@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Suprise Attack Nazi's VS Kabloom Commies
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
3 armour moved from Szechwan to Tsinghai
1 artillery and 1 infantry moved from Szechwan to Sikang
1 bomber moved from Northwest Persia to 97 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Hopei to Shensi
3 armour moved from French Indo China to Szechwan
1 tactical_bomber moved from New South Wales to Western Australia
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to Marianas -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
3 armour moved from Szechwan to Tsinghai
1 artillery and 1 infantry moved from Szechwan to Sikang
1 bomber moved from Northwest Persia to 97 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Hopei to Shensi
3 armour moved from French Indo China to Szechwan
1 tactical_bomber moved from New South Wales to Western Australia
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to MarianasCombat - ANZAC
Battle in Marianas
Battle in 97 Sea Zone
ANZAC attack with 1 bomber
Germans defend with 2 infantry and 1 transport; Italians defend with 1 destroyer
ANZAC win, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry and 1 transport
Casualties for Italians: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 97 Sea Zone to TobrukPlace Units - ANZAC
2 armour and 1 mech_infantry placed in French Indo China
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 103 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 infantry moved from Vologda to Urals
3 infantry moved from Russia to Samara
2 infantry moved from Archangel to Vologda
2 infantry moved from Belarus to Smolensk
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
7 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
5 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
3 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Caucasus
3 artilleries moved from Tambov to Volgograd
1 artillery moved from Tambov to Russia
3 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Romania to Bulgaria
3 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Greater Southern Germany to Romania
1 armour moved from Greater Southern Germany to Romania
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from France to Southern France -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 103 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 infantry moved from Vologda to Urals
3 infantry moved from Russia to Samara
2 infantry moved from Archangel to Vologda
2 infantry moved from Belarus to Smolensk
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
7 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
5 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
3 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Caucasus
3 artilleries moved from Tambov to Volgograd
1 artillery moved from Tambov to Russia
3 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Romania to Bulgaria
3 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Greater Southern Germany to Romania
1 armour moved from Greater Southern Germany to Romania
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from France to Southern FranceCombat - Germans
Battle in Kazakhstan
Germans attack with 1 armour, 1 artillery and 7 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 7 infantry in Kazakhstan, round 1 : 1/9 hits
British roll dice for 1 armour and 1 infantry in Kazakhstan, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Kazakhstan, round 2 : 2/8 hits
British roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - Germans
1 armour moved from Samara to Russia
1 armour moved from Samara to Russia
1 armour moved from Samara to TambovPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
1 bomber placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Russia
3 infantry placed in Novgorod
1 artillery placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUsProduction/PUs Summary :
Germans : 63 / 88
Russians : 3 / 0
Japanese : 2 / 0
Americans : 72 / 98
Chinese : 23 / 29
British : 37 / 39
UK_Pacific : 22 / 27
Italians : 22 / 32
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.600
Median : 4.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.529
Median : 4.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 17British Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Combat Move - Russians
1 infantry moved from Yenisey to TimguskaCombat - Russians
Battle in Timguska
Russians attack with 1 infantry
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Americans
Americans buy 9 armour, 4 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 infantry moved from Ulaanbaatar to Dzavhan
1 artillery moved from Ulaanbaatar to Dzavhan
1 armour moved from Ulaanbaatar to Yenisey
7 armour moved from Buryatia to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
3 armour moved from Amur to Yakut S.S.R.
3 armour moved from Soviet Far East to Sakha
6 armour moved from Korea to Buryatia
3 armour moved from Japan to 6 Sea Zone
3 transports moved from 3 Sea Zone to 2 Sea Zone
3 armour moved from Alaska to 2 Sea Zone
3 armour and 3 transports moved from 2 Sea Zone to 3 Sea Zone
2 fighters moved from Hopei to Yenisey
2 fighters moved from Kansu to Yenisey
1 mech_infantry moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Germans
1 mech_infantry moved from Yenisey to Timguska
Americans take Timguska from Germans -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Americans
Americans buy 9 armour, 4 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 infantry moved from Ulaanbaatar to Dzavhan
1 artillery moved from Ulaanbaatar to Dzavhan
1 armour moved from Ulaanbaatar to Yenisey
7 armour moved from Buryatia to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
3 armour moved from Amur to Yakut S.S.R.
