TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Politics - Germans
Purchase Units - Germans
            Germans buy 4 armour, 1 carrier, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 artillery and 2 infantry moved from Vologda to Urals
            1 armour moved from Vologda to Urals
            3 infantry moved from Samara to Novosibirsk
            1 artillery moved from Samara to Novosibirsk
            1 artillery and 3 infantry moved from Rostov to Caucasus
            3 infantry moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Caucasus
            3 infantry moved from Volgograd to Kazakhstan
            1 artillery moved from Volgograd to Kazakhstan
            1 armour moved from Tambov to Kazakhstan
            2 armour moved from Russia to Kazakhstan
            9 armour moved from Volgograd to Caucasus
            1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            1 artillery moved from Volgograd to Caucasus
            1 armour moved from Vologda to Novosibirsk
            1 armour moved from Vologda to Urals
            3 infantry moved from Novgorod to Archangel
            3 infantry moved from Ukraine to Rostov
            3 infantry moved from Western Ukraine to Bryansk
            3 armour moved from Romania to Ukraine
            1 artillery and 2 infantry moved from Bulgaria to Romania
Combat - Germans
            Battle in Urals
                Germans attack with 2 armour, 1 artillery and 2 infantry
                ANZAC defend with 2 armour
                    Germans roll dice for 2 armour, 1 artillery and 2 infantry in Urals, round 1 :  2/5 hits
                    ANZAC roll dice for 2 armour in Urals, round 1 :  2/2 hits
                    2 infantry owned by the Germans and 2 armour owned by the ANZAC lost in Urals
                Germans win, taking Urals from ANZAC with 2 armour and 1 artillery remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 armour
                Casualties for Germans: 2 infantry
            Battle in Kazakhstan
                Germans attack with 3 armour, 1 artillery and 3 infantry
                ANZAC defend with 3 armour
                    Germans roll dice for 3 armour, 1 artillery and 3 infantry in Kazakhstan, round 1 :  3/7 hits
                    ANZAC roll dice for 3 armour in Kazakhstan, round 1 :  2/3 hits
                    2 infantry owned by the Germans and 3 armour owned by the ANZAC lost in Kazakhstan
                Germans win, taking Kazakhstan from ANZAC with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                Casualties for ANZAC: 3 armour
                Casualties for Germans: 2 infantry
            Battle in Caucasus
                Germans attack with 9 armour, 3 artilleries and 6 infantry
                British defend with 9 armour
                    Germans roll dice for 9 armour, 3 artilleries and 6 infantry in Caucasus, round 1 :  7/18 hits
                    British roll dice for 9 armour in Caucasus, round 1 :  4/9 hits
                    7 armour owned by the British and 4 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 9 armour, 3 artilleries and 2 infantry in Caucasus, round 2 :  8/14 hits
                    British roll dice for 2 armour in Caucasus, round 2 :  1/2 hits
                    2 armour owned by the British and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from British with 9 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 39
                Casualties for Germans: 5 infantry
                Casualties for British: 9 armour
            Battle in Novosibirsk
                Germans attack with 1 armour, 1 artillery and 3 infantry
                ANZAC defend with 1 armour
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in Novosibirsk, round 1 :  2/5 hits
                    ANZAC roll dice for 1 armour in Novosibirsk, round 1 :  1/1 hits
                    1 infantry owned by the Germans and 1 armour owned by the ANZAC lost in Novosibirsk
                Germans win, taking Novosibirsk from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 armour
                Casualties for Germans: 1 infantry
Non Combat Move - Germans
            3 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            2 infantry moved from Smolensk to Vologda
            1 aaGun moved from Germany to Western Germany
            2 aaGuns moved from Slovakia Hungary to Germany
            1 artillery moved from Norway to Finland
            1 artillery moved from Western Germany to Germany
            1 artillery moved from France to Western Germany
            1 submarine moved from 91 Sea Zone to 89 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - Germans
            1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone
            1 submarine placed in 93 Sea Zone
            3 infantry placed in Volgograd
            3 infantry placed in Russia
            1 armour and 2 infantry placed in Novgorod
            3 armour placed in Ukraine
Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs