and 1 transport
 Yugoslavia : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary : Germans : 44 / 50 
 Russians : 37 / 42
 Japanese : 45 / 57
 Americans : 52 / 70
 Chinese : 6 / 6
 British : 28 / 26
 UK_Pacific : 15 / 15
 Italians : 19 / 36
 ANZAC : 14 / 11
 French : 5 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Purchase Units - ANZAC 
 ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 infantry moved from New South Wales to 62 Sea Zone
 1 artillery moved from New South Wales to 62 Sea Zone
 1 infantry moved from Queensland to New South Wales
 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC Place Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 artillery placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Combat Move - French 
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 1 infantry moved from Syria to Trans-Jordan
 British take Trans-Jordan from ItaliansCombat - French 
 Battle in Egypt
 French attack with 1 infantry
 Italians defend with 1 artillery and 1 harbour
 Italians win with 1 artillery remaining. Battle score for attacker is -3
 Casualties for French: 1 infantryNon Combat Move - French Turn Complete - French 
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :5 Purchase Units - Germans 
 Germans buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 2 units repaired.
 2 submarines moved from 109 Sea Zone to 91 Sea Zone
 1 battleship, 1 carrier and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
 1 bomber and 3 fighters moved from Western Germany to 91 Sea Zone
 1 bomber moved from Western Germany to 91 Sea Zone
 5 infantry moved from Poland to Baltic States
 1 artillery moved from Poland to Baltic States
 3 infantry moved from Slovakia Hungary to Eastern Poland
 1 artillery moved from Slovakia Hungary to Eastern Poland
 1 infantry moved from Poland to Eastern Poland
 1 tactical_bomber moved from Poland to Baltic States
 1 tactical_bomber moved from Poland to Eastern Poland
 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
 3 armour moved from Poland to Baltic States
 2 armour moved from Slovakia Hungary to Eastern Poland
 2 armour moved from Poland to Eastern Poland
 1 armour moved from Germany to Baltic States
 1 mech_infantry moved from Slovakia Hungary to Baltic States
 21 infantry moved from Romania to Bessarabia
 2 artilleries moved from Romania to Bessarabia
 1 fighter moved from Yugoslavia to Bessarabia
 1 artillery moved from Germany to Slovakia Hungary
 1 infantry moved from Germany to Slovakia Hungary
 4 infantry moved from Germany to Poland
 1 artillery moved from Western Germany to Germany
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :5 Purchase Units - Germans 
 Germans buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 2 units repaired.
 2 submarines moved from 109 Sea Zone to 91 Sea Zone
 1 battleship, 1 carrier and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
 1 bomber and 3 fighters moved from Western Germany to 91 Sea Zone
 1 bomber moved from Western Germany to 91 Sea Zone
 5 infantry moved from Poland to Baltic States
 1 artillery moved from Poland to Baltic States
 3 infantry moved from Slovakia Hungary to Eastern Poland
 1 artillery moved from Slovakia Hungary to Eastern Poland
 1 infantry moved from Poland to Eastern Poland
 1 tactical_bomber moved from Poland to Baltic States
 1 tactical_bomber moved from Poland to Eastern Poland
 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
 3 armour moved from Poland to Baltic States
 2 armour moved from Slovakia Hungary to Eastern Poland
 2 armour moved from Poland to Eastern Poland
 1 armour moved from Germany to Baltic States
 1 mech_infantry moved from Slovakia Hungary to Baltic States
 21 infantry moved from Romania to Bessarabia
 2 artilleries moved from Romania to Bessarabia
 1 fighter moved from Yugoslavia to Bessarabia
 1 artillery moved from Germany to Slovakia Hungary
 1 infantry moved from Germany to Slovakia Hungary
 4 infantry moved from Germany to Poland
 1 artillery moved from Western Germany to GermanyCombat - Germans 
 Battle in Eastern Poland
 Germans attack with 4 armour, 1 artillery, 4 infantry and 2 tactical_bombers
 Russians defend with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
 Germans roll dice for 4 armour, 1 artillery, 4 infantry and 2 tactical_bombers in Eastern Poland, round 1 : 8/11 hits
 Russians roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Eastern Poland, round 1 : 0/7 hits
 2 infantry owned by the Russians , 2 armour owned by the Russians , 2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
 Germans win, taking Eastern Poland from Russians with 4 armour, 1 artillery, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
 Casualties for Russians: 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
 Battle in 91 Sea Zone
 Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 2 submarines
 Americans defend with 5 destroyers and 3 submarines
 Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 1/2 hits
 Americans roll dice for 3 submarines in 91 Sea Zone, round 1 : 1/3 hits
 Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer and 3 fighters in 91 Sea Zone, round 1 : 5/7 hits
 Americans roll dice for 5 destroyers in 91 Sea Zone, round 1 : 2/5 hits
 3 submarines owned by the Americans , 3 destroyers owned by the Americans , 1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 91 Sea Zone
 Germans roll dice for 1 battleship, 2 bombers, 1 carrier and 3 fighters in 91 Sea Zone, round 2 : 3/6 hits
 Americans roll dice for 2 destroyers in 91 Sea Zone, round 2 : 0/2 hits
 2 destroyers owned by the Americans lost in 91 Sea Zone
 Germans win with 1 battleship, 2 bombers, 1 carrier and 3 fighters remaining. Battle score for attacker is 38
 Casualties for Germans: 1 destroyer and 2 submarines
 Casualties for Americans: 5 destroyers and 3 submarines
 Battle in Bessarabia
 Germans attack with 2 artilleries, 1 fighter and 21 infantry
 Russians defend with 1 infantry
 Germans roll dice for 2 artilleries, 1 fighter and 21 infantry in Bessarabia, round 1 : 7/24 hits
 Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Bessarabia
 Germans win, taking Bessarabia from Russians with 2 artilleries, 1 fighter and 21 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Baltic States
 Germans attack with 4 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber
 Russians defend with 1 armour
 Germans roll dice for 4 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 1 : 6/12 hits
 Russians roll dice for 1 armour in Baltic States, round 1 : 1/1 hits
 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
 Germans win, taking Baltic States from Russians with 4 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 armourNon Combat Move - Germans 
 2 bombers moved from 91 Sea Zone to Holland Belgium
 2 fighters moved from 91 Sea Zone to Gibraltar
 1 fighter moved from Bessarabia to Romania
 2 tactical_bombers moved from Eastern Poland to Romania
 1 tactical_bomber moved from Baltic States to PolandPlace Units - Germans 
 1 armour, 1 artillery and 7 infantry placed in Romania
 3 infantry placed in Germany
 1 fighter placed in Western GermanyTurn Complete - Germans 
 Germans collect 46 PUs; end with 46 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans : Gibraltar : 1 flag, 2 fighters 
 Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
 Southern France : 1 flag, 1 factory_minor and 1 harbour
 France : 1 flag, 1 airfield and 1 factory_minor
 Slovakia Hungary : 1 flag, 1 artillery and 1 infantry
 Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
 Romania : 1 flag, 2 aaGuns, 6 armour, 1 artillery, 1 factory_major, 1 fighter, 7 infantry and 2 tactical_bombers
 Poland : 1 flag, 4 infantry and 1 tactical_bomber
 Germany : 1 flag, 1 aaGun, 1 artillery, 1 factory_major and 3 infantry
 Denmark : 1 flag, 2 infantry
 Holland Belgium : 1 flag, 2 aaGuns, 2 bombers and 2 infantry
 Baltic States : 1 flag, 4 armour, 1 artillery, 4 infantry and 1 mech_infantry
 Eastern Poland : 1 flag, 4 armour, 1 artillery and 4 infantry
 Bessarabia : 1 flag, 2 artilleries and 21 infantry
 Bulgaria : 1 flag
 109 Sea Zone : 1 flag
 Yugoslavia : 1 flag
 91 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 fighter
 Finland : 1 flag, 2 artilleries and 9 infantryProduction/PUs Summary : Germans : 46 / 51 
 Russians : 35 / 42
 Japanese : 45 / 57
 Americans : 52 / 70
 Chinese : 6 / 6
 British : 29 / 26
 UK_Pacific : 15 / 15
 Italians : 18 / 36
 ANZAC : 14 / 19
 French : 5 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 19 times
 2 was rolled 17 times
 3 was rolled 14 times
 4 was rolled 12 times
 5 was rolled 9 times
 6 was rolled 10 times
 Average roll : 3.062
 Median : 3.000
 Variance : 0.988
 Standard Deviation : 0.994
 Total rolls : 81Germans Combat 
 1 was rolled 15 times
 2 was rolled 17 times
 3 was rolled 9 times
 4 was rolled 9 times
 5 was rolled 7 times
 6 was rolled 5 times
 Average roll : 2.855
 Median : 2.000
 Variance : 1.803
 Standard Deviation : 1.343
 Total rolls : 62Russians Combat 
 1 was rolled 1 times
 3 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 5 times
 Average roll : 4.778
 Median : 6.000
 Variance : 2.125
 Standard Deviation : 1.458
 Total rolls : 9Americans Combat 
 1 was rolled 3 times
 3 was rolled 4 times
 4 was rolled 2 times
 5 was rolled 1 times
 Average roll : 2.800
 Median : 3.000
 Variance : 1.778
 Standard Deviation : 1.333
 Total rolls : 10
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :5 Purchase Units - Russians 
 Russians buy 2 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 3 infantry moved from Buyant-Uhaa to Chahar
 3 infantry moved from Rostov to Ukraine
 3 infantry moved from Volgograd to Rostov
 1 infantry moved from Russia to Bryansk
 1 infantry moved from Russia to Smolensk
 2 artilleries and 11 infantry moved from Karelia to Novgorod