3 armour moved from Soviet Far East to Sakha
6 armour moved from Korea to Buryatia
3 armour moved from Japan to 6 Sea Zone
3 transports moved from 3 Sea Zone to 2 Sea Zone
3 armour moved from Alaska to 2 Sea Zone
3 armour and 3 transports moved from 2 Sea Zone to 3 Sea Zone
2 fighters moved from Hopei to Yenisey
2 fighters moved from Kansu to Yenisey
1 mech_infantry moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Germans
1 mech_infantry moved from Yenisey to Timguska
Americans take Timguska from GermansCombat - Americans
Non Combat Move - Americans
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
3 armour moved from 6 Sea Zone to Korea
3 armour moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
4 destroyers and 2 submarines placed in 101 Sea Zone
3 armour placed in Alaska
3 armour placed in Japan
3 armour placed in KoreaTurn Complete - Americans
Americans collect 74 PUs; end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Tsinghai
3 infantry placed in Sikang
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Combat Move - British
1 armour moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
1 fighter moved from Northwest Persia to Kazakhstan
10 armour, 1 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
4 armour moved from Eastern Persia to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Combat Move - British
1 armour moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
1 fighter moved from Northwest Persia to Kazakhstan
10 armour, 1 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
4 armour moved from Eastern Persia to KazakhstanCombat - British
Battle in Caucasus
British attack with 11 armour, 1 infantry and 4 mech_infantrys
Germans defend with 2 artilleries and 5 infantry; Italians defend with 4 artilleries
British win, taking Caucasus from Italians with 9 armour remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for British: 2 armour, 1 infantry and 4 mech_infantrys
Casualties for Italians: 4 artilleries
Battle in Kazakhstan
British attack with 4 armour, 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour, 1 artillery and 6 infantry
1 armour owned by the British retreated to Turkmenistan
Germans win with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 2 infantry
Casualties for British: 3 armour, 1 artillery and 1 infantryNon Combat Move - British
1 infantry moved from Eastern Persia to Turkmenistan
4 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
2 armour moved from India to Eastern Persia
1 fighter moved from Kazakhstan to Sikang
1 infantry moved from India to West India
1 artillery moved from India to West India
3 aaGuns moved from Burma to India
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,3,6
British collect 34 PUs (5 lost to blockades); end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Place Units - UK_Pacific
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Morocco to Tunisia
Italians take Algeria from British
Italians take Tunisia from British
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 carrier and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from Yugoslavia to Albania
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from 92 Sea Zone to Malta
1 destroyer moved from 90 Sea Zone to 102 Sea Zone
1 destroyer moved from 88 Sea Zone to 89 Sea Zone
Italians take 89 Sea Zone from Americans
1 destroyer moved from 91 Sea Zone to 90 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Morocco to Tunisia
Italians take Algeria from British
Italians take Tunisia from British
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 carrier and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from Yugoslavia to Albania
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from 92 Sea Zone to Malta
1 destroyer moved from 90 Sea Zone to 102 Sea Zone
1 destroyer moved from 88 Sea Zone to 89 Sea Zone
Italians take 89 Sea Zone from Americans
1 destroyer moved from 91 Sea Zone to 90 Sea ZoneCombat - Italians
Battle in 82 Sea Zone
Italians attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 82 Sea Zone
Italians roll dice for 1 submarine in 82 Sea Zone, round 1 : 0/1 hits
Italians win, taking 82 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Tobruk
Italians attack with 2 artilleries and 2 infantry
ANZAC defend with 1 bomber
Italians roll dice for 1 cruiser in Tobruk, round 1 : 1/1 hits
British roll dice for 1 bomber in Tobruk, round 1 : 0/1 hits
1 bomber owned by the ANZAC lost in Tobruk
Italians win, taking Tobruk from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in Libya
Battle in Malta
Italians attack with 1 fighter
British defend with 1 aaGun and 1 infantry
AA guns fire in Malta : 1/1 hits
1 fighter owned by the Italians lost in Malta
British win, taking Libya from British with 1 aaGun and 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighterNon Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 fighter
EDIT: Turning off Edit ModePlace Units - Italians
1 armour, 2 artilleries and 4 infantry placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
Sorry about the edit , with this 10" screen , the two fighters , I thought were on the carrier….Tax return = Desk top w/ 19" screen, I might even be able to read the numbers
S.A. -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 mech_infantry moved from Marianas to 22 Sea Zone
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 artillery moved from 36 Sea Zone to Hainan
1 infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 mech_infantry moved from 19 Sea Zone to Okinawa
1 armour moved from Tsinghai to Novosibirsk
ANZAC take Novosibirsk from Germans
1 artillery moved from Sikang to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
3 armour moved from Szechwan to Kazakhstan
1 armour moved from Novosibirsk to Urals
1 armour moved from Tsinghai to Urals
1 armour moved from Tsinghai to Novosibirsk
3 armour moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
2 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 tactical_bomber moved from Western Australia to Shan State
1 tactical_bomber moved from New South Wales to Western Australia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 mech_infantry moved from Marianas to 22 Sea Zone
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 artillery moved from 36 Sea Zone to Hainan
1 infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 mech_infantry moved from 19 Sea Zone to Okinawa
1 armour moved from Tsinghai to Novosibirsk
ANZAC take Novosibirsk from Germans
1 artillery moved from Sikang to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
3 armour moved from Szechwan to Kazakhstan
1 armour moved from Novosibirsk to Urals
1 armour moved from Tsinghai to Urals
1 armour moved from Tsinghai to Novosibirsk
3 armour moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
2 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 tactical_bomber moved from Western Australia to Shan State
1 tactical_bomber moved from New South Wales to Western AustraliaCombat - ANZAC
Battle in Hainan
Battle in Kazakhstan
ANZAC attack with 6 armour, 1 artillery and 1 infantry
Germans defend with 1 armour, 1 artillery and 4 infantry
ANZAC win, taking Hainan from Japanese, taking Kazakhstan from Germans with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 1 artillery and 4 infantry
Casualties for ANZAC: 3 armour, 1 artillery and 1 infantry
Battle in Okinawa
Battle in Urals
ANZAC attack with 2 armour
Germans defend with 1 infantry
ANZAC win, taking Okinawa from Japanese, taking Urals from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - ANZAC
1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 81 Sea ZonePlace Units - ANZAC
2 armour and 1 mech_infantry placed in French Indo China
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Combat Move - French
1 infantry moved from Eire to Scotland
1 infantry moved from Scotland to United KingdomNon Combat Move - French
Turn Complete - French





