@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Suprise Attack Nazi's VS Kabloom Commies
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 i believe its over. no way you can get japan back. unless you think germany can win it themselfs 
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Purchase Units - Germans 
 Germans buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans 
 1 armour moved from Nenetsia to Evenkiyskiy
 Germans take Urals from Russians
 Germans take Evenkiyskiy from Russians
 2 infantry moved from Belarus to Smolensk
 2 armour moved from Finland to Novgorod
 1 artillery moved from Norway to Finland
 10 infantry moved from Ukraine to Bryansk
 3 infantry moved from Ukraine to Rostov
 3 artilleries moved from Ukraine to Rostov
 2 artilleries moved from Ukraine to Bryansk
 1 armour moved from Ukraine to Caucasus
 Germans take Caucasus from Russians
 1 armour moved from Ukraine to Belarus
 1 armour moved from Romania to Ukraine
 2 artilleries and 7 infantry moved from Bessarabia to Ukraine
 1 artillery and 7 infantry moved from Romania to Bessarabia
 2 infantry moved from Normandy Bordeaux to Southern France
 2 infantry moved from Holland Belgium to Normandy Bordeaux
 1 infantry moved from Western Germany to Denmark
 2 infantry moved from Western Germany to Holland Belgium
 1 bomber moved from Western Germany to United Kingdom
 2 infantry moved from Germany to Western Germany
 2 infantry moved from Slovakia Hungary to Eastern Poland
 1 submarine moved from 112 Sea Zone to 109 Sea Zone
 1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
 1 fighter moved from 112 Sea Zone to 110 Sea Zone
 1 fighter moved from Holland Belgium to 110 Sea Zone
 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
 1 fighter and 3 tactical_bombers moved from Western Ukraine to Western Germany
 1 infantry moved from Belarus to Smolensk
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Purchase Units - Germans 
 Germans buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans 
 1 armour moved from Nenetsia to Evenkiyskiy
 Germans take Urals from Russians
 Germans take Evenkiyskiy from Russians
 2 infantry moved from Belarus to Smolensk
 2 armour moved from Finland to Novgorod
 1 artillery moved from Norway to Finland
 10 infantry moved from Ukraine to Bryansk
 3 infantry moved from Ukraine to Rostov
 3 artilleries moved from Ukraine to Rostov
 2 artilleries moved from Ukraine to Bryansk
 1 armour moved from Ukraine to Caucasus
 Germans take Caucasus from Russians
 1 armour moved from Ukraine to Belarus
 1 armour moved from Romania to Ukraine
 2 artilleries and 7 infantry moved from Bessarabia to Ukraine
 1 artillery and 7 infantry moved from Romania to Bessarabia
 2 infantry moved from Normandy Bordeaux to Southern France
 2 infantry moved from Holland Belgium to Normandy Bordeaux
 1 infantry moved from Western Germany to Denmark
 2 infantry moved from Western Germany to Holland Belgium
 1 bomber moved from Western Germany to United Kingdom
 2 infantry moved from Germany to Western Germany
 2 infantry moved from Slovakia Hungary to Eastern Poland
 1 submarine moved from 112 Sea Zone to 109 Sea Zone
 1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
 1 fighter moved from 112 Sea Zone to 110 Sea Zone
 1 fighter moved from Holland Belgium to 110 Sea Zone
 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
 1 fighter and 3 tactical_bombers moved from Western Ukraine to Western Germany
 1 infantry moved from Belarus to SmolenskCombat - Germans 
 Strategic bombing raid in United Kingdom
 AA guns fire in United Kingdom : 0/1 hits
 Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
 Bombing raid in United Kingdom causes 5 damage total.Non Combat Move - Germans 
 1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans 
 1 destroyer and 2 submarines placed in 110 Sea Zone
 1 infantry placed in Southern France
 1 artillery and 1 infantry placed in Western Germany
 2 armour placed in Romania
 1 artillery and 2 infantry placed in Ukraine
 2 infantry placed in Novgorod
 1 infantry placed in RomaniaTurn Complete - Germans 
 Germans collect 55 PUs; end with 55 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsProduction/PUs Summary : Germans : 55 / 70 
 Russians : 9 / 19
 Japanese : 23 / 0
 Americans : 64 / 114
 Chinese : 10 / 16
 British : 33 / 34
 UK_Pacific : 22 / 27
 Italians : 28 / 42
 ANZAC : 17 / 27
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 3 was rolled 1 times
 4 was rolled 1 times
 Average roll : 3.500
 Median : 3.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Null / Other 
 3 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1British Combat 
 4 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
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 Lets see how long they’ll let us keep beating on this one, I’ll start another, which side do you want? 
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Purchase Units - Russians 
 Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Russia to Vologda
 Russians take Vologda from Italians
 3 infantry moved from Russia to Smolensk
 1 fighter moved from Russia to Smolensk
 3 infantry moved from Tambov to Samara
 1 infantry moved from Tambov to Russia
 2 infantry moved from Volgograd to Caucasus
 1 infantry moved from Tambov to Volgograd
 1 infantry moved from Russia to Tambov
 3 infantry moved from Soviet Far East to SiberiaAirborne Attack Move - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Purchase Units - Russians 
 Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Russia to Vologda
 Russians take Vologda from Italians
 3 infantry moved from Russia to Smolensk
 1 fighter moved from Russia to Smolensk
 3 infantry moved from Tambov to Samara
 1 infantry moved from Tambov to Russia
 2 infantry moved from Volgograd to Caucasus
 1 infantry moved from Tambov to Volgograd
 1 infantry moved from Russia to Tambov
 3 infantry moved from Soviet Far East to SiberiaAirborne Attack Move - Russians Combat - Russians 
 Battle in Siberia
 Russians attack with 3 infantry
 Japanese defend with 1 artillery and 1 infantry
 1 infantry owned by the Russians retreated to Soviet Far East
 Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
 Casualties for Russians: 2 infantry
 Battle in Samara
 Russians attack with 3 infantry
 Italians defend with 1 armour
 Russians win, taking Samara from Italians with 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Casualties for Italians: 1 armour
 Battle in Caucasus
 Russians attack with 2 infantry
 Germans defend with 1 armour
 Russians win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 armour
 Casualties for Russians: 1 infantry
 Battle in Smolensk
 Russians attack with 1 fighter and 3 infantry
 Germans defend with 3 infantry
 retreated to Smolensk
 Italians win with 2 infantry remaining. Battle score for attacker is -6
 Casualties for Germans: 1 infantry
 Casualties for Russians: 3 infantryNon Combat Move - Russians 
 1 fighter moved from Smolensk to RussiaPlace Units - Russians 
 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians 
 Russians collect 13 PUs; end with 13 PUs total
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 All my games tonite wont let me post, It comes up with a bug error, I’ll try later. 
 S.A.
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 still having bug issues….sorry 
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 ready to rock again! all fixed 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Combat Move - Japanese 
 1 artillery and 2 infantry moved from Yakut S.S.R. to Buryatia
 1 infantry moved from Chahar to Hopei
 1 artillery moved from Anhwe to Hopei
 1 armour moved from Kiangsu to Hopei
 1 infantry moved from Kiangsi to Hunan
 1 infantry moved from Kiangsu to Anhwe
 1 infantry moved from Kiangsu to KiangsiCombat - Japanese 
 Battle in Hopei
 Japanese attack with 1 armour, 1 artillery and 1 infantry
 Chinese defend with 1 artillery
 Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 1 : 2/3 hits
 Chinese roll dice for 1 artillery in Hopei, round 1 : 0/1 hits
 1 artillery owned by the Chinese lost in Hopei
 Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Chinese: 1 artilleryNon Combat Move - Japanese Turn Complete - Japanese Production/PUs Summary : Germans : 53 / 70 
 Russians : 13 / 13
 Japanese : 24 / 0
 Americans : 64 / 114
 Chinese : 9 / 16
 British : 33 / 34
 UK_Pacific : 22 / 27
 Italians : 26 / 42
 ANZAC : 17 / 27
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 2 was rolled 1 times
 3 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : 1.333
 Standard Deviation : 1.155
 Total rolls : 4Japanese Combat 
 2 was rolled 1 times
 3 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3.333
 Median : 3.000
 Variance : 1.500
 Standard Deviation : 1.225
 Total rolls : 3Chinese Combat 
 6 was rolled 1 times
 Average roll : 6.000
 Median : 6.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Purchase Units - Americans 
 Americans buy 6 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 1 unit repaired.