 1 infantry moved from Novgorod to Karelia
 1 infantry moved from Smolensk to Belarus
 1 infantry moved from Belarus to Novgorod
 3 infantry moved from Novosibirsk to Samara
 1 infantry moved from Northwest Persia to CaucasusCombat - Russians 
 Battle in Chahar
 Russians attack with 3 infantry
 Japanese defend with 1 armour
 Japanese win with 1 armour remaining. Battle score for attacker is -9
 Casualties for Russians: 3 infantryNon Combat Move - Russians Place Units - Russians 
 2 armour and 1 infantry placed in Ukraine
 3 artilleries placed in Novgorod
 3 infantry placed in Volgograd
 2 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 35 PUs; end with 35 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :5 Purchase Units - Japanese 
 Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 transport moved from 2 Sea Zone to 7 Sea Zone
 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
 2 transports moved from 36 Sea Zone to 20 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
 1 artillery and 1 infantry moved from French Indo China to Yunnan
 1 bomber moved from Kwangsi to India
 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
 1 fighter and 1 tactical_bomber moved from Paulau Island to 6 Sea Zone
 2 submarines moved from 6 Sea Zone to 23 Sea Zone
 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
 1 tactical_bomber moved from Paulau Island to Philippines
 1 fighter moved from Paulau Island to Philippines
 2 transports moved from 20 Sea Zone to 6 Sea Zone
 2 infantry moved from Korea to Manchuria
 2 infantry moved from Jehol to Manchuria
 1 armour moved from Chahar to Kansu
 1 mech_infantry moved from Jehol to Hunan
 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 1 destroyer moved from 6 Sea Zone to 23 Sea Zone
 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
 1 infantry moved from Kiangsi to Kwangsi
 1 mech_infantry moved from Kiangsu to Hunan
 1 mech_infantry moved from Kiangsu to Kwangsi
 1 armour moved from Kiangsu to Hunan
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :5 Purchase Units - Japanese 
 Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 transport moved from 2 Sea Zone to 7 Sea Zone
 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
 2 transports moved from 36 Sea Zone to 20 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
 1 artillery and 1 infantry moved from French Indo China to Yunnan
 1 bomber moved from Kwangsi to India
 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
 1 fighter and 1 tactical_bomber moved from Paulau Island to 6 Sea Zone
 2 submarines moved from 6 Sea Zone to 23 Sea Zone
 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
 1 tactical_bomber moved from Paulau Island to Philippines
 1 fighter moved from Paulau Island to Philippines
 2 transports moved from 20 Sea Zone to 6 Sea Zone
 2 infantry moved from Korea to Manchuria
 2 infantry moved from Jehol to Manchuria
 1 armour moved from Chahar to Kansu
 1 mech_infantry moved from Jehol to Hunan
 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 1 destroyer moved from 6 Sea Zone to 23 Sea Zone
 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
 1 infantry moved from Kiangsi to Kwangsi
 1 mech_infantry moved from Kiangsu to Hunan
 1 mech_infantry moved from Kiangsu to Kwangsi
 1 armour moved from Kiangsu to HunanCombat - Japanese 
 Battle in Yunnan
 Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
 British defend with 1 artillery and 1 infantry
 Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
 Casualties for British: 1 artillery and 1 infantry
 Battle in 23 Sea Zone
 Japanese attack with 1 destroyer and 2 submarines
 Americans defend with 1 destroyer
 Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in 37 Sea Zone
 Japanese attack with 1 cruiser, 1 fighter and 2 tactical_bombers
 British defend with 1 destroyer
 Japanese win, taking 37 Sea Zone from UK_Pacific with 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
 Casualties for British: 1 destroyer
 Battle in Kansu
 Japanese attack with 1 armour
 Chinese defend with 1 infantry
 Chinese win with 1 infantry remaining. Battle score for attacker is -6
 Casualties for Japanese: 1 armour
 Strategic bombing raid in India
 Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
 Bombing raid in India causes 4 damage total.Non Combat Move - Japanese 
 1 bomber moved from India to Kwangsi
 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
 1 fighter moved from 37 Sea Zone to 36 Sea Zone
 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
 1 fighter moved from Yunnan to 36 Sea Zone
 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
 1 tactical_bomber moved from Yunnan to Kwangsi
 1 artillery and 3 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese 
 1 armour and 2 mech_infantrys placed in Kiangsu
 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
 1 artillery and 3 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 46 PUs; end with 46 PUs total
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 Scramble and Kami’s at the Philippines, if you attack there 
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :5 Purchase Units - Americans 
 Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 1 artillery moved from Caroline Islands to 33 Sea Zone
 2 infantry moved from Caroline Islands to 33 Sea Zone
 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 44 Sea Zone
 2 infantry moved from 44 Sea Zone to Celebes
 1 artillery moved from 44 Sea Zone to Celebes
 1 tactical_bomber moved from Wake Island to New Britain
 1 bomber moved from Northern Territory to India
 1 submarine moved from 10 Sea Zone to 7 Sea Zone
 1 submarine moved from 10 Sea Zone to 1 Sea Zone
 1 destroyer moved from 10 Sea Zone to 1 Sea Zone
 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 51 Sea Zone
 1 transport moved from 101 Sea Zone to 11 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
 1 armour and 2 mech_infantrys moved from Alaska to Western United States
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :5 Purchase Units - Americans 
 Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 1 artillery moved from Caroline Islands to 33 Sea Zone
 2 infantry moved from Caroline Islands to 33 Sea Zone
 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 44 Sea Zone
 2 infantry moved from 44 Sea Zone to Celebes
 1 artillery moved from 44 Sea Zone to Celebes
 1 tactical_bomber moved from Wake Island to New Britain
 1 bomber moved from Northern Territory to India
 1 submarine moved from 10 Sea Zone to 7 Sea Zone
 1 submarine moved from 10 Sea Zone to 1 Sea Zone
 1 destroyer moved from 10 Sea Zone to 1 Sea Zone
 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 51 Sea Zone
 1 transport moved from 101 Sea Zone to 11 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
 1 armour and 2 mech_infantrys moved from Alaska to Western United StatesCombat - Americans 
 Battle in Celebes
 Americans attack with 1 artillery and 2 infantry
 Japanese defend with 1 artillery and 1 infantry
 Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Americans: 1 infantry
 Battle in 1 Sea Zone
 Americans attack with 1 destroyer and 1 submarine
 Japanese defend with 1 submarine
 Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 submarine
 Battle in 7 Sea Zone
 Americans attack with 1 submarine
 Japanese defend with 1 transport
 Americans win with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transportNon Combat Move - Americans Place Units - Americans 
 1 artillery and 1 infantry placed in Western United States
 1 artillery and 1 infantry placed in Eastern United States
 3 destroyers and 3 submarines placed in 101 Sea Zone
 Americans undo move 2.
 1 artillery and 1 infantry placed in Western United States
 2 transports placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 55 PUs; end with 55 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :5 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Kansu to Suiyuyan
 Chinese take Suiyuyan from Japanese
 1 infantry moved from Shensi to Hopei
 Chinese take Hopei from Japanese
 1 infantry moved from Shensi to Kweichow
 Chinese take Kweichow from Japanese
 2 infantry moved from Szechwan to Yunnan
 1 fighter moved from Burma to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 2 infantry
 Japanese defend with 1 artillery and 1 infantry
 Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to BurmaPlace Units - Chinese 
 1 infantry placed in Suiyuyan
 Chinese undo move 1.
 2 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 9 PUs; end with 9 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :5 Combat Move - British 
 1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
 1 armour moved from 81 Sea Zone to Egypt
 1 infantry moved from 81 Sea Zone to Egypt
 3 infantry moved from Anglo Egyptian Sudan to Egypt
 1 infantry moved from Tanganyika Territory to Kenya
 2 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
 2 infantry moved from Union of South Africa to Rhodesia
 1 armour moved from Union of South Africa to Belgian Congo
 1 infantry moved from Sumatra to 41 Sea Zone
 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
 1 infantry moved from 43 Sea Zone to Borneo
 1 fighter moved from Shan State to 37 Sea Zone
 1 tactical_bomber moved from Shan State to 37 Sea Zone
 1 fighter moved from 41 Sea Zone to 37 Sea Zone
 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
 1 battleship, 1 carrier and 2 cruisers moved from 41 Sea Zone to 44 Sea Zone
 UK_Pacific take 42 Sea Zone from Japanese
 1 infantry moved from Shan State to Siam
 2 infantry moved from India to Burma
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :5 Place Units - UK_Pacific 
 3 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 19 PUs; end with 19 PUs total
 Some Units in India change ownership: 3 infantry


 
		 
		






