Suprise Attack Nazi's VS Kabloom Commies


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 10 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 6 infantry moved from Karelia to Novgorod
                2 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                2 infantry and 1 mech_infantry moved from Baltic States to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                13 armour moved from Eastern Poland to Novgorod
                1 destroyer moved from 112 Sea Zone to 123 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                2 fighters moved from 91 Sea Zone to 90 Sea Zone
                1 battleship and 1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 fighter and 2 tactical_bombers moved from Romania to Novgorod
                1 tactical_bomber moved from Eastern Poland to Novgorod


  • I think Tact’s can scramble and you have one at London and I’m wondering if you want me to scramble it against my 2 bombers?


  • yes


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 10 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 6 infantry moved from Karelia to Novgorod
                2 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                2 infantry and 1 mech_infantry moved from Baltic States to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                13 armour moved from Eastern Poland to Novgorod
                1 destroyer moved from 112 Sea Zone to 123 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                2 fighters moved from 91 Sea Zone to 90 Sea Zone
                1 battleship and 1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 fighter and 2 tactical_bombers moved from Romania to Novgorod
                1 tactical_bomber moved from Eastern Poland to Novgorod

    Combat - Germans
                Battle in 123 Sea Zone
                    Germans attack with 1 destroyer
                    Americans defend with 1 armour, 1 infantry and 1 transport
                        1 armour owned by the Americans , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 123 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 armour, 1 infantry and 1 transport
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 125 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 90 Sea Zone
                    Germans attack with 2 fighters
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 fighters in 90 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 90 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 90 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Novgorod
                    Germans attack with 14 armour, 2 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 13 infantry and 1 tactical_bomber
                        AA guns fire in Novgorod :  0/4 hits
                        Germans roll dice for 14 armour, 2 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 3 tactical_bombers in Novgorod, round 1 :  11/33 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 6 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber in Novgorod, round 1 :  10/22 hits
                        9 infantry owned by the Russians , 10 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 14 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Novgorod, round 2 :  16/23 hits
                        Russians roll dice for 1 armour, 6 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 :  6/13 hits
                        4 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans , 1 armour owned by the Germans , 6 artilleries owned by the Russians , 1 fighter owned by the Russians , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 13 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 46
                    Casualties for Germans: 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 6 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 4 damage total.

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from 90 Sea Zone to Gibraltar
                1 fighter and 3 tactical_bombers moved from Novgorod to Baltic States
                3 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                2 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Western Germany
                7 infantry moved from Bessarabia to Western Ukraine
                8 infantry moved from Romania to Bessarabia
                2 artilleries moved from Romania to Bessarabia
                1 armour moved from Romania to Eastern Poland
                1 fighter moved from Western Germany to 112 Sea Zone

    Place Units - Germans
                1 transport placed in 112 Sea Zone
                1 armour, 2 artilleries and 7 infantry placed in Romania
                1 artillery and 1 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 fighter
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 flag, 2 infantry
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Romania : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 7 infantry
        Germany : 1 flag, 1 aaGun, 1 factory_major and 2 infantry
        Denmark : 1 flag, 2 infantry
        Holland Belgium : 1 flag, 2 aaGuns and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 fighter and 3 tactical_bombers
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 armour, 1 artillery and 3 infantry
        Bessarabia : 1 flag, 2 artilleries and 28 infantry
        Western Ukraine : 1 flag, 3 artilleries and 11 infantry
        Novgorod : 1 flag, 1 airfield, 13 armour, 1 factory_minor and 1 harbour
        112 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 1 transport
        123 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 28 / 39
        Japanese : 36 / 42
        Americans : 59 / 79
        Chinese : 8 / 7
        British : 27 / 29
        UK_Pacific : 16 / 16
        Italians : 25 / 45
        ANZAC : 16 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 32 times
                2 was rolled 25 times
                3 was rolled 30 times
                4 was rolled 19 times
                5 was rolled 26 times
                6 was rolled 28 times
            Average roll : 3.412
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 160

    Null / Other
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 13 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 12 times
            Average roll : 3.508
            Median : 3.000
            Variance : 0.672
            Standard Deviation : 0.820
            Total rolls : 59