 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
 1 transport moved from 32 Sea Zone to 17 Sea Zone
 1 bomber moved from Szechwan to Timguska
 3 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
 4 fighters moved from 6 Sea Zone to Kweichow
 1 destroyer moved from 11 Sea Zone to 89 Sea Zone
 1 armour and 1 infantry moved from 89 Sea Zone to West Indies
 2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
 1 infantry moved from 91 Sea Zone to Gibraltar
 1 infantry moved from 91 Sea Zone to Morocco
 1 infantry moved from 91 Sea Zone to Morocco
 1 mech_infantry moved from 91 Sea Zone to Morocco
 1 artillery moved from 91 Sea Zone to Gibraltar
 1 artillery moved from 91 Sea Zone to Morocco
 1 submarine moved from 91 Sea Zone to 104 Sea Zone
 1 destroyer moved from 91 Sea Zone to 103 Sea Zone
 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
 3 artilleries moved from Central United States to Eastern United States
 1 infantry moved from Central United States to Eastern United States
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Purchase Units - Americans 
 Americans buy 6 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 1 unit repaired.
 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
 1 transport moved from 32 Sea Zone to 17 Sea Zone
 1 bomber moved from Szechwan to Timguska
 3 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
 4 fighters moved from 6 Sea Zone to Kweichow
 1 destroyer moved from 11 Sea Zone to 89 Sea Zone
 1 armour and 1 infantry moved from 89 Sea Zone to West Indies
 2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
 1 infantry moved from 91 Sea Zone to Gibraltar
 1 infantry moved from 91 Sea Zone to Morocco
 1 infantry moved from 91 Sea Zone to Morocco
 1 mech_infantry moved from 91 Sea Zone to Morocco
 1 artillery moved from 91 Sea Zone to Gibraltar
 1 artillery moved from 91 Sea Zone to Morocco
 1 submarine moved from 91 Sea Zone to 104 Sea Zone
 1 destroyer moved from 91 Sea Zone to 103 Sea Zone
 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
 3 artilleries moved from Central United States to Eastern United States
 1 infantry moved from Central United States to Eastern United StatesCombat - Americans 
 Battle in Morocco
 Battle in Gibraltar
 Battle in Korea
 Americans attack with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
 Japanese defend with 1 aaGun
 Americans win, taking Morocco from Italians, taking Gibraltar from Italians, taking Korea from Japanese with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
 Casualties for Japanese: 1 aaGun
 Battle in Timguska
 Americans attack with 1 bomber
 Italians defend with 1 armour
 Americans win with 1 bomber remaining. Battle score for attacker is 6
 Casualties for Italians: 1 armour
 Battle in West Indies
 Americans attack with 1 armour and 1 infantry
 Italians defend with 1 armour
 Americans win, taking West Indies from Italians with 1 armour remaining. Battle score for attacker is 3
 Casualties for Italians: 1 armour
 Casualties for Americans: 1 infantryNon Combat Move - Americans 
 1 bomber moved from Timguska to Kweichow
 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
 1 submarine moved from 91 Sea Zone to 103 Sea ZonePlace Units - Americans 
 1 transport placed in 6 Sea Zone
 Americans undo move 1.
 3 armour placed in Japan
 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
 2 fighters placed in 101 Sea Zone
 3 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 69 PUs; end with 69 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 infantry moved from Kweichow to Hopei
 1 artillery moved from Kweichow to Hopei
 1 artillery moved from Yunnan to Hunan
 2 infantry moved from Yunnan to Hunan
 1 fighter moved from Suiyuyan to Hopei
 1 infantry moved from Suiyuyan to Hopei
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 infantry moved from Kweichow to Hopei
 1 artillery moved from Kweichow to Hopei
 1 artillery moved from Yunnan to Hunan
 2 infantry moved from Yunnan to Hunan
 1 fighter moved from Suiyuyan to Hopei
 1 infantry moved from Suiyuyan to HopeiCombat - Chinese 
 Battle in Hopei
 Chinese attack with 1 artillery, 1 fighter and 3 infantry
 Japanese defend with 1 armour, 1 artillery and 1 infantry
 Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
 Casualties for Chinese: 2 infantry
 Battle in Hunan
 Chinese attack with 1 artillery and 2 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Hopei to KweichowPlace Units - Chinese 
 1 artillery and 2 infantry placed in Suiyuyan
 1 infantry placed in Kansu
 1 infantry placed in Tsinghai
 Chinese undo move 2.
 Chinese undo move 2.
 1 infantry placed in Kansu
 1 infantry placed in HopeiTurn Complete - Chinese 
 Chinese collect 11 PUs; end with 11 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Combat Move - British 
 1 armour moved from Egypt to Tobruk
 British take Alexandria from Italians
 British take Tobruk from Italians
 1 mech_infantry moved from Egypt to Syria
 1 armour moved from Egypt to Syria
 1 infantry moved from Iraq to Syria
 1 armour moved from Northwest Persia to Syria
 1 infantry moved from Persia to Northwest Persia
 1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
 2 armour and 1 mech_infantry moved from India to Eastern Persia
 1 infantry moved from Yunnan to Kweichow
 1 armour moved from Yunnan to Kiangsi
 1 tactical_bomber moved from Kwangtung to Kiangsi
 1 fighter moved from Kwangtung to Kiangsi
 1 armour moved from Malaya to Yunnan
 3 infantry moved from Malaya to Shan State
 1 infantry moved from India to West India
 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
 1 infantry moved from Union of South Africa to Rhodesia
 2 armour moved from Union of South Africa to Belgian Congo
 1 artillery moved from Scotland to United Kingdom
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Combat Move - British 
 1 armour moved from Egypt to Tobruk
 British take Alexandria from Italians
 British take Tobruk from Italians
 1 mech_infantry moved from Egypt to Syria
 1 armour moved from Egypt to Syria
 1 infantry moved from Iraq to Syria
 1 armour moved from Northwest Persia to Syria
 1 infantry moved from Persia to Northwest Persia
 1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
 2 armour and 1 mech_infantry moved from India to Eastern Persia
 1 infantry moved from Yunnan to Kweichow
 1 armour moved from Yunnan to Kiangsi
 1 tactical_bomber moved from Kwangtung to Kiangsi
 1 fighter moved from Kwangtung to Kiangsi
 1 armour moved from Malaya to Yunnan
 3 infantry moved from Malaya to Shan State
 1 infantry moved from India to West India
 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
 1 infantry moved from Union of South Africa to Rhodesia
 2 armour moved from Union of South Africa to Belgian Congo
 1 artillery moved from Scotland to United KingdomCombat - British 
 Battle in Kiangsi
 British attack with 1 armour, 1 fighter and 1 tactical_bomber
 Japanese defend with 1 infantry
 British win, taking Kiangsi from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Syria
 British attack with 2 armour, 1 infantry and 1 mech_infantry
 Italians defend with 1 artillery and 1 infantry
 British win, taking Syria from Italians with 2 armour remaining. Battle score for attacker is 0
 Casualties for British: 1 infantry and 1 mech_infantry
 Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British 
 1 fighter moved from Kiangsi to Suiyuyan
 1 tactical_bomber moved from Kiangsi to SuiyuyanPlace Units - British 
 1 armour, 1 fighter and 1 infantry placed in Union of South Africa
 British undo move 1.
