@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Suprise Attack Nazi's VS Kabloom Commies
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Russians
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Italians
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
3 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Russia
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Tambov
3 infantry moved from Soviet Far East to SiberiaAirborne Attack Move - Russians
Combat - Russians
Battle in Siberia
Russians attack with 3 infantry
Japanese defend with 1 artillery and 1 infantry
1 infantry owned by the Russians retreated to Soviet Far East
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 3 infantry
Italians defend with 1 armour
Russians win, taking Samara from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Caucasus
Russians attack with 2 infantry
Germans defend with 1 armour
Russians win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 3 infantry
retreated to Smolensk
Italians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to RussiaPlace Units - Russians
5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
All my games tonite wont let me post, It comes up with a bug error, I’ll try later.
S.A. -
still having bug issues….sorry
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ready to rock again! all fixed
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - Japanese
1 artillery and 2 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Chahar to Hopei
1 artillery moved from Anhwe to Hopei
1 armour moved from Kiangsu to Hopei
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in Hopei
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 1 : 2/3 hits
Chinese roll dice for 1 artillery in Hopei, round 1 : 0/1 hits
1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
Turn Complete - Japanese
Production/PUs Summary :
Germans : 53 / 70
Russians : 13 / 13
Japanese : 24 / 0
Americans : 64 / 114
Chinese : 9 / 16
British : 33 / 34
UK_Pacific : 22 / 27
Italians : 26 / 42
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Americans
Americans buy 6 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 transport moved from 32 Sea Zone to 17 Sea Zone
1 bomber moved from Szechwan to Timguska
3 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
4 fighters moved from 6 Sea Zone to Kweichow
1 destroyer moved from 11 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to West Indies
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Americans
Americans buy 6 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 transport moved from 32 Sea Zone to 17 Sea Zone
1 bomber moved from Szechwan to Timguska
3 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
4 fighters moved from 6 Sea Zone to Kweichow
1 destroyer moved from 11 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to West Indies
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United StatesCombat - Americans
Battle in Morocco
Battle in Gibraltar
Battle in Korea
Americans attack with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun
Americans win, taking Morocco from Italians, taking Gibraltar from Italians, taking Korea from Japanese with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Timguska
Americans attack with 1 bomber
Italians defend with 1 armour
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in West Indies
Americans attack with 1 armour and 1 infantry
Italians defend with 1 armour
Americans win, taking West Indies from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Timguska to Kweichow
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea ZonePlace Units - Americans
1 transport placed in 6 Sea Zone
Americans undo move 1.
3 armour placed in Japan
1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hopei
1 artillery moved from Kweichow to Hopei
1 artillery moved from Yunnan to Hunan
2 infantry moved from Yunnan to Hunan
1 fighter moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Hopei -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hopei
1 artillery moved from Kweichow to Hopei
1 artillery moved from Yunnan to Hunan
2 infantry moved from Yunnan to Hunan
1 fighter moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KweichowPlace Units - Chinese
1 artillery and 2 infantry placed in Suiyuyan
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Chinese undo move 2.
Chinese undo move 2.
1 infantry placed in Kansu
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - British
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 mech_infantry moved from Egypt to Syria
1 armour moved from Egypt to Syria
1 infantry moved from Iraq to Syria
1 armour moved from Northwest Persia to Syria
1 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 armour moved from Malaya to Yunnan
3 infantry moved from Malaya to Shan State
1 infantry moved from India to West India
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 artillery moved from Scotland to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - British
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 mech_infantry moved from Egypt to Syria
1 armour moved from Egypt to Syria
1 infantry moved from Iraq to Syria
1 armour moved from Northwest Persia to Syria
1 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 armour moved from Malaya to Yunnan
3 infantry moved from Malaya to Shan State
1 infantry moved from India to West India
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 artillery moved from Scotland to United KingdomCombat - British
Battle in Kiangsi
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Kiangsi from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 2 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Syria from Italians with 2 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Kiangsi to Suiyuyan
1 tactical_bomber moved from Kiangsi to SuiyuyanPlace Units - British
1 armour, 1 fighter and 1 infantry placed in Union of South Africa
British undo move 1.