    Germans Combat
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 13 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 12 times
            Average roll : 3.508
            Median : 3.000
            Variance : 0.672
            Standard Deviation : 0.820
            Total rolls : 59

    British Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.154
            Median : 3.000
            Variance : 0.816
            Standard Deviation : 0.903
            Total rolls : 39

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                3 infantry moved from Bryansk to Ukraine
                2 infantry moved from Tambov to Russia
                1 fighter moved from Ukraine to Russia
                2 armour moved from Ukraine to Russia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                3 infantry moved from Bryansk to Ukraine
                2 infantry moved from Tambov to Russia
                1 fighter moved from Ukraine to Russia
                2 armour moved from Ukraine to Russia

    Non Combat Move - Russians

    Place Units - Russians
                3 infantry placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 9 Sea Zone to 1 Sea Zone
                      Japanese take 1 Sea Zone from Americans
                1 destroyer moved from 9 Sea Zone to 8 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 23 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Kiangsi to 35 Sea Zone
                1 fighter moved from Hunan to 36 Sea Zone
                2 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 artillery moved from Amur to Siberia
                1 artillery and 2 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour and 2 mech_infantrys moved from Kiangsu to Chahar
                2 mech_infantrys moved from Hopei to Szechwan
                2 mech_infantrys moved from Kweichow to Szechwan
                1 armour moved from Hopei to Szechwan
                1 armour moved from Kweichow to Szechwan
                1 transport moved from 5 Sea Zone to 6 Sea Zone


  • Your OOL at the Philippines
    Tanks


  • 2 uk cruisers
    2 us cruisers
    1 uk battleship
    1 tac bomber
    1 fighter
    1 tip carrier
    if you need any more just let me no but i think i’ll be ok


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 9 Sea Zone to 1 Sea Zone
                      Japanese take 1 Sea Zone from Americans
                1 destroyer moved from 9 Sea Zone to 8 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 23 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Kiangsi to 35 Sea Zone
                1 fighter moved from Hunan to 36 Sea Zone
                2 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 artillery moved from Amur to Siberia
                1 artillery and 2 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour and 2 mech_infantrys moved from Kiangsu to Chahar
                2 mech_infantrys moved from Hopei to Szechwan
                2 mech_infantrys moved from Kweichow to Szechwan
                1 armour moved from Hopei to Szechwan
                1 armour moved from Kweichow to Szechwan
                1 transport moved from 5 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 fighter in 36 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 36 Sea Zone
                        1 transport owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Szechwan
                    Japanese attack with 2 armour and 4 mech_infantrys
                    British defend with 1 fighter and 1 tactical_bomber; Chinese defend with 1 fighter and 3 infantry
                        Japanese roll dice for 2 armour and 4 mech_infantrys in Szechwan, round 1 :  0/6 hits
                        Chinese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Szechwan, round 1 :  2/6 hits
                        2 mech_infantrys owned by the Japanese lost in Szechwan
                    2 armour owned by the Japanese and 2 mech_infantrys owned by the Japanese retreated to Kweichow
                    Chinese win with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber, 1 cruiser, 1 destroyer and 2 submarines
                    British defend with 1 battleship and 2 cruisers; Americans defend with 1 battleship, 2 carriers, 3 cruisers, 2 fighters, 2 tactical_bombers and 1 transport
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 1 :  2/2 hits
                        2 cruisers owned by the British lost in 35 Sea Zone
                        Japanese roll dice for 1 bomber, 1 cruiser and 1 destroyer in 35 Sea Zone, round 1 :  3/3 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 2 battleships, 2 carriers, 3 cruisers and 1 transport in 35 Sea Zone, round 1 :  2/7 hits
                        1 cruiser owned by the Japanese , 2 cruisers owned by the Americans , 1 destroyer owned by the Japanese , 1 battleship owned by the British and 2 submarines owned by the Japanese lost in 35 Sea Zone
                    retreated to 35 Sea Zone
                    Americans win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 36
                    Casualties for Japanese: 1 cruiser, 1 destroyer and 2 submarines
                    Casualties for British: 1 battleship and 2 cruisers
                    Casualties for Americans: 2 cruisers