 1 armour and 1 infantry placed in Union of South Africa
 2 fighters placed in United KingdomTurn Complete - British 
 Total Cost from Convoy Blockades: 4
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
 British collect 30 PUs (4 lost to blockades); end with 30 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Place Units - UK_Pacific 
 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 22 PUs; end with 22 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
 Some Units in India change ownership: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Purchase Units - Italians 
 Italians buy 1 armour, 2 artilleries, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 infantry moved from Rostov to Caucasus
 1 armour moved from Rostov to Caucasus
 1 armour moved from Rostov to Tambov
 1 infantry moved from Bryansk to Tambov
 3 infantry moved from Ukraine to Bryansk
 3 artilleries moved from Ukraine to Bryansk
 4 infantry moved from Bessarabia to Ukraine
 2 artilleries moved from Bessarabia to Ukraine
 3 infantry moved from Romania to Bulgaria
 2 artilleries moved from Romania to Bulgaria
 1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
 2 infantry moved from Northern Italy to 95 Sea Zone
 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
 2 infantry moved from 92 Sea Zone to Gibraltar
 2 fighters moved from 93 Sea Zone to Gibraltar
 1 carrier moved from 93 Sea Zone to 92 Sea Zone
 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
 1 infantry moved from Northern Italy to Southern France
 1 artillery moved from France to Southern France
 1 infantry moved from France to Southern France
 1 submarine moved from 95 Sea Zone to 92 Sea Zone
 2 destroyers moved from 95 Sea Zone to 92 Sea Zone
 1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
 1 infantry moved from Albania to GreeceCombat - Italians 
 Battle in Gibraltar
 Italians attack with 1 armour, 2 fighters and 3 infantry
 British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
 Italians roll dice for 1 armour, 2 fighters and 3 infantry in Gibraltar, round 1 : 2/6 hits
 British roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 0/2 hits
 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
 Italians win, taking Gibraltar from British with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
 Casualties for Americans: 1 artillery and 1 infantry
 Battle in Tambov
 Italians attack with 1 armour and 1 infantry
 Russians defend with 1 infantry
 Italians roll dice for 1 armour and 1 infantry in Tambov, round 1 : 0/2 hits
 Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
 1 infantry owned by the Italians lost in Tambov
 Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits
 Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Tambov
 Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is 0
 Casualties for Russians: 1 infantry
 Casualties for Italians: 1 infantry
 Battle in Caucasus
 Italians attack with 1 armour and 1 infantry
 Russians defend with 1 infantry
 Italians roll dice for 1 armour and 1 infantry in Caucasus, round 1 : 1/2 hits
 Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Caucasus
 Italians win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Italians 
 2 fighters moved from Gibraltar to 92 Sea ZonePlace Units - Italians 
 2 destroyers placed in 95 Sea Zone
 1 armour, 2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 26 PUs; end with 26 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsProduction/PUs Summary : Germans : 53 / 70 
 Russians : 10 / 13
 Japanese : 18 / 0
 Americans : 69 / 94
 Chinese : 12 / 17
 British : 34 / 35
 UK_Pacific : 22 / 27
 Italians : 26 / 36
 ANZAC : 17 / 27
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 3 times
 2 was rolled 1 times
 3 was rolled 3 times
 4 was rolled 3 times
 5 was rolled 3 times
 6 was rolled 3 times
 Average roll : 3.688
 Median : 4.000
 Variance : 0.400
 Standard Deviation : 0.632
 Total rolls : 16Russians Combat 
 2 was rolled 1 times
 3 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.667
 Median : 3.000
 Variance : 1.500
 Standard Deviation : 1.225
 Total rolls : 3British Combat 
 3 was rolled 1 times
 4 was rolled 1 times
 Average roll : 3.500
 Median : 3.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Italians Combat 
 1 was rolled 3 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 3 times
 6 was rolled 2 times
 Average roll : 3.727
 Median : 4.000
 Variance : 1.100
 Standard Deviation : 1.049
 Total rolls : 11
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 Im gonna start another one here and if you want to start a second in the leauge let me know 
- 
					
					
					
					
 ohh yeahh. i need to have a win finaly in the legue. LOL :-P 


 
		 
		