1 armour and 1 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 30 PUs (4 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Place Units - UK_Pacific
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Tambov
1 infantry moved from Bryansk to Tambov
3 infantry moved from Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
4 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
3 infantry moved from Romania to Bulgaria
2 artilleries moved from Romania to Bulgaria
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to Gibraltar
1 carrier moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Albania to GreeceCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 2 fighters and 3 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 2 fighters and 3 infantry in Gibraltar, round 1 : 2/6 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tambov
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Tambov, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Tambov
Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Caucasus, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea ZonePlace Units - Italians
2 destroyers placed in 95 Sea Zone
1 armour, 2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsProduction/PUs Summary :
Germans : 53 / 70
Russians : 10 / 13
Japanese : 18 / 0
Americans : 69 / 94
Chinese : 12 / 17
British : 34 / 35
UK_Pacific : 22 / 27
Italians : 26 / 36
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.688
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16Russians Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
Im gonna start another one here and if you want to start a second in the leauge let me know
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ohh yeahh. i need to have a win finaly in the legue. LOL :-P
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Formosa to 20 Sea Zone
1 armour moved from Formosa to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 carrier and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
3 armour moved from French Indo China to SzechwanAirborne Attack Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Formosa to 20 Sea Zone
1 armour moved from Formosa to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 carrier and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
3 armour moved from French Indo China to SzechwanAirborne Attack Move - ANZAC
Combat - ANZAC
Battle in Kiangsu
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 infantry placed in French Indo China
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 10 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Smolensk to Vologda
1 armour moved from Belarus to Vologda
1 artillery moved from Belarus to Smolensk
6 infantry moved from Bryansk to Smolensk
2 infantry moved from Novgorod to Archangel
3 infantry moved from Bryansk to Smolensk
3 infantry moved from Rostov to Volgograd
2 artilleries moved from Rostov to Volgograd
1 artillery moved from Bryansk to Smolensk
1 artillery moved from Rostov to Bryansk
8 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
7 infantry moved from Bessarabia to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Volgograd
1 artillery moved from Bessarabia to Western Ukraine
1 artillery moved from Ukraine to Bryansk
2 armour moved from Romania to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
2 armour moved from Novgorod to Belarus
1 infantry moved from Romania to Bessarabia
1 submarine moved from 109 Sea Zone to 103 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 103 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 103 Sea Zone
1 carrier moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 108 Sea Zone
1 submarine moved from 108 Sea Zone to 103 Sea Zone
1 battleship moved from 110 Sea Zone to 104 Sea Zone
1 transport moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 103 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 artillery moved from Finland to Norway
2 tactical_bombers moved from Western Germany to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 10 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Smolensk to Vologda
1 armour moved from Belarus to Vologda
1 artillery moved from Belarus to Smolensk
6 infantry moved from Bryansk to Smolensk
2 infantry moved from Novgorod to Archangel
3 infantry moved from Bryansk to Smolensk
3 infantry moved from Rostov to Volgograd
2 artilleries moved from Rostov to Volgograd
1 artillery moved from Bryansk to Smolensk
1 artillery moved from Rostov to Bryansk
8 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
7 infantry moved from Bessarabia to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Volgograd
1 artillery moved from Bessarabia to Western Ukraine
1 artillery moved from Ukraine to Bryansk
2 armour moved from Romania to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
2 armour moved from Novgorod to Belarus
1 infantry moved from Romania to Bessarabia
1 submarine moved from 109 Sea Zone to 103 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 103 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 103 Sea Zone
1 carrier moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 108 Sea Zone
1 submarine moved from 108 Sea Zone to 103 Sea Zone
1 battleship moved from 110 Sea Zone to 104 Sea Zone
1 transport moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 103 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 artillery moved from Finland to Norway
2 tactical_bombers moved from Western Germany to Western UkraineCombat - Germans
Battle in Vologda
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Vologda, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 103 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 2 submarines in 103 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 submarine in 103 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 103 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 103 Sea Zone
Germans roll dice for 2 submarines in 103 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 103 Sea Zone
Germans win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 104 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Air Battle in United Kingdom
Germans attacks with 1 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Defenders Fire, : 0/2 hits
Attackers Fire, : 0/1 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in Volgograd
Germans attack with 1 armour, 2 artilleries and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Volgograd, round 1 : 1/6 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
2 fighters moved from 103 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to France
2 aaGuns moved from Romania to Slovakia HungaryPlace Units - Germans
2 submarines placed in 112 Sea Zone
1 fighter and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Ukraine
2 infantry placed in Novgorod
3 infantry placed in Romania
3 armour placed in RomaniaTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsDice Statistics:
Total
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 15 times
Average roll : 3.719
Median : 4.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 64Null / Other
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.556
Median : 4.000
Variance : 0.346
Standard Deviation : 0.588
Total rolls : 27Germans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.556
Median : 4.000
Variance : 0.346
Standard Deviation : 0.588
Total rolls : 27British Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.400
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5