    Non Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to Kiangsi
                1 bomber moved from 35 Sea Zone to Japan

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                EDIT: Removing units owned by Japanese from Kiangsi: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 25 / 33
        Japanese : 40 / 40
        Americans : 59 / 79
        Chinese : 7 / 7
        British : 27 / 29
        UK_Pacific : 16 / 16
        Italians : 25 / 45
        ANZAC : 16 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.353
            Median : 3.000
            Variance : 0.303
            Standard Deviation : 0.550
            Total rolls : 34

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    ANZAC Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.909
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7


  • Sorry about the edit I forgot what my buy was and then I realized that the fighter had the range to land on the cv


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 1 factory_minor, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 submarines moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 submarine moved from 89 Sea Zone to 103 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from 10 Sea Zone to 1 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 8 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 1 carrier, 3 infantry, 2 mech_infantrys and 4 transports moved from 10 Sea Zone to 15 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                2 carriers moved from 35 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 bomber moved from India to Szechwan


  • you have 2 kamakazis left do you want to use them? and i need your ool.


  • Yes on the Kamikazi’s  one against each carrier
    ool is
    tip cv
    sink cv
    fighter
    fighter


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 1 factory_minor, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 submarines moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 submarine moved from 89 Sea Zone to 103 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from 10 Sea Zone to 1 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 8 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 1 carrier, 3 infantry, 2 mech_infantrys and 4 transports moved from 10 Sea Zone to 15 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                2 carriers moved from 35 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 bomber moved from India to Szechwan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 1 factory_minor, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 submarines moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 submarine moved from 89 Sea Zone to 103 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from 10 Sea Zone to 1 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 8 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 1 carrier, 3 infantry, 2 mech_infantrys and 4 transports moved from 10 Sea Zone to 15 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                2 carriers moved from 35 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 bomber moved from India to Szechwan

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in 103 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Italians defend with 1 battleship and 1 submarine
                    Americans win with 2 destroyers remaining. Battle score for attacker is 20
                    Casualties for Italians: 1 battleship and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Kwangtung
                Battle in 8 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Kwangtung from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 carrier, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier, 2 fighters and 1 transport
                    Casualties for Americans: 1 carrier and 1 tactical_bomber
                Battle in 104 Sea Zone
                    Americans attack with 3 submarines
                    Italians defend with 1 cruiser and 1 submarine
                    Americans win with 3 submarines remaining. Battle score for attacker is 18
                    Casualties for Italians: 1 cruiser and 1 submarine

    Non Combat Move - Americans
                1 fighter could not land in 6 Sea Zone and was removed
                1 fighter moved from 1 Sea Zone to 15 Sea Zone
                1 fighter moved from 8 Sea Zone to 15 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Alaska
                1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                1 armour, 2 artilleries and 2 infantry placed in Eastern United States
                Americans undo move 3.
                Americans undo move 2.
                2 destroyers and 2 submarines placed in 101 Sea Zone
                1 cruiser and 1 transport placed in 10 Sea Zone
                1 armour, 2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,2
                Americans collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Combat Move - British
                1 fighter moved from Shan State to Kweichow
                1 tactical_bomber moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Trans-Jordan to Egypt
                1 armour moved from Trans-Jordan to Iraq
                1 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Combat Move - British
                1 fighter moved from Shan State to Kweichow
                1 tactical_bomber moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Trans-Jordan to Egypt
                1 armour moved from Trans-Jordan to Iraq
                1 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland

    Combat - British
                Battle in Iraq
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                    Italians win with no units remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Kweichow
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 armour and 2 mech_infantrys
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 armour and 2 mech_infantrys
                    Casualties for British: 1 fighter and 2 infantry
                Battle in Eastern Persia
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Eastern Persia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    British attack with 2 armour and 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                    British win, taking Egypt from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Kweichow to Kwangtung
                1 tactical_bomber moved from Kweichow to Kwangtung
                2 infantry moved from Burma to Shan State
                1 armour moved from India to Shan State
                1 infantry moved from India to Burma
                3 aaGuns moved from India to Burma
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total

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